Mega REvolution

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Did you seriously think it was meant to be competitive? I made it as a joke, and thought of sets that "could" work.
For Pete's sakes, did you not get clued in by the fact that it was an anime reference?
Is that how you react when somebody goes out of their way to give you some advice? Have you not yet realised this part of the forum is focused on competitive discussion?

Look, I'm sorry but those sets you posted have zero competitive viability. There's no way they 'could' work. Using SD to boost an un-stab 2 turn move and using HP as your STAB is not going to work in any serious (post-ADV) battle.
 

EV

Banned deucer.
Let it go! Talk about the metagame or don't talk at all.

Anyway, no love for Manectric? It can finally get Ice Beam coverage, and if it wants, Nasty Plot, plus it retains Volt Switch. From who? You guessed it. Mew. The last move can be more coverage, Taunt, recovery maybe, or a stronger Electric move.
 

Ransei

Garde Mystik
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Let it go! Talk about the metagame or don't talk at all.

Anyway, no love for Manectric? It can finally get Ice Beam coverage, and if it wants, Nasty Plot, plus it retains Volt Switch. From who? You guessed it. Mew. The last move can be more coverage, Taunt, recovery maybe, or a stronger Electric move.
Manectric is not that offensive compared to alot of other megas. it's also not defensive... and yeah, i feel sorry for mega manectric, i doubt anyone would use mega glalie either
 
What's the decision on Trick, Bestow and friends? Will they be nullified by any mega stone holder or will the "rightful" owners keep a niche with Knock Off resistance, etc?
 
What's the decision on Trick, Bestow and friends? Will they be nullified by any mega stone holder or will the "rightful" owners keep a niche with Knock Off resistance, etc?
I say all mega stones can't be removed. It would be kind of weird if a Pokemon mega evolved and then had its stone removed (especially if it got Tricked a different mega stone, could it mega evolve into something else?).
 
Terrakion @ Beedrillite
Ability: Justified
EVs: Max Atk and Spe
- Swords Dance
- Poison Jab
- X-Scissor
- Close Combat / Stone Edge

Beedrill might miss U-Turn and would probably prefer Gunk shot, but them Adaptability STABs are still gonna destroy stuff after a SD or Justified boost and Close Combat or Stone Edge provide great coverage for the bee.

However my focus actually wasn't on beedrill here. I wanted to point out again that the pokemon you give the mega stone can provide much more than move sets and HP. Justified Terrakion (or Keldeo / Virizion / Cobalion) with any mega stone takes Mega Lucario's place as being the ultimate middle finger to Knock Off. There is also the former mentioned Speed Boost abusers, and Sableye. Lets not over look how potential the pokemon can be before they Mega evolve.
 

joethemaster

Intermolecular Despots and Kittens
Articuno @ Pidgeotite
Ability: Pressure -> No Guard
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Blizzard
- Hidden Power [Fire]
- Sheer Cold


Basically with this set, Mega Pidgeot gets more moves to abuse with No Guard. Hurricane is its primary STAB and Blizzard is a powerful Ice Type Move. Hidden Power Fire is the coverage move. Now for this last move, I'm suprised nobody thought of it yet, not sure how the No Guard + OHKO move thing works but it would be the main move of this set if it does work.

EDIT: Reminded about OHKO clause, completely forgot, just replace move 4 with filler


Latios (M) @ Alakazite
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fighting]
- Thunder/Surf/Shadow Ball

Latios basically gives Alakazam powerful special moves, such as draco. Psyshock is kept for stab. I put HP Fighting as coverage, but it can be interchangeable, as can the last option. Can also run A Modest nature for more hard hits since mega alakazam will already have base 150 speed
 
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Articuno @ Pidgeotite
Ability: Pressure -> No Guard
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Blizzard
- Hidden Power [Fire]
- Sheer Cold


Basically with this set, Mega Pidgeot gets more moves to abuse with No Guard. Hurricane is its primary STAB and Blizzard is a powerful Ice Type Move. Hidden Power Fire is the coverage move. Now for this last move, I'm suprised nobody thought of it yet, not sure how the No Guard + OHKO move thing works but it would be the main move of this set if it does work.
sheer cold is ban by OHKO clause.
 

