3v3 Babysitters Triples (1 FE, 2 LC)
All Abilities
Training Items
5 Chills
2 Recoveries
2 Subs
2 Day DQ
Switch = Tabacqui
Arena: The Ancestree
Canis Majoris
Flareon [Jet] "The Justiceer" (Male) *
"None shall stand in the way of justice."
Desperation Theme: Asaki - Teardrops (Long Ver.)
Jet was part of a group of Pokémon that eventually died to a gang of Bisharp and Pawniard. Rescued by Michael, he was the first partner that he ever saw as a true friend. As a Flareon, he favours divine justice and calculation over brute force.
Lately, Jet has found one of his "supposed dead" friends, Enryu - maybe they were not killed after all?
Jet's nickname comes from learning every move he could possibly learn as a Flareon.
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Fire
Abilities:
Flash Fire: (Passive)
Guts: (DW) (Passive) (Unlocked)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 56 (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Level Up:
Helping Hand
Tackle
Tail Whip
Sand-Attack
Growl
Quick Attack
Bite
Covet
Double-Edge
Focus Energy
Take Down
Ember
Fire Fang
Fire Spin
Smog
Flamethrower
Fire Blast
Lava Plume
Baby-Doll Eyes
Refresh
Swift
Flare Blitz
Last Resort
Trump Card
Leer
Baton Pass
Rage
Scary Face
Egg:
Wish
Tickle
Endure
Detect
Curse
Yawn
Flail
Charm
Captivate
Fake Tears
Natural Gift
Synchronoise
Tutor:
Heal Bell
Heat Wave
Iron Tail
Superpower
Hyper Voice
Snore
TM:
Facade
Substitute
Double Team
Hyper Beam
Shadow Ball
Toxic
Roar
Rest
Reflect
Mimic
Bide
Attract
Giga Impact
Dig
Overheat
Flame Charge
Incinerate
Protect
Sunny Day
Will-O-Wisp
Swagger
Skull Bash
Body Slam
Return
Zap Cannon
Mud-Slap
Frustration
Headbutt
Hidden Power (Grass)
Strength
Rock Smash
Round
Confide
Echoed Voice
Rain Dance
Retaliate
Secret Power
Sleep Talk
Work Up
Event:
Growth
Celebrate
Moves to max: 0
CC Bonus: 5 (to 6: 2 moves)
<Dratini> [Ariel] "Bringer of Light" (Female)
"Without light, there is naught but chaos..."
Desperation Theme: Inazuma Eleven - Holy Ground
Part of a mysterious duo that saved Jet from death at the hands of a Bastion-possessed Zeal. Ariel often bickers with her half-sister Flora because of their differences, but she does love her very much.
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon
Abilities:
Shed Skin: (Passive)
Marvel Scale: (H) (Passive) (Locked)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-10% Evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 13
EC:0/9
MC:0
AC:0/5
Attacks:
Level Up:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Egg:
Aqua Jet
Extreme Speed
Dragon Breath
Dragon Pulse
Iron Tail
TM:
Toxic
Ice Beam
Protect
Thunderbolt
Flamethrower
Tutor:
<Deino> [Flora] "Bringer of Darkness" (Female)
"Without darkness, what is there but order?"
Desperation Theme: Persona 4 Arena - Bringer of Truth
Part of a mysterious duo that saved Jet from dying at the hands of the Death Blade. Flora does like Ariel as a half-sister, but she tends to argue that her methods are better.
Nature: Hasty (+15% Speed, +7% Acc, -Def)
Type: Dark/Dragon
Abilities:
Hustle: (Toggle)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 44 (+7% Acc)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC:0/9
MC:0
AC:N/A
Attacks:
Level Up:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath
Roar
Crunch
Egg:
Earth Power
Fire Fang
Head Smash
Ice Fang
Thunder Fang
TM:
Toxic
Taunt
Protect
Dragon Tail
Dark Pulse
Tutor:
ZhengTann
Flareon gains access to the abilities Run Away, Adaptability, Anticipation, Water Absorb, Hydration, Volt Absorb, Quick Feet, Synchronize, Magic Bounce, Inner Focus, Leaf Guard, Chlorophyll, Snow Cloak, Ice Body, Cute Charm, and Pixilate. Only four (4) of these abilities can be selected for this battle.
