Gardevoir

Taken over from Pwnemon

Y no female???

Overview
########

-great Dragon-type check
-Overdose of support options can serve as good filler
-can switch in on special attackers once
-two great abilities in Trace and Telepathy
-fills a niche due to a lack of offensive Fairy-types

-v physically frail
-middling stats all around
-weak to Scizor and Mega Lucario's Bullet Punch
-struggles with most other prioroty outside of Mach Punch too

Choiced Attacker
########
name: Choiced Attacker
move 1: Moonblast
move 2: Psychic
move 3: Dazzling Gleam
move 4: Thunderbolt / Shadow Ball
ability: Trace / Telepathy
item: Choice Scarf / Choice Specs
evs: 116 HP / 52 Def / 144 SpA / 4 SpD / 192 Spe
nature: Modest

Moves
========
-Moonblast is main stab and garde is basically only offensive fairy
-Garde doesnt have much to do with its other moves legit theyre all filler
-Psychic provides decent neutral coverage against fires/poisons.
-Thunderbolt hits charizard and Talonflame for heavy damage
-Shadow Ball hits opposing Garde and Slash super effectively
-Dazzling Gleam is good for taking out weakened opponents so that you can get chip damage on one while you take out the other. Also if you can take them both out with it that's great.

Set Details
========
-EVs survive Mega Lucario's BP from full health and outpace Mega Tyranitar before/after a boost (depending on item) to smack it with Moonblast
- if you're using Scarf, 140 Def / 140 SpA / 228 Spe can be used to outpace Noivern and always OHKO Garchomp with Moonblast
-A more powerful version of the previous spread is 28 Def / 252 SpA / 228 Spe if bulk isn't as much of an issue.
-if you instead want more spe you can do timid 252 spa 172 spe 84 def but you will have a 12% chance to not OHKO Garchomp with moonblast if you're running Choice Scarf and nearly always die to talon bb
-If running Scarf, a spread of 12 HP / 92 Def / 252 SpA / 4 SpD / 148 Spe allows you to outpace max speed base 110s and have a 50% chance of taking adamant LO Talon's BB
-telepathy if u have an eq, otherwise use trace its nifty but situational af (#P-BondGardevoirOP)

Usage Tips
========
-try to avoid switching it in on anything but resisted moves and weak/middling neutral special hits
-use it to threaten and ko dragons/darks; mostly spam moonblast but use another move as the situation demands


Team options
========
-intimidaters are especially good bc then u live things like scizor bb (mence/scrafty are good too for their synergy with Garde)
-pokemon that beat steel and fire types are nice (mence/scrafty/krook, fire types of your own)
-Powerful attackers like Charizard
-Ghost, Fighting, and Dark-types like Aegis, Scrafty, Lucario and T-tar for synergy
-EQ users like Chomp if Telepathy
-Mawile so that you can bring one or the other for fairy coverage. It also works for intimidate support i guess...

Bulky Support
########
set name: Bulky Support
move1: Dazzling Gleam / Moonblast
move2: Psychic
move3: Will-o-Wisp / Protect
move4: Trick Room / Taunt / Protect
ability: Trace / Telepathy
item: Sitrus Berry / Safety Goggles
evs: 252 HP / 124 Def / 108 SpA / 20 SpD / 4 Spe
nature: Modest

Moves
========
-Moonblast/DG and psychic as before offer good dual STAB coverage.
DG is recommended as it hits Dragons on the switch regardless of who is switched, 2HKOing double dragons. This makes it a more "supporty" choice for Gardevoir as it eases the need for prediction a little.
Moonblast is good if you want a more spammable move due to its higher power, and the SpA drop helps.
-Psychic cause meta is physically defensive
-Will-o-wisp lets you handle dragons in a different way which is why you dont need the spa evs, and also handle most common garde switch-ins. also burning shit is great
-Last move depends on team; taunt for faster teams that dont like amoonguss / prankster para / prankswag, trick room for slow teams that like tr. Can also be used to reverse TR I guess...

Set Details
========
-Lives Band Talon BB and max Aegislash Shadow Ball/Flash Cannon from full health. Also lives Mega Kanga's Return with Sitrus Berry. KOs 4HP Talon after Brave Bird recoil 91% of the time, and 4 speed cause creep/useless in any other stat.
-Trace for trolling, Telepathy if lots of EQ/Surf(/Boomburst I guess.../) is on team
-Sitrus is recommended to let you survive Kanga's Return
-safety goggles can also be used if you're a real huge fan of shitting on amoonguss, but only use if your team struggles with it.

Usage Tips
========
-focuses less on trying to ohko things with moonblast—still a nice perk though—and more on supporting the team with its other two moves
-BURN THE SEEZOR! (same goes for Kanga, Chomp and any other physical attacker not called Talonflame really)
-Try and come in on Dragons if you can.
-Taunt the Amoonguss

Team Options
========
-Things which benefit from Will-O-Wisp support, such as Talonflame and Mega Charizard Y
-users of Earthquake like Garchomp if Telepathy
-Fighting-, Ghost-, and Dark-types, such as Tyranitar, Lucario, Aegislash, and Scrafty cause synergy
-Things which benefit from TR if you're running it. Also faster things which benefit from TR being reversed.
-Dragons cause synergy
-things which benefit from dragons being gone, such as bulky Rotom-A

Other Options
########
-wide movepool
-AV has surprisingly good bulk overall bulk with the correct investment
-thunder wave
-babiri
-Mega set with Round paired with faster Round users like Pyroar or something for immense single-target power, but very team reliant
-screens
-heal pulse
-Focus Miss with Scarf OHKOs 4 HP Kanga, and OHKOs 252 HP Kanga with Specs. Also smacks Steel-types But Focus Miss is Focus Miss.

Checks and Counters
########
-Scizor (if kill is avoided, will risk a burn)
-Scizor (once wasnt enough)
-Talonflame (less likely to kill, less likely to get crippled)
-Mega Luke shits all over it if it is running a rouge Iron Tail
-generally bulky pokemon, for scarf set
-fake out, for either set really
-mega gar with protect
-aegislash
-Ferrothorn
Sorry if this is old, but isnt psychic super effective on poison type pokemon? Here it says that it gives neutral coverage against poison types.
 

Martin

A monoid in the category of endofunctors
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Sorry if this is old, but isnt psychic super effective on poison type pokemon? Here it says that it gives neutral coverage against poison types.
It means that it fixes its coverage vs Fire and Poison types. I will make it clearer in the write up, but that is what it means.

As for writing up status, I am making slow progress. I have mock exams going on ATM and my computer playing up a little isn't helping. If I'm not done by next thursday I will just finish it on that day as my exams will be over and I won't have to hardcore revise any more :]
 

Martin

A monoid in the category of endofunctors
is a Smogon Discord Contributoris a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
Status report: will finish writing this tomorrow as I need to sleep.
 

GatoDelFuego

The Antimonymph of the Internet
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Smogon Discord Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Marigi174

REMOVE CHANGE COMMENTS

Overview
########

Gardevoir has carved a solid niche in the metagame as a special attacking Fairy-type due to the relative lack of ones which are legal. This makes it work as a great Dragon-type check in a metagame which is lacking in special attacking ones. Add on to this its overdose of supportive options and access to two great abilities in Trace and Telepathy, along with just enough special bulk to switch into special hits once or twice, and you have a one of the best Pokemon in the format. However, its lackluster physical bulk means that it really can't take moderately powerful physical hits while also being unable to handle any common priority outside of Mach Punch, and it is weak to one of the more common of said moves in the format, Bullet Punch, meaning that it really struggles versus common Pokemon like Scizor and Mega Lucario. In addition to its nonexistent physical bulk, Gardevoir's stats are overall middling, with a high Special Attack, moderately high Special Defense, (AC) and rather low numbers in the rest of its stats, most notably its underwhelming base 80 Speed for an offensive Pokemon.

