Taken over from ForgottenOnes
QC Checks: Valentine / alexwolf /
GP Checks: /
Overview
########
-Solid 100 all around stats
-Large movepool, including Baton Pass and Nasty Plot
-Nice ability in Natural Cure
-Lots of common weaknesses
-Versatile
Physically Defensive
########
name: Physically Defensive
move 1: Giga Drain
move 2: Substitute / Stealth Rock / Thunder Wave
move 3: Recover
move 4: Baton Pass
ability: Natural Cure
item: Leftovers
evs: 252 HP / 176 Def / 80 Spe
nature: Bold
Moves
========
- Giga Drain is a reliable STAB move, and allows it to stall out foes such as Excadrill and Rotom-W
- Substitute is used to avoid status, and Celebi is bulky enough to pass it on to a teammate without it breaking.
- Steath Rock for hazards, helping team wear down opponents
- Thunder Wave can be used to cripple faster threats to allow your own to have a greater shot at sweeping. Thanks to its typing, Celebi resists both Ground and Electric, the two types that are immune to parlysis, making it an exceptionally good paralysis spreader.
- recover for reliable recovery
- baton pass to switch out, momentum, avoid pursuit
Set Details
========
- Maximized Physical bulk to beat Azumarill and Excadrill better
- Speed to outrun Bisharp
- Bold for defense increase
- Natural cure status absorb
- A specially defensive spread can be used to better del with things like Thundurus, Latios, Latias, Starmie, Kingdra, and Omastar.
Usage Tips
========
- Predict switches, sr/sub/bp for momentum
- Always recover when low on health
- Is able to switch in multiple times against Rotom-W, Keldeo, Azumarill, Excadrill
- Try to keep Scizor, Talonflame, Bisharp, and other threats off the field
Team Options
========
- Fire-types such as Charizard, Talonflame, and Heatran appreciate Celebi removing Ground-, Rock-, and Water-types, while they beat Pokemon such as Scizor, and Bisharp in return.
- Water-types beat Fire-types; Keldeo especially beats Scizor, Fire-types, Dark-types.
- Bulky Special Walls like Chansey form good defensive cores.
Life Orb
########
name: Life Orb
move 1: Leaf Storm
move 2: Earth Power / Hidden Power Fire
move 3: Thunder Wave / Psychic
move 4: Recover
ability: Natural Care
item: Life Orb
evs: 232 HP / 240 SpA / 36 Spe
nature: Modest
Moves
========
-Leaf Storm is easily the best move of the set, allowing it to OHKO a lot of Pokemon that give Celebi's defensive sets trouble, such as Landorus-T, Assault Vest Azumarill, Garchomp, Calm Mind Clefable, and Pursuit Tyranitar
-Earth Power is for Heatran, cleanly OHKOing even specially defensive Heatran after Stealth Rock and for OHKOing Bisharp that tries to come in to Pursuit-trap.
-HP Fire on the other hand destroys Scizor and its Mega (the latter after Stealth Rocks), and allows Celebi to beat Ferrothorn.
-Thunder Wave prevents you from being set up bait after Leaf Storm SpA drop, while Psychic allows you to OHKO Venusaur, Thundurus after Stealth Rock damage, and 2HKO specially defensive Gliscor, who cannot do much in return.
-Recover is a reliable source of recovery, and allows Celebi multiple switch-in opportunities and improves its longevity.
-Healing Wish is absolutely great when paired with offensive sweepers as it fully heals them at the expense of Celebi's life, and is best used when Celebi is disposable.
Set Details
========
-36 Spe for Ttar factoring the imperfect Spe IVs, 232 HP to round down LO recoil, and rest in SpA.
-Natural cure to repeatedly absorb status, heals from it upon switch
-Life Orb to hit opponents really hard
-Modest to boost Special Attack
Usage Tips
========
-Celebi is mainly used to eliminate bulky Water- and Ground-types, such as Slowbro, Suicune, and Hippowdon, as well as more offensively based ones such as Excadrill and Azumarill.
-If running low on health, recover
-Try not to let it die, as typically it will be an important Pokemon on the team.