Dratini gains the ability Inner Focus.
Deino gains the ability Levitate.
Bagon gains the abilities Intimidate and Aerilate.
Honchkrow gains the ability Prankster.
Canis Majoris sends out, equips, and selects Abilities for Flareon
ZhengTann sends out, equips, and orders
Canis Majoris orders
ref
All Abilities
Training Items
5 Chills
2 Recoveries
2 Subs
2 Day DQ
Switch = Tabacqui
Arena: The Ancestree
The Ancestree
Many moons ago, a small seed was planted. A family placed its essence and love into it. Today, the seed has grown into an enormous tree. Those in its vicinity gain the skills of their whole family. To use it as they see fit.
A Pokemon gains the abilities of all Pokemon in its evolutionary family, save for duplicate abilities.
Pokemon can have no more than a total of 6 abilities, including its starting abilities. Hidden Abilities for Evolutions or Prevolutions remain locked if your pokemon's Hidden Ability is not unlocked.
Banned Abilities: Stance Change, Zen Mode
Many moons ago, a small seed was planted. A family placed its essence and love into it. Today, the seed has grown into an enormous tree. Those in its vicinity gain the skills of their whole family. To use it as they see fit.
A Pokemon gains the abilities of all Pokemon in its evolutionary family, save for duplicate abilities.
Pokemon can have no more than a total of 6 abilities, including its starting abilities. Hidden Abilities for Evolutions or Prevolutions remain locked if your pokemon's Hidden Ability is not unlocked.
Banned Abilities: Stance Change, Zen Mode
Canis Majoris
Flareon [Jet] "The Justiceer" (Male) *
"None shall stand in the way of justice."
Desperation Theme: Asaki - Teardrops (Long Ver.)
Jet was part of a group of Pokémon that eventually died to a gang of Bisharp and Pawniard. Rescued by Michael, he was the first partner that he ever saw as a true friend. As a Flareon, he favours divine justice and calculation over brute force.
Lately, Jet has found one of his "supposed dead" friends, Enryu - maybe they were not killed after all?
Jet's nickname comes from learning every move he could possibly learn as a Flareon.
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Fire
Abilities:
Flash Fire: (Passive)
Guts: (DW) (Passive) (Unlocked)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 56 (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Level Up:
Helping Hand
Tackle
Tail Whip
Sand-Attack
Growl
Quick Attack
Bite
Covet
Double-Edge
Focus Energy
Take Down
Ember
Fire Fang
Fire Spin
Smog
Flamethrower
Fire Blast
Lava Plume
Baby-Doll Eyes
Refresh
Swift
Flare Blitz
Last Resort
Trump Card
Leer
Baton Pass
Rage
Scary Face
Egg:
Wish
Tickle
Endure
Detect
Curse
Yawn
Flail
Charm
Captivate
Fake Tears
Natural Gift
Synchronoise
Tutor:
Heal Bell
Heat Wave
Iron Tail
Superpower
Hyper Voice
Snore
TM:
Facade
Substitute
Double Team
Hyper Beam
Shadow Ball
Toxic
Roar
Rest
Reflect
Mimic
Bide
Attract
Giga Impact
Dig
Overheat
Flame Charge
Incinerate
Protect
Sunny Day
Will-O-Wisp
Swagger
Skull Bash
Body Slam
Return
Zap Cannon
Mud-Slap
Frustration
Headbutt
Hidden Power (Grass)
Strength
Rock Smash
Round
Confide
Echoed Voice
Rain Dance
Retaliate
Secret Power
Sleep Talk
Work Up
Event:
Growth
Celebrate
Moves to max: 0
CC Bonus: 5 (to 6: 2 moves)
<Dratini> [Ariel] "Bringer of Light" (Female)
"Without light, there is naught but chaos..."
