Battle Pike [Gold Rank] - Texas Cloverleaf


"Yeah, that wasn't very hard."

RNG roll (for boon) 7/10 = ill

Fusion Flare -> Tenta
RNG roll (to crit) 8351 = no crit
(10+3+(6-5)1.5)(.67) = 9.715 DMG

Fusion Bolt -> Tenta
RNG roll (to crit) 9147 = no crit
(15+3+(6-5)1.5)(1.5) = 29.25 DMG

Door 2/6
Door 6- Focus Band / A move of the referee's choice on your Active mon is Encored for 4 actions. This does NOT fade upon switching.
Door 17- Macho Brace / Lapras (Hydration @ Red Card, Quiet ♀ 120/3/3/4/3/53 -10% Eva)
Door 40- Restore 50 HP to active mon / Vaporeon (Hydration @ Damp Rock, Bold ♀ 120/2/3/4/3/65)


Tempest
HP: 110
EN: 100
1/5/5/3/80

Quotient
HP: 100
EN: 100
2/4/5/4/80

Tentacruel
HP: 61
EN: 100
2/3/4/5/100

Used doors: 26



"That Encore can't be too harmful, you know?
 

"Kinda?"

RNG roll (for boon) 1/10 = boon (...)
Well aren't you lucky

Door 3/6
Door 41- Restore 50 HP to active mon / Tyranitar (Sand Stream @ Expert Belt, Quiet ♀ 110/5/4/4/4/53 -10% Eva)
Door 3- Choice Band / Haxorus (Mold Breaker @ Choice Band, Adamant ♂ 100/7/3/1/3/97)
Door 37- Weakness Policy / Accelgor (Unburden @ Weakness Policy, Modest ♂ 100/2/2/5/2/145)


Tempest
HP: 110
EN: 100
1/5/5/3/80

Quotient
HP: 100
EN: 100
2/4/5/4/80

Tentacruel
HP: 100
EN: 100
2/3/4/5/100

Used doors: 26, 40



"Yay battles!"
 

"Err why couldn't it be a good mon?"

RNG roll (for boon) 2 = eye twitch
Weakness Policy get!

Door 4/6
Door 6- Focus Band / A move of the referee's choice on your Active mon is Encored for 4 actions. This does NOT fade upon switching.
Door 41- Restore 50 HP to active mon / Tyranitar (Sand Stream @ Expert Belt, Quiet ♀ 110/5/4/4/4/53 -10% Eva)
Door 12- Float Stone / Your active mon and a mon of ref's choice are 25% Paralyzed and will get fully paralysed on the next action (the paralysis will lower by 5% normally).


Tempest
HP: 110
EN: 100
1/5/5/3/80

Quotient
HP: 100
EN: 100
2/4/5/4/80

Tentacruel
HP: 100
EN: 100
2/3/4/5/100

+1 Weakness Policy

Used doors: 26, 37, 40



"All these ills are quite nice~"
 

"Reallyy? Whatever."

RNG roll (for boon) 10 = I;;

Tyranitar ♀

Nature: Quiet (SpA +1, Spe -9, Eva -10%)
Type: Rock / Dark
Rock Type - Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Dark Type - Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Ability: Sand Stream - (Innate) When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command.

Item: Expert Belt

Stats:

HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 52 (-)

Height Class: 4
Weight Class: 6
BRT: 23

Attacks:
Aerial Ace
AncientPower
Aqua Tail
Assurance
Avalanche
Bite
Blizzard
Brick Break
Bulldoze
Counter
Crunch
Curse
Dark Pulse
Detect
Dig
DragonBreath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Endure
Fire Blast
Fire Fang
Fire Punch
Focus Blast
Focus Punch
Foul Play
Hidden Power Grass (7BP)
Hone Claws
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Iron Head
Low Kick
Nightmare
Outrage
Payback
Protect
Pursuit
Rest
Roar
Rock Polish
Rock Slide
Rock Tomb
Sandstorm
Sleep Talk
Smack Down
Snarl
Spite
Stone Edge
Substitute
Superpower
Surf
Taunt
Thunderbolt
ThunderPunch
Thunder Wave
Torment
Toxic

"Well this is meh-at-best matchup for us, but hey, battles!"