Choiced Attacker
########
name: Choiced Attacker
move 1: Moonblast
move 2: Psychic
move 3: Dazzling Gleam
move 4: Thunderbolt / Shadow Ball
ability: Trace / Telepathy
item: Choice Scarf / Choice Specs
evs: 116 HP / 52 Def / 144 SpA / 4 SpD / 192 Spe
nature: Modest

Moves
========

Moonblast is the main STAB move that Gardevoir will be spamming, with a high Base Power, great typing, (AC) and a nasty 30% chance to lower its target's Special Attack stat. Gardevoir doesn't usually use its other attacks as Moonblast is so good, but it has a few other moves it can run to increase its overall utility and coverage. Psychic fixes its coverage versus Fire- and Poison-types, hitting the former neutrally and the latter super effectively. This is used over Psyshock due to a combination of Gardevoir needing all the power it can get and the relatively physically defensive nature of the metagame. Dazzling Gleam is nice to take out weakened opponents as it gets chip damage on the partner of the Pokemon which is being KOed, and it is always nice to have when there are two weakened Pokemon on the field that are in range of being KOed by Dazzling Gleam. Additionally, Dazzling Gleam is great for breaking the Focus Sashes of Pokemon like Smeargle. The last moveslot is entirely team-reliant: Thunderbolt hits Talonflame and Mega Charizard Y harder than its Gardevoir's other options, although you must be cautious of the former's Brave Bird, while Shadow Ball allows Gardevoir to get around Aegislash and opposing Gardevoir effectively, although an Iron Head or Flash Cannon from the former is going to hurt a lot.

Set Details
========

There are lots of possible EV spreads that Gardevoir can run, and the ones listed are only a small number of the viable ones. The EVs that are on the main set allow Gardevoir to survive a Bullet Punch from Mega Lucario when at full health while outpacing all Mega Tyranitar variants either before or after a boost, depending on your item. If Gardevoir is holding a Choice Scarf, a spread of 140 Def / 140 SpA / 228 Spe can be used to outpace Noivern while always OHKOing Garchomp with Moonblast; a more powerful version of this spread (28 Def / 252 SpA / 228 Spe) can be used if you feel that bulk is not an issue, although Talonflame's Brave Bird will OHKO 100% of the time. You can run 84 Def / 252 SpA / 172 Spe with a Timid nature to outpace Adamant Gyarados before or after a Dragon Dance, depending on your item, although Talonflame once again OHKOes with Brave Bird 100% of the time while Garchomp has a 12% chance to survive Moonblast from full health. When running Choice Scarf, a spread of 12 HP / 92 Def / 252 SpA / 4 SpD / 148 Spe allows you Gardevoir to outpace max Speed base 110s while having a 50% chance of surviving Adamant Life Orb Talonflame's Brave Bird from full health. As for your the ability, Telepathy should be used if you are going to be using Gardevoir in a core with a user of Earthquake, Surf, (AC) or Discharge, but Trace should always be used otherwise due to its nifty, albeit situational, (AC) utility in giving Gardevoir the chance to copy powerful abilities like Parental Bond or the rare Competitive.

Usage Tips
========

If possible, avoid switching Gardevoir in on anything aside from resisted attacks and weak or middling neutral special attacks. Use Gardevoir to threaten and KO Dragon- and Dark-types; mostly spam Moonblast unless situation demands otherwise or it will give you an advantage in the long-term to do so.

Team options
========

Pokemon with Intimidate are great as they allow Gardevoir to take on physical hits better, making Salamence and Scrafty good partners. Anything which is capable of beating Steel- or Fire-types like such as the aforementioned duo and Krookodile make Gardevoir's life a little easier. Powerful attackers like Mega Charizard Y help Gardevoir break down bulky opponents more effectively due to its generally middling power. Ghost-, Fighting-, and Dark-types like such as Aegislash, Scrafty, Lucario, (AC) and Tyranitar have good natural synergy as they break down the things that Gardevoir can't, while it beats the Pokemon that they struggle to beat with its STAB attacks. Mawile is a great partner as it means you can bring a Fairy-type when the matchup is out of Gardevoir's favor. Finally, if Gardevoir has Telepathy, users of whole-field attacks like Earthquake, such as Garchomp, are good partners to take advantage of it.

Bulky Support
########
set name: Bulky Support
move1: Dazzling Gleam / Moonblast
move2: Psychic
move3: Will-o-Wisp / Protect
move4: Trick Room / Taunt / Protect
ability: Trace / Telepathy
item: Sitrus Berry / Safety Goggles
evs: 252 HP / 124 Def / 108 SpA / 20 SpD / 4 Spe
nature: Modest

Moves
========
Fairy- and Psychic-type attacks have great neutral coverage due to Psychic hitting the Poison- and Fire-types that resist Fairy while your choice of Fairy-type move hits Dark-types which are immune to Psychic super effectively. Dazzling Gleam is recommended as your Gardevoir's Fairy-type STAB move as it hits Dragon-types on the switch regardless of which side of the field gets switched out, 2HKOing the infamous well-known double dragons x and y. This makes it more "supporty" of a support move due to it easing prediction for Gardevoir immensely. However, Moonblast is also an option as it is far more spammable than Dazzling Gleam due to its higher Base Power, while the high chance to lower its target's Special Attack is also a pull factor as it helps out teammates with low Special Defense stats. Psychic is chosen over Psyshock due to the physically defensive nature of the metagame. Will-O-Wisp is a great supportive option as it gives Gardevoir a better way of dealing with Dragon-types when they are already in. Additionally, the utility of burning physical attackers is huge. Trick Room is a nice option to counter Trick Room teams if your team is particularly weak to them, or to set it up for teams which utilize it. On the other hand, Taunt can be used fast teams that enjoy its ability to block the use of Rage Powder, Spore, Dark Void, paralysis, (AC) and Swagger. Protect can be used over either of these moves, or it can be used over Will-O-Wisp if the team desperately needs either Trick Room or Taunt support.

Set Details
========

The listed EV spread allows Gardevoir to always live Choice Band Talonflame's Brave Bird and fully invested Aegislash's Shadow Ball or Flash Cannon from full health, OHKOing 4 HP variants of the former after the recoil from Brave Bird 91% of the time. Additionally, it allows Gardevoir to always survive Mega Kangaskhan's Return from full health if it is holding a Sitrus Berry. Trace is usually preferred due to its great supportive utility, although Telepathy can be used if your team utilizes Earthquake. Sitrus Berry is the recommended item as it allows Gardevoir to survive Mega Kangaskhan's return, although Safety Goggles is also an option if you want to block Amoonguss's Spore and Rage Powder to cripple physical attackers with Will-O-Wisp or Taunt opposing supporters.

Usage Tips
========

This set focuses less on trying to OHKO things with Moonblast and more on supporting the team and checking Dragon-types defensively, although it is still a nice perk if you do choose to run Moonblast. Burn physically attacking non-Fire-types whenever possible, and Taunt particularly disruptive Pokemon like Amoonguss, Smeargle, (AC) and Pachirisu as quickly as you can. Finally, aim to come in on Dragon-type attacks if you can due to how well Gardevoir checks Dragon-types.

Team Options
========

Anything which benefits from a Will-O-Wisp support, such as Talonflame and Mega Charizard Y, are good teammates for Gardevoir due to its ability to cripple physical attackers like Garchomp, as well as weaken Tyrantiar's Rock Slides. Fighting-, Ghost-, and Dark-types have very good synergy with Gardevoir, making Pokemon like such as Tyranitar, Lucario, Aegislash, (AC) and Scrafty good teammates. Pokemon which benefit from Trick Room or its reversal enjoy Gardevoir's presence, making Pokemon like Ferrothorn, Mawile, Garchomp, and Salamence good teammates. Speaking of Garchomp and Salamence, Dragon-types have very good synergy with Gardevoir due to how Dragon- and Fairy-types covering a lot of each other's weaknesses. Additionally, anything which benefits from Dragon-types being eliminated, such as bulky Rotom-A and Talonflame, are good teammates for obvious reasons. Finally, if Gardevoir has Telepathy, (AC) users of Earthquake like Garchomp are great teammates for obvious reasons.

