termi
bike is short for bichael
Thundurus still takes an assload from a Return, and in addition Thundurus has more things to do than check MegaMence, so in addition to its SR weakness it will eventually be weakened enough for Mence to just gib it. Mega Slowbro with Ice Beam is a decent counter I suppose. Calling MegaMence "pitifully weak" because it can't 2HKO something that IIRC has the third highest physical bulk of all mons is not exactly a good testament to its supposed lack of power though. The SR weakness is tough, but easily mitigated by the fact that Mence has Roost and the bulk to use it whenever it gets too low on health. The speed argument is obsolete because you just don't switch it in on something that outspeeds and OHKOs you pre-mega, Mence has the bulk and typing to come in on a lot of things safely so it's much better to assume that when a Latias does come in, Mence is already in and possibly behind a Sub/at +1/instagibbing you with Frustration.suspect test this shit, dont quickban.
thundy checks it since its immune to eq and come in on DD, and resists return, then hp ices or prankster twaves not giving a fuck about its boosts. mega slowbro isnt even 2hkoed by a +1 return to show you how pitfully weak mega mence is, then koes back with ice beam. mega mence is weak to SR and has a subpar base 100 speed when evolving, which limits surviablity and allows it to get picked off my faster threats like latias before it mega evolves.
What's a counter when Mence sets w/ EQ do an assload at +1? You only need to weaken TTar to OHKO that thing, and it's not like weakening TTar is the hardest thing ever. Also, just like with HP Ice Zapdos, you can run it, but it brings quite a bit of opportunity cost. This is especially the case for Zapdos, which already is hard-pressed for its fourth moveslot betwene Toxic and Heat Wave. Stall dgaf about mence if it chooses to run one of these obscure mons that they probably don't really have room for because stall already has to check a shitton of relevant threats in the current meta and adding something like Rhyperior or Porygon2 simply doesn't really help you with the defensive backbone of the team (Rhyp has too many weaknesses in comparison to its couple of valuable resists, Porygon2 is alright but running that means that you're hard-pressed to fit ultimate stall staple Chansey on the same team due to type redundancy)ttar with ice beam is an universal counter to all mence sets, dd and mixed. zapdos with hp ice is a good answer for it as well. stall dgaf about mence, as cress, rhyperior, and even porygon2 are solid answers to it. im pretty sure stall would much rather face a mence than a mega sableye, for example.
Checks never really are too good of an argument because you still need to sac something before you can bring it in, and do not forget that when Mence manages to end up behind a Sub (which is not very hard), Mamo and Weavile fail to revenge kill it anyway, so they're not even guaranteed checks. MegaMan and Mega Aero are fine checks, although if you face a DD Mence with EQ Mega Manectric dies. Exca outspeeds but can't OHKO, rain sweepers can so they're fine.weavile and mamo check even slightly weakened ones with priority, mega manectric and mega aerodactyl are also excellent checks to it, both resisting its STAB and doing massive damage in return. excadrill in sand also outspeeds, and rain teams that have kingdra/kabutops revenge mence even when its at +1, assuming an adamant nature.
i just named a whole bunch of viable checks to this off the top of my head, and they're all viable in OU. so its not like im saying use avalugg or something.
so yeah, suspect test this shit
See, there are a handful of checks out there, but they are easily worn down, usually can't handle all Mence sets and can't switch in. The counters that are out there are either relatively obscure (pretty viable, but still nothing you'd consider in most cases otherwise) and therefore only are a testament to Mence's centralization, are easily taken care of with team support or are only counters to certain sets.
In the end, no matter how you turn it, you will need multiple Mence checks on a team to really take care of it reliably, and even when you do so, there still is a fair chance Mence will at least get one kill. There is no way any OU-viable team will just not care about Mence, it's always threatening, always centralizing. It's really hard to even prove that it is not broken, and were people able to do so, then the point still stands that Mence is at the very least overcentralizing and unhealthy for the meta. So, no matter how you out it, this things needs to leave, and the fact that pretty much everyone bar a select amount of people are so convinced of it being broken should tell you enough about the outcome of a potential suspect test. There is no need to waste time and effort on a suspect test where the outcome is already predetermined.