(Activate Sand Stream)Iron Head -> Stone Edge -> Iron Head
If Reflect, change that action to Brick Break and push back
If damaging Fighting-type combo, change that action to Substitute (15) and push back
 

"Oh derp..."

Pre-Round stats:

Quotient
HP: 100
EN: 100
2/4/5/4/80

Tyranitar @ Expert Belt
HP: 110
EN: 100
5/4/4/4/52/ -10% Eva

Sand Stream (-10 EN)

Action 1
Quotient used Reflect! (9 EN)

Brick Break -> Quotient (6 EN)
RNG roll (to crit) 2998 = no crit
(8+(5-4)1.5)(.44) = 4.18 DMG

Sandstorm -> Quotient (2 DMG)

Action 2
Encore -> Ttar (10 EN)

Brick Break -> Quotient (6 EN)
RNG roll (to crit) 8559 = no crit
(8+(5-4)1.5)(.44) = 4.18 DMG

Sandstorm -> Quotient (2 DMG)

Action 3
Focus Blast -> Ttar (8 EN)
RNG roll (to hit) 9775 = miss!
RNG really don't like you :/

Brick Break -> Quotient (6 EN)
RNG roll (to crit) 3484 = no crit
(8+(5-4)1.5)(.44) = 4.18 DMG

Sandstorm -> Quotient (2 DMG)


Pre-Round stats:

Quotient
HP: 82
EN: 73
2/4/5/4/80

Tyranitar @ Expert Belt
HP: 110
EN: 72
5/4/4/4/52/ -10% Eva

Sandstorm (3 rounds)


"Well that could've gone MUCH worse. Yay!"
 

Texas Cloverleaf

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Fuck you.

Moonblast ~ Focus Blast ~ Moonblast
[ONCE ONLY] If damaging Steel type attack, Reflect and push back
[ONCE ONLY] If HP difference is >40, Pain Split that action and push back
 

"Rude... Also, terrible subs."
Taunt -> Iron Head + Iron Head -> Cooldown (Iron Head)

Pre-Round stats:

Quotient
HP: 82
EN: 73
2/4/5/4/80

Tyranitar @ Expert Belt
HP: 110
EN: 72
5/4/4/4/52/ -10% Eva

Sandstorm (3 rounds)

Action 1
Moonblast -> Tyranitar (6 EN)
RNG roll (to crit) 8330 = no crit
RNG roll (to lower SpA) 6720 = no lower
(10-2+3+(5-4)1.5)(1.5) = 18.75 DMG

Taunt -> Quotient (9 EN)

Sandstorm -> Quotient (2 DMG)

Action 2
Struggle -> Ttar (5 EN)
RNG roll (to crit) 9630 = no crit
(5+(2-4)1.5) = 2 DMG = 1 recoil

Super Iron Head -> Quotient (28 EN)
RNG roll (to crit) 4321 = no crit
(18+2+(5-4)1.5)(1.5) = 32.25 DMG

Sandstorm -> Quotient (2 DMG)

Action 3
Struggle -> Ttar (9 EN)
RNG roll (to crit) 9476 = no crit
(5+(2-4)1.5) = 2 DMG = 1 recoil

Ttar cools down

Sandstorm -> Quotient (2 DMG)


Post-Round stats:

Quotient
HP: 42
EN: 53
2/4/5/4/80
Taunt (3a)

Tyranitar @ Expert Belt
HP: 87
EN: 35
5/4/4/4/52/ -10% Eva

Sandstorm (2 rounds)


"So far so good..."
Stone Edge -> Iron Head -> Stone Edge
(TWO SUBS) If damaging Fairy-type or Fighting-type combo, change remaining actions to Substitute (15) -> Chill -> Iron Head
 

"Clever...ish!"