Team Options
========
- Offensive sand teams really appreciate a water resist and an offensive Grass type as well as the fact that it compliments Keldeo, Landorus, Excadrill, and Tyranitar extremely well.
- Dark or Fighting types pair well with Celebi; specifically Bisharp and Keldeo as they resist all of Celebi's weaknesses and threaten a lot of Celebi's checks and counters.
- Bulky Electric types really help against bird spam teams.
- Fire-types such as Heatran and Mega Charizard X make good teammates, as they can beat Pokemon such as Scizor and Bisharp for Celebi, while Celebi beats Water-types such as Kelde and Azumarill in return.
Nasty Plot
########
name: Nasty Plot
move 1: Nasty Plot
move 2: Giga Drain
move 3: Psychic
move 4: Earth Power / Baton Pass
ability: Natural Cure
item: Life Orb / Leftovers
evs: 32 HP / 252 SpA / 224 Spe
nature: Timid
Moves
========
- Psychic is Celebi's main STAB move providing coverage on a wide variety of Pokemon, including a Mega Venusaur and Fighting-types.
- Giga Drain is a great secondary STAB and reliable form of recovery, hitting Water-, Rock-, and Ground-types such as Rotom-W, Azumarill, Terrakion, Slowbro, and Hippowdon.
- Nasty Plot enables you to boost your Special Attack by two stages and proceed to blow holes in your opponents team.
- Earth Power offers you a way to hit Pokemon that normally wall or threaten you such as Heatran and Bisharp.
- Baton Pass is used to pass stat boosts to pokemon such as Keldeo and Landorus
- Hidden Power Fire can be used over Earth Power if you lack a decent Scizor swap in or want to lure him out and kill him for a teammate.
Set Details
========
- Life Orb allows you to hit the hardest you possibly can while still being able to choose which move you want to use each turn.
- Natural Cure is its only ability, but allows Celebi to not be stopped by status', but also absorb status for teammates.
- The EVs are typical and aim to try and out speed anything you can while still hitting like a truck.
- Timid Nature is used to gain plenty of Speed.
- A bulkier spread can be used as a bulky passer
Usage Tips
========
- Use Nasty Plot on a turn where you force your opponent out to get up easy boosts.
- This set requires little prediction and is easy to use as it is based on a simple concept, boost and kill.
- Celebi can switch in on most Water-types, including Azumaril, Rotom-W, and Keldeo.
- Remove major threats such as Scizor and Bisharp before attempting a sweep, as they can stop Celebi in its tracks.
Team Options
========
- Keldeo makes a good teammate as it takes on Fire- and Dark-types that pose a threat to Celebi, such as Bisharp and Mega Charizard.
- Talonflame makes an exceptional partner to this set because it lures in Rotom-Wash and Heatran that Celebi can take down, while Celebi lures in Mega Scizor which Talonflame can easily dispose of.
- Heatran makes for an excellent teammate, as it can dispose of Mega Scizor with relative ease, while Celebi can handle Water-types like Keldeo and Azumarill for Heatran.
Other Options
########
- Magic Coat can be used on the Specially Defensive set to bounce back moves like Taunt, which severely hurts that set.
- U-turn is a cool, hipster move to run because it allows you to gain momentum and do damage at the same time, but is generally outclassed by Baton Pass because you don't have to worry about your Attack EVs as much.
- Leech Seed can be used if you want more recovery than just Leftovers and can be great for whittling down opponents in preparation for a late game sweep, along with Substitute.
- Swords Dance set can be used, with Seed Bomb, Zen Headbutt, and Sucker Punch.
- Rest can be used to take advantage of Celebi's awesome ability, Natural Cure, as a great source of recovery.
