Electric Flash (Geo vs Dog)


Ayrton (F)

Type: Electric

Nature: Hasty
+15% Speed, +16% Acc, -1 Def

Abilities: Static / Lighting Rod [DW]

Stats:
HP: 80
Atk: 2
Def: 0 [-]
SpA: 2
SpD: 2
Spe: 69 [+]
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 2/9
MC: 6
DC: 2/5

Attacks [16/79]:
Bide
Charge Beam
Charm
Encore
Endure
Fake Out
Grass Knot
Light Screen
Nasty Plot
Substitute
Sweet Kiss
Tail Whip
Thunderbolt
Thunder Shock
Thunder Wave
Wish



Zyghorn [Monohm] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:

: Electric STAB; immune to paralysis status.
: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Shield Dust: (Passive) This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). LOCKED

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 4+
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Moves:
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom

Electric Terrain
Heal Bell
Hydro Pump
Magnet Rise
Power Gem

Hyper Beam
Protect
Thunder
Fire Blast
Volt Switch



Geodude6 equips and orders
Dogfish44 equips and orders
 

Geodude6

Look at my shiny CT!
Fire Blast~Hydro Pump~Fire Blast
IF Bide A1 THEN Protect A3.
IF Light Screen is up THEN begin the action string Dragon Rage~Sonic Boom~Dragon Rage.
 


80 HP
100 EN
2/0/2/2/69



90 HP
100 EN
1/3/4/2/60



Action 1

Sweet Kiss - 5 energy
To hit (4192) - Yes
Duration: 1/3
2 Actions

Fire Blast...
To hitself (1-5000=Yes) -> 6591 - No
-7 energy
To hit (294) - Yes
To crit (818) - No
To burn (8727) - No
(11 + 3) = 14 damage

Action 2

Substitute (20) - 18 energy

Hydro Pump...
To hitself (1-5000=Yes) -> 8885 - No
-7 energy
To hit (1928) - Yes
To crit (5995) - No
(11 + 3) = 14 damage

Action 3

Wish - 12 energy

Fire Blast - 7 energy
To hit (4847) - Yes

Substitute faded




46 HP
65 EN
2/0/2/2/69
+20 HP Wish in-coming


90 HP
79 EN
1/3/4/2/60

Dogfish44
 

46 HP
65 EN
2/0/2/2/69
+20 HP Wish in-coming

90 HP
79 EN
1/3/4/2/60



Action 1

Sweet Kiss - 5 energy

Protect - 7 energy

Ayrton's Wish came true!
+20 HP!

Action 2

Charge Beam - 5 energy
To crit (2120) - No
To raise (8929) - No
(5 + 3)*0,44 = 3,5 damage

Hydro Pump - 8 energy
To hit (5929) - Yes
To crit (9192) - No
(11 + 3) = 14 damage

Action 3


Charge Beam - 9 energy
To crit (8001) - No
To raise (6924) - Yes
(5 + 3)*0,44 = 3,5 damage

Fire Blast - 8 energy
To hit (82) - Yes
To crit (7666) - No
To burn (4812) - No
(11 + 3) = 14 damage



38 HP
46 EN
2/0/2/2/69
+1 Sp.Attack

83 HP
56 EN
1/3/4/2/60

Geodude6
 

Geodude6

Look at my shiny CT!
Fire Blast~Hydro Pump~Fire Blast
IF Sweet Kiss THEN Protect and push back. Do not do so twice in a row.
IF Light Screen is up THEN begin the action string Dragon Rage~Sonic Boom~Dragon Rage.
 
v____v




38 HP
46 EN
2/0/2/2/69
+1 Sp.Attack


83 HP
56 EN
1/3/4/2/60


Action 1

Substitute (15) - 14 energy



Fire Blast - 12 energy
To hit (4029) - Yes
To crit (6512) - No
(11 + 3) = 14 damage

Action 2

Encore! - 10 energy

Fire Blast - 12 energy
To hit (1940 - Yes

Action 3

Wish - 12 energy

Fire Blast - 12 energy
To hit (7299) - Yes
To crit (8830) - No
To burn (4994) - No
(11 + 3) = 14 damage





9 HP
10 EN
2/0/2/2/69
20 HP Wish in-coming


83 HP
20 EN
1/3/4/2/60


Dogfish44
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Sweet Kiss ~ Chill ~ Encore
IF Protective/Evasive A1 THEN Chill A1 AND Sweet Kiss A2​
 
Last edited:
Holy shit Dog remembered that Fake Out would fail.




GOD FUCKING DAMN IT


9 HP
10 EN
2/0/2/2/69
20 HP Wish in-coming

83 HP
20 EN
1/3/4/2/60



Action 1

Sweet Kiss - 5 energy
To hit (8120) - GOD DAMN IT +SPEED
Duration: 3/3
4 Actions

Monohm tries to use Hyper Beam..
To hitself (1-5000=Yes) -> 3810 FUCK
-3 energy
(4 - 3) = 1 damage v____v

+20 HP Pichu

Action 2

Chill + 12 energy

Monohm tries to Chill..
To hitself (1-5000=Yes) -> 8280 - No
+12 Energy

Action 3

Encore failed - 10 energy


Monohm tries to Chill..
To hitself (1-5000=Yes) -> 8888 - No
+12 Energy



29 HP
7 EN
2/0/2/2/69

82 HP
41 EN
1/3/4/2/60


Geodude6
 

Geodude6

Look at my shiny CT!
Hyper Beam+Hyper Beam~Chill~Chill
IF Sweet Kiss THEN use Protect and push actions back. Do not do so twice in a row.
 


29 HP
7 EN
2/0/2/2/69


82 HP
41 EN
1/3/4/2/60




Hyper Beam Combo - 42 energy
To hit (6719) - Yes




KO HP
KO EN
2/0/2/2/69


KO HP
KO EN
1/3/4/2/60



....

Is this over?

IT IS OVER!







Matezoide: 5 UC yolol

Dog: 1 CC, a horrible death
Pichu: 3 MC, 1 EC, 1 AC and 1 KOC

Geo: 1 CC
Monohm: 2 MC, 1 EC, AC and 1 KOC
 
Last edited:
And that is the tale about Geodude6 and Dogfish44 trapping Matezoide into reffing this thread for Ten Thousand Years.


Raise awareness. Do not flash Dog vs Geodude.
 

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