OU Dragalge

Aragorn the King

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First analysis. Hope all goes well :)
i want to preserve this, even if it isn't right for an analysis:
Before Omega Ruby and Alpha Sapphire, Dragalge was stuck with the extremely mediocre Poison Touch and Poison Point as its abilities. When also considering its only decent stats and bland movepool, its easy to see why the exquisite sea dragon never got to make a splash in X&Y OU. Enter Adaptability. With this newfound ability, which multiplies its STAB moves' power by 2 instead of 1.5, Dragalge finally found a niche in OU as a fearsome wallbreaker.




Overview
########

With its new ability, Adaptability, which multiplies its STAB moves' power by 2 instead of 1.5, Dragalge has finally found a niche in OU as a fearsome wallbreaker. Whereas other Dragon-types wallbreakers are easily checked by the vast assortment of viable Fairy-types in OU, Dragalge scoffs at almost all of them, thanks to both being neutral to their STAB moves and annihilating them with its STAB Sludge Wave. While attempts to make defensive sets viable in XY failed, remnants of these attempts can be seen in Dragalge's current playstyle. Dragalge abuses its bulk and typing to switch in on common threats in OU, such as Mega Charizard Y, Keldeo, and Thundurus, and destroy practically anything that dares switch in. Other wallbreakers, such as Crawdaunt, lack this defensive utility. Despite its uniqueness and sheer power, Dragalge is not the most threatening Pokemon in OU. Thanks to its low Speed, exploitable typing, and reliance on a move that halves its Special Attack, Dragalge can easily be both revenge killed and made setup bait. But, if you'd enjoy watching "naturally bulky" Pokemon such as Mew, Keldeo, and Zapdos going down with one neutral Draco Meteor, Dragalge is for you.

Special Wallbreaker
########
name: Special Wallbreaker
move 1: Draco Meteor
move 2: Sludge Wave
move 3: Hidden Power Fire
move 4: Scald / Focus Blast
ability: Adaptability
item: Choice Specs
evs: 200 HP / 240 SpA / 12 SpD / 56 Spe
nature: Modest

Moves
========

Draco Meteor is the move Dragalge will be using the vast majority of the time. Thanks to its massive 130 Base Power, Adaptability boost, and Choice Specs boost, it's able to do a massive amount of damage to anything but Fairies, Chansey, or Blissey. It's able to OHKO frailer Steel-types such as Bisharp as well as 252 / 0 Mew after Stealth Rock damage. Fairy-types, the absolute best switch-ins to Draco Meteor, are, barring Klefki, annihilated by Dragalge's secondary STAB move, Sludge Wave, which also packs a handy 10% chance to poison its targets. Sludge Wave also gives Dragalge a much more reliable STAB move with which it can hit both Grass-types and neutral targets hard without having to suffer from Draco Meteor's Special Attack drop. Hidden Power Fire is an excellent choice for hitting many of the Steel-types that wall Dragalge's STAB move, such as Ferrothorn and Scizor. The last moveslot is dedicated to hitting Heatran, which walls this set otherwise. Scald is an overall nice move that hits Heatran super effectively and can also burn any potential switch-in that isn't a Fire-type. However, despite its excellent side effect and accuracy, it has a chance not to 2HKO specially defensive Heatran, and it can never OHKO Choice Scarf Heatran. If these two conditions are necessary for your team, you can trade Scald for Focus Blast.

Set Details
========

In order to outspeed Azumarill, which otherwise could OHKO Dragalge with a Choice Band-boosted Play Rough, it's recommended for Dragalge to run 56 Speed EVs. 200 HP and 12 Special Defense EVs ensure that Dragalge will never get KOed by Greninja's Ice Beam and can subsequently KO it with either Sludge Wave or Draco Meteor. Because Dragalge is a specially based wallbreaker, the remaining 240 EVs are thrown into Special Attack. Likewise, Choice Specs is the recommended item for the set, as it's capable of boosting all of Dragalge's moves to their highest possible power.

Usage Tips
========

Dragalge has excellent special bulk, respectable physical bulk, and a unique defensive typing; exploit all of these characteristics! Dragalge can easily pivot into many threatening Pokemon in OU, including Keldeo, Mega Charizard Y, Rotom-W, Mega Manectric, Raikou, Clefable, and Thundurus; tank a hit; and proceed to fire off a ridiculously powerful move on whatever decides to switch in. The majority of the time, the only button you'll be clicking is Draco Meteor, but if the opponent has bulky Steel-types and/or Fairy-types, some more prediction will be necessary. Don't be too shy about using Sludge Wave; despite the power decrease between it and Draco Meteor, it still can accomplish absurd feats such as OHKOing Keldeo after factoring in Stealth Rock damage.