Other Options
########

Gardevoir has a wide movepool, giving it a variety of other options which it can use. However, many of them are outcalssed by the options listed or other Pokemon. You can use an Assault Vest set to reasonable effect, bolstering Gardevoir's already good special bulk to very high levels while working well in conjunction with Gardevoir's high Special Attack stat. However, its the inability to use Gardevoir's wide range of supportive options, Gardevoir's lack of recovery, and Gardevoir's lackluster Speed stat mean that this set isn't worthwhile more often than not. Thunder Wave can be used over any of Taunt, Trick Room, (AC) or Will-O-Wisp, but you are generally better off using Pokemon like Meowstic and Ferrothorn for Thunder Wave support. Ally Switch is a nice surprise if you want a psuedo-Follow Me, although the inability to spam it and how easy it is to play around makes it a relatively poor option. Babiri Berry is an option to allow Gardevoir to take Steel-type attacks from Pokemon like such as Scizor, Mega Lucario, and Aegislash better once—being a great option to get around item clause if both Sitrus Berry and Safety Goggles are needed on other Pokemon—but Gardevoir has better uses of its item slot, and its effect is extremely niche on a Pokemon like Gardevoir. A Mega Gardevoir set with Round in conjunction with faster users of the move like Pyroar allow immense single-target power, but it is extremely team- and matchup-reliant, meaning that it isn't usually worth it. Other supportive options like such as dual screens and Heal Pulse can be used, but Rotom-W, Meowstic, Clawitzer, (AC) and Lucario, respectively, are better users of said moves. Finally, Focus Blast or Hidden Power Fire can be used on the Choice attacker set to catch Steel-types, with the former also OHKOing 4 HP or 252 HP variants of Mega Kangaskhan, depending on what item it holds, but they are poor moves to be locked into due to the former's low accuracy and the latter's low Base Power, especially on a Pokemon as physically frail as Gardevoir.

Checks and Counters
########

**Priority**: Users of Bullet Punch like such as Mega Lucario and Scizor can deal serious damage to Gardevoir. Similarly, Talonflame's 120 Base Power priority means that it can very easily dent Gardevoir sufficiently.

*Physical Attackers**: Physical attackers can take advantage of Gardevoir's nonexistent physical bulk, making Pokemon like such as Mega Kangaskhan and Gyarados good counters.

**Specially Bulky Pokemon**: Pokemon like Rotom-W and Mega Charizard Y have little difficulty coming in on Gardevoir due to their high special bulk.

**Fake Out**: Fake Out can very easily stop Gardevoir in its tracks and cause it to faint prematurely, making common users like such as Meowstic and Kangaskhan good checks.

**Protect Mega Gengar**: Gengar can use Protect on the turn it Mega Evolves and then outpace and OHKO with Sludge Bomb.

**Aegislash**: Aegislash can easily take any hit aside from Shadow Ball and deal heavy damage back with any STAB attack.

**Ferrothorn**: Ferrothorn walls Gardevoir outside of a rouge Hidden Power Fire or Focus Blast and can OHKO back with Gyro Ball.

1/2
 
Last edited:

Martin

A monoid in the category of endofunctors
is a Smogon Discord Contributoris a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
Marigi174

REMOVE CHANGE COMMENTS

Overview
########

Gardevoir has carved a solid niche in the metagame as a special attacking Fairy-type due to the relative lack of ones which are legal. This makes it work as a great Dragon-type check in a metagame which is lacking in special attacking ones. Add on to this its overdose of supportive options and access to two great abilities in Trace and Telepathy, along with just enough special bulk to switch into special hits once or twice, and you have a one of the best Pokemon in the format. However, its lackluster physical bulk means that it really can't take moderately powerful physical hits while also being unable to handle any common priority outside of Mach Punch, and it is weak to one of the more common of said moves in the format, Bullet Punch, meaning that it really struggles versus common Pokemon like Scizor and Mega Lucario. In addition to its nonexistent physical bulk, Gardevoir's stats are overall middling, with a high Special Attack, moderately high Special Defense, (AC) and rather low numbers in the rest of its stats, most notably its underwhelming base 80 Speed for an offensive Pokemon.

Choiced Attacker
########
name: Choiced Attacker
move 1: Moonblast
move 2: Psychic
move 3: Dazzling Gleam
move 4: Thunderbolt / Shadow Ball
ability: Trace / Telepathy
item: Choice Scarf / Choice Specs
evs: 116 HP / 52 Def / 144 SpA / 4 SpD / 192 Spe
nature: Modest

Moves
========

Moonblast is the main STAB move that Gardevoir will be spamming, with a high Base Power, great typing, (AC) and a nasty 30% chance to lower its target's Special Attack stat. Gardevoir doesn't usually use its other attacks as Moonblast is so good, but it has a few other moves it can run to increase its overall utility and coverage. Psychic fixes its coverage versus Fire- and Poison-types, hitting the former neutrally and the latter super effectively. This is used over Psyshock due to a combination of Gardevoir needing all the power it can get and the relatively physically defensive nature of the metagame. Dazzling Gleam is nice to take out weakened opponents as it gets chip damage on the partner of the Pokemon which is being KOed, and it is always nice to have when there are two weakened Pokemon on the field that are in range of being KOed by Dazzling Gleam. Additionally, Dazzling Gleam is great for breaking the Focus Sashes of Pokemon like Smeargle. The last moveslot is entirely team-reliant: Thunderbolt hits Talonflame and Mega Charizard Y harder than its Gardevoir's other options, although you must be cautious of the former's Brave Bird, while Shadow Ball allows Gardevoir to get around Aegislash and opposing Gardevoir effectively, although an Iron Head or Flash Cannon from the former is going to hurt a lot.

Set Details
========

There are lots of possible EV spreads that Gardevoir can run, and the ones listed are only a small number of the viable ones. The EVs that are on the main set allow Gardevoir to survive a Bullet Punch from Mega Lucario when at full health while outpacing all Mega Tyranitar variants either before or after a boost, depending on your item. If Gardevoir is holding a Choice Scarf, a spread of 140 Def / 140 SpA / 228 Spe can be used to outpace Noivern while always OHKOing Garchomp with Moonblast; a more powerful version of this spread (28 Def / 252 SpA / 228 Spe) can be used if you feel that bulk is not an issue, although Talonflame's Brave Bird will OHKO 100% of the time. You can run 84 Def / 252 SpA / 172 Spe with a Timid nature to outpace Adamant Gyarados before or after a Dragon Dance, depending on your item, although Talonflame once again OHKOes with Brave Bird 100% of the time while Garchomp has a 12% chance to survive Moonblast from full health. When running Choice Scarf, a spread of 12 HP / 92 Def / 252 SpA / 4 SpD / 148 Spe allows you Gardevoir to outpace max Speed base 110s while having a 50% chance of surviving Adamant Life Orb Talonflame's Brave Bird from full health. As for your the ability, Telepathy should be used if you are going to be using Gardevoir in a core with a user of Earthquake, Surf, (AC) or Discharge, but Trace should always be used otherwise due to its nifty, albeit situational, (AC) utility in giving Gardevoir the chance to copy powerful abilities like Parental Bond or the rare Competitive.

Usage Tips
========

If possible, avoid switching Gardevoir in on anything aside from resisted attacks and weak or middling neutral special attacks. Use Gardevoir to threaten and KO Dragon- and Dark-types; mostly spam Moonblast unless situation demands otherwise or it will give you an advantage in the long-term to do so.

