bruno
World Defender
- Teambuild Process
I wanted to make a team based around Mega Pinsir because of how strong it is and how much of a threat it poses when played well. I then proceeded to search for some kind of unexpected strategy that helps it sweep. After thinking about some Ubers games, explosion Landorus-T came to mind and I ended up pairing it with Pinsir. Landorus' explosion helps Pinsir a lot, by catching a lot of it's counters; such as Skarmory and Rotom-w; at lower health to help on its sweep. Besides that, it also gets up stealth rocks and counters Excadrill (which can check Pinsir in sandstorm), both things that Pinsir appreciates a lot to let it run through teams.
As I am using Mega Pinsir, a spinner or defogger is always helpful. I decided to go with Latios because lati@s are, in my opinion, the best defoggers in the meta, and Latios can still keep the offensive momentum while giving me a really nice water resistance.
The ice and dark weakness were getting worrying, so Pokemon like well-played Bisharps or Mamoswines could still run through my team, however I also wanted something to keep up offensive pressure. Keldeo fit this role perfectly.
Ok, it looks pretty good right now, but it still lacks dragon resists, which lets latis come in and get a kill just by clicking Draco Meteor. I also still had a huge fairy weakness, so Pokemon from the likes of Azumarill and Gardevoir were gonna be a pain in the ass to deal with. The key to get through ended up being Klefki (hahaha, punE). Not only does this give me a check to Azumarill, Gardevoir and Lati, it also gives me a Spikes user to keep up with the offensive pressure of the team and making it easier to beat stall.
The synergy of the team was looking pretty crisp, but as many offensive teams, it didn't have a Greninja check. It also had a lot of trouble with Pinsir, and only one resistance to steel. I ended up picking Raikou for this slot. It worked like a charm, checking exactly what i needed really well and kept up the team's momentum with volt switch.
As I am using Mega Pinsir, a spinner or defogger is always helpful. I decided to go with Latios because lati@s are, in my opinion, the best defoggers in the meta, and Latios can still keep the offensive momentum while giving me a really nice water resistance.
The ice and dark weakness were getting worrying, so Pokemon like well-played Bisharps or Mamoswines could still run through my team, however I also wanted something to keep up offensive pressure. Keldeo fit this role perfectly.
Ok, it looks pretty good right now, but it still lacks dragon resists, which lets latis come in and get a kill just by clicking Draco Meteor. I also still had a huge fairy weakness, so Pokemon from the likes of Azumarill and Gardevoir were gonna be a pain in the ass to deal with. The key to get through ended up being Klefki (hahaha, punE). Not only does this give me a check to Azumarill, Gardevoir and Lati, it also gives me a Spikes user to keep up with the offensive pressure of the team and making it easier to beat stall.
The synergy of the team was looking pretty crisp, but as many offensive teams, it didn't have a Greninja check. It also had a lot of trouble with Pinsir, and only one resistance to steel. I ended up picking Raikou for this slot. It worked like a charm, checking exactly what i needed really well and kept up the team's momentum with volt switch.
- In Depth
Landorus-Theiran (
)
Ability: Intimidate
EVs: 124 Atk / 152 Def / 232 Spe
Nature: Adamant
Moveset: Earthquake, Stealth Rock, Stone Edge, Explosion
Ability: Intimidate
EVs: 124 Atk / 152 Def / 232 Spe
Nature: Adamant
Moveset: Earthquake, Stealth Rock, Stone Edge, Explosion
Landorus-T does it's job with pride. Checking many threats, such as Excadrill, Charizard-X and Garchomp, getting Stealth Rock and hitting really hard with Earthquake and Stone Edge, which have really good coverage together. The moves are pretty standard here barring Explosion. Normal Gem Explosion is usually the way to win with this team. We can take (put blunder vs leftiez replay when replays are back here) blunder's game vs leftiez as an example. Rotom-W is one of the best checks to Landorus-T and Pinsir. In that specific case he made a mistake(can't blame him cuz this set isn't common tho) as after Explosion, Pinsir had a clean path to wrap up the game. The EVs of this set might look weird, but they are there for a reason. The speed EVs are there to outspeed jolly mega heracross and speedcreep against some stallbreaking Mew sets, so it can explode before they Wisp. The defense EVs allows it to tank two Iron Heads from Life Orb Excadrill with Stealth Rocks up. It also allows it tank a flare blitz from Charizard X after a Dragon Dance. The rest of the EVs are put into Attack to maximize it's power.
