Aerodactyl is completely outclassed by Deoxys-S as a suicide lead.Aerodactyl deserves like a C ranking, it is a viable sash lead rock setter with a very fast taunt, plus stone edge packs a punch.
Aerodactyl is completely outclassed by Deoxys-S as a suicide lead.Aerodactyl deserves like a C ranking, it is a viable sash lead rock setter with a very fast taunt, plus stone edge packs a punch.
why would you use 2 pokemon instead of 1 pokemon that can do both? Deoxys does have Taunt btwIn case u didnt realise, aerodactyl is used with greninja normally, with greninja leading, setting spikes/tspikes, and aero keeping them on field with taunt while getting up rocks.
I'm not really sure you want two mons that do almost nothing outside setting hazards and suiciding to get them up (hint: you don't). As stated before, there are the Deoxys formes for suicide leads, and for reliability there's Groudon, Dialga, etc. for Rocks and Keys or Ferro for Spikes. All those mons are capable of checking Ubers threats as well, unlike Aero and Greninja.In case u didnt realise, aerodactyl is used with greninja normally, with greninja leading, setting spikes/tspikes, and aero keeping them on field with taunt while getting up rocks.
It's an extreme case, but Aero+Gren was somewhat explored by Dice in XY Ubers. The team went with extreme measures to keep up his hazards and worked pretty decently. It wasn't really my style so I can't comment much about it but it certainly showed why Aero could have a niche in Ubers play. I still don't know if I consider Aero that viable, but Gren certainly was and possibly still is.I'm not really sure you want two mons that do almost nothing outside setting hazards and suiciding to get them up (hint: you don't). As stated before, there are the Deoxys formes for suicide leads, and for reliability there's Groudon, Dialga, etc. for Rocks and Keys or Ferro for Spikes. All those mons are capable of checking Ubers threats as well, unlike Aero and Greninja.
That sounds very interesting, but I'm not sure how well it would work in practice. Do you have some replays?Js, Mega Aero actually has a couple of uses outside of suicide leading, unlike Deo-S. Its typing allows it to check the numerous Flying-types in the metagame at the moment (Mega Sal, Rayquaza, Ho-oh), revenge kill weakened MMY, as well take an ES from +2 Ekiller and chip damage it somewhat (could mean a dead Ekiller if you chipped it from like 30%, which does happen from time to time).
First off I want to point out that I was more or less being a smart-ass about mentioning Glaciate. I only mentioned it because I easily can imagine Mence trying to set-up on Victini because of its resistances to victini's STABs. 1) No one uses that much bulk on a Mega Mence unless it is a defensive set, and 2) those calcs are lacking a boosting item such as Expert Belt or Life Orb. The calcs just prove that you were trying to be smart-ass like myself in the post I mentioned Glaciate, literally by maxing out bulk on the calc, a quite ridiculous amount too by leaving no room for Speed and Atk - two of Salamence's most defining traits. Victini will lure Salamence, outspeed on the MegaEvo turn, and KO with Glaciate. That's that. The fact that you believe someone would run that much bulk on Mence more so than running +Spe Victini, is hilarious.Too late :]
252+ SpA Victini Glaciate vs. 248 HP / 148 SpD Mega Salamence: 244-288 (62 - 73.2%) -- guaranteed 2HKO after Stealth Rock
All Mega Mence needs is max HP and a decent amount of SpDef investment to survive a Glaciate from Modest max Special Attack Victini after stealth rock, but who would run Modest to begin with when being outsped is really easy at that point?
If running Timid, it's hilarious:
252 SpA Victini Glaciate vs. 248 HP / 44 SpD Mega Salamence: 248-292 (63.1 - 74.3%) -- guaranteed 2HKO after Stealth Rock
Believe me, Victini is not the answer, lol.
I've found one reason to use regular Groudon: Classic Sun. Since I believe Groudon is only viable on this play style, and the play style actually prefers it over PDon; PDon's roles for a 'standard' team are fulfilled by other mons on this playstyle (example, PDon regularly is a xerneas check; but on classic sun Ho-Oh is the check to it), and so there really isn't opportunity cost using regular Groudon because its usage is highly justified for the teams that it fits on, and It's still a blanket wall and is easy to support with Lati@s. I realize that it is essentially restricted to a single playstyle, but it still has a niche that it fulfills well and so for that reason, I think B+ is fine.The overwhelming argument for it dropping down is the unbelievably opportunity cost that your team surrers from as a result of using regular Groudon. I also agree that regular Groudon is a very solid choice but apparently people since page 1 think that the opportunity cost is too high to justify Groudon being in higher ranks. B+ was where i wanted it but I read through everyone's opinions and I believe B was a more agreed-upon option i'm afraid :(
Latios does not have much space for Roar. All it really has space for is Draco Meteor / Psyshock / Coverage / Defog Recover Memento. Not to mention that if Xerneas does not try to set up on you, Latios will get OHKOd 63% of the time by Modest Xerneas' Moonblast, factoring in Soul Dew boost.lolaero
I think Genesect should rise to A-, since it can now check Soul Dew Lati@s and Salamence pretty well, as well as just being a great scouter with U-turn.