Team options
========

Pokemon with Intimidate are great as they allow Gardevoir to take on physical hits better, making Salamence and Scrafty good partners. Anything which is capable of beating Steel- or Fire-types like such as the aforementioned duo and Krookodile make Gardevoir's life a little easier. Powerful attackers like Mega Charizard Y help Gardevoir break down bulky opponents more effectively due to its generally middling power. Ghost-, Fighting-, and Dark-types like such as Aegislash, Scrafty, Lucario, (AC) and Tyranitar have good natural synergy as they break down the things that Gardevoir can't, while it beats the Pokemon that they struggle to beat with its STAB attacks. Mawile is a great partner as it means you can bring a Fairy-type when the matchup is out of Gardevoir's favor. Finally, if Gardevoir has Telepathy, users of whole-field attacks like Earthquake, such as Garchomp, are good partners to take advantage of it.

Bulky Support
########
set name: Bulky Support
move1: Dazzling Gleam / Moonblast
move2: Psychic
move3: Will-o-Wisp / Protect
move4: Trick Room / Taunt / Protect
ability: Trace / Telepathy
item: Sitrus Berry / Safety Goggles
evs: 252 HP / 124 Def / 108 SpA / 20 SpD / 4 Spe
nature: Modest

Moves
========
Fairy- and Psychic-type attacks have great neutral coverage due to Psychic hitting the Poison- and Fire-types that resist Fairy while your choice of Fairy-type move hits Dark-types which are immune to Psychic super effectively. Dazzling Gleam is recommended as your Gardevoir's Fairy-type STAB move as it hits Dragon-types on the switch regardless of which side of the field gets switched out, 2HKOing the infamous well-known double dragons x and y. This makes it more "supporty" of a support move due to it easing prediction for Gardevoir immensely. However, Moonblast is also an option as it is far more spammable than Dazzling Gleam due to its higher Base Power, while the high chance to lower its target's Special Attack is also a pull factor as it helps out teammates with low Special Defense stats. Psychic is chosen over Psyshock due to the physically defensive nature of the metagame. Will-O-Wisp is a great supportive option as it gives Gardevoir a better way of dealing with Dragon-types when they are already in. Additionally, the utility of burning physical attackers is huge. Trick Room is a nice option to counter Trick Room teams if your team is particularly weak to them, or to set it up for teams which utilize it. On the other hand, Taunt can be used fast teams that enjoy its ability to block the use of Rage Powder, Spore, Dark Void, paralysis, (AC) and Swagger. Protect can be used over either of these moves, or it can be used over Will-O-Wisp if the team desperately needs either Trick Room or Taunt support.

Set Details
========

The listed EV spread allows Gardevoir to always live Choice Band Talonflame's Brave Bird and fully invested Aegislash's Shadow Ball or Flash Cannon from full health, OHKOing 4 HP variants of the former after the recoil from Brave Bird 91% of the time. Additionally, it allows Gardevoir to always survive Mega Kangaskhan's Return from full health if it is holding a Sitrus Berry. Trace is usually preferred due to its great supportive utility, although Telepathy can be used if your team utilizes Earthquake. Sitrus Berry is the recommended item as it allows Gardevoir to survive Mega Kangaskhan's return, although Safety Goggles is also an option if you want to block Amoonguss's Spore and Rage Powder to cripple physical attackers with Will-O-Wisp or Taunt opposing supporters.

Usage Tips
========

This set focuses less on trying to OHKO things with Moonblast and more on supporting the team and checking Dragon-types defensively, although it is still a nice perk if you do choose to run Moonblast. Burn physically attacking non-Fire-types whenever possible, and Taunt particularly disruptive Pokemon like Amoonguss, Smeargle, (AC) and Pachirisu as quickly as you can. Finally, aim to come in on Dragon-type attacks if you can due to how well Gardevoir checks Dragon-types.

Team Options
========

Anything which benefits from a Will-O-Wisp support, such as Talonflame and Mega Charizard Y, are good teammates for Gardevoir due to its ability to cripple physical attackers like Garchomp, as well as weaken Tyrantiar's Rock Slides. Fighting-, Ghost-, and Dark-types have very good synergy with Gardevoir, making Pokemon like such as Tyranitar, Lucario, Aegislash, (AC) and Scrafty good teammates. Pokemon which benefit from Trick Room or its reversal enjoy Gardevoir's presence, making Pokemon like Ferrothorn, Mawile, Garchomp, and Salamence good teammates. Speaking of Garchomp and Salamence, Dragon-types have very good synergy with Gardevoir due to how Dragon- and Fairy-types covering a lot of each other's weaknesses. Additionally, anything which benefits from Dragon-types being eliminated, such as bulky Rotom-A and Talonflame, are good teammates for obvious reasons. Finally, if Gardevoir has Telepathy, (AC) users of Earthquake like Garchomp are great teammates for obvious reasons.

Other Options
########

Gardevoir has a wide movepool, giving it a variety of other options which it can use. However, many of them are outcalssed by the options listed or other Pokemon. You can use an Assault Vest set to reasonable effect, bolstering Gardevoir's already good special bulk to very high levels while working well in conjunction with Gardevoir's high Special Attack stat. However, its the inability to use Gardevoir's wide range of supportive options, Gardevoir's lack of recovery, and Gardevoir's lackluster Speed stat mean that this set isn't worthwhile more often than not. Thunder Wave can be used over any of Taunt, Trick Room, (AC) or Will-O-Wisp, but you are generally better off using Pokemon like Meowstic and Ferrothorn for Thunder Wave support. Ally Switch is a nice surprise if you want a psuedo-Follow Me, although the inability to spam it and how easy it is to play around makes it a relatively poor option. Babiri Berry is an option to allow Gardevoir to take Steel-type attacks from Pokemon like such as Scizor, Mega Lucario, and Aegislash better once—being a great option to get around item clause if both Sitrus Berry and Safety Goggles are needed on other Pokemon—but Gardevoir has better uses of its item slot, and its effect is extremely niche on a Pokemon like Gardevoir. A Mega Gardevoir set with Round in conjunction with faster users of the move like Pyroar allow immense single-target power, but it is extremely team- and matchup-reliant, meaning that it isn't usually worth it. Other supportive options like such as dual screens and Heal Pulse can be used, but Rotom-W, Meowstic, Clawitzer, (AC) and Lucario, respectively, are better users of said moves. Finally, Focus Blast or Hidden Power Fire can be used on the Choice attacker set to catch Steel-types, with the former also OHKOing 4 HP or 252 HP variants of Mega Kangaskhan, depending on what item it holds, but they are poor moves to be locked into due to the former's low accuracy and the latter's low Base Power, especially on a Pokemon as physically frail as Gardevoir.

Checks and Counters
########

**Priority**: Users of Bullet Punch like such as Mega Lucario and Scizor can deal serious damage to Gardevoir. Similarly, Talonflame's 120 Base Power priority means that it can very easily dent Gardevoir sufficiently.

*Physical Attackers**: Physical attackers can take advantage of Gardevoir's nonexistent physical bulk, making Pokemon like such as Mega Kangaskhan and Gyarados good counters.

**Specially Bulky Pokemon**: Pokemon like Rotom-W and Mega Charizard Y have little difficulty coming in on Gardevoir due to their high special bulk.

**Fake Out**: Fake Out can very easily stop Gardevoir in its tracks and cause it to faint prematurely, making common users like such as Meowstic and Kangaskhan good checks.

**Protect Mega Gengar**: Gengar can use Protect on the turn it Mega Evolves and then outpace and OHKO with Sludge Bomb.

**Aegislash**: Aegislash can easily take any hit aside from Shadow Ball and deal heavy damage back with any STAB attack.

**Ferrothorn**: Ferrothorn walls Gardevoir outside of a rouge Hidden Power Fire or Focus Blast and can OHKO back with Gyro Ball.

