PU Dodrio

Anty

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Overview
########

Dodrio's high Speed and Attack stats, along with high Base Power STAB moves, allow it to be an effective wallbreaker in the PU metagame. This is backed up by access to priority in Quick Attack and utility in Knock Off allowing Dodrio to cripple switch-ins. Despite this, Dodrio has major flaws. There are still many Pokemon in the PU metagame that can outspeed it, such as Raichu and Tauros, and revenge kill it due to its low bulk. Dodrio is also very prone to being worn down, as it has a weakness to Stealth Rock, and its strongest attack, Brave Bird, inflicts large amounts of recoil. Its coverage is also very limited, meaning it is walled by Rock- and Steel-types, which allows it to become setup fodder for common Pokemon like Carracosta and Barbaracle.

Wallbreaker
########
name: Wallbreaker
move 1: Brave Bird
move 2: Return
move 3: Knock Off
move 4: Quick Attack
ability: Early Bird
item: Choice Band / Life Orb
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
=======

Brave Bird is Dodrio's main STAB move, allowing it to break through opposing Pokemon. Return is Dodrio's secondary STAB move, hitting Electric-type Pokemon that resist Brave Bird without inflicting recoil. Knock Off allows Dodrio to cripple Pokemon that can switch into its STAB moves. This is important as both Rock- and Steel-types can otherwise easily switch into Dodrio. Quick Attack provides priority, allowing Dodrio to finish off weakened Pokemon. However, Quick Attack is weak and can be exploited. Roost or Taunt can be used in the final slot if Dodrio is holding a Life Orb. The former allows it to recover health, which is important as it is easily worn down, while the latter prevents entry hazards from Pokemon such as Kricketune as well as recovery or set up.

Set Details
========

Maximum Speed and a Jolly nature allow Dodrio to outspeed Pokemon such as Haunter and Speed tie with others such as Ninetales. 252 Attack EVs provide maximum power, which is backed up by either Choice Band or Life Orb. The former allows it to hit harder but locks Dodrio into a move, whereas Life Orb is weaker and wears it down more but allows for freedom in move choice. Early Bird is the most reliable ability, allowing Dodrio to more easily check Grass-types such as Tangela.

Usage Tips
========

Due to its low bulk, Dodrio should not be switching into attacks. Instead, it should be switched in after a KO or from a Volt Switch or U-turn. When in, Dodrio should spam its STAB moves unless the opponent has a Pokemon that can take them, in which case Knock Off should be used to cripple the switch-in. Quick Attack can be used to revenge kill weakened opponents or to get get chip damage off on faster foes. Dodrio functions best as an early- or mid-game wallbreaker because of its high strength.

Team Options
========

Ground- and Fighting-type Pokemon, such as Poliwrath and Marowak, make good partners, because they can take out Steel- and Rock-types, which wall Dodrio. Ground-types also check Electric-types that give Dodrio problems. Entry hazards from Pokemon such as Roselia and Golem weaken the enemy, allowing Dodrio to get KOs on Pokemon such as specially defensive Avalugg. Defog and Rapid Spin users, such as Prinplup and Avalugg, are important because otherwise Dodrio is quickly worn down by hazards. Setup sweepers, such as Carracosta and Gogoat, benefit from Dodrio's wallbreaking; the former particularly appreciates the removal of Grass-type Pokemon. Other Normal-type Pokemon, such as Ursaring and Tauros, create a Normal spam core; Dodrio can weaken Ghost-types like Gourgeist and Misdreavus, allowing its partner to sweep.

Other Options
########

A Choice Scarf set could be used to revenge kill Pokemon such as Raichu, but it receives stiff competition from the likes of Tauros and Scyther. Dodrio would like to use Baton Pass and Double-Edge; however, they are illegal with Brave Bird, so it would have to use Drill Peck, which is too weak. Thrash and Tangled Feet could be used, but Dodrio can still hit itself in confusion. Pursuit allows Dodrio to trap Ghost- and Psychic-types, such as Gourgeist, and Endeavor allows Dodrio to weaken Pokemon after it has been worn down. The best way that Dodrio can beat its counters is either Toxic, which slowly wears them down, or Natural Gift with Salac or Apicot Berry, which hits Rock- and Steel-types.