Klefki (
)
Ability: Prankster
EVs: 248 HP / 196 Def / 64 SpD
Nature: Careful
Moveset: Spikes, Thunder Wave, Toxic, Play Rough
Ability: Prankster
EVs: 248 HP / 196 Def / 64 SpD
Nature: Careful
Moveset: Spikes, Thunder Wave, Toxic, Play Rough
Alongside Landorus-T, Klefki offers great help to the team with hazards. It also has an defensive amazing typing and the famous ~~mexican~~ Thunder Wave strategy that can nullify a ton of threats. The set is as standard as it gets with pretty much the same moveset from Ubers. At one point I thought toxic wasn't that useful, so I decided to test Macho Brace Switcheroo and Magic Room. But at the end of the day I realised Toxic is indeed the best 4th move as it helps wearing down Pokemon like Slowbro and Landorus-T. The EVs allow it to be not be 2KOd by azumarill's waterfall, which has proven to be really useful in many games. The rest of the EVs were put into special defense to help it tank moves from Gardevoir and Latis better.
Keldeo (
)
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Nature: Timid
Moveset: Scald, Hydro Pump, Secret Sword, Icy Wind
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Nature: Timid
Moveset: Scald, Hydro Pump, Secret Sword, Icy Wind
God, you have no idea how many sets I tested here. At first, this Keldeo was Wacan Berry. However then I realized I didn't need it with Raikou, so I tested Roseli Berry to help out against Azumarill which also didn't help out much. I then started using Salac Berry with Substitute + Endeavor (shoutouts to jasonpwn), but it's just not that good in this meta. I ended up realising that Choice specs was the optimal item for this team. It gives the team a way to pressure opposing teams with more ease, and also helps me beat Ferrothorn, which the Substitute set failed to do. The set is pretty standard, with Icy Wind as the chosen 4th move here to help the team out against Latias, Latios, Dragonite, and sometimes it just saves me from a sweep on some games, hitting the foe's mon while dropping it's speed when it tries to set up DD's etc.
Raikou (
)
Ability: Pressure
EVs: 252 SpA / 28 SpD / 228 Spe
Nature: Timid
Moveset: Volt Switch, Thunderbolt, Shadow Ball, Hidden Power [Ice]
Ability: Pressure
EVs: 252 SpA / 28 SpD / 228 Spe
Nature: Timid
Moveset: Volt Switch, Thunderbolt, Shadow Ball, Hidden Power [Ice]
Raikou is pretty much the glue of the team. With this spread, it can come in on any of Greninja's moves avoid the 2HKO. It also helps a lot with checking Mega Pinsir, and being a really fast Pokemon in general, thus helping out the team with revenge killing certain mons. With this rather standard set, it can sponge tons of special hits while getting me momentum with volt switch, which is really important for the team. The EVs are pretty standard, Raikou doesn't need to have max speed(just enough to outspeed standard Thundurus-I), so the rest of the EVs go into it's SPDef to allow it to sponge special hits and end up helping you win the game.
Latios (
)
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Nature: Timid
Moveset: Draco Meteor, Defog, Trick, Psyshock
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Nature: Timid
Moveset: Draco Meteor, Defog, Trick, Psyshock
Latios is here to help the squad out with a ton of things. This set originally had the standard Life Orb set, but after having a lot of problem with sweepers and with Rain Dance teams, I decided to test the Choice Scarf set, and it worked like a charm. With Choice Scarf, it can stop a lot of sweepers, as well as use Trick to help me beat some fat Pokemon that can be rather annoying to the team. Not only that, but Latios can also Defog. Even though it might sound odd to have Defog on a team with Stealth Rock and Spikes, Defog on the eon is really important and can save a lot of matches, so it really only looks weird.