Desperation Theme: Inazuma Eleven - Holy Ground
Part of a mysterious duo that saved Jet from death at the hands of a Bastion-possessed Zeal. Ariel often bickers with her half-sister Flora because of their differences, but she does love her very much.
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon
Abilities:
Shed Skin: (Passive)
Marvel Scale: (H) (Passive) (Locked)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-10% Evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 13
EC:0/9
MC:0
AC:0/5
Attacks:
Level Up:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Egg:
Aqua Jet
Extreme Speed
Dragon Breath
Dragon Pulse
Iron Tail
TM:
Toxic
Ice Beam
Protect
Thunderbolt
Flamethrower
Tutor:
<Deino> [Flora] "Bringer of Darkness" (Female)
"Without darkness, what is there but order?"
Desperation Theme: Persona 4 Arena - Bringer of Truth
Part of a mysterious duo that saved Jet from dying at the hands of the Death Blade. Flora does like Ariel as a half-sister, but she tends to argue that her methods are better.
Nature: Hasty (+15% Speed, +7% Acc, -Def)
Type: Dark/Dragon
Abilities:
Hustle: (Toggle)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 44 (+7% Acc)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC:0/9
MC:0
AC:N/A
Attacks:
Level Up:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath
Roar
Crunch
Egg:
Earth Power
Fire Fang
Head Smash
Ice Fang
Thunder Fang
TM:
Toxic
Taunt
Protect
Dragon Tail
Dark Pulse
Tutor:
ZhengTann
Bagon - Happy (M)
What is there to say about Happy, besides his namesake? When Natsu found the egg, he's very excited to have a younger brother who'd also be a Dragon. And so he went to great pains to help it hatch - asking Elfman to warm it up, sleeping with it every night, hugging it as everybody travel. It took a week for Natsu's wishes to come true, and Happy has been sticking around Natsu ever since. Even though Happy have no wishes to evolve, he would still stand up for Natsu (who's much stronger than him), simply because they're great partners. Happy is also the only one whom Natsu wouldn't pick a brawl with - which says a lot about their camaraderie.
Nature: Impish (+1 Def, -1 SpA)
Type:
Dragon Type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Ability 1: Rock Head
Type: Passive
Happy's cheer and surprisingly tough constitution prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Ability 2: Sheer Force
Type: Toggle
Happy can energize all its attacks with secondary effect chances that are less than 100%. When Toggled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), sans the secondary effect.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
EC: 0/9 Next Evolution at 4
MC: 0
AC: 1/5
Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Zen Headbutt
Crunch
Dragon Claw
Endure
Hydro Pump
Twister
Dragon Pulse
Fire Fang
Brick Break
Aerial Ace
Shadow Claw
Toxic
Protect
What is there to say about Happy, besides his namesake? When Natsu found the egg, he's very excited to have a younger brother who'd also be a Dragon. And so he went to great pains to help it hatch - asking Elfman to warm it up, sleeping with it every night, hugging it as everybody travel. It took a week for Natsu's wishes to come true, and Happy has been sticking around Natsu ever since. Even though Happy have no wishes to evolve, he would still stand up for Natsu (who's much stronger than him), simply because they're great partners. Happy is also the only one whom Natsu wouldn't pick a brawl with - which says a lot about their camaraderie.