Team Options
========

Despite Dragalge's access to Focus Blast, Hidden Power Fire, and Scald, it is still going to have immense troubles with Steel-types; if you're worried more about these defensive Steel-types, such as Jirachi, Klefki, and Heatran, Dugtrio and Magnezone make excellent partners, as they are capable of trapping and KOing them. Dragalge's low Speed and four common weaknesses also leave it prone to being revenge killed. For instance, Psychic-types, such as Mega Gardevoir and Latios, can easily KO Dragalge after Draco Meteor's Special Attack drop. A Pursuit trapper, such as Tyranitar, is thus a useful teammates for Dragalge to eliminate them. Mega Metagross also makes a great teammate because of its ability to check both Mega Gardevoir and Latios. Dragalge is prone to being revenge killed by Excadrill, and to remedy this weakness, Rotom-W, Zapdos, and Celebi can serve as great teammates.

Trick Room staples such as Bronzong, Cresselia, Porygon2, and Crawdaunt can make pretty good teammates as well, as Dragalge's terrible Speed stat, while normally a huge flaw, actually can allow it to sweep under Trick Room. Defensive cores are also plausible, as Dragalge, despite being only viable for its immense power, actually has good bulk and a great typing. Skarmory resists all of Dragalge's weaknesses except Ice, while Dragalge resists both Skarmory's weaknesses. Needless to say, these two work really well together, with Dragalge able to deal out serious damage and act as a generic check to special attackers and Skarmory as a physical wall capable of setting and removing entry hazards. Unaware Clefable also can make a good teammate, as it can heal off any damage Dragalge might take with Wish. It also can serve as a lure for Poison-type moves, which gives Dragalge opportunities to switch in, and heal off any burns Dragalge might have taken with Heal Bell. Mega Gyarados also can make a good teammate; Dragalge can KO Keldeo, Dragon-types, Azumarill, Chesnaught, and Ferrothorn for Mega Gyarados, while Gyarados can set up on Ground-types and Heatran, both of which give Dragalge trouble. Mega Diancie also makes a good teammate, as it and Dragalge have a lot of checks in common, and therefore can break down the other Pokemon's answers. Dragalge baits in and wears down Mega Scizor and Ferrothorn, which opens up the opportunity to sweep for Diancie. In turn, Diancie can take on Jirachi and Heatran better than Dragalge can thanks to its access to Earth Power.

Other Options
########

Hydro Pump is an alternative for the fourth slot on the main set. Basically, it does more damage to specially defensive Heatran than Scald does while having better accuracy than Focus Blast. Sludge Bomb is possibility over Sludge Wave; it trades 5 Base Power and the ability to hit Chesnaught for a 20% increase in the chance to poison. Assault Vest gives Dragalge massive special bulk while still allowing it to hit hard with its STAB moves. Dragon Fang is also a viable item if you don't particularly care about Dragalge's defenses but don't want to be locked into one move. This prevents Pokemon such as Mega Altaria, which is easily 2HKOed even after Draco Meteor's stat drops, from using Dragalge as setup bait. Toxic Spikes is an interesting move on Dragalge that poisons any grounded Pokemon that isn't a Steel-type or Poison-type. However, Dragalge's main checks and counters are Steel-types, so the move isn't as useful. If using Toxic Spikes, Dragon Tail is a possibility to help spread poison on all of the opposing team's Pokemon. If running a set like this, Black Sludge would be the recommended item to give Dragalge passive recovery, and Poison Touch would be a viable ability, as it gives Dragon Tail a chance to poison Pokemon that aren't grounded, which otherwise can bypass Toxic Spikes' poison chance.

Checks & Counters
########

**Bulky Steel-Types**: Steel-types resist Dragon-type moves and are immune to Poison-type moves, so naturally they make the best checks and counters to Dragalge. Klefki is immune to both of Dragalge's STAB types, takes half of its health at most from a Choice Specs-boosted Hidden Power Fire, and can use Dragalge for Spikes setup. Jirachi takes little from any of Dragalge's attacks, can use Wish to heal off any damage taken, and can threaten with its STAB super effective Zen Headbutt. Mega Metagross can tank any hit and can threaten Dragalge out with a STAB Tough Claws-boosted Zen Headbutt. Metagross must, however, be wary of Scald burns. Doublade takes up to half health from a Choice Specs-boosted Draco Meteor, so it needs Rest in order to be a consistent counter. Specially defensive Heatran can easily switch in on Dragalge's STAB moves. Mega Scizor can switch in on any move except for Hidden Power Fire and Roost off the damage. It must, however, be wary of Scald burns.