1/2
Hi! Thanks for the check. There were a few things I didn't implement or implemented slightly differently, and I will explain below:
2HKOing the infamous well-known double dragons x and y.
I prefer the wording 'imfamous' and the change completely changes the meaning of the text. Additionally, instead of implementing the x and y bit, I have explained what the double dragon core is in the overview.
Safety Goggles is also an option if you want to block Amoonguss's Spore and Rage Powder
this change would make it grammatically incorrect as you don't put an 's' after a possessive apostrophe if the word that you are adding the apostrophe to already ends in the letter 's' (source: year 8 english)
 

Lumari

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I prefer the wording 'imfamous' and the change completely changes the meaning of the text.
merriam-webster definion of infamous said:
1: having a reputation of the worst kind : notoriously evil <an infamous traitor>
2: causing or bringing infamy : disgraceful <an infamous crime
as such, 'infamous' is flat-out wrong here because the dragons are neither of those things (although you're not exactly the first one to use it in an improper sense)

this change would make it grammatically incorrect as you don't put an 's' after a possessive apostrophe if the word that you are adding the apostrophe to already ends in the letter 's' (source: year 8 english)
grammar girl said:
So who's right? The first clue is that Justice Thomas' name ends with an s, so you might guess that he is more familiar with the issue. Associated Press style also recommends leaving off the extra s. Some of you have noticed that I tend to favor AP style, so you won't be surprised to learn that I prefer to leave off the extra s. Unfortunately, I have to admit that this isn't a hard-and-fast rule; it's a style issue. Other style books such as Fowler's Modern English Usage recommend adding the apostrophe s to almost all singular words that end with s.* So our first tough issue—how to make words that end with s possessive—doesn't actually have an answer; it's a style issue and you can do it either way.
spelling and grammar standards said:
Always append 's to a noun when signifying a singular possessive (Latias's Soul Dew) or plural possessive that doesn't end in s (Lucario's Swords Dance), and simply a ' when signifying a plural possessive for a word that ends in s (All Latios' Draco Meteor).
tl;dr: different conventions but both are valid, and in our house you live by our rules :)


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Overview
########

Gardevoir has carved a solid niche in the metagame as a specially attacking Fairy-type due to the relative lack of ones which that are legal. This makes it work as a great Dragon-type check, most notably being able to beat the infamous well-known 'double dragon' core of Garchomp and Salamence. Add on to this its overdose of supportive options and access to two great abilities in Trace and Telepathy, along with just enough special bulk to switch into special hits once or twice, and you have a one of the best Pokemon in the format. However, its lackluster physical bulk means that it really can't take even moderately powerful physical hits while also being unable to handle any common priority outside of Mach Punch, and it is weak to one of the more common of said moves in the format, Bullet Punch, meaning that it really struggles versus Scizor and Mega Lucario. In addition to its nonexistent physical bulk, Gardevoir's stats are overall middling, with a high Special Attack, moderately high Special Defense, and rather low numbers in the rest of its stats, most notably its underwhelming base 80 Speed for an offensive Pokemon.

Choice Attacker
########
name: Choice Attacker
move 1: Moonblast
move 2: Psychic
move 3: Dazzling Gleam
move 4: Thunderbolt / Shadow Ball
ability: Trace / Telepathy
item: Choice Scarf / Choice Specs
evs: 116 HP / 52 Def / 144 SpA / 4 SpD / 192 Spe
nature: Modest

Moves
========

Moonblast is the main STAB move that Gardevoir will be spamming, with a high Base Power, great typing, and a nasty 30% chance to lower its target's Special Attack stat. Gardevoir doesn't usually use its other attacks as because Moonblast is so good, but it has a few other moves it can run to increase its overall utility and coverage. Psychic fixes its coverage versus Fire- and Poison-types, hitting the former neutrally and the latter super effectively. This is used over Psyshock due to a combination of Gardevoir needing all the power it can get and the relatively physically defensive nature of the metagame. Dazzling Gleam is nice to take out weakened opponents, (AC) as it gets chip damage on the partner of the Pokemon which that is being KOed, and it is always nice to have when there are two weakened Pokemon on the field that are in range of being KOed by Dazzling Gleam. Additionally, Dazzling Gleam is great for breaking the Focus Sashes of Pokemon like Smeargle, and it OHKOs OHKOes double dragons 100% of the time after a little prior damage when Gardevoir holds a Choice Scarf, while guaranteeing it without any prior damage with the boost from Choice Specs. The last moveslot is entirely team-reliant: Thunderbolt hits Talonflame and Mega Charizard Y harder than Gardevoir's other options, although you must be cautious of the former's Brave Bird, while Shadow Ball allows Gardevoir to get around Aegislash and opposing Gardevoir effectively, although an Iron Head or Flash Cannon from the former is going to hurt a lot.

Set Details
========

There are lots of possible EV spreads that Gardevoir can run, and the ones listed are only a small number of the viable ones. The EVs that are on the main set allow Gardevoir to survive a Bullet Punch from Mega Lucario when at full health while outpacing all Mega Tyranitar variants either before or after a boost, depending on your its item. If Gardevoir is holding a Choice Scarf, a spread of 140 Def / 140 SpA / 228 Spe can be used to outpace Noivern while always OHKOing Garchomp with Moonblast; a more powerful version of this spread (28 Def / 252 SpA / 228 Spe) can be used if you feel that bulk is not an issue, although Talonflame's Brave Bird will OHKO 100% of the time. You Gardevoir can run 84 Def / 252 SpA / 172 Spe with a Timid nature to outpace Adamant Gyarados before or after a Dragon Dance, depending on your its item, although Talonflame once again OHKOes with Brave Bird 100% of the time while Garchomp has a 12% (try using less percentages, especially specific ones like this, those are really trite and usually unnecessary and don't read that comfortably. I've left them in because they didn't necessarily convey the wrong information here - like damage calculations tend to do, e.g. that mon X takes 45% max from move Y isn't important, what's important is that it avoids the 2HKO - but keep this in mind for next time) chance to survive Moonblast from full health. When running Choice Scarf, a spread of 12 HP / 92 Def / 252 SpA / 4 SpD / 148 Spe allows Gardevoir to outpace max Speed base 110s while having a 50% chance of surviving Adamant Life Orb Talonflame's Brave Bird from full health. As for Gardevoir's ability, Telepathy should be used if you are going to be using Gardevoir in a core with a user of Earthquake, Surf, or Discharge, but Trace should always be used otherwise due to its nifty, albeit situational, utility in giving Gardevoir the chance to copy powerful abilities like Parental Bond or the rare Competitive.

Usage Tips
========

If possible, avoid switching Gardevoir in on anything aside from resisted attacks and weak or middling neutral special attacks. Use Gardevoir to threaten and KO Dragon- and Dark-types; mostly spam Moonblast unless situation demands otherwise or it will give you an advantage in the long term (remove dash) to do so.

Team Options
========

Pokemon with Intimidate are great, (AC) as they allow Gardevoir to take on physical hits better, making Salamence and Scrafty good partners. Anything which that is capable of beating Steel- or Fire-types such the aforementioned duo and Krookodile make makes Gardevoir's life a little easier. Powerful attackers like Mega Charizard Y help Gardevoir break down bulky opponents more effectively due to its generally middling power. Ghost-, Fighting-, and Dark-types such as Aegislash, Scrafty, Lucario, and Tyranitar have good natural synergy with Gardevoir, (AC) as they break down the things that Gardevoir can't, while it beats the Pokemon that they struggle to beat with its STAB attacks. Mawile is a great teammate, (AC) as it means you can allows you to bring a Fairy-type when the matchup is out of Gardevoir's favor. Finally, if Gardevoir has Telepathy, users of attacks like Earthquake, such as Garchomp, are good partners to take advantage of it.