Pinsir (
)
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Nature: Jolly
Moveset: Return, Quick Attack, Close Combat, Swords Dance
And finally..the Pokemon that lead me to create this team. This thing is just so amazing, it's unbelievable. Pinsir's raw power and incredible speed, alongside with its great ability and decent offensive typing can take down a lot of teams, especially with the support the team provides it. With the combination of Close Combat and Return, it can hit most of the standard-used Pokemon with at least neutral coverage and big power. Close Combat was chosen over Earthquake because CC just outclasses Eq after the Aegislash/Mawile Bans. Hyper Cutter was chosen as the Ability since it helps beat defensive Landorus-T, preventing it from switching pre-mega as Hyper Cutter avoids the Intimidate.Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Nature: Jolly
Moveset: Return, Quick Attack, Close Combat, Swords Dance
- Shoutouts
Blue_Star, Bouffalant, Destiny Device, Disenchanted, D. Miralis, el poeta,fingerscrossed ,GlassGlaceon ,Havor ,High Impulse ,Hot N Cold ,IAmGingy ,Imanalt ,Isa ,Jaiho ,Luka~ ,Melonz ,Miles Tails , Halcyon. ,
Nova ,Omfuga ,papai noel ,Ranger Mike ,Rewer ,Sinclair ,Tesung ,Steeljackal<3, TRC, Valentine, VallejoMC., CTC, dEnIsSsS, gr8astard, Hantsuki, Heiiraiser, Bruxa Baratuxa, e7e, Psychotic, The Goomy, Melonz, Prankster., praj.pran, Santuga, MarceloDK, MetalGro$$, New Breed, Royal Flush, SoulWind, Alexander, Kirigakure, Danilo, Steve Angello, Stathakis, ben gay,Cienight ,col49, Kushalos, Tokyo Tom, ShootingStarmie, MoxieInfinite, Toxzn, -Tsunami- ,Asuya ,Calloflochie ,CrashinBoomBang, chimpact, Lord Elyis, mencemeat, Zamrock, Shox, Hack, PROBLEMS, Ohmachi, Wepwn , Meru , Bluwing , blunder , PDC, TGMD , aim, Navy , Mizuhime , xtra$hine, Blim, Versace Python Cased, Tamahome, Dekzeh, -Gizmo-, Pedrock , Finchinator ,Moony
u're all frens :]]]]]]
Nova ,Omfuga ,papai noel ,Ranger Mike ,Rewer ,Sinclair ,Tesung ,Steeljackal<3, TRC, Valentine, VallejoMC., CTC, dEnIsSsS, gr8astard, Hantsuki, Heiiraiser, Bruxa Baratuxa, e7e, Psychotic, The Goomy, Melonz, Prankster., praj.pran, Santuga, MarceloDK, MetalGro$$, New Breed, Royal Flush, SoulWind, Alexander, Kirigakure, Danilo, Steve Angello, Stathakis, ben gay,Cienight ,col49, Kushalos, Tokyo Tom, ShootingStarmie, MoxieInfinite, Toxzn, -Tsunami- ,Asuya ,Calloflochie ,CrashinBoomBang, chimpact, Lord Elyis, mencemeat, Zamrock, Shox, Hack, PROBLEMS, Ohmachi, Wepwn , Meru , Bluwing , blunder , PDC, TGMD , aim, Navy , Mizuhime , xtra$hine, Blim, Versace Python Cased, Tamahome, Dekzeh, -Gizmo-, Pedrock , Finchinator ,Moony
u're all frens :]]]]]]
- Ending
Overall the team is well built and prepared to deal with most of the metagame. A well played Charizard Y, Specs / Scarf Keldeo, Mega Aerodactyl, Mega Scizor and Mew are key threats you may struggle with while using the team, but despite this the team does have ways to deal with them. As I said before, what I like the most about this team is the ability to win most games with the amazing surprise factor it holds. Thanks a lot to everyone that helped me make this and I really hope you enjoyed it!
Landorus-Therian (M) @ Normal Gem
Ability: Intimidate
EVs: 124 Atk / 152 Def / 232 Spe
Adamant Nature
- Earthquake
- Stealth Rock
- Stone Edge
- Explosion
Klefki @ Leftovers
Ability: Prankster
EVs: 248 HP / 196 Def / 64 SpD
Careful Nature
- Spikes
- Thunder Wave
- Toxic
- Play Rough
Keldeo @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Hydro Pump
- Secret Sword
- Icy Wind
Raikou @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 28 SpD / 228 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Shadow Ball
- Hidden Power [Ice]
Latios (M) @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Defog
- Trick
- Psyshock
Pinsir @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Quick Attack
- Close Combat
- Swords Dance
Ability: Intimidate
EVs: 124 Atk / 152 Def / 232 Spe
Adamant Nature
- Earthquake
- Stealth Rock
- Stone Edge
- Explosion
Klefki @ Leftovers
Ability: Prankster
EVs: 248 HP / 196 Def / 64 SpD
Careful Nature
- Spikes
- Thunder Wave
- Toxic
- Play Rough
Keldeo @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Hydro Pump
- Secret Sword
- Icy Wind
Raikou @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 28 SpD / 228 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Shadow Ball
- Hidden Power [Ice]
Latios (M) @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Defog
- Trick
- Psyshock
Pinsir @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Quick Attack
- Close Combat
- Swords Dance
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