**Chansey and Blissey**: Blissey and Chansey avoid the 2HKO from a Choice Specs-boosted Draco Meteor, so both can switch in and subsequently force Dragalge out.

**Revenge Killers**: Dragalge is very slow and has four common weaknesses, so it is very prone to being revenge killed. Latios and Latias can easily revenge kill Dragalge with Draco Meteor or Psyshock. Mega Charizard X can also revenge kill with its Dragon Claw or Outrage, as can Garchomp with either Earthquake, Outrage, or Dragon Claw. Excadrill can easily revenge kill with Earthquake, and Mega Metagross and Mega Gallade can easily revenge kill with Zen Headbutt. Do note that none of these Pokemon should attempt switching in on Dragalge unless they feel like being OHKOed.
 
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boltsandbombers

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Small nitpick, but checks and counters should be formatted like this:

**Klefki**: Klefki is immune to both of Draglage's STAB moves and is only 2HKOed at best by Choice Specs Hidden Power Fire. Klefki can also use Draglage for setup fodder for Spikes or dual screens.
 
The old defensive T-Spikes/Poison Touch-Dragon Tail set still has a small niche when paired with Skarmory, and is probably worth mentioning. In either case, Skarm makes a good partner and should be listed, as they cover each others' weaknesses extremely well. Skarm doesn't mind physical Ground, Psychic, Dragon, and Drag takes very little from Fire and Electric.
 
Is an assault vest set a decent option for Dragalge? It's STABS will still hit decently hard thanks to adaptability and will laugh in the face of special attackers. It may also form an even better defensive core with Skarm.
 
Mainly because of the rising popularity of Chesnaught - especially on stall and balanced - I would lean towards having Sludge Wave as the main Poison STAB on the set; one less thing immune to your STABs is a good thing. The slight additional power is cool as well. It's also beneficial sometimes to NOT poison something if your team is built around other status; something taking regular poison means it can't be Toxic'd, burned (from WoW or possible Scalds), or paralyzed, all f which are arguably more effective than just boring regular PSN.

Cleric Unaware Clefable is also a cool teammate for the weedy dragon, healing off damage with Wish, serving as a Poison-type move lure to switch Dragalge in, being a faster Dragon stop, and getting rid of absorbed Scald burns from the likes of Keldeo. Dragalge in turn wrecks opposing Fairies, is a Dragon-type move lure, and generally serves as a nuclear bomb for the otherwise rather passive Cleric Clefable.

Also, it's "Draco Plate" or "Dragon Fang", not "Dragon Plate". Minor detail.
 
I wouldn't bother running Adaptability with the Dragon Tail set. Part of what gives Draggy it's niche is it's ability to (potentially) poison flyers and levitate users that switch in to avoid T-Spikes. It helps that these are often Defoggers. The set usually goes along the lines of:

name: T-Spikes Phasing
move 1: Protect/Scald
move 2: Toxic Spikes
move 3: Dragon Tail
move 4: Sludge Wave
ability: Poison Touch
item: Black Sludge
evs: 248 HP 192 Def 68 SpD
nature: Calm

Damage is mostly passive, hence Adaptability is kind of wasted on it, and deprives D-Tail of its poison chance. Finds a comfy place in some semi-stall teams. Works best in a core with Skarm + Wish support Fairy. It takes work to play it, and maybe it shouldn't make the OU cut, I'm not sure, but it's an unusual and potent niche set when it's supported well and played well.
 

Aragorn the King

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Ok thanks for the input guys. I moved Sludge Wave from OO to the main set as a secondary slash*, mentioned Toxic Spikes, Dragon Tail, Poison Touch, Black Sludge, and Assault Vest in OO, added Clefable and Skarmory to team options, and fixed some formatting issues.

Hit me with your best shot QC :)
 

Srn

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I'd mention gyara as a gud partner, you weaken up chansey, keldeo, dragons, kill azu, chesnaught and a few other grasses (cud prolly nail ferro with an hp fire) while gyara can set up on grounds and trans and switch into ninja (kinda :/)
Offensively, anything that can blow back chansey and tran is pretty much good so i'd talk about fighting types like terrak or keldeo that also appreciate the fairy resist dragalge brings, and in return easily switch into sdef tran or chans and destroy them.
Not qc but just what i'd add :]
 
- 52 Speed EVs are used to outpace Azumarill, who otherwise outspeeds and KOs, and KO it with Sludge Bomb
Since Dragalge has HP Fire(and therefore a 30 Speed IV), it needs 56 EVs to outspeed uninvested Azumarill, not 52:)
Also, Azu doesn't OHKO Dragalge from full health, unless it's the CB set:
252+ Atk Huge Power Azumarill Play Rough vs. 200 HP / 0 Def Dragalge: 195-231 (60.7 - 71.9%) -- guaranteed 2HKO
 
I found something today that may be of interest. 12 Sp. Defense EVs allow Dragalge to survive Greninja's Ice Beam with just a sliver of HP left and kill it with Draco Meteor or Sludge Bomb. Take the 12 out of Sp. Attack, and Drag only hits 2 numbers lighter (118 --> 116%). Just a thought.
 