Checks & Counters
########
**Bug-types**: If you don't use Hidden Power Fire or if you don't have multiple boosts up, you will have a tough time defeating Mega Scizor. It has high bulk, reliable recovery, and multiple moves that are super effective to Celebi, including U-turn which will always OHKO. (Add megacross)
**Flying-types**: Talonflame has priority on all of its Flying type moves and usually carries three attacks that all hit Celebi for super effective damage. If you can predict a Roost and Earth Power it or predict it to swap in and Psychic, then you have a chance of beating it. Other than that it's just a miserable match up. Skarmory can set up hazards, phaze out Celebi, Taunt it, or simply attack it if it packs Brave Bird without the slightest concern if Celebi isn't carrying Hidden Power Fire. Skarmory takes next to no damage from any of its other moves and can simply Roost off any hazard or passive damage that racked up earlier on in the match. (Add torn, mpinsir)
**Taunt**: Things like Sableye or Thundurus can cause massive trouble for the Specially Defensive version of Celebi. Three quarters of its moves are non attacking moves and both of these Pokemon can Taunt Celebi well before it's able to use any of them. Fortunately in Thundurus' case it is still somewhat damaged by Psychic, but Sableye has Psychic immunity meaning it completely counters that set and forces it out.
**Fire-types**: If Celebi doesn't run Earth Power, it is brutally beaten by Heatran as Lava Plume hits Celebi hard. Heatran completely counters Celebi if it is running Air Balloon, and can even Roar away any stat boosts. (Add victini, zard)
**Dark-types** Bisharp, Greninja, Tyranitar
**Poison-types**: Gengar, Mega Venusaur
QC Checks: Valentine / alexwolf /
GP Checks: /
Overview
########
-Solid 100 all around stats
-Large movepool, including Baton Pass and Nasty Plot
-Nice ability in Natural Cure
-Lots of common weaknesses
-Versatile
Specially Defensive
########
name: Specially Defensive
move 1: Baton Pass
move 2: Psychic
move 3: Recover
move 4: Stealth Rock / Heal Bell
ability: Natural Cure
item: Leftovers
evs: 252 HP / 220 SpD / 36 Spe
nature: Calm
Moves
========
- Baton Pass is mainly for escaping Pursuit trappers, but can also be used to swap out during the turn and maintain momentum.
- Psychic is the only attacking move and STAB used on this set and allows the user to hit a wide variety of Pokemon.
- Recover is for longevity, to make sure you can stay alive to continue to set up hazards or induce status.
- Celebi makes good use of Stealth Rocks as it is one of the only Grass type Pokemon with this move.
- Heal Bell can be used to keep the team healthy and Celebi is one of the only clerics that fits into Hyper Offensive teams.
- Perish Song can be used if you are in need of an answer to set up sweepers such as Calm Mind Clefable.
- Nasty Plot can also be used on this set as it pairs exceptionally well with Baton Pass and can pass +2 Special Attack to a teammate.
- Healing Wish is absolutely great when paired with offensive sweepers as it fully heals them at the expense of Celebi's life.
- Perish Song can be used to stop setup sweepers, Baton pass, etc
Set Details
========
- Leftovers is for passive recovery every turn.
- Maximize HP in order to increase survivability.
- 36 EVs go into Speed to out pace most Bisharp and Tyranitar variants and Baton Pass out before they can Pursuit trap.
- The rest go into Special Defense to rank hits from OU powerhouses like Keldeo or Landorus.
- Calm increases Special Defense at the expense of Attack.
- Natural Cure is the only ability Celebi gets, but it makes great use of it absorbing status over and over.
- SpD spread can be used
Usage Tips
========
- Use Stealth Rock or Thunder Wave after swapping in on something you force out, such as Keldeo. You get what are commonly referred to as free turns and can make use of this by setting up hazards or crippling an incoming threat.
- Use Baton Pass if you feel the opponent is going to swap out or if you think they will try and trap you. Baton Pass bypasses Pursuit as it occurs during the turn and not before.
- You don't find too many free turns to work with, but use them all quite well by having moves like Heal Bell, Recover or Nasty Plot.
- This set can swap in numerous times on Pokemon like Rotom-Wash, Keldeo, and Landorus but make sure to scout for moves like Knock Off or Icy Wind beforehand.
Team Options
========
- Set up sweepers such as Azumarill or Mega Charizard X can repeatedly set up and don't have to worry about getting statused if Celebi is packing Heal Bell.
- Offensive sand teams really appreciate a water resist and an offensive Grass type as well as the fact that it compliments Keldeo, Landorus, and Tyranitar extremely well.
- Dark or Fighting types pair well with Celebi; specifically Bisharp and Keldeo as they resist all of Celebi's weaknesses and threaten a lot of Celebi's checks and counters.