EV

Banned deucer.
Now playable in Pandora (3rd column in the formats' list)

EDIT: Removed it as I just saw there is an ongoing poll related to its mechanics.
Cool! I await the result of the poll but it looks like 1 mega/team is what will win. Also, I think mega stones should function the same for Pokemon that can mega evolve. So immune to Knock Off/Trick etc UNLESS it has more than 110 HP or it's Smeargle.
 

Zygarde @ Medichamite
Ability: Aura Break
EVs: 4 HP / 252 Atk / 252 Spe
Adamant/Jolly Nature
- Dragon Dance
- Extremespeed
- Brick Break
- Crunch/Zen Headbutt
Dragon Dance allows Mega Medicham to get the speed it needs to be viable and Extremespeed helps a lot against priority users like Talonflame. It can retain its STAB coverage, but Brick Break is unfortunately weaker than High Jump Kick and less useful than Drain Punch. Crunch gets past Ghosts and bulky Psychic types like Slowbro, but Zen Headbutt is stronger, hits Ghosts not named Sableye or Doublade and gives Medicham a better matchup against Fairy types.


Latias @ Ampharosite
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Thunderbolt/Sleep Talk
- Dragon Pulse/Ice Beam/Sleep Talk
- Recover/Rest
Mega Ampharos works nicely as a Calm Mind user with its high SpA and great bulk. Latias is an especially nice partner because of its initial natural speed and Levitate discouraging Ground type attacks for Amphy. With Recover, the set is weak to status, but the Electric + Dragon or BoltBeam coverage is too good to pass up at times. Latias also works well with other Ampharos sets.

Latias @ Ampharosite
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA or 128 HP / 252 SpA / 128 (outspeeds base 60s)
Bold/Modest nature
- Recover
- Thunderbolt
- Dragon Pulse/Ice Beam
- Defog
 

Ransei

Garde Mystik
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Zygarde @ Medichamite
Ability: Aura Break
EVs: 4 HP / 252 Atk / 252 Spe
Adamant/Jolly Nature
- Dragon Dance
- Extremespeed
- Brick Break
- Crunch/Zen Headbutt
Dragon Dance allows Mega Medicham to get the speed it needs to be viable and Extremespeed helps a lot against priority users like Talonflame. It can retain its STAB coverage, but Brick Break is unfortunately weaker than High Jump Kick and less useful than Drain Punch. Crunch gets past Ghosts and bulky Psychic types like Slowbro, but Zen Headbutt is stronger, hits Ghosts not named Sableye or Doublade and gives Medicham a better matchup against Fairy types.


Latias @ Ampharosite
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Thunderbolt/Sleep Talk
- Dragon Pulse/Ice Beam/Sleep Talk
- Recover/Rest
Mega Ampharos works nicely as a Calm Mind user with its high SpA and great bulk. Latias is an especially nice partner because of its initial natural speed and Levitate discouraging Ground type attacks for Amphy. With Recover, the set is weak to status, but the Electric + Dragon or BoltBeam coverage is too good to pass up at times. Latias also works well with other Ampharos sets.

Latias @ Ampharosite
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA or 128 HP / 252 SpA / 128 (outspeeds base 60s)
Bold/Modest nature
- Recover
- Thunderbolt
- Dragon Pulse/Ice Beam
- Defog
Zygarde's defense will help along with Medicham sweep too
 
Wouldn'tt it be awesome if Aegislash weren't Ubers so that we could have Kings Shield Mega Sableye who could protect from offensive moves and discourage physical attackers while simultaneoulsly bouncing back status moves, since they go through King's Shield?

No, probably not. It's probably be goddamned stupid, as a matter of fact. Anyways... carry on.
 