TheEnder

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I would mention Mega Diancie in team options, as it and Dragalge have a lot of checks in common, as thus, they are great at breakig down each others answers. Dragalge draws in and wears down Mega Scizor and Ferrothorn etc., opening a lot up for Diancie. The favor is returned as well, as Diancie takes on Jirachi and Heatran with Earth Power.

3/3
 

Lumari

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Overview
########

Before Omega Ruby and Alpha Sapphire, Dragalge was stuck with the extremely mediocre Poison Touch and Poison Point as its abilities. When also considering its only decent stats and bland movepool, its easy to see why the exquisite sea dragon never got to make a splash in X&Y OU. Enter Adaptability. (the problem here was that transitions between generations and, by extension, within generation should not be emphasised too much because the past isn't relevant anymore. obviously the legitimate point you're making is that adaptability is the sole thing that made dragalge viable, but you don't need three sentences to say this) With this its newfound ability Adaptability, which multiplies its STAB moves' power by 2 instead of 1.5, Dragalge finally found a niche in OU as a fearsome wallbreaker. Whereas other Dragon-types wallbreakers are easily checked by the vast assortment of viable Fairy-types in OU, Dragalge scoffs at almost all of them, thanks to both being neutral to their STAB moves and annihilating them with its STAB Sludge Wave. While attempts to make defensive sets viable in X&Y XY failed, remnants of these attempts can be seen in Dragalge's current playstyle. Dragalge abuses its bulk and typing to switch in on common threats in OU, such as Mega Charizard-Y Charizard Y, Keldeo, and Thundurus, and destroy practically anything that dares switch in. Other wallbreakers, such as Crawdaunt, lack this defensive utility. Despite its uniqueness and sheer power, Dragalge is not the most threatening Pokemon in OU. Thanks to its low Speed, exploitable typing, and reliance on a move that halves its Special Attack, Dragalge can easily be both revenge killed and made setup bait. This is the risk you take in using Dragalge; it needs quite a bit of team support to remedy its flaws. But if you'd enjoy watching "naturally bulky" Pokemon such as Mew, Keldeo, and Zapdos going down with one neutral Draco Meteor, Dragalge is for you.

Special Wallbreaker
########
name: Special Wallbreaker
move 1: Draco Meteor
move 2: Sludge Wave
move 3: Hidden Power Fire
move 4: Scald / Focus Blast
ability: Adaptability
item: Choice Specs
evs: 200 HP / 240 SpA / 12 SpD / 56 Spe
nature: Modest

Moves
========

Draco Meteor is the move you'll Dragalge will be using the vast majority of the time. Thanks to its massive 130 Base Power, the Adaptability boost, and the Choice Specs boost, it's able to do a massive amount of damage to anything that isn't a but Fairy-types, (AC) or named Chansey, (AC) or Blissey, (comma) To put its power into perspective, it's able to OHKOing even frailer Steel-types such as Bisharp, and even OHKO as well as 252/0 Mew after considering Stealth Rock damage. Dragalge can accomplish a lot in possessing this one move, but thankfully it has 3 other slots to cover what Draco Meteor can't. Fairy-types, the absolute best switch-ins to Draco Meteor, are, barring Klefki, annihilated by Dragalge's secondary STAB move, Sludge Wave, which also packs a handy 10% chance to poison its targets. In addition to allowing Dragalge to decimate the majority of its would-be counters, (you already covered this by saying it murders fairies) Sludge Wave also gives Dragalge a much more reliable STAB move with which it can hit both Grass-types and neutral targets hard without having to suffer from Draco Meteor's Special Attack drop. As complementary as Draco Meteor and Sludge Wave are, there's still a glaring problem: bulky Steel-types easily wall our beloved sea dragon. Hidden Power Fire is an excellent choice for alleviating this problem, as it hits hitting many of these dreaded Steel-types that wall Dragalge's STAB moves, including such as Ferrothorn and Scizor. However, there's still a big problem with this set: Heatran can switch in with ease. Thankfully for Dragalge, its movepool allows for two fantastic solutions to this problem. The last moveslot is dedicated to hitting Heatran, which walls this set otherwise. Scald is an overall nice move that hits Heatran super effectively and also can also burn any potential switch-in that isn't a Fire-types. However, despite its excellent side effect and accuracy, it has a chance not to 2HKO specially defensive Heatran, and it can never OHKO Choice Scarf Heatran. If these two conditions are necessary for your team, fear not; for 30% accuracy you can trade Scald for Focus Blast.