- Specially offensive threats like Keldeo or Landorus also appreciate a necessary a nice +2 in Special Attack if Celebi is using a Nasty Pass set and make great use of a boost as they are already quite fast.
- Bulky Electric types really help against bird spam teams and most can also be solid Nasty Plot receivers.
########
name: Specially Defensive
move 1: Baton Pass
move 2: Psychic
move 3: Recover
move 4: Stealth Rock / Heal Bell
ability: Natural Cure
item: Leftovers
evs: 252 HP / 220 SpD / 36 Spe
nature: Calm
Moves
========
- Baton Pass is mainly for escaping Pursuit trappers, but can also be used to swap out during the turn and maintain momentum.
- Psychic is the only attacking move and STAB used on this set and allows the user to hit a wide variety of Pokemon.
- Recover is for longevity, to make sure you can stay alive to continue to set up hazards or induce status.
- Celebi makes good use of Stealth Rocks as it is one of the only Grass type Pokemon with this move.
- Heal Bell can be used to keep the team healthy and Celebi is one of the only clerics that fits into Hyper Offensive teams.
- Perish Song can be used if you are in need of an answer to set up sweepers such as Calm Mind Clefable.
- Nasty Plot can also be used on this set as it pairs exceptionally well with Baton Pass and can pass +2 Special Attack to a teammate.
- Healing Wish is absolutely great when paired with offensive sweepers as it fully heals them at the expense of Celebi's life.
- Perish Song can be used to stop setup sweepers, Baton pass, etc
Set Details
========
- Leftovers is for passive recovery every turn.
- Maximize HP in order to increase survivability.
- 36 EVs go into Speed to out pace most Bisharp and Tyranitar variants and Baton Pass out before they can Pursuit trap.
- The rest go into Special Defense to rank hits from OU powerhouses like Keldeo or Landorus.
- Calm increases Special Defense at the expense of Attack.
- Natural Cure is the only ability Celebi gets, but it makes great use of it absorbing status over and over.
- SpD spread can be used
Usage Tips
========
- Use Stealth Rock or Thunder Wave after swapping in on something you force out, such as Keldeo. You get what are commonly referred to as free turns and can make use of this by setting up hazards or crippling an incoming threat.
- Use Baton Pass if you feel the opponent is going to swap out or if you think they will try and trap you. Baton Pass bypasses Pursuit as it occurs during the turn and not before.
- You don't find too many free turns to work with, but use them all quite well by having moves like Heal Bell, Recover or Nasty Plot.
- This set can swap in numerous times on Pokemon like Rotom-Wash, Keldeo, and Landorus but make sure to scout for moves like Knock Off or Icy Wind beforehand.
Team Options
========
- Set up sweepers such as Azumarill or Mega Charizard X can repeatedly set up and don't have to worry about getting statused if Celebi is packing Heal Bell.
- Offensive sand teams really appreciate a water resist and an offensive Grass type as well as the fact that it compliments Keldeo, Landorus, and Tyranitar extremely well.
- Dark or Fighting types pair well with Celebi; specifically Bisharp and Keldeo as they resist all of Celebi's weaknesses and threaten a lot of Celebi's checks and counters.
- Specially offensive threats like Keldeo or Landorus also appreciate a necessary a nice +2 in Special Attack if Celebi is using a Nasty Pass set and make great use of a boost as they are already quite fast.
- Bulky Electric types really help against bird spam teams and most can also be solid Nasty Plot receivers.
Physically Defensive
########
name: Physically Defensive
move 1: Giga Drain
move 2: Substitute / Stealth Rock / Thunder Wave
move 3: Recover
move 4: Baton Pass
ability: Natural Cure
item: Leftovers
evs: 252 HP / 176 Def / 80 Spe
nature: Bold
Moves
========
- Giga Drain is a reliable STAB move, and allows it to stall out foes such as Excadrill and Rotom-W
- Substitute is used to avoid status, and Celebi is bulky enough to pass it on to a teammate without it breaking.
- Steath Rock for hazards, helping team wear down opponents
- Thunder Wave can be used to cripple faster threats to allow your own to have a greater shot at sweeping. Thanks to its typing, Celebi resists both Ground and Electric, the two types that are immune to parlysis, making it an exceptionally good paralysis spreader.
