[2014] Gengar (QC 1/2)

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Overview
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- Great offensive stats.
- Terrifying support movepool and decent offensive movepool.
- 3 Immunities given by typing and ability gives it switch-in opportunities.
- Nifty Mega-Evolution.
- Good offensive typing.
- Frail

Standard
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name: Standard
move 1: Shadow Ball
move 2: Will-O-Wisp
move 3: Protect
move 4: Taunt / Sludge Bomb
ability: Levitate
item: Focus Sash
evs: 4 HP / 252 SAtk / 252 Spd
nature: Timid

Moves
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- Shadow Ball hits almost everything for at least neutral damage
- Will-O-Wisp cripples every physical attacker, and most importantly Mega Kangaskhan
- Substitue protects you from Sucker Punch, and works well on predicted switches
- Taunt blocks opponent's Tailwind, Will-O-Wisp, etc
- Sludge Bomb lets Gengar hit Mega Kangaskhan as well as Fairy-type Pokemon hard

Set Details
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- EV spread and nature maximize speed and power.

Usage Tips
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- Easy to bring in on its 3 immunities, including one to the common Earthquake.
- Easily comes in on Kangaskhan, and works well double targeting a slower mega such as Mega Charizard-Y.
- Gengar is mainly good because it partners so well with Mega Kangaskhan, and if not using Mega Kangaskhan it loses a huge niche because Gengar is great at burning Mawile and stoping Will-O-Wisp from Rotom-A. Gengar also helps win the mirror vs other Mega Kangaskhan because it resists almost all of its used attacks and can burn it.

Team Options
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- Mega Kangaskhan is a great partner because it stops opponents from burning it, and it burns intimidators in return
- Great offensive synergy with Garchomp, and can kill Fairies for Salamence as well.
- Quick Guard Users like Talonflame and Scrafty make for good support to prevent priority from wrecking Gengar.
- Talonflame can also provide Tailwind support and KO opposing priority users before they touch Gengar.

Perish Trap
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name: Perish Trap
move 1: Perish Song
move 2: Substitute
move 3: Protect
move 4: Shadow Ball / Disable
ability: Shadow Tag
item: Gengarite
evs: 252 HP / 252 Spd / 4 Def
nature: Timid

Moves
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- Perish Song is a staple even with Perish Song partners it is the point of the set
- Substitute helps to stall turns of Perish Song, and it works great with Gengar's base speed
- Protect is another move to help stall turns of Perish Song, and it has the advantage of not hurting Gengar
- Shadow Ball in the last spot to kill a weakened foe then Perish Song the last two enemy pokemon.
- Disable is also an option to remove moves from Pokemon that can kill Mega Gengar. Disable is very effective due to Gengar's base speed, but more important because it partners so well with Prankster + Encore partners such as Liepard.


Set Details
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- EVs maximize the niche of the set to Perish Trap and effectively annoy opponents. Special Attack really is not needed even with Shadow Ball.

Usage Tips
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- Mega Gengar is the fastest, and therefore, most deadly Perish Trapper in VGC.
- Great as a lead vs Mega Kangaskhan leads to Perish Song immediately because most Kanga cannot kill it
(Everything else I can think of should be in team options)
- If you're using Perish Trap Mega Gengar the whole team revolves around it. It's not meant to be slapped on to teams because it needs a ton of support to be used at its best.


Team Options
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- Gothitelle is the obvious partner so Mega Gengar can switch out after the Perish Song. Gothorita with Eviolite can also be used but is secondary to Gothitelle.
- Politoed can help vs Sun Teams and has Perish Song. It also can get rid of Sand which Mega Gengar appreciates.
- Azumarill also has Perish Song, and Sap Sipper Azumarill checks Mega Zard's well.
- Red Card Amoonguss with Spore can put something to Sleep or protect Gengar with Rage Powder to get a Perish Song. Then Gothitelle comes in on its place.
- Because Politoed is common as a partner so is Kingdra and other Swift Swim Pokemon.
- Liepard has great base speed with Fake Out, and has access to Prankster and Encore, which can make trapping very easy for Gengar. Liepard also can Encore before Mega Gengar Disable, move locking an opponent.

Other Options
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- Destiny Bond
- Trick Room
- Substitute + Black Sludge
- Offensive Variant
- Will-O-Wisp

Checks & Counters
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- Tyranitar
- Conkeldurr
- Hydreigon
- Choice Scarf Pokemon
- Greninja
- Goodra
 
Last edited:

Inspirited

There is usually higher ground.
is a Contributor Alumnus
Not QC, but this looks good to me imo. Trick Room in OO probably deserves a spot. I have seen it used as a surprise factor deal and it worked pretty effectively to both set up room for a Mawile and undo Trick Room in other situations.
 
Liepard should probably be mentioned in team options for Mega Gengar as it provides Fake Out support and Prankster Encore.
 

kingofmars

Its 2015 somewhere
won the 2nd Smogon VGC Tournamentis a Past SPL Champion
Disable should not be mentioned for "Crunch Mega Kangaskhan" which is basically nonexistant in the format. disable should not be used on non mega gengar, and it should definitely not be slashed in over sludge bomb. Also seriously needs mentioning that Gengar is really only good because it partners with Kangaskhan so well. It prevents will o wisps, wins the mirror and shuts down Mawile, It really doesn't make sense to use Gengar with something like Charizard which doesn't care about blocking will o wisps from rotoms. The liepard section of the mega gengar set should mention encore + disable locking for sure, which is the only reason to really use disable on mega gengar.

The checks and counters section really does not make much sense. How are scizor and aegislash counters to Gengar? getting a wow off on scizor shuts it down almost completely which isn't a terrible use for gengar, and gengar even beats aegislash 1v1 and does a hell of a lot of damage to it with shadow ball anyways, along with screwing it up in the future with taunt. Also not too sure why manectric and aerodacyl qualify as counters to it. Add as major counters Hydreigon for obvious reasons and Conkeldurr since with the most common set being assault vest guts with payback, there's really nothing gengar can do to it.
 
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