Set Details
========

In order to outspeed Azumarill, who which otherwise could OHKO Dragalge with a Choice Band-boosted Play Rough, it's recommended for Dragalge to run 56 Speed EVs. 200 HP EVs are placed in HP and 12 are placed in Special Defense EVs to ensure that from full health Dragalge will beat Greninja one on one; Dragalge will never get KOed by Greninja's Ice Beam and can subsequently KO it with either Sludge Wave or Draco Meteor. Because Dragalge is a specially-based wallbreaker, so the remaining 240 EVs are thrown into Special Attack. Likewise, Choice Specs is the recommended item for the set, since it's capable of boosting all of Dragalge's moves to their highest possible power.

Usage Tips
========

Dragalge has excellent special bulk, respectable physical bulk, and a unique defensive typing; exploit all of these characteristics! as such, Dragalge can easily pivot into many threatening Pokemon in OU, including Keldeo, Mega Charizard-Y Charizard Y, Rotom-W, Mega Manectric, Raikou, Clefable, and Thundurus, tank a hit, and proceed to fire off a ridiculously powerful move on whatever decides to switch in. The majority of the time, the only button you'll be clicking is Draco Meteor, but if the opponent has bulky Steel-types and/or Fairy-types, some more prediction will be necessary. Don't be too shy from using Sludge Wave; despite the power decrease between it and Draco Meteor, it still can do absurd things like such as OHKO Keldeo after factoring in Stealth Rock damage.

Team Options
========
(preferably, this should be one paragraph. as such, i've juggled the structure of the third and fourth sections around a little: i've put the mentions of the teammates in front of the reasoning, because this allows it to still make sense if the line breaks are removed)
Despite Dragalge's access to Focus Blast, Hidden Power Fire, and Scald, it is still going to have immense troubles with Steel-types. (add hyphen) If you're worried more about these defensive Steel-types, such as Jirachi, Klefki, and Heatran, Dugtrio and Magnezone make excellent partners, (period to comma) as they They are capable of trapping and KOing these bulky Steel-types that Dragalge hates, including Jirachi, Klefki, and Heatran them.

Dragalge, thanks to its Dragalge's low Speed and four common weaknesses, is also leave it very prone to being revenge killed. For instance, Psychic-types, such as Mega Gardevoir and Latios, can easily KO Dragalge after it is vulnerable due to Draco Meteor's Special Attack drop. A Pursuit trappers trapper, such as Tyranitar, is thus a useful teammates for Dragalge, (comma) as it can help to eliminate these pesky Psychic-types them. Mega Metagross also makes a great teammate because of its ability to check both Mega Gardevoir and Latios. Dragalge is prone to being revenge killed by Excadrill, and to help out remedy this weakness, Rotom-W, Zapdos, and Celebi can serve as great teammates.

Trick Room staples such as Bronzong, Cresselia, Porygon2, and Crawdaunt can make pretty good teammates as well, As said earlier, Dragalge is extremely slow. Normally, this is a huge flaw. However, under Trick Room, its as Dragalge's terrible Speed stat, while normally a huge flaw, actually can allow it to sweep under Trick Room. Trick Room staples such as Bronzong, Cresselia, Porygon2, and Crawdaunt thus can make pretty good teammates.
Defensive cores are also plausible, as
Dragalge, despite being a Pokemon only viable for its immense power, actually has good bulk and a great typing, so defensive cores are plausible. Skarmory is weak to Electric and Fire, and Dragalge resists both, and resists all of Dragalge's weaknesses except Ice, while Dragalge is weak to Ground, Psychic, Dragon, and Ice, and Skarmory resists all except Ice resists both Skarmory's weaknesses. Needless to say, these two work really well together, with Dragalge able to deal out serious damage and act as a generic check to special attackers, (AC) and Skarmory as a physical wall capable of setting and removing entry hazards. Unaware Clefable also can make a good teammate, as it can heal off any damage Dragalge might take with Wish. It also can serve as a lure for Poison-type moves, which gives Dragalge opportunity opportunities to switch in, and can also heal off any burns Dragalge might have taken from switching into Rotom-W or Keldeo with Heal Bell. Mega Gyarados also can make a good teammate; Dragalge can kill Keldeo, Dragon-types, Azumarill, Chesnaught, and Ferrothorn for Mega Gyarados, while Gyarados can set up on Ground-types and Heatran, both of which give Dragalge trouble. Mega Diancie also makes a good teammate, as it and Dragalge have a lot of checks in common, and therefore can break down the other Pokemon's answers. Dragalge baits in and wears down Mega Scizor and Ferrothorn, which opens up the opportunity to sweep for Diancie. In turn, Diancie can take on Jirachi and Heatran switch-ins better than Dragalge can thanks to its access to Earth Power.