Checks & Counters
########
**Rock-types**: Rock-type Pokemon, such as Golem, can take any move and use Dodrio as setup fodder or respond with their Rock-type STAB moves. However, without Leftovers recovery, many lose their ability to constantly switch in. Carracosta and Barbaracle can use Dodrio as set up fodder.

**Steel-types** Steel-types such as Bastiodon and Metang can easily live a hit and use Dodrio to set up entry hazards, but the former cannot do much in response, while the latter has a weakness to Knock Off and dislikes losing its Eviolite. Klang can set up Shift Gears on Dodrio, but it hates having its Eviolite Knocked Off.

**Priority**: Dodrio's low bulk makes it easy to revenge kill with priority such as Mightyena's Sucker Punch and Basculin's Aqua Jet. Ice Shard, from Piloswine, deals super effective damage, and thus requires less prior damage to KO Dodrio.

**Faster Pokemon**: Raichu and Tauros can outspeed and KO non-Choice Scarf variants of Dodrio and can easily live a Quick Attack. Choice Scarf users, such as Rotom-F and Haunter, can also revenge kill a weakened Dodrio.

**Status**: Paralysis, from Pokemon such as Meowstic and Togetic, makes Dodrio much easier to revenge kill and prevents it from switching in to revenge kill. Meowstic can move first due to Prankster, while Togetic can live a hit. Will-O-Wisp users such as Rotom-F and Dusclops can live a hit from Dodrio; however, the latter heavily dislikes Knock Off.

**Passive Damage**: Due to its weakness to Stealth Rock, Dodrio gets worn down a lot by constantly switching in, as it is easily forced out. Life Orb and Brave Bird recoil also wear Dodrio down a lot, and it doesn't have too many opportunities to Roost.
 
Last edited by a moderator:
i'm pretty sure all choice sets are supposed to be separated, so it would make sense to have two sets: a wallbreaker set with cb and lo slashed, and a separate scarf set. (i'm not too sure scarf is good enought to be mentioned outside of oo anyway but i haven't used it so it's your call).
 

Anty

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i'm pretty sure all choice sets are supposed to be separated, so it would make sense to have two sets: a wallbreaker set with cb and lo slashed, and a separate scarf set. (i'm not too sure scarf is good enought to be mentioned outside of oo anyway but i haven't used it so it's your call).
Yeah i was talking to wDm and realised that scarf set is basically done better by Tauros or Scyther; i will mention it in oo
 
Mention that Taunt is mostly useful for Sticky Web setters and to stop Defog users as well as preventing Carracosta from setting up. If there aren't matchups against walls with recovery that Taunt helps you come out on top don't mention that part at all

Roost is worse than Taunt and should be relegated to moves section

Put taunt somewhere

Ursaring and Tauros work all very well with Dodrio in normal spam teams.

Early Bird doesnt let you absorb Sleep Powder really

Swanna shares a lot of weaknesses and not sure if it is s good partner or not :/

Mention in C&C that Rock and steel types aftrr Knock struggle to take multiple Brave Birds
1/3
 

Anty

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Mention that Taunt is mostly useful for Sticky Web setters and to stop Defog users as well as preventing Carracosta from setting up. If there aren't matchups against walls with recovery that Taunt helps you come out on top don't mention that part at all

Roost is worse than Taunt and should be relegated to moves section

Put taunt somewhere

Ursaring and Tauros work all very well with Dodrio in normal spam teams.

