I tried making a trick room team and in concept it looked fine, but it never seemed to get me w's.
Conkeldurr @ Flame Orb
Ability: Guts
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
IVs: 0 Spe
- Facade
- Mach Punch
- Drain Punch
- Ice Punch
Conkeldurr is my physical sweeper
Gothitelle @ Choice Scarf
Ability: Shadow Tag
EVs: 252 HP / 240 Def / 16 SpD
Sassy Nature
IVs: 0 Spe
- Trick
- Trick Room
- Substitute
- Torment
Gothitelle leads for me with trick to stop common set ups, then he trick rooms, subs and torments to force rage quits because of shadow tag.
Cresselia (F) @ Flame Orb
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Psychic
- Psycho Shift
- Rest
- Sleep Talk
Cresselia is an annoying tank that starts off with psychic... Once it gets burned it uses psycho shift to stop physical sweepers or to just take away more health. However if they are not use a sleeptalk to try to pass on rest to an opponent
Shuckle
Ability: Contrary
EVs: 4 HP / 252 Atk / 252 Def
Brave Nature
IVs: 0 Spe
- Infestation
- Toxic
- Power Trick
- Rollout
Idk what to put as its item. Choose to either power trick sweep or infestation+toxic sweep.
Weavile @ Salac Berry
Ability: Pickpocket
EVs: 148 Atk / 152 Def / 208 Spe
Jolly Nature
- Fling
- Icicle Crash
- Night Slash
- Taunt
Works well with either swoobat or gothitelle... W/gothitelle use taunt with weavile trick and torment with gothitelle to force rage quits... W/swoobat fling a salac berry at swoobat to activate weakness policy, and double its effect with simple.
Swoobat @ Weakness Policy
Ability: Simple
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Fake Tears
- Calm Mind
- Stored Power
- Trick Room
Start with fling+calm mind then sweep with stored power... When it is about to faint use fake tears then bring in gothitelle to trap
Please rate my team? Thank you ahead of time.
Conkeldurr @ Flame Orb
Ability: Guts
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
IVs: 0 Spe
- Facade
- Mach Punch
- Drain Punch
- Ice Punch
Conkeldurr is my physical sweeper
Gothitelle @ Choice Scarf
Ability: Shadow Tag
EVs: 252 HP / 240 Def / 16 SpD
Sassy Nature
IVs: 0 Spe
- Trick
- Trick Room
- Substitute
- Torment
Gothitelle leads for me with trick to stop common set ups, then he trick rooms, subs and torments to force rage quits because of shadow tag.
Cresselia (F) @ Flame Orb
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Psychic
- Psycho Shift
- Rest
- Sleep Talk
Cresselia is an annoying tank that starts off with psychic... Once it gets burned it uses psycho shift to stop physical sweepers or to just take away more health. However if they are not use a sleeptalk to try to pass on rest to an opponent
Shuckle
Ability: Contrary
EVs: 4 HP / 252 Atk / 252 Def
Brave Nature
IVs: 0 Spe
- Infestation
- Toxic
- Power Trick
- Rollout
Idk what to put as its item. Choose to either power trick sweep or infestation+toxic sweep.
Weavile @ Salac Berry
Ability: Pickpocket
EVs: 148 Atk / 152 Def / 208 Spe
Jolly Nature
- Fling
- Icicle Crash
- Night Slash
- Taunt
Works well with either swoobat or gothitelle... W/gothitelle use taunt with weavile trick and torment with gothitelle to force rage quits... W/swoobat fling a salac berry at swoobat to activate weakness policy, and double its effect with simple.
Swoobat @ Weakness Policy
Ability: Simple
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Fake Tears
- Calm Mind
- Stored Power
- Trick Room
Start with fling+calm mind then sweep with stored power... When it is about to faint use fake tears then bring in gothitelle to trap
Please rate my team? Thank you ahead of time.