Bulky Support
########
set name: Bulky Support
move 1 (space, same for next three items): Dazzling Gleam / Moonblast
move 2: Psychic
move 3: Will-O-Wisp / Protect
move 4: Trick Room / Taunt / Protect
ability: Trace / Telepathy
item: Sitrus Berry / Safety Goggles
evs: 252 HP / 124 Def / 108 SpA / 20 SpD / 4 Spe
nature: Modest

Moves
========
Fairy- and Psychic-type attacks have great neutral coverage together due to Psychic hitting the Poison- and Fire-types that resist Fairy while your choice of Fairy-type move hits Dark-types, (AC) which are immune to Psychic, (AC) super effectively. Dazzling Gleam is recommended as Gardevoir's Fairy-type STAB move, (AC) as it hits Dragon-types on the switch regardless of which side of the field gets switched out, 2HKOing the infamous well-known double dragons. This makes it more of a support move due to it easing prediction for Gardevoir immensely. However, Moonblast is also an option, (AC) as it is far more spammable than Dazzling Gleam due to its higher Base Power, while the high chance to lower its target's Special Attack is also a pull factor as because it helps out teammates with low Special Defense stats. Psychic is chosen over Psyshock due to the physically defensive nature of the metagame. Will-O-Wisp is a great supportive option, (AC) as it gives Gardevoir a better way of dealing with Dragon-types when they are already in. Additionally, the utility of burning physical attackers is huge. Trick Room is a nice option to counter Trick Room teams if your team is particularly weak to them, or to set it up for teams which that utilize it. On the other hand, Taunt can be used on fast teams that enjoy its ability to block the use of Rage Powder, Spore, Dark Void, Thunder Wave, and Swagger. Protect can be used over either of these moves, or it can be used over Will-O-Wisp if the team desperately needs either Trick Room or Taunt support.

Set Details
========

The listed EV spread allows Gardevoir to always live Choice Band Talonflame's Brave Bird and fully invested Aegislash's Shadow Ball or Flash Cannon from full health, OHKOing 4 HP variants of the former after the recoil from Brave Bird 91% of the time. Additionally, it allows Gardevoir to always survive Mega Kangaskhan's Return from full health if it is holding a Sitrus Berry. Trace is usually preferred due to its great supportive utility, although Telepathy can be used if your team utilizes Earthquake. Sitrus Berry is the recommended item, (AC) as it allows Gardevoir to survive Mega Kangaskhan's return, although Safety Goggles is also an option if you want to block Amoonguss' Amoonguss's Spore and Rage Powder to cripple physical attackers with Will-O-Wisp or Taunt opposing supporters.

Usage Tips
========

This set focuses less on trying to OHKO things with Moonblast and more on supporting the team and checking Dragon-types defensively, although it is still a nice perk if you do choose to run Moonblast. Burn physically attacking non-Fire-types whenever possible, and Taunt particularly disruptive Pokemon like Amoonguss, Smeargle, and Pachirisu as quickly as you can. Finally, aim to come in on Dragon-type attacks if you can due to how well Gardevoir checks Dragon-types.

Team Options
========

Anything which that benefits from a Will-O-Wisp support, such as Talonflame and Mega Charizard Y, are good teammates for Gardevoir due to its ability to cripple physical attackers like Garchomp, as well as weaken Tyrantiar's Tyranitar's Rock Slides. Fighting-, Ghost-, and Dark-types have very good synergy with Gardevoir, making Pokemon such as Tyranitar, Lucario, Aegislash, and Scrafty good teammates. Pokemon which that benefit from Trick Room or its reversal enjoy Gardevoir's presence, making Ferrothorn, Mawile, Garchomp, and Salamence good teammates. Speaking of Garchomp and Salamence, Dragon-types in general have very good synergy with Gardevoir due to how Dragon- and Fairy-types cover a lot of each other's weaknesses. Additionally, anything which that benefits from Dragon-types being eliminated, such as bulky Rotom-A and Talonflame, are good teammates. Finally, if Gardevoir has Telepathy, users of Earthquake like Garchomp are great teammates for obvious reasons.

Other Options
########

Gardevoir has a wide movepool, giving it a variety of other options which that it can use. However, many of them are outcalssed outclassed by the options listed or other Pokemon. You can use an Assault Vest set to reasonable effect, bolstering Gardevoir's already good special bulk to very high levels while working well in conjunction with Gardevoir's high Special Attack stat. However, Gardevoir's inability to use its wide range of supportive options, Gardevoir's lack of recovery, and Gardevoir's lackluster Speed stat mean that this set isn't usually worthwhile. Thunder Wave can be used over any of Taunt, Trick Room, or and Will-O-Wisp, but you are generally better off using Pokemon like Meowstic and Ferrothorn for Thunder Wave support. Ally Switch is a nice surprise if you want a psuedo-Follow Me, although the inability to spam it and how easy it is to play around makes it a relatively poor option. Babiri Berry is an option to allow Gardevoir to take Steel-type attacks from Pokemon such as Scizor, Mega Lucario, and Aegislash better once&mdash;being a great option to get around item clause if both Sitrus Berry and Safety Goggles are needed on other Pokemon&mdash;but Gardevoir has better uses of its item slot, and its effect is extremely niche on a Pokemon like Gardevoir. A Mega Gardevoir set with Round in conjunction with faster users of the move like Pyroar allow immense single-target power, but it is extremely team- and matchup-reliant, meaning that it isn't usually worth it. Other supportive options like dual screens and Heal Pulse can be used, but Rotom-W, Meowstic, Clawitzer, (AC) and Lucario, respectively, are better users of said moves. Finally, Focus Blast or Hidden Power Fire can be used on the 'Choice Attacker' set to catch Steel-types, with the former also OHKOing 4 HP or 252 HP variants of Mega Kangaskhan, depending on what item it holds, but they are poor moves to be locked into due to the former's low accuracy and the latter's low Base Power, especially on a Pokemon as physically frail as Gardevoir.

Checks and Counters
########

**Priority**: Users of Bullet Punch such as Mega Lucario and Scizor can deal serious damage to Gardevoir. Similarly, Talonflame's 120 Base Oower Power priority means that it can very easily dent Gardevoir sufficiently.

*Physical Attackers**: Physical attackers can take advantage of Gardevoir's nonexistent physical bulk, making Pokemon such as Mega Kangaskhan and Gyarados good counters.

**Specially Bulky Pokemon**: Pokemon like Rotom-W and Mega Charizard Y have little difficulty coming in on Gardevoir due to their high special bulk.

**Fake Out**: Fake Out can very easily stop Gardevoir in its tracks and cause it to faint prematurely, making common users such as Meowstic and Kangaskhan good checks.

**Protect Mega Gengar**: Gengar can use Protect on the turn it Mega Evolves and then outpace and OHKO Gardevoir with Sludge Bomb.

**Aegislash**: Aegislash can easily take any hit aside from Shadow Ball and deal heavy damage back with any STAB attack.

**Ferrothorn**: Ferrothorn walls Gardevoir outside of a rouge Hidden Power Fire or Focus Blast and can OHKO back with Gyro Ball.