- recover for reliable recovery
- baton pass to switch out, momentum, avoid pursuit
Set Details
========
- Maximized Physical bulk to beat Azumarill and Excadrill better
- Speed to outrun Bisharp
- Bold for defense increase
- Natural cure status absorb
- A specially defensive spread can be used to better del with things like Thundurus, Latios, Latias, Starmie, Kingdra, and Omastar.
Usage Tips
========
- Predict switches, sr/sub/bp for momentum
- Always recover when low on health
- Is able to switch in multiple times against Rotom-W, Keldeo, Azumarill, Excadrill
- Try to keep Scizor, Talonflame, Bisharp, and other threats off the field
Team Options
========
- Fire-types such as Charizard, Talonflame, and Heatran appreciate Celebi removing Ground-, Rock-, and Water-types, while they beat Pokemon such as Scizor, and Bisharp in return.
- Water-types beat Fire-types; Keldeo especially beats Scizor, Fire-types, Dark-types.
- Bulky Special Walls like Chansey form good defensive cores.
Life Orb
########
name: Life Orb
move 1: Leaf Storm
move 2: Earth Power / Hidden Power Fire
move 3: Thunder Wave / Psychic
move 4: Recover
ability: Natural Care
item: Life Orb
evs: 232 HP / 240 SpA / 36 Spe
nature: Modest
Moves
========
-Leaf Storm is easily the best move of the set, allowing it to OHKO a lot of Pokemon that give Celebi's defensive sets trouble, such as Landorus-T, Assault Vest Azumarill, Garchomp, Calm Mind Clefable, and Pursuit Tyranitar
-Earth Power is for Heatran, cleanly OHKOing even specially defensive Heatran after Stealth Rock and for OHKOing Bisharp that tries to come in to Pursuit-trap.
-HP Fire on the other hand destroys Scizor and its Mega (the latter after Stealth Rocks), and allows Celebi to beat Ferrothorn.
-Thunder Wave prevents you from being set up bait after Leaf Storm SpA drop, while Psychic allows you to OHKO Venusaur, Thundurus after Stealth Rock damage, and 2HKO specially defensive Gliscor, who cannot do much in return.
-Recover is a reliable source of recovery, and allows Celebi multiple switch-in opportunities and improves its longevity.
-Healing Wish is absolutely great when paired with offensive sweepers as it fully heals them at the expense of Celebi's life, and is best used when Celebi is disposable.
Set Details
========
-36 Spe for Ttar factoring the imperfect Spe IVs, 232 HP to round down LO recoil, and rest in SpA.
-Natural cure to repeatedly absorb status, heals from it upon switch
-Life Orb to hit opponents really hard
-Modest to boost Special Attack
Usage Tips
========
-Celebi is mainly used to eliminate bulky Water- and Ground-types, such as Slowbro, Suicune, and Hippowdon, as well as more offensively based ones such as Excadrill and Azumarill.
-If running low on health, recover
-Try not to let it die, as typically it will be an important Pokemon on the team.
Team Options
========
- Offensive sand teams really appreciate a water resist and an offensive Grass type as well as the fact that it compliments Keldeo, Landorus, Excadrill, and Tyranitar extremely well.
- Dark or Fighting types pair well with Celebi; specifically Bisharp and Keldeo as they resist all of Celebi's weaknesses and threaten a lot of Celebi's checks and counters.
- Bulky Electric types really help against bird spam teams.
- Fire-types such as Heatran and Mega Charizard X make good teammates, as they can beat Pokemon such as Scizor and Bisharp for Celebi, while Celebi beats Water-types such as Kelde and Azumarill in return.
Nasty Plot
########
name: Nasty Plot
move 1: Nasty Plot
move 2: Giga Drain
move 3: Psychic
move 4: Earth Power / Baton Pass
ability: Natural Cure
item: Life Orb / Leftovers
evs: 32 HP / 252 SpA / 224 Spe
nature: Timid
Moves
========
- Psychic is Celebi's main STAB move providing coverage on a wide variety of Pokemon, including a Mega Venusaur and Fighting-types.