Early Bird doesnt let you absorb Sleep Powder really

Swanna shares a lot of weaknesses and not sure if it is s good partner or not :/

Mention in C&C that Rock and steel types aftrr Knock struggle to take multiple Brave Birds
1/3
Talked on irc and done
 

WhiteDMist

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Overview
########
- Since you named the set wallbreaker, you might as well emphasize that being a wallbreaker is Dodrio's main role.

Moves
========
- Rather than call them walls, why not call the Knock Off targets checks? One of the main reason's to use Knock Off is to cripple checks like Avalugg, Golem, etc. Hitting Solrock (who isn't too good) and Metang (same) is nice, but they aren't particularly noteworthy imo.
- Probably should note that Roost and Taunt are for the Life Orb set only.

Usage Tips
========
- Emphasize that Dodrio should avoid burns and paralysis whenever possible, as they completely neuter its best attributes.
- I would actually be more likely to advise that Dodrio should use Knock Off more early in the game, especially if your opponent has a Rock or Steel-type capable of checking Dodrio (or any physical wall really). The earlier you cripple them, the better chance Dodrio will have to be able to spam its STAB moves.

Team Options
========
- Note that it is specially defensive Avalugg that has a good chance of being 2HKOed after Rocks, otherwise you are implying that all variants of Avalugg are 2HKOed after Rocks, which is not true.
- Carracosta highly appreciates Dodrio beating Tangela, make note of that.
- Any particular Ground or Fighting types?

Other Options
########
- Either remove Roost from Moves or remove it from OO, your call.
- Point out that Tangled Feet doesn't prevent you from hitting yourself from confusion, so is risky despite the evasion boost.

Checks & Counters
########
- Status definitely deserves a mention, as Dodrio relies on its Attack and Speed heavily. That makes burns and paralysis fatal, especially due to its low bulk. Toxic is the least crippling, but the residual damage combined with hazards and Brave Bird recoil racks up quickly. Sleep is less crippling due to Early Bird, but Dodrio cannot afford to give its opponents even one free turn. Freeze isn't worth mentioning because Dodrio will die to most Ice moves long before it worries about being frozen.

Anty tag me when you do this and I'll stamp.
 

Ares

Fool me...can't get fooled again
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Mention toxic in status with relevant mons, as toxic damage will rack up quickly in combination with recoil and LO damage. Seeing as you mentioned Tauros in C&C for faster Pokemon mention it in the overview in the same spot.

3/3
 

Anty

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Mention toxic in status with relevant mons, as toxic damage will rack up quickly in combination with recoil and LO damage. Seeing as you mentioned Tauros in C&C for faster Pokemon mention it in the overview in the same spot.

3/3
Thanks and done. We talked and decided there arent any relevant enough mons that will toxic it so i didnt mention it
 

GatoDelFuego

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Anty

REMOVE CHANGE COMMENTS

Overview
########

Dodrio's high Speed and Attack stats, along with high Base Power STAB moves, (AC) allow it to be an effective wallbreaker in the PU metagame. This is backed up by access to priority, (RC) in Quick Attack, (RC) and Knock Off, (RC) allowing it Dodrio to cripple switch-ins. Despite this, Dodrio has major flaws. There are still many Pokemon in the PU metagame that can outspeed it, such as Raichu and Tauros, and revenge kill it due to its low bulk. Dodrio is also very prone to being warn down, as it has a weakness to Stealth Rock, and its strongest attack, Brave Bird, inflicts large amounts of recoil. Its coverage is also very limited, meaning it is walled by Rock- and Steel-types, which allows it to become setup fodder for common Pokemon like Carracosta and Barbaracle.