Other Options
########

Dragalge's aforementioned moveset is relatively standard. However, there are a few alterations possible, as are there other possible sets. Hydro Pump is an alternative for the fourth slot on the main set. Basically, it does more damage to specially defensive Heatran than Scald does while having better accuracy than Focus Blast. Sludge Bomb is possibility over Sludge Wave; it trades 5 Base Power and the ability to hit Chesnaught for a 20% increase in the chance to Poison. Assault Vest gives Dragalge massive special bulk while still allowing it to hit hard with its STAB moves. Dragon Fang is also a viable item if you don't particularly care about Dragalge's defenses, (RC) but don't want to be locked into one move. For example, if you're locked into Draco Meteor, Mega Altaria can come in and use you as setup bait. But, if you are running a Dragon Fang, you can stay in and do a minimum of 61.8% at -2 to 0/0 Mega Altaria. This prevents Pokemon such as Mega Altaria, which is easily 2HKOed even after Draco Meteor's stat drops, from using Dragalge as setup bait. Toxic Spikes is an interesting move on Dragalge that poisons any grounded Pokemon that isn't a Steel-types or Poison-type. However, Dragalge's main checks and counters are Steel-types, so the move isn't as useful. If using Toxic Spikes, Dragon Tail is a possibility to help spread the poison status on all of the opposing team's Pokemon. If running a set like this, Black Sludge would be the recommended item to give Dragalge passive recovery, and Poison Touch would be a viable ability, as it gives Dragon Tail a chance to poison Pokemon that aren't grounded, who which otherwise can bypass Toxic Spikes' poison chance.

Checks & Counters
########

**Bulky Steel-Types**: Steel-types, for the most part, (they all do actually because Dialga is uber, and even if it weren't you'd be using too man words for something really minor) resist Dragon-type moves and are always immune to Poison-type moves, so naturally they make the best checks and counters to Dragalge. Klefki is immune to both STABs, takes 52% half at most from a Choice Specs-boosted Hidden Power Fire, (RC) and can use Dragalge as Spikes fodder. Jirachi takes little from any of Dragalge's attacks, can use Wish to heal off any damage taken, and can threaten with its STAB super effective Zen Headbutt. Mega Metagross's can tank any hit (something's missing here, but my gut tells me it's either 'bar' or 'even' and I'm too lazy to run the calcs ^_^) Draco Meteor and can threaten Dragalge out with a STAB Tough Claws-boosted Zen Headbutt. Metagross must, (AC) however, (AC) be wary of Scald burns. Doublade takes up to 51% half from Choice Specs Draco Meteor, so it needs Rest in order to be a consistent counter. Specially defensive Heatran can easily switch in on Dragalge's STAB moves, which will be what it uses the vast majority of the time. (self-explanatory) Mega Scizor can switch in on any move except for Hidden Power Fire and Roost off the damage. It must, (AC) however, (AC) be wary of Scald burns.

**Chansey and Blissey**: Blissey takes 44.1% maximum and Chansey takes 35.8% maximum both avoid the 2HKO from Specs Draco Meteor, so both can switch in and subsequently force Dragalge out.

**Revenge Killers**: Dragalge is very slow and has four common weaknesses, so it is very prone to being revenge killed. Do note that none of these Pokemon should attempt switching in on Dragalge unless they feel like being OHKOed. Latios and Latias can easily revenge kill Dragalge with Draco Meteor or Psyshock. Mega Charizard-X Charizard X can also revenge kill with its Dragon Claw or Outrage, as can Garchomp with either Earthquake, Outrage, or Dragon Claw. Excadrill can easily revenge kill with Earthquake, and Mega Metagross and Mega Gallade can easily revenge kill with Zen Headbutt. Do note that none of these Pokemon should attempt switching in on Dragalge unless they feel like being OHKOed. (makes more sense here because at this point you've read what 'these Pokemon' are)