- Giga Drain is a great secondary STAB and reliable form of recovery, hitting Water-, Rock-, and Ground-types such as Rotom-W, Azumarill, Terrakion, Slowbro, and Hippowdon.
- Nasty Plot enables you to boost your Special Attack by two stages and proceed to blow holes in your opponents team.
- Earth Power offers you a way to hit Pokemon that normally wall or threaten you such as Heatran and Bisharp.
- Baton Pass is used to pass stat boosts to pokemon such as Keldeo and Landorus
- Hidden Power Fire can be used over Earth Power if you lack a decent Scizor swap in or want to lure him out and kill him for a teammate.
Set Details
========
- Life Orb allows you to hit the hardest you possibly can while still being able to choose which move you want to use each turn.
- Natural Cure is its only ability, but allows Celebi to not be stopped by status', but also absorb status for teammates.
- The EVs are typical and aim to try and out speed anything you can while still hitting like a truck.
- Timid Nature is used to gain plenty of Speed.
- A bulkier spread can be used as a bulky passer
Usage Tips
========
- Use Nasty Plot on a turn where you force your opponent out to get up easy boosts.
- This set requires little prediction and is easy to use as it is based on a simple concept, boost and kill.
- Celebi can switch in on most Water-types, including Azumaril, Rotom-W, and Keldeo.
- Remove major threats such as Scizor and Bisharp before attempting a sweep, as they can stop Celebi in its tracks.
Team Options
========
- Keldeo makes a good teammate as it takes on Fire- and Dark-types that pose a threat to Celebi, such as Bisharp and Mega Charizard.
- Talonflame makes an exceptional partner to this set because it lures in Rotom-Wash and Heatran that Celebi can take down, while Celebi lures in Mega Scizor which Talonflame can easily dispose of.
- Heatran makes for an excellent teammate, as it can dispose of Mega Scizor with relative ease, while Celebi can handle Water-types like Keldeo and Azumarill for Heatran.
Other Options
########
- Magic Coat can be used on the Specially Defensive set to bounce back moves like Taunt, which severely hurts that set.
- U-turn is a cool, hipster move to run because it allows you to gain momentum and do damage at the same time, but is generally outclassed by Baton Pass because you don't have to worry about your Attack EVs as much.
- Leech Seed can be used if you want more recovery than just Leftovers and can be great for whittling down opponents in preparation for a late game sweep, along with Substitute.
- Swords Dance set can be used, with Seed Bomb, Zen Headbutt, and Sucker Punch.
- Rest can be used to take advantage of Celebi's awesome ability, Natural Cure, as a great source of recovery.
Checks & Counters
########
**Bug-types**: If you don't use Hidden Power Fire or if you don't have multiple boosts up, you will have a tough time defeating Mega Scizor. It has high bulk, reliable recovery, and multiple moves that are super effective to Celebi, including U-turn which will always OHKO. (Add megacross)
**Flying-types**: Talonflame has priority on all of its Flying type moves and usually carries three attacks that all hit Celebi for super effective damage. If you can predict a Roost and Earth Power it or predict it to swap in and Psychic, then you have a chance of beating it. Other than that it's just a miserable match up. Skarmory can set up hazards, phaze out Celebi, Taunt it, or simply attack it if it packs Brave Bird without the slightest concern if Celebi isn't carrying Hidden Power Fire. Skarmory takes next to no damage from any of its other moves and can simply Roost off any hazard or passive damage that racked up earlier on in the match. (Add torn, mpinsir)
**Taunt**: Things like Sableye or Thundurus can cause massive trouble for the Specially Defensive version of Celebi. Three quarters of its moves are non attacking moves and both of these Pokemon can Taunt Celebi well before it's able to use any of them. Fortunately in Thundurus' case it is still somewhat damaged by Psychic, but Sableye has Psychic immunity meaning it completely counters that set and forces it out.
**Fire-types**: If Celebi doesn't run Earth Power, it is brutally beaten by Heatran as Lava Plume hits Celebi hard. Heatran completely counters Celebi if it is running Air Balloon, and can even Roar away any stat boosts. (Add victini, zard)
**Dark-types** Bisharp, Greninja, Tyranitar
**Poison-types**: Gengar, Mega Venusaur
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