Wallbreaker
########
name: Wallbreaker
move 1: Brave Bird
move 2: Return
move 3: Knock Off
move 4: Quick Attack
ability: Early Bird
item: Choice Band / Life Orb
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
=======

Brave Bird is Dodrio's main STAB move and strongest move, allowing it to break through opposing Pokemon any non resists. Return is Dodrio's secondary STAB move, hitting Electric-type Pokemon that resist Brave Bird and not inflicting without recoil. Knock Off allows Dodrio to cripple Pokemon that can switch into its STAB moves. This is important as both Rock- and Steel-types can otherwise easily switch into Dodrio. Quick Attack provides priority, allowing Dodrio to finish off weakened Pokemon. (period) However, Quick Attack however is weak and can be exploited. Roost or Taunt can be used in the final slot if Dodrio is holding a Life Orb. The former allows it to recover health, which is important as it is easily warn down, whilst while the latter prevents entry hazards from Pokemon such as Kricketune, as well as the opposing Pokemon from recovering or setting up.

Set Details
========

Maximum Speed and a Jolly nature allow Dodrio to outspeed Pokemon such as Haunter, and Speed tie with others like such as Ninetales. 252 Attack EVs provide maximum power, which is backed up by either Choice Band or Life Orb. The former allows it to hit harder, but locks Dodrio into a move, whilst whereas Life Orb is weaker and wears it down more but allows for freedom in move choice. Early Bird is the most reliable ability, allowing it Dodrio to more easily check Grass-types like such as Tangela.

Usage Tips
========

Due to its low bulk, Dodrio dislikes switching should not be into attacks. Instead, it should be switched in after a KO or from a slow Volt Switch or U-turn pivot. When in, Dodrio should spam either one of its STAB moves, unless the opponent has a Pokemon that can take them, in that which case, (RC) Knock Off should be used to cripple the switch-in them. Quick Attack can be used to revenge kill weakened opponents, or to get get chip damage off on faster foes. Dodrio functions best as an early- or mid-game wallbreaker because of its high strength.

Team Options
========

Ground- and Fighting-type Pokemon, such as Poliwrath and Marowak, (AC) make good partners, as they can take out Steel- and Rock-types that wall Dodrio. Ground-types also check Electric-types that give Dodrio problems. Entry hazards from Pokemon such as Garbodor and Golem, (RC) weaken down the enemy, allowing Dodrio to get KOs on Pokemon such as specially defensive Avalugg. Defog and Rapid Spin users, such as Prinplup and Avalugg, are important as otherwise Dodrio gets worn down by hazards quickly. Setup sweepers, such as Carracosta and Serperior, benefit from Dodrio's wallbreaking; (semicolon) the former particularly appreciates the removal of Grass-type Pokemon. Other Normal-type Pokemon, such as Ursaring and Tauros, create a Normal spam core; Dodrio can weaken down Ghost-types like Gourgeist and Misdreavus, allowing its partner to sweep.

Other Options
########

A Choice Scarf set could be used to revenge kill Pokemon such as Serperior, but receives stiff competition from the likes of Tauros and Scyther. Dodrio would like to use Baton Pass and Double Edge, however they are illegal with Brave Bird, so it would have to use Drill Peck, which is too weak. Thrash and Tangled Feet could be used, however Dodrio can still hit itself in confusion. (period) Pursuit allows it Dodrio to trap Ghost- and Psychic-types, such as Gourgeist, and Endeavour allows Dodrio to weaken Pokemon after it has been worn down. The best way that Dodrio can beat its counters is either Toxic, which slowly wears wares them down, or Natural Gift with Salac or Apicot Berry, which hits Rock- and Steel-types.

Checks & Counters
########
**Rock-Types**: Rock-type Pokemon, such as Golem and Relicanth, can take any move and use Dodrio as setup fodder or respond with their Rock-type STAB moves. However, without Leftovers recovery, many lose their ability to constantly switch in. Carracosta and Barbaracle can use Dodrio as setup fodder.

**Steel-types** Steel-types such as Bastiodon and Metang can easily live a hit and use Dodrio to set up entry hazards as hazard fodder, however the former cannot do much in response, whilst while the latter has a weakness to Knock Off and dislikes losing its Eviolite. Klang can set up Shift Gears on Dodrio, however it hates having its eviolite Knocked Off.