GP 1/2
 
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GatoDelFuego

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Aragorn the King

REMOVE CHANGE COMMENTS

Overview
########

With its newfound ability, Adaptability, (AC) which multiplies its STAB moves' power by 2 instead of 1.5, Dragalge has finally found a niche in OU as a fearsome wallbreaker. Whereas other Dragon-types wallbreakers are easily checked by the vast assortment of viable Fairy-types in OU, Dragalge scoffs at almost all of them, thanks to both being neutral to their STAB moves and annihilating them with its STAB Sludge Wave. While attempts to make defensive sets viable in XY failed, remnants of these attempts can be seen in Dragalge's current playstyle. Dragalge abuses its bulk and typing to switch in on common threats in OU, such as Mega Charizard Y, Keldeo, and Thundurus, and destroy practically anything that dares switch in. Other wallbreakers, such as Crawdaunt, lack this defensive utility. Despite its uniqueness and sheer power, Dragalge is not the most threatening Pokemon in OU. Thanks to its low Speed, exploitable typing, and reliance on a move that halves its Special Attack, Dragalge can easily be both revenge killed and made setup bait. But, if you'd enjoy watching "naturally bulky" Pokemon such as Mew, Keldeo, and Zapdos going down with one neutral Draco Meteor, Dragalge is for you.

Special Wallbreaker
########
name: Special Wallbreaker
move 1: Draco Meteor
move 2: Sludge Wave
move 3: Hidden Power Fire
move 4: Scald / Focus Blast
ability: Adaptability
item: Choice Specs
evs: 200 HP / 240 SpA / 12 SpD / 56 Spe
nature: Modest

Moves
========

Draco Meteor is the move Dragalge will be using the vast majority of the time. Thanks to its massive 130 Base Power, the Adaptability boost, and the Choice Specs boost, it's able to do a massive amount of damage to anything but Fairies, Chansey, or Blissey. It's able to OHKO frailer Steel-types such as Bisharp as well as 252 / 0 Mew after considering Stealth Rock damage. Fairy-types, the absolute best switch-ins to Draco Meteor, are, barring Klefki, annihilated by Dragalge's secondary STAB move, Sludge Wave, which also packs a handy 10% chance to poison its targets. Sludge Wave also gives Dragalge a much more reliable STAB move with which it can hit both Grass-types and neutral targets hard without having to suffer from Draco Meteor's Special Attack drop. Hidden Power Fire is an excellent choice for hitting many of the Steel-types that wall Dragalge's STAB move, such as Ferrothorn and Scizor. The last moveslot is dedicated to hitting Heatran, which walls this set otherwise. Scald is an overall nice move that hits Heatran super effectively and can also burn any potential switch-in that isn't a Fire-type. However, despite its excellent side effect and accuracy, it has a chance not to 2HKO specially defensive Heatran, and it can never OHKO Choice Scarf Heatran. If these two conditions are necessary for your team, you can trade Scald for Focus Blast.

Set Details
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In order to outspeed Azumarill, which otherwise could OHKO Dragalge with a Choice Band-boosted Play Rough, it's recommended for Dragalge to run 56 Speed EVs. 200 HP and 12 Special Defense EVs ensure that Dragalge will never get KOed by Greninja's Ice Beam and can subsequently KO it with either Sludge Wave or Draco Meteor. Because Dragalge is a specially based wallbreaker, the remaining 240 EVs are thrown into Special Attack. Likewise, Choice Specs is the recommended item for the set, since as it's capable of boosting all of Dragalge's moves to their highest possible power.

Usage Tips
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Dragalge has excellent special bulk, respectable physical bulk, and a unique defensive typing; exploit all of these characteristics! Dragalge can easily pivot into many threatening Pokemon in OU, including Keldeo, Mega Charizard Y, Rotom-W, Mega Manectric, Raikou, Clefable, and Thundurus; (SC) tank a hit; (SC) and proceed to fire off a ridiculously powerful move on whatever decides to switch in. The majority of the time, the only button you'll be clicking is Draco Meteor, but if the opponent has bulky Steel-types and/or Fairy-types, some more prediction will be necessary. Don't be too shy from about using Sludge Wave; despite the power decrease between it and Draco Meteor, it still can do accomplish absurd things feats such as OHKOing Keldeo after factoring in Stealth Rock damage.