I'd also like to bring up Latios, as I feel he may as well go S. I'd like to point out that he is an amazing Xerneas lure if he packs Roar. Latios OHKOes something with Draco Meteor, then Xerneas comes in and tries to set up, only to get phazed and thus waste its only chance. There's also Memento (something Latias lacks), which can allow Latios to make way for SmashPass.
Quagsire was rejected for an analysis;;;Have been looking through list again, and believe that quag also deserves a c rank, because it is one of the best ekiller checks, and adds a ground type to help with zekrom.
Edit:
Also checks non hjk blaze and blanket walls a bunch of shit like scizor, lando etc.
i also agree with previous posts suggesting latis for S, these mons are as good as ever.Quagsire B- -> Removed: This thing sucks.
Sorry, i didnt realise. :/Quagsire was rejected for an analysis;;;
I agree the premises of this post, but I think that the arguments is flawed. Groudon is vastly better as a physical wall compared to pdon. Earthquake is basically on every single physical mon now, and nearly all of these earthquakers, when boosted, OHKOs pdon. I simply cannot imagine pdon being any good as a physical wall. Additionally, Groudon has access to leftovers which aids the longevity significantly. Conversely, pdon has burn immune and utilizes the immunity to easily get set up opportunity for DD set. Pdon is clearly better for DD set. Honestly, you should only use Groudon for physical defensive set, and that's it. That alone is worth B+ for being the best physically defensive tank in the meta IMO.Going to defend regular Groudon here:
Even though its defensive capabilities are overshadowed by its Primal version, it still has a niche and is "arguably" better than PDonner as a set-up sweeper. PDonner has affected the metagame to the point in which everyone is prepared for it while its normal version is much more overlooked. Double Dance is probably the only set that regular Groudon performs better at, as most teams aren't really a regular Groudon when they see the sprite in the team preview. And even if they do know, a lot of teams don't pack solid checks (fall of Lando-T, Waterceus, etc.) and instead pack checks to PDonner (Groundceus, ground type moves on everything, etc.)
Groudon can also handle Ekiller a lot better and doesn't get randomly revenged by flying EQ's everywhere.
The thing is, because of that, Will-o-Wisp has decreased quite a bit in usage (maybe that's just me but I don't see it very often anymore) so you can say that Groudon can also find more opportunities to set up. You also stated that since "earthquake is basically on every single physical mon now", most would not be prepared to run a coverage move to deal with Regular Groudon, again allowing to more chances to break through the opposing team.I agree the premises of this post, but I think that the arguments is flawed. Groudon is vastly better as a physical wall compared to pdon. Earthquake is basically on every single physical mon now, and nearly all of these earthquakers, when boosted, OHKOs pdon. I simply cannot imagine pdon being any good as a physical wall. Additionally, Groudon has access to leftovers which aids the longevity significantly. Conversely, pdon has burn immune and utilizes the immunity to easily get set up opportunity for DD set. Pdon is clearly better for DD set. Honestly, you should only use Groudon for physical defensive set, and that's it. That alone is worth B+ for being the best physically defensive tank in the meta IMO.
Stealth Rock.Sure WoW decreasing in usage is a bit of a trend, but that's still more than trumped by actually being immune to it. Meanwhile PDon's typing and ability give it a shitload more resistances and an immunity to set up on- Rock resistance and EQ neutrality vs. Water immunity, Steel, Fire and fairy resistances. I would count Bug but that's only relevant in the form of U-turn. Not to mention that that rock resistance isn't all that relevant imo since it's not a common attack type.
Well we're talking about shit offensive variants can set up on, which is why I dismissed it, especially since you're only switching in once or twice and bulk isn't as important for offensive sets. Of course the SR neutrality becomes a hell of a lot more important for physically defensive sets where, as Orch has been pointing out, regular Don outclasses PDon (really its only niche)Stealth Rock.