**Priority**: Dodrio's low bulk makes it easy to revenge kill by priority such as Mightyena's Sucker Punch and Bascuilin's Aqua Jet. Ice Shard, from Sneasel and Piloswine, deals super effective damage, (AC) and thus so requires less prior damage to KO Dodrio.

**Faster Pokemon**: Raichu and Tauros can outspeed and KO non-Choice Scarf variants of Dodrio and whilst can easily live a Quick Attack. Choice Scarf users, such as Rotom-F and Haunter, can also revenge kill a weakened Dodrio.

**Status**: Paralysis, from Pokemon such as Meowstic and Togetic, makes Dodrio much easier to revenge kill and prevents it from switching in to revenge kill. The former Meowstic can move first due to Prankster, whilst the latter while Togetic can live a hit. Burns also cripple Dodrio and prevent it from doing much damage. Pokemon such as Camerupt and Dusclops can live a hit, however the latter heavily dislikes Knock Off.

**Passive Damage**: Due to its weakness to Stealth Rock, Dodrio gets worn down a lot by constantly switching in, as it is easily forced out. Life Orb and Brave Brave Bird recoil also wear Dodrio down a lot, and it doesn't have too many opportunities to Roost.

1/2
 
Last edited:

Anty

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Anty

REMOVE CHANGE COMMENTS

Overview
########

Dodrio's high Speed and Attack stats, along with high Base Power STAB moves, (AC) allow it to be an effective wallbreaker in the PU metagame. This is backed up by access to priority, (RC) in Quick Attack, (RC) and Knock Off, (RC) allowing it Dodrio to cripple switch-ins. Despite this, Dodrio has major flaws. There are still many Pokemon in the PU metagame that can outspeed it, such as Raichu and Tauros, and revenge kill it due to its low bulk. Dodrio is also very prone to being warn down, as it has a weakness to Stealth Rock, and its strongest attack, Brave Bird, inflicts large amounts of recoil. Its coverage is also very limited, meaning it is walled by Rock- and Steel-types, which allows it to become setup fodder for common Pokemon like Carracosta and Barbaracle.


Wallbreaker
########
name: Wallbreaker
move 1: Brave Bird
move 2: Return
move 3: Knock Off
move 4: Quick Attack
ability: Early Bird
item: Choice Band / Life Orb
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
=======

Brave Bird is Dodrio's main STAB move and strongest move, allowing it to break through opposing Pokemon any non resists. Return is Dodrio's secondary STAB move, hitting Electric-type Pokemon that resist Brave Bird and not inflicting without recoil. Knock Off allows Dodrio to cripple Pokemon that can switch into its STAB moves. This is important as both Rock- and Steel-types can otherwise easily switch into Dodrio. Quick Attack provides priority, allowing Dodrio to finish off weakened Pokemon. (period) However, Quick Attack however is weak and can be exploited. Roost or Taunt can be used in the final slot if Dodrio is holding a Life Orb. The former allows it to recover health, which is important as it is easily warn down, whilst while the latter prevents entry hazards from Pokemon such as Kricketune, as well as the opposing Pokemon from recovering or setting up.

Set Details
========

Maximum Speed and a Jolly nature allow Dodrio to outspeed Pokemon such as Haunter, and Speed tie with others like such as Ninetales. 252 Attack EVs provide maximum power, which is backed up by either Choice Band or Life Orb. The former allows it to hit harder, but locks Dodrio into a move, whilst whereas Life Orb is weaker and wears it down more but allows for freedom in move choice. Early Bird is the most reliable ability, allowing it Dodrio to more easily check Grass-types like such as Tangela.

Usage Tips
========

Due to its low bulk, Dodrio dislikes switching should not be into attacks. Instead, it should be switched in after a KO or from a slow Volt Switch or U-turn pivot. When in, Dodrio should spam either one of its STAB moves, unless the opponent has a Pokemon that can take them, in that which case, (RC) Knock Off should be used to cripple the switch-in them. Quick Attack can be used to revenge kill weakened opponents, or to get get