Team Options
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Despite Dragalge's access to Focus Blast, Hidden Power Fire, and Scald, it is still going to have immense troubles with Steel-types; if you're worried more about these defensive Steel-types, such as Jirachi, Klefki, and Heatran, Dugtrio and Magnezone make excellent partners, as they are capable of trapping and KOing them. Dragalge's low Speed and four common weaknesses also leave it prone to being revenge killed. For instance, Psychic-types, such as Mega Gardevoir and Latios, can easily KO Dragalge after Draco Meteor's Special Attack drop. A Pursuit trapper, such as Tyranitar, is thus a useful teammates for Dragalge; it can help to eliminate them. Mega Metagross also makes a great teammate because of its ability to check both Mega Gardevoir and Latios. Dragalge is prone to being revenge killed by Excadrill, and to remedy this weakness, Rotom-W, Zapdos, and Celebi can serve as great teammates. Trick Room staples such as Bronzong, Cresselia, Porygon2, and Crawdaunt can make pretty good teammates as well, as Dragalge's terrible Speed stat, while normally a huge flaw, actually can allow it to sweep under Trick Room. maybe a space here between offensive/defensive paragraphs? This is a bit long Defensive cores are also plausible, as Dragalge, despite being only viable for its immense power, actually has good bulk and a great typing. Skarmory resists all of Dragalge's weaknesses except Ice, while Dragalge resists both Skarmory's weaknesses. Needless to say, these two work really well together, with Dragalge able to deal out serious damage and act as a generic check to special attackers and Skarmory as a physical wall capable of setting and removing entry hazards. Unaware Clefable also can make a good teammate, as it can heal off any damage Dragalge might take with Wish. It also can serve as a lure for Poison-type moves, which gives Dragalge opportunities to switch in, and heal off any burns Dragalge might have taken with Heal Bell. Mega Gyarados also can make a good teammate; Dragalge can kill KO Keldeo, Dragon-types, Azumarill, Chesnaught, and Ferrothorn for Mega Gyarados, while Gyarados can set up on Ground-types and Heatran, both of which give Dragalge trouble. Mega Diancie also makes a good teammate, as it and Dragalge have a lot of checks in common, and therefore can break down the other Pokemon's answers. Dragalge baits in and wears down Mega Scizor and Ferrothorn, which opens up the opportunity to sweep for Diancie. In turn, Diancie can take on Jirachi and Heatran switch-ins better than Dragalge can thanks to its access to Earth Power.

Other Options
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Hydro Pump is an alternative for the fourth slot on the main set. Basically, it does more damage to specially defensive Heatran than Scald does while having better accuracy than Focus Blast. Sludge Bomb is possibility over Sludge Wave; it trades 5 Base Power and the ability to hit Chesnaught for a 20% increase in the chance to poison. Assault Vest gives Dragalge massive special bulk while still allowing it to hit hard with its STAB moves. Dragon Fang is also a viable item if you don't particularly care about Dragalge's defenses but don't want to be locked into one move. This prevents Pokemon such as Mega Altaria, which is easily 2HKOed even after Draco Meteor's stat drops, from using Dragalge as setup bait. Toxic Spikes is an interesting move on Dragalge that poisons any grounded Pokemon that isn't a Steel-type or Poison-type. However, Dragalge's main checks and counters are Steel-types, so the move isn't as useful. If using Toxic Spikes, Dragon Tail is a possibility to help spread poison on all of the opposing team's Pokemon. If running a set like this, Black Sludge would be the recommended item to give Dragalge passive recovery, and Poison Touch would be a viable ability, as it gives Dragon Tail a chance to poison Pokemon that aren't grounded, which otherwise can bypass Toxic Spikes' poison chance.

Checks & Counters
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**Bulky Steel-Types**: Steel-types resist Dragon-type moves and are immune to Poison-type moves, so naturally they make the best checks and counters to Dragalge. Klefki is immune to both of Dragalge's STAB types, takes half of its health at most from a Choice Specs-boosted Hidden Power Fire, and can use Dragalge as for Spikes setup fodder. Jirachi takes little from any of Dragalge's attacks, can use Wish to heal off any damage taken, and can threaten with its STAB super effective Zen Headbutt. Mega Metagross can tank any hit and can threaten Dragalge out with a STAB Tough Claws-boosted Zen Headbutt. Metagross must, however, be wary of Scald burns. Doublade takes up to half health from a Choice Specs-boosted Draco Meteor, so it needs Rest in order to be a consistent counter. Specially defensive Heatran can easily switch in on Dragalge's STAB moves. Mega Scizor can switch in on any move except for Hidden Power Fire and Roost off the damage. It must, however, be wary of Scald burns.

**Chansey and Blissey**: Blissey and Chansey avoid the 2HKO from a Choice Specs-boosted Draco Meteor, so both can switch in and subsequently force Dragalge out.

**Revenge Killers**: Dragalge is very slow and has four common weaknesses, so it is very prone to being revenge killed. space Latios and Latias can easily revenge kill Dragalge with Draco Meteor or Psyshock. Mega Charizard X can also revenge kill with its Dragon Claw or Outrage, as can Garchomp with either Earthquake, Outrage, or Dragon Claw. Excadrill can easily revenge kill with Earthquake, and Mega Metagross and Mega Gallade can easily revenge kill with Zen Headbutt. Do note that none of these Pokemon should attempt switching in on Dragalge unless they feel like being OHKOed.

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