GP 2/2
 
Last edited:

Martin

A monoid in the category of endofunctors
is a Smogon Discord Contributoris a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
as such, 'infamous' is flat-out wrong here because the dragons are neither of those things (although you're not exactly the first one to use it in an improper sense)




tl;dr: different conventions but both are valid, and in our house you live by our rules :)


remove
add (Capitalize)

(comments)

Overview
########

Gardevoir has carved a solid niche in the metagame as a specially attacking Fairy-type due to the relative lack of ones which that are legal. This makes it work as a great Dragon-type check, most notably being able to beat the infamous well-known 'double dragon' core of Garchomp and Salamence. Add on to this its overdose of supportive options and access to two great abilities in Trace and Telepathy, along with just enough special bulk to switch into special hits once or twice, and you have a one of the best Pokemon in the format. However, its lackluster physical bulk means that it really can't take even moderately powerful physical hits while also being unable to handle any common priority outside of Mach Punch, and it is weak to one of the more common of said moves in the format, Bullet Punch, meaning that it really struggles versus Scizor and Mega Lucario. In addition to its nonexistent physical bulk, Gardevoir's stats are overall middling, with a high Special Attack, moderately high Special Defense, and rather low numbers in the rest of its stats, most notably its underwhelming base 80 Speed for an offensive Pokemon.

Choice Attacker
########
name: Choice Attacker
move 1: Moonblast
move 2: Psychic
move 3: Dazzling Gleam
move 4: Thunderbolt / Shadow Ball
ability: Trace / Telepathy
item: Choice Scarf / Choice Specs
evs: 116 HP / 52 Def / 144 SpA / 4 SpD / 192 Spe
nature: Modest

Moves
========

Moonblast is the main STAB move that Gardevoir will be spamming, with a high Base Power, great typing, and a nasty 30% chance to lower its target's Special Attack stat. Gardevoir doesn't usually use its other attacks as because Moonblast is so good, but it has a few other moves it can run to increase its overall utility and coverage. Psychic fixes its coverage versus Fire- and Poison-types, hitting the former neutrally and the latter super effectively. This is used over Psyshock due to a combination of Gardevoir needing all the power it can get and the relatively physically defensive nature of the metagame. Dazzling Gleam is nice to take out weakened opponents, (AC) as it gets chip damage on the partner of the Pokemon which that is being KOed, and it is always nice to have when there are two weakened Pokemon on the field that are in range of being KOed by Dazzling Gleam. Additionally, Dazzling Gleam is great for breaking the Focus Sashes of Pokemon like Smeargle, and it OHKOs OHKOes double dragons 100% of the time after a little prior damage when Gardevoir holds a Choice Scarf, while guaranteeing it without any prior damage with the boost from Choice Specs. The last moveslot is entirely team-reliant: Thunderbolt hits Talonflame and Mega Charizard Y harder than Gardevoir's other options, although you must be cautious of the former's Brave Bird, while Shadow Ball allows Gardevoir to get around Aegislash and opposing Gardevoir effectively, although an Iron Head or Flash Cannon from the former is going to hurt a lot.

Set Details
========

There are lots of possible EV spreads that Gardevoir can run, and the ones listed are only a small number of the viable ones. The EVs that are on the main set allow Gardevoir to survive a Bullet Punch from Mega Lucario when at full health while outpacing all Mega Tyranitar variants either before or after a boost, depending on your its item. If Gardevoir is holding a Choice Scarf, a spread of 140 Def / 140 SpA / 228 Spe can be used to outpace Noivern while always OHKOing Garchomp with Moonblast; a more powerful version of this spread (28 Def / 252 SpA / 228 Spe) can be used if you feel that bulk is not an issue, although Talonflame's Brave Bird will OHKO 100% of the time. You Gardevoir can run 84 Def / 252 SpA / 172 Spe with a Timid nature to outpace Adamant Gyarados before or after a Dragon Dance, depending on your its item, although Talonflame once again OHKOes with Brave Bird 100% of the time while Garchomp has a 12% (try using less percentages, especially specific ones like this, those are really trite and usually unnecessary and don't read that comfortably. I've left them in because they didn't necessarily convey the wrong information here - like damage calculations tend to do, e.g. that mon X takes 45% max from move Y isn't important, what's important is that it avoids the 2HKO - but keep this in mind for next time) chance to survive Moonblast from full health. When running Choice Scarf, a spread of 12 HP / 92 Def / 252 SpA / 4 SpD / 148 Spe allows Gardevoir to outpace max Speed base 110s while having a 50% chance of surviving Adamant Life Orb Talonflame's Brave Bird from full health. As for Gardevoir's ability, Telepathy should be used if you are going to be using Gardevoir in a core with a user of Earthquake, Surf, or Discharge, but Trace should always be used otherwise due to its nifty, albeit situational, utility in giving Gardevoir the chance to copy powerful abilities like Parental Bond or the rare Competitive.

Usage Tips
========

If possible, avoid switching Gardevoir in on anything aside from resisted attacks and weak or middling neutral special attacks. Use Gardevoir to threaten and KO Dragon- and Dark-types; mostly spam Moonblast unless situation demands otherwise or it will give you an advantage in the long term (remove dash) to do so.

Team Options
========

Pokemon with Intimidate are great, (AC) as they allow Gardevoir to take on physical hits better, making Salamence and Scrafty good partners. Anything which that is capable of beating Steel- or Fire-types such the aforementioned duo and Krookodile make makes Gardevoir's life a little easier. Powerful attackers like Mega Charizard Y help Gardevoir break down bulky opponents more effectively due to its generally middling power. Ghost-, Fighting-, and Dark-types such as Aegislash, Scrafty, Lucario, and Tyranitar have good natural synergy with Gardevoir, (AC) as they break down the things that Gardevoir can't, while it beats the Pokemon that they struggle to beat with its STAB attacks. Mawile is a great teammate, (AC) as it means you can allows you to bring a Fairy-type when the matchup is out of Gardevoir's favor. Finally, if Gardevoir has Telepathy, users of attacks like Earthquake, such as Garchomp, are good partners to take advantage of it.

Bulky Support
########
set name: Bulky Support
move 1 (space, same for next three items): Dazzling Gleam / Moonblast
move 2: Psychic
move 3: Will-O-Wisp / Protect
move 4: Trick Room / Taunt / Protect
ability: Trace / Telepathy
item: Sitrus Berry / Safety Goggles
evs: 252 HP / 124 Def / 108 SpA / 20 SpD / 4 Spe
nature: Modest

Moves
========
Fairy- and Psychic-type attacks have great neutral coverage together due to Psychic hitting the Poison- and Fire-types that resist Fairy while your choice of Fairy-type move hits Dark-types, (AC) which are immune to Psychic, (AC) super effectively. Dazzling Gleam is recommended as Gardevoir's Fairy-type STAB move, (AC) as it hits Dragon-types on the switch regardless of which side of the field gets switched out, 2HKOing the infamous well-known double dragons. This makes it more of a support move due to it easing prediction for Gardevoir immensely. However, Moonblast is also an option, (AC) as it is far more spammable than Dazzling Gleam due to its higher Base Power, while the high chance to lower its target's Special Attack is also a pull factor as because it helps out teammates with low Special Defense stats. Psychic is chosen over Psyshock due to the physically defensive nature of the metagame. Will-O-Wisp is a great supportive option, (AC) as it gives Gardevoir a better way of dealing with Dragon-types when they are already in. Additionally, the utility of burning physical attackers is huge. Trick Room is a nice option to counter Trick Room teams if your team is particularly weak to them, or to set it up for teams which that utilize it. On the other hand, Taunt can be used on fast teams that enjoy its ability to block the use of Rage Powder, Spore, Dark Void, Thunder Wave, and Swagger. Protect can be used over either of these moves, or it can be used over Will-O-Wisp if the team desperately needs either Trick Room or Taunt support.

Set Details
========

The listed EV spread allows Gardevoir to always live Choice Band Talonflame's Brave Bird and fully invested Aegislash's Shadow Ball or Flash Cannon from full health, OHKOing 4 HP variants of the former after the recoil from Brave Bird 91% of the time. Additionally, it allows Gardevoir to always survive Mega Kangaskhan's Return from full health if it is holding a Sitrus Berry. Trace is usually preferred due to its great supportive utility, although Telepathy can be used if your team utilizes Earthquake. Sitrus Berry is the recommended item, (AC) as it allows Gardevoir to survive Mega Kangaskhan's return, although Safety Goggles is also an option if you want to block Amoonguss' Amoonguss's Spore and Rage Powder to cripple physical attackers with Will-O-Wisp or Taunt opposing supporters.