Nature: Impish (+1 Def, -1 SpA)
Type:
Dragon Type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Ability 1: Rock Head
Type: Passive
Happy's cheer and surprisingly tough constitution prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Ability 2: Sheer Force
Type: Toggle
Happy can energize all its attacks with secondary effect chances that are less than 100%. When Toggled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), sans the secondary effect.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
EC: 0/9 Next Evolution at 4
MC: 0
AC: 1/5
Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Zen Headbutt
Crunch
Dragon Claw
Endure
Hydro Pump
Twister
Dragon Pulse
Fire Fang
Brick Break
Aerial Ace
Shadow Claw
Toxic
Protect
Honchkrow – Gajeel (M)
Gajeel is rather different, compared to the rest of the lot - probably his dark instincts gave him a bit of a "lone wolf" attitude. Efficient in his ways, smart in his pose, Gajeel would have a hard time fitting in - except that the girls are incredibly forgiving, and while the guys wouldn't hesitate bringing on a throwdown (save for Elfman, who repaid his indifference with barely a shrug), they never keep past grudges. Its what drove Gajeel to approach Zheng after many days of stalking them - eating, living, fighting with the affectionate way only siblings might have had. He is no slouch either - holding his own even against Erza is no small feat in the family.
Having treasure-hunted a Dusk Stone, Gajeel spent some days learning how to learn the arts native to his species, guarded by Pantherlily in the progress. The transformation itself is painful, but having endured it, something seems... both more and less in him now. When Zheng found out about his sudden bursts of suppressed emotions, it can only be attributed to Gajeel's efforts. Seeing it as only the results of his evolution, Zheng did nothing else but allow him to discover this new path, mostly on his own. What Zheng didn't know though, was that the lads have secretly form an agreement - to take turns watch over Gajeel whenever he had one of his bursts.
Nature: Mild (+1 SpA, -1 Def)
Type:
Dark type: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Flying type: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Ability 1: Insomnia
Type: Passive
This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Ability 2: Super Luck
Type: Passive
This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Ability 3: Moxie (DW Unlocked)
Type: Passive
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Stats:
HP: 110
Atk: Rank 5
Def: Rank 1 (-)
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 71
Size Class: 2
Weight Class: 3
EC: 6/6 Next Evolution at 6
MC: 0
AC: 5/5
Attacks:
Aerial Ace
Air Cutter
Assurance
Astonish
Brave Bird
Confuse Ray
Dark Pulse
Defog
Double Team
Drill Peck
Endure
Facade
Feint Attack
Fly
Foul Play
Frustration
Haze
Heat Wave
Hyper Beam
Icy Wind
Incinerate
Mean Look
Mirror Move
Mud-Slap
Nasty Plot
Night Shade
Night Slash
Ominous Wind
Payback
Peck
Perish Song
Pluck
Protect
Psychic
Psycho Shift
Pursuit
Quash
Quick Attack
Retaliate
Roost
Shadow Ball
Sky Attack
Sleep Talk
Snarl
Snatch
Spite
Steel Wing
Substitute
Sucker Punch
Superpower
Swagger
Swift
Tailwind
Taunt
Thief
Thunder Wave
Torment
Toxic
Twister
Whirlwind
Wing Attack
Gajeel is rather different, compared to the rest of the lot - probably his dark instincts gave him a bit of a "lone wolf" attitude. Efficient in his ways, smart in his pose, Gajeel would have a hard time fitting in - except that the girls are incredibly forgiving, and while the guys wouldn't hesitate bringing on a throwdown (save for Elfman, who repaid his indifference with barely a shrug), they never keep past grudges. Its what drove Gajeel to approach Zheng after many days of stalking them - eating, living, fighting with the affectionate way only siblings might have had. He is no slouch either - holding his own even against Erza is no small feat in the family.
Having treasure-hunted a Dusk Stone, Gajeel spent some days learning how to learn the arts native to his species, guarded by Pantherlily in the progress. The transformation itself is painful, but having endured it, something seems... both more and less in him now. When Zheng found out about his sudden bursts of suppressed emotions, it can only be attributed to Gajeel's efforts. Seeing it as only the results of his evolution, Zheng did nothing else but allow him to discover this new path, mostly on his own. What Zheng didn't know though, was that the lads have secretly form an agreement - to take turns watch over Gajeel whenever he had one of his bursts.