OM

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Klinklang @ Scizorite
Ability: Clear Body ---> Technician
EVs: 6 HP / 252 Atk / 252 Spe
Adamant Nature
- Shift Gear
- Gear Grind
- Wild Charge
- Rock Smash / Magic Coat / Filler

Finally! We have Gear Grind + Shift Gear Scizor! While it does lose access to those physical bug moves it holds dear, it does get access to wild charge and Rock Smash, which can help physical attackers like it, Magic Coat is good for bouncing hazards or status meaning denial of rights to the Will-O-Wisp... But That's really all i have to say on it.

But still, Gear Grind and Wild charge...
 

Ransei

Garde Mystik
is a Forum Moderatoris a Community Contributoris a Battle Simulator Moderatoris a Battle Simulator Admin Alumnusis a Community Leader Alumnus
Here's an explosion troll set


Alakazite (Mew) @ Lopunnite
Ability: Synchronize
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Protect
- Roost
- Explosion
 

Volcarona @ Pidgeotite
Ability: Flame Body -> No Guard
EVs: 4 Def / 252 SpA / 252 Spe
Timid/Modest Nature
- Quiver Dance
- Hurricane
- Fire Blast
- Roost/Substitute/Hidden Power/Giga Drain

Volcarona has a worse HP stat than Dragonite and Mew, and a smaller pool of attacks, but it can make up for those faults with Quiver Dance. The set is pretty strait forward, QD because QD, Hurricane for powerful STAB, Fire Blast for powerful coverage, and something in the last slot to do something. Obviously needs some form of Rock removal in order to get in safely.
 
Diancie sets:

Carbink @ Diancite
Ability: Clear Body
EVs: 4 HP / 252 SpA / 252 Spe
Timid/Modest Nature
- Moonblast
- Earth Power
- Power Gem
- Calm Mind/Stealth Rock/Rock Polish/Protect/Hidden Power Fire
Mega Carbink confirmed! :D Power Gem Mega Diancie is a thing with Carbink so it doesn't have to go mixed if it doesn't want to.


Granbull @ Diancite
Ability: Intimidate
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Play Rough
- Earthquake/Close Combat
- Fire Blast
- Thunderbolt/Protect/Psychic
Grandubll has a ton of coverage and allows Mega Diancie to have a physical Fairy STAB move. Mega Diancie also gets decent bulk with 90/100/100 defenses and also benefits from Granbull's Intimidate.
 
Belly Drum might actually work in this meta since there are numerous MEvos which are both fast and bulky. Here are a few sets I thought of:

Makuhita @ Metagrossite
Ability: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Belly Drum
- Bullet Punch
- Heavy Slam
- Close Combat

+6 Tough Claws Bullet Punch can take out most threats which outspeed Mega Metagross. Heavy Slam will almost always have 120 BP before Tough Claws because Mega Metagross weighs almost a metric ton (942.9 kg) so it should kill anything that doesn't resist it and some Pokemon that do. The coverage move can be CC, Knock Off, Earthquake or any elemental punch. Imagine how broken this would be if Hariyama could mega evolve into Mega Metagross.

Ursaring @ Diancite
Ability: Unnerve
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Belly Drum
- Play Rough
- Stone Edge
- Close Combat

Mega Diancie has the advantage of having Magic Bounce, so it can't be phazed or statused. Play Rough and Stone Edge as STABs should handle most threats. CC, Earthquake, Crunch, and the elemental punches are all options for the coverage move.

Clefable @ Galladite
Ability: Magic Guard
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Belly Drum
- Drain Punch
- Zen Headbutt
- Knock Off

This set is pretty straightforward. Once again, all the elemental punches are options for coverage.

Linoone @ Lopunnite
Ability: Gluttony
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Belly Drum
- Extreme Speed
- Rock Smash
- Shadow Claw

Maybe Mega Lopunny will be able to actually abuse +6 STAB Extremespeed because it is faster and stronger than Linoone. Having to use Rock Smash as Fighting STAB kind of sucks, but it should be able to take care of most Rock and Steel types at +6. Shadow Claw is basically there for Jirachi and to do more damage to Skarmory, but you could use Return instead if you want a more powerful STAB.

You could do some mixing and matching with these base forms and mega stones to create other sets. Azumarill is also a possibility as a base form since it has good HP and decent priority in Aqua Jet.
 
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