Pre-Round stats:

Quotient
HP: 42
EN: 53
2/4/5/4/80
Taunt (3a)

Tyranitar @ Expert Belt
HP: 87
EN: 35
5/4/4/4/52/ -10% Eva

Sandstorm (2 rounds)

Action 1
Stone Edge -> Quotient (6 EN)
RNG roll (to hit) 5937 = hit
RNG roll (to crit) 5532 = no crit
(10+3+(5-4)1.5) = 14.5 DMG

Shocking T-Wave -> Ttar (16.5 EN)
RNG roll (to crit) 5617 = no crit
(6-2+(5-4)1.5) = 5.5 DMG
Ttar was paralyzed!

Sandstorm -> Quotient (2 DMG)

Action 2
Quotient must cool down!

RNG roll (for full para) 3888 = no para
Iron Head -> Quotient (6 EN)
RNG roll (to crit) 2338 = no crit
(8+2+(5-4)1.5)(1.5) = 17.25 DMG

Sandstorm -> Quotient (2 DMG)

Action 3
Focus Blast -> Ttar (8 EN)
RNG roll (to hit) 3905 = hit
RNG roll (to crit) 4894 = no crit
RNG roll (to lower SpD) 2112 = no lower
(12-2+(5-4)1.5)(2.25) = 25.875 DMG

RNG roll (for full para) 7374 = no para
Stone Edge -> Quotient (6 EN)
RNG roll (to hit) 6472 = hit
(10+3+(5-4)1.5) = 14.5 DMG
Quotient fainted!


Post-Round stats:

Quotient
HP: -8
EN: KO
2/4/5/4/80

Tyranitar @ Expert Belt
HP: 56
EN: 17
5/4/4/4/52/ -10% Eva
Paralyzed (25%)

Sandstorm (1 rounds)

Door 5/6
Door 39- Restore 50 HP to active mon / Lucario (Steadfast @ Life Orb, Hasty ♂ 100/4/2/4/3/104 +12% Acc)
Door 31- Signature Item (Mega Stones not Included) / Gengar (Levitate @ Link Cable, Hasty ♂ 90/3/1/5/3/127 +19% Acc)


Tempest
HP: 110
EN: 100
1/5/5/3/80

Quotient
HP: -8
EN: KO
2/4/5/4/80

Tentacruel
HP: 100
EN: 100
2/3/4/5/100

+1 Weakness Policy

Used doors: 26, 37, 40, 41



"Well this next door seems like an easy enough choice."
 

"Let's see what you get."

RNG roll (for boon) 5 = Ill

Lucario ♂

Nature: Hasty (Spe +14, Acc +12%, Def -1)
Type: Fighting / Steel
Fighting Type - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Steel Type - Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Ability: Steadfast - (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Item: Life Orb

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 104 (+)

Height Class: 3
Weight Class: 4
BRT: 20

Attacks:
Agility
Aura Sphere
Bite
Blaze Kick
Bonemerang
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Circle Throw
Close Combat
Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake
Endure
ExtremeSpeed
Feint
Final Gambit
Flash Cannon
Focus Blast
Focus Punch
Force Palm
Foresight
Hidden Power Fire (7BP)
Hi Jump Kick
Hone Claws
Hyper Beam
Ice Punch
Iron Tail
Low Kick
Magnet Rise
Me First
Metal Sound
Mind Reader
Nasty Plot
Payback
Poison Jab
Protect
Psychic
Reversal
Rock Slide
Rock Smash
Rock Tomb
Shadow Ball
Sky Uppercut
Sleep Talk
Stone Edge
Substitute
Swords Dance
ThunderPunch
Toxic
Vacuum Wave
Zen Headbutt



"Let's see how much we can do to each other..."
Dragon Pulse -> Earthquake -> Dragon Pulse
If Bide, change remaining actions to Metal Sound -> Nasty Plot -> Dragon Pulse
If damaging Fire-type combo, change that action to Substitute (15)
 

"Is writing out Fire Blast -> Flamethrower -> Fire Blast really that hard?"

