I wanted to make a team with Darmanitan and Noivern.
Darmanitan @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Superpower
- Rock Slide
- U-turn
First, one of the stars of the team. this the the standard set and i wanted to use Darmanitan. Darmanitan can easily put a dent on opposing teams with STAB Sheer Force boosted Flare Blatz. Scarf is too out speed threats.
Noivern @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Boomburst
- Flamethrower
- Draco Meteor
- Air Slash
Noivern is the other star on the team. Noivern become stronger with choice specs. Noivern have good coverage and nothing doesn't want to take a hit from it except from something.
Umbreon @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Heal Bell
- Wish
- Toxic
- Protect
Umbreon is my special wall and my wish passer. he passes wish to other member mainly darmanitan and noivern. he also have heal bell for status. toxic is to wear the target down and protect to make sure it get a wish to it self.
Mienshao @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Drain Punch
- High Jump Kick
- U-turn
- Poison Jab
I decided I needed some more speed and added mienshao as my scarfer. I decided to run drain punch and HJK cause drain punch is for recover. U-turn is to scout and poison jab is to hurt fairies.
Alakazam (M) @ Life Orb
Ability: Magic Guard
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Energy Ball
- Shadow Ball
- Substitute
Alakazam is here because i needed more special attacker. Psyshock is here so i don't get wall special wall is the main STAB. energy ball and shadow ball is for coverage. substitute is allowing alakazam to take another before it go down.
Drapion @ Black Sludge
Ability: Battle Armor
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Knock Off
- Poison Jab
- Taunt
- Toxic Spikes
Drapion is physical wall and it only have one weakness which is ground. Knock off is STAB and it remove the item. Poison Jab is also it STAB. taunt is to stop pokemon to set up and toxix spikes is to posion incoming pokemon.
Darmanitan @ Choice Scarf
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Superpower
- Rock Slide
- U-turn
First, one of the stars of the team. this the the standard set and i wanted to use Darmanitan. Darmanitan can easily put a dent on opposing teams with STAB Sheer Force boosted Flare Blatz. Scarf is too out speed threats.
Noivern @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Boomburst
- Flamethrower
- Draco Meteor
- Air Slash
Noivern is the other star on the team. Noivern become stronger with choice specs. Noivern have good coverage and nothing doesn't want to take a hit from it except from something.
Umbreon @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Heal Bell
- Wish
- Toxic
- Protect
Umbreon is my special wall and my wish passer. he passes wish to other member mainly darmanitan and noivern. he also have heal bell for status. toxic is to wear the target down and protect to make sure it get a wish to it self.
Mienshao @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Drain Punch
- High Jump Kick
- U-turn
- Poison Jab
I decided I needed some more speed and added mienshao as my scarfer. I decided to run drain punch and HJK cause drain punch is for recover. U-turn is to scout and poison jab is to hurt fairies.
Alakazam (M) @ Life Orb
Ability: Magic Guard
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psyshock
- Energy Ball
- Shadow Ball
- Substitute
Alakazam is here because i needed more special attacker. Psyshock is here so i don't get wall special wall is the main STAB. energy ball and shadow ball is for coverage. substitute is allowing alakazam to take another before it go down.
Drapion @ Black Sludge
Ability: Battle Armor
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Knock Off
- Poison Jab
- Taunt
- Toxic Spikes
Drapion is physical wall and it only have one weakness which is ground. Knock off is STAB and it remove the item. Poison Jab is also it STAB. taunt is to stop pokemon to set up and toxix spikes is to posion incoming pokemon.