Nature: Mild (+1 SpA, -1 Def)
Type:
Dark type: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Flying type: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Ability 1: Insomnia
Type: Passive
This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Ability 2: Super Luck
Type: Passive
This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Ability 3: Moxie (DW Unlocked)
Type: Passive
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Stats:
HP: 110
Atk: Rank 5
Def: Rank 1 (-)
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 71
Size Class: 2
Weight Class: 3
EC: 6/6 Next Evolution at 6
MC: 0
AC: 5/5
Attacks:
Aerial Ace
Air Cutter
Assurance
Astonish
Brave Bird
Confuse Ray
Dark Pulse
Defog
Double Team
Drill Peck
Endure
Facade
Feint Attack
Fly
Foul Play
Frustration
Haze
Heat Wave
Hyper Beam
Icy Wind
Incinerate
Mean Look
Mirror Move
Mud-Slap
Nasty Plot
Night Shade
Night Slash
Ominous Wind
Payback
Peck
Perish Song
Pluck
Protect
Psychic
Psycho Shift
Pursuit
Quash
Quick Attack
Retaliate
Roost
Shadow Ball
Sky Attack
Sleep Talk
Snarl
Snatch
Spite
Steel Wing
Substitute
Sucker Punch
Superpower
Swagger
Swift
Tailwind
Taunt
Thief
Thunder Wave
Torment
Toxic
Twister
Whirlwind
Wing Attack
Turtwig - Droy (M)
Jet is Droy's fastest new friend. Often hungry and wanting food, Droy would implore Jet to help him find stuff to eat. Often after raiding the kitchens, the pair would sneak about the monastery, looking for places to hide while they eat. But when he's not eating, Droy can often be seen working on the gardens and the orchard with Wendy, doing his chores by helping around to make new fresh produce - which he'll eat, of course.
Nature: Sassy (+SpDef, -15% Speed, -10% Acc)
Type:
Grass Type: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Abilities:
Ability 1: Overgrow
Type: Passive
When Droy's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Ability 2: Shell Armour (Hidden)
Type: Passive
Droy's thick body and craggy carapace prevents it from taking critical hits.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 26 (-)
Size Class: 1
Weight Class: 2
BRT: 14
EC: 1/9
MC: 0
AC: 1/5
Attacks:
Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain
Leech Seed
Synthesis
Leaf Storm
Grassy Terrain
Seed Bomb
Worry Seed
Stockpile
Wide Guard
Bullet Seed
Reflect
Light Screen
Safeguard
Protect
Jet is Droy's fastest new friend. Often hungry and wanting food, Droy would implore Jet to help him find stuff to eat. Often after raiding the kitchens, the pair would sneak about the monastery, looking for places to hide while they eat. But when he's not eating, Droy can often be seen working on the gardens and the orchard with Wendy, doing his chores by helping around to make new fresh produce - which he'll eat, of course.
Nature: Sassy (+SpDef, -15% Speed, -10% Acc)
Type:
Grass Type: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Abilities:
Ability 1: Overgrow
Type: Passive
When Droy's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Ability 2: Shell Armour (Hidden)
Type: Passive
Droy's thick body and craggy carapace prevents it from taking critical hits.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 26 (-)
Size Class: 1
Weight Class: 2
BRT: 14
EC: 1/9
MC: 0
AC: 1/5
Attacks:
Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain
Leech Seed
Synthesis
Leaf Storm
Grassy Terrain
Seed Bomb
Worry Seed
Stockpile
Wide Guard
Bullet Seed
Reflect
Light Screen
Safeguard
Protect
Flareon gains access to the abilities Run Away, Adaptability, Anticipation, Water Absorb, Hydration, Volt Absorb, Quick Feet, Synchronize, Magic Bounce, Inner Focus, Leaf Guard, Chlorophyll, Snow Cloak, Ice Body, Cute Charm, and Pixilate. Only four (4) of these abilities can be selected for this battle.
Dratini gains the ability Inner Focus.
Deino gains the ability Levitate.
Bagon gains the abilities Intimidate and Aerilate.
Honchkrow gains the ability Prankster.
Canis Majoris sends out, equips, and selects Abilities for Flareon
ZhengTann sends out, equips, and orders
Canis Majoris orders
ref