Pre-Round stats:

Tempest
HP: 110
EN: 100
1/5/5/3/80

Lucario @ Life Orb
HP: 100
EN: 100
4/2/4/3/104/ +12% Acc

Action 1
Dragon Pulse -> Tempest (7 EN, 2 HP)
RNG roll (to crit) 4669 = no crit
(9+3+(4-3)1.5)(1.5) = 20.25 DMG

Fire Blast -> Luke (8 EN)
RNG roll (to hit) 8140 = hit
RNG roll (to crit) 8227 = no crit
RNG roll (to burn) 9956 = no burn
(11+(5-3)1.5)(1.5) = 21 DMG

Action 2
Earthquake -> Tempest (7 EN, 2 DMG)
RNG roll (to crit) 6076 = no crit
(10+3+(4-5)1.5)(1.5) = 17.25 DMG

Flamethrower -> Luke (7 EN)
RNG roll (to crit) 1420 = no crit
RNG roll (to burn) 7433 = no burn
(9+(5-3)1.5)(1.5) = 18 DMG

Action 3
Dragon Pulse -> Tempest (7 EN, 2 HP)
RNG roll (to crit) 3926 = no crit
(9+3+(4-3)1.5)(1.5) = 20.25 DMG

Fire Blast -> Luke (8 EN)
RNG roll (to hit) 5031 = hit
RNG roll (to crit) 5495 = no crit
RNG roll (to burn) 4043 = no burn
(11+(5-3)1.5)(1.5) = 21 DMG


Post-Round stats:

Tempest
HP: 52
EN: 77
1/5/5/3/80

Lucario @ Life Orb
HP: 34
EN: 79
4/2/4/3/104/ +12% Acc


"Maaaaaybe we overestimated ourselves a little bit."
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
I was on my phone lol

Flamethrower ~ Fire Blast ~ Flamethrower
If Protective/Evasive, alternate Slack off and Chill for each successful useFrosty u bitch its a (close to) full movepool mon give me three subs :///
If Dig, alternate Earthquake and Bulldoze for each instance
If Endure, Whirlwind. Once Only.
 
Last edited:

"I'm going to get pedantic here and point out that this Lucario only has 62 moves while Lucario has a movepool of 102 moves total. Anyways, let's get one big hit off before we go."
Agility (evasive) -> Dragon Pulse + Hyper Beam -> cooldown (Agility (evasive))

Pre-Round stats:

Tempest
HP: 52
EN: 77
1/5/5/3/80

Lucario @ Life Orb
HP: 34
EN: 79
4/2/4/3/104/ +12% Acc

Action 1
Lucario used agilidodge! (7 EN)

Flamethrower -> Lucario (7 EN)
Miss

Action 2
Fire Blast -> Luke (8 EN)
RNG roll (to hit) 7596 = hit
RNG roll (to crit) 5390 = no crit
RNG roll (to burn) 9801 = no burn
(11+(5-3)1.5)(1.5) = 21 DMG

Dragon Beam -> Tempest (25.5 EN, 2 HP)
RNG roll (to crit) 8019 = no crit
(24+3+(4-3)1.5)(1.5) = 42.75 DMG

Action 3
Flamethrower -> Luke (7 EN)
RNG roll (to crit) 5285 = no crit
RNG roll (to burn) 4186 = no burn
(9+(5-3)1.5)(1.5) = 18 DMG
Lucario fainted!

Tempest restored 35 HP/EN!
Life Orb get!


Post-Round stats:

Tempest
HP: 44
EN: 90
1/5/5/3/80

Lucario @ Life Orb
HP: -7
EN: KO
4/2/4/3/104/ +12% Acc

Door 6/6
Door 46- Restore 50 HP to any living mon / Active mon now has x4 weaknesses to Water, Steel, Dragon, Electric and Grass instead of its usual affinities to these types.
Door 6- Focus Band / A move of the referee's choice on your Active mon is Encored for 4 actions. This does NOT fade upon switching.