Usage Tips
========

This set focuses less on trying to OHKO things with Moonblast and more on supporting the team and checking Dragon-types defensively, although it is still a nice perk if you do choose to run Moonblast. Burn physically attacking non-Fire-types whenever possible, and Taunt particularly disruptive Pokemon like Amoonguss, Smeargle, and Pachirisu as quickly as you can. Finally, aim to come in on Dragon-type attacks if you can due to how well Gardevoir checks Dragon-types.

Team Options
========

Anything which that benefits from a Will-O-Wisp support, such as Talonflame and Mega Charizard Y, are good teammates for Gardevoir due to its ability to cripple physical attackers like Garchomp, as well as weaken Tyrantiar's Tyranitar's Rock Slides. Fighting-, Ghost-, and Dark-types have very good synergy with Gardevoir, making Pokemon such as Tyranitar, Lucario, Aegislash, and Scrafty good teammates. Pokemon which that benefit from Trick Room or its reversal enjoy Gardevoir's presence, making Ferrothorn, Mawile, Garchomp, and Salamence good teammates. Speaking of Garchomp and Salamence, Dragon-types in general have very good synergy with Gardevoir due to how Dragon- and Fairy-types cover a lot of each other's weaknesses. Additionally, anything which that benefits from Dragon-types being eliminated, such as bulky Rotom-A and Talonflame, are good teammates. Finally, if Gardevoir has Telepathy, users of Earthquake like Garchomp are great teammates for obvious reasons.

Other Options
########

Gardevoir has a wide movepool, giving it a variety of other options which that it can use. However, many of them are outcalssed outclassed by the options listed or other Pokemon. You can use an Assault Vest set to reasonable effect, bolstering Gardevoir's already good special bulk to very high levels while working well in conjunction with Gardevoir's high Special Attack stat. However, Gardevoir's inability to use its wide range of supportive options, Gardevoir's lack of recovery, and Gardevoir's lackluster Speed stat mean that this set isn't usually worthwhile. Thunder Wave can be used over any of Taunt, Trick Room, or and Will-O-Wisp, but you are generally better off using Pokemon like Meowstic and Ferrothorn for Thunder Wave support. Ally Switch is a nice surprise if you want a psuedo-Follow Me, although the inability to spam it and how easy it is to play around makes it a relatively poor option. Babiri Berry is an option to allow Gardevoir to take Steel-type attacks from Pokemon such as Scizor, Mega Lucario, and Aegislash better once&mdash;being a great option to get around item clause if both Sitrus Berry and Safety Goggles are needed on other Pokemon&mdash;but Gardevoir has better uses of its item slot, and its effect is extremely niche on a Pokemon like Gardevoir. A Mega Gardevoir set with Round in conjunction with faster users of the move like Pyroar allow immense single-target power, but it is extremely team- and matchup-reliant, meaning that it isn't usually worth it. Other supportive options like dual screens and Heal Pulse can be used, but Rotom-W, Meowstic, Clawitzer, (AC) and Lucario, respectively, are better users of said moves. Finally, Focus Blast or Hidden Power Fire can be used on the 'Choice Attacker' set to catch Steel-types, with the former also OHKOing 4 HP or 252 HP variants of Mega Kangaskhan, depending on what item it holds, but they are poor moves to be locked into due to the former's low accuracy and the latter's low Base Power, especially on a Pokemon as physically frail as Gardevoir.

Checks and Counters
########

**Priority**: Users of Bullet Punch such as Mega Lucario and Scizor can deal serious damage to Gardevoir. Similarly, Talonflame's 120 Base Oower Power priority means that it can very easily dent Gardevoir sufficiently.

*Physical Attackers**: Physical attackers can take advantage of Gardevoir's nonexistent physical bulk, making Pokemon such as Mega Kangaskhan and Gyarados good counters.

**Specially Bulky Pokemon**: Pokemon like Rotom-W and Mega Charizard Y have little difficulty coming in on Gardevoir due to their high special bulk.

**Fake Out**: Fake Out can very easily stop Gardevoir in its tracks and cause it to faint prematurely, making common users such as Meowstic and Kangaskhan good checks.

**Protect Mega Gengar**: Gengar can use Protect on the turn it Mega Evolves and then outpace and OHKO Gardevoir with Sludge Bomb.

**Aegislash**: Aegislash can easily take any hit aside from Shadow Ball and deal heavy damage back with any STAB attack.

**Ferrothorn**: Ferrothorn walls Gardevoir outside of a rouge Hidden Power Fire or Focus Blast and can OHKO back with Gyro Ball.



GP 2/2
Thanks for the check. I have implemented almost everything, with a small number of exceptions, and I also have a question relating to one of them:
  • In any cases that you changed to 'well-known' I have used 'common' instead as I feel that it makes the setence flow better and suits the context a little better. I have modified set details for the choice set to flow better by changing the occurences of 100% to "Talonflame's Brave Bird will score a guaranteed OHKO 100% of the time" and "Talonflame will once again guarantee an OHKO 100% of the time", respectively, to make the paragraph flow a little better.
  • For "Anything which that is capable of beating Steel- or Fire-types such the aforementioned duo and Krookodile make makes Gardevoir's life a little easier.", I have implemented which-->that, but i am confused about "makes" because when I say the full sentence it sounds wrong due to the plural nature of "types" rather than singular. I have put the "such as" bit in commas so that it is clearer and kept it as "make" for now, but could you explain why you are saying "makes" so that I can feel confident to change it if needs be, just because ATM I can't say it without feeling uncomfortable doing so.
  • In the clause "Thunder Wave can be used over any of Taunt, Trick Room, or and Will-O-Wisp", the change you have suggested implys that they are both all being replaced at once and that only one is being replaced at the same time. Due to the conflicting implications, I have left it as-is.
Other than those, this is done.
 

GatoDelFuego

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  • For "Anything which that is capable of beating Steel- or Fire-types such the aforementioned duo and Krookodile make makes Gardevoir's life a little easier.", I have implemented which-->that, but i am confused about "makes" because when I say the full sentence it sounds wrong due to the plural nature of "types" rather than singular. I have put the "such as" bit in commas so that it is clearer and kept it as "make" for now, but could you explain why you are saying "makes" so that I can feel confident to change it if needs be, just because ATM I can't say it without feeling uncomfortable doing so.
"Anything that is capable of doing these things make Gardevoir's life a little easier". As you can tell, 'make' should be 'makes' in this case. Simply replace "doing these things" with "beating Steel- or Fire-types" and you have your answer.
 

Lumari

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  • In the clause "Thunder Wave can be used over any of Taunt, Trick Room, or and Will-O-Wisp", the change you have suggested implys that they are both all being replaced at once and that only one is being replaced at the same time. Due to the conflicting implications, I have left it as-is.
I changed it to 'and' because a group of elements naturally follows 'any of', which of course contains multiple elements and thus calls for 'and'. Read it 'Thunder Wave can be used over any of the listed utility moves', and if you then realise that 'the listed utility moves' are 'Taunt, Trick Room, and Will-O-Wisp', it will make sense. (Your reasoning seems to miss the use of 'any' in this sentence, which of course implies that a single move is being replaced.) Alternatively, I could have chopped 'any of' and left 'or' as is, and then it would have been correct also. (if you feel more comfortable fixing it that way, go ahead) Hope it makes more sense now.

Gato covered your second point (the subject is singular, although it can be a little hard to see because of the large amount of information in between), and the rest is fine (as for using 'common' over 'well-known', the issue here was the improper use of 'infamous', so it doesn't really matter which word you swap it out for)
 

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