[DQ] Stormrage Depths (Normal) - Tortferngatr and Geodude6

Clawitzer: Smack Down Aerodactyl, Water Pulse Aerodactyl.

Conkeldurr: Ice Punch Aerodactyl, Thunder Punch Aerodactyl
IF on turn 2 Conkeldurr is under the effects of Deafening Screech, use Rock Tomb (Aerodactyl) that turn instead.
 
Round 6

Aerodactyl cries in pain as the team plummets it, but even if deafened, the raid mates keep up the offense. The prehistoric bird furiously knocks the Conkeldurr against a wall, causing him to faint. But it looks now weakened enough to be finished without the Fighting-type's help.

| Spe 45 | Knocked Out
Atk 6
Def 3
SpA 1
SpD 3
Spe 45
SC 3 / WC 4
Abilities: Guts / Sheer Force [ON] / Iron Fist
Glyph of Fiery Dance (¬¬)


| Spe 51 | HP 66 / Energy 54 | Defeaning Screech for 1 more action
Atk 3
Def 3
SpA 6 7
SpD 3
Spe 51 [-10]
SC 3 / WC 3
Abilities: Mega Launcher
Glyph of Flash Cannon


| Spe 100 | HP 100 / Energy 36 |
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 5
Abilities: Synchronize / Trace / Telepathy / Pixilate


| Spe 52 | HP 90 / Energy 64 | Defeaning Screech for 5 more actions
Atk 7
Def 2
SpA 6
SpD 2
Spe 52 [-10]
SC 3 / WC 4
Abilities: Stance Change


HP 39

Crit (1-625): 3433/10000
Ice Punch (Aerodactyl): (8 [BP] + 3 [Stat Dif] + 2 [Iron Fist] + 2 [Sheer Force] + 3 [Life Orb]) * 1.5 = 27 damage, 6 energy

Crit (1-625): 3354/10000
Smack Down (Aerodactyl): (5 [BP] - 1.5 [Stat Dif]) * 1.5 = 5 damage, Smack Down for 6 actions, 4 energy

Crit (1-1250): 6057/10000
Shadow Claw (Aerodactyl): 7 [BP] + 3 [STAB] + 4 [Stat Dif] = 14 damage, 4 energy

Crit (1-625): 7483/10000
Paralysis (1-1000): 9471/10000

Thunderbolt (Aerodactyl): (9 [BP] + 4 [Stat Dif]) * 1.5 = 20 damage, 7 energy

Targets: 1/4, 3/3
Defeaning Screech: Conkeldurr and Aegislash are unable to use moves with a base energy cost of 6 or higher

------------------------------------------------------------------------
Hit (1-9500): 7912/10000
Crit (1-625): 2690/10000

Rock Tomb (Aerodactyl): (6 [BP] + 3 [Stat Dif] + 2 [Sheer Force] + 3 [Life Orb]) * 1.5 = 21 damage, 4 energy

Crit (1-625): 1317/10000
Water Pulse (Aerodactyl): (6 [BP] + 3 [STAB] + 4 [Stat Dif] + 3 [Mega Launcher] + 2 [Rare Candy]) * 1.5 = 27 damage, 3 energy

Crit (1-625): 6299/10000
Hidden Power (Aerodactyl): (6 [BP] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 17 damage, 4 energy

Crit (1-625): 2113/10000
Moonblast (Aerodactyl): 10 [BP] + 3 [STAB] + 4 [Stat Dif] = 17 damage, 6 energy

Crit (1-625): 3231/10000
Wing Buffet (Conkeldurr): (9 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 = 23 damage
Conkeldurr fainted!

Trick Room for 2 more rounds


Threat Threshold: 251

193
146
137
 
Round 7

Before Aerodactyl can react, the team finishes it off with the advantage of the twisted dimension.

| Spe 51 | HP 66 / Energy 50 |
Atk 3
Def 3
SpA 6 7
SpD 3
Spe 51 [-10]
SC 3 / WC 3
Abilities: Mega Launcher
Glyph of Flash Cannon


| Spe 100 | HP 100 / Energy 29 |
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 5
Abilities: Synchronize / Trace / Telepathy / Pixilate


| Spe 52 | HP 90 / Energy 60 | Defeaning Screech for 4 more actions
Atk 7
Def 2
SpA 6
SpD 2
Spe 52 [-10]
SC 3 / WC 4
Abilities: Stance Change


HP 0

Crit (1-625): 363/10000
Smack Down (Aerodactyl, Critical Hit): (5 [BP] - 1.5 [Stat Dif] + 3 [Crit]) * 1.5 = 10 damage, Smack Down for 6 actions, 4 energy

Crit (1-1250): 4124/10000
Shadow Claw (Aerodactyl): 7 [BP] + 3 [STAB] + 4 [Stat Dif] = 14 damage, 4 energy

Crit (1-625): 4817/10000
Thunderbolt (Aerodactyl): (9 [BP] + 4 [Stat Dif]) * 1.5 = 20 damage, 7 energy
Aerodactyl fainted!


Congratulations, Geodude6 and Tortferngatr, on your success!

Each trainer: 2 CC, 1 Valor Counter, 4 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or (moves/15) CC
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%
Ancient Amber: Raises the power of Flying-type attacks by 3 and reduces the energy cost of recoil moves by 1
Badge of Valor x1


You will be able to claim your rewards once the raid is over.
 
Last edited:
As the prehistoric bird finally falls to the soil, a particularly intense quake courses through the ground, making you almost lose equilibrium. Then, a part of the walls collapse, showing a passage behind! You start walking through it - it's very narrow, compared to the one which you got through from the surface. However it does not last for long. After some minutes, you reach another open vault. What initially catches your attention is a tiny river, flowing roughly in the middle of the cavern. You can't see where does the water end, as it falls in a dark and deep pit. But, looking towards the sense opposed to the stream, you note a relatively little waterfall. You get close to study it more in detail, then you note there is a cavern behind.

While squeezing the wet clothes, you give a look around. Much to your surprise, this short tunnel ends with stairs. You wonder who could have shaped stairs in the depths of the earth, but nevertheless you go on. The stairs bring you to what seems to be a sort of ancient temple, shaped into basaltic rock. Majestic columns connect the structure with the ceiling, while some ruins are scattered around. You get close to one of these. It is almost completely black, even under the light of the torches. Strange symbols cover its surface, but you ignore what they may mean. Near them, you notice an odd bas-relief. Human-like figures surround a strange creature, as if they were venerating it like a divinity. You try to look around for more of these artifacts, but you're suddendly interrupted by a mighty roar. You immediately turns towards the entrance of the temple. Periodic quakes shake the soil, as if they were heavy steps... and they are, indeed! Out of the darkness comes a terrifying beast, looking at you with an angered gaze.



HP 1000
Atk 6
Def 5
SpA 4
SpD 5
Spe 70
Size Class: 4
Weight Class: 6
6% Accuracy Boost


Ability: Unnerve
 
Conkeldurr: Mach Punch Tyranitar, Drain Punch Tyranitar
Clawitzer: Water Pulse Tyranitar, Scald Tyranitar

unleash the deeps

Have Garde set up Reflect on Conk, Claw, and Garde itself, then use Trick Room. We thankfully don't need to worry about Deafening Screech anymore, so just be ready for Tyranitar's Gaze gimmick once round 2 ends.
 

Geodude6

Look at my shiny CT!
k

Gardevoir: [MEGA EVOLVE!] Reflect (Conkeldurr, Clawitzer, Gardevoir)~Trick Room

Aegislash: Sacred Sword~Brick Break
 
Round 1

The team goes immediately on the offense, while Victor shields his allies with a barrier. Tyranitar however shatters it soon after with a well aimed strike, then follows with a frozen punch. Nevertheless, the Conkeldurr manages to drain back some lifeforce with a powerful punch of her own.

|Spe 45| HP 100/Energy 87
HP 110
Atk 6
Def 3
SpA 1
SpD 3
Spe 45
SC 3 / WC 4
Abilities: Guts, Sheer Force, Iron Fist
Glyph of Fiery Dance

|Spe 51| HP 100/Energy 92
HP 100
Atk 3
Def 3
SpA 6 (7)
SpD 3
Spe 51 (-10% Eva)
SC 3 / WC 3
Ability: Mega Launcher
Glyph of Flash Cannon

|Spe 100| HP 100/Energy 82
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate

|Spe 52| HP 90/Energy 87
HP 90
Atk 7
Def 2
SpA 6
SpD 2
Spe 52 (-10% Eva)
SC 3 / WC 4
Ability: Stance Change

HP 825/1000 [83% HP]
Trick Room: 3 rounds remaining

Gardevoir evolved into Mega Gardevoir!

Crit (1-625): 5648/10000
Mach Punch (Tyranitar): (4 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Iron Fist] + 3 [Life Orb]) * 2.25 = 30 damage, 2 recoil, 2 energy
Reflect: Conkeldurr, Clawitzer, and Gardevoir are protected against physical attacks for 6 actions, 9 energy

Crit (1-625): 9144/10000
Brick Break (Conkeldurr): 8 [BP] + 4.5 [Stat Dif] = 13 damage, the barriers are shattered
Aegislash switched to Blade Forme!

Crit (1-625): 8964/10000
Sacred Sword (Tyranitar): (9 [BP] + 2.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 30 damage, 7 energy

Crit (1-625): 3150/10000
Water Pulse (Tyranitar): (6 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 3 [Mega Launcher] + 2 [Rare Candy]) * 1.5 = 25 damage, 3 energy

--------------------------------------------------------------------------
Crit (1-625): 4989/10000
Freeze (1-1000): 9290/10000

Ice Punch (Conkeldurr): 8 [BP] + 4.5 [Stat Dif] = 13 damage

Crit (1-625): 8735/10000
Brick Break (Tyranitar): (8 [BP] + 2.5 [Stat Dif] + 2 [Expert Belt]) * 2.25 = 28 damage, 6 energy

Crit (1-625): 7253/10000
Burn (1-3000): 5375/10000

Scald (Tyranitar): (8 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 2 [Rare Candy]) * 1.5 = 23 damage, 5 energy

Crit (1-625): 1695/10000
Drain Punch (Tyranitar): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Iron Fist] + 3 [Life Orb]) * 2.25 = 39 damage, 20 HP restored, 2 recoil, 11 energy
Trick Room: Trick Room for 4 rounds, 9 energy
Aggro threshold: 116
89
58
48
 
Tortferngatr and Geodude6 are disqualified from this raid. I get 24 UC for the reffing (7+1 rounds reffed). Tortferngatr and Geodude6 can still loot the rewards for the Aerodactyl encounter but they won't be able to challenge again the Raid Zone until Dec 10th.
 

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