Tempest
HP: 44
EN: 90
1/5/5/3/80

Quotient
HP: -8
EN: KO
2/4/5/4/80

Tentacruel
HP: 100
EN: 100
2/3/4/5/100

+1 Weakness Policy
+1 Life Orb

Used doors: 26, 37, 39, 40, 41



"Well, you're probably in for a boon and it's a pretty good one sooooo..."
 

"Your logic is impeccable, but let's see about your luck..."

RNG roll (for boon) 7 = ill (Jeez)
4x weakness time

Status:

Tempest
HP: 44
EN: 90
1/5/5/3/80
4x weak to Dragon/Steel/Electric/Water/Grass

Tentacruel
HP: 100
EN: 100
2/3/4/5/100

+1 Weakness Policy
+1 Life Orb


"Items, Lucy, you know the drill."
 

Pike Queen Lucy would like to battle!


Rayquaza - Lindwyrm
Nature: Hasty (Spe +15, Accuracy +14%, Def: -1)
Type: Dragon / Flying
Ability: Air Lock - (Innate)
Item: Life Orb

Stats:

HP: 110
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 6
SpD: Rank 3
Spe: 110 (+)

Height Class: 6
Weight Class: 6
BRT: 25

Attacks:


Aerial Ace
Air Slash
AncientPower
Aqual Tail
Avalanche
Blizzard
Body Slam
Brick Break
Bulk Up
Bulldoze
Confide
Crunch
Dive
Double Team
Double-Edge
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Echoed Voice
Endure
Energy Ball
ExtremeSpeed
Facade
Fire Blast
Flamethrower
Fling
Fly
Focus Blast
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hidden Power [Fighting]
Hone Claws
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Iron Head
Iron Tail
Mimic
Mud-Slap
Natural Gift
Outrage
Overheat
Protect
Psych Up
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Shadow Claw
Shock Wave
Sky Drop
Sleep Talk
Snore
SolarBeam
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Swagger
Swift
Swords Dance
Tailwind
Thunder
Thunder Wave
Thunderbolt
Toxic
Twister
Uproar
V-Create
Water Pulse
Waterfall
Whirlpool

Eelektross - F - Donar
Nature: Quiet (-Spe, +SpA, -10% Evasion)
Type: Electric
Ability: Levitate
Item: Expert Belt

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 42 (-)

Height Class: 4
Weight Class: 4
BRT: 19

Attacks:


Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power (Ice)
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Signal Beam
Sleep Talk
Snore
Spark
Strength
Substitute
Super Fang
Superpower
Swagger
Tackle
Thrash
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
U-turn
Volt Switch
Wild Charge
Zap Cannon

Malaconda - F- Dis
Nature: Impish (-SpA, +Def)
Type: Grass/Dark
Ability: Harvest
Item: Enigma Berry

Stats:

HP: 110
Atk: Rank 4
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 50

Height Class: 5
Weight Class: 5
BRT: 19

Attacks:

Aromatherapy
Attract
Beat Up
Belch
Bind
Bite
Confide
Crunch
Cut
Dark Pulse
Double Team
Dragon Tail
Energy Ball
Facade
Foul Play
Frustration
Giga Drain
Giga Impact
Glare
Grass Knot
Grassy Terrain
Haze
Heal Bell
Hidden Power (Flying)
Hyper Beam
Iron Tail
Knock Off
Leaf Blade
Nature Power
Night Slash
Payback
Poison Powder
Power Whip
Protect
Punishment
Pursuit
Rapid Spin
Rest
Retaliate
Return
Roar
Round
Scary Face
Screech
Seed Bomb
Slam
Sleep Talk
Snarl
Snore
Solar Beam
Spite
Strength
Stun Spore
Substitute
Sucker Punch
Sunny Day
Swagger
Sweet Scent
Synthesis
Taunt
Thief
Toxic
U-turn
Vine Whip
Wild Charge
Worry Seed
Wrap
Wring Out

"Another curbstomp coming up. Donar is raring to destroy you, so I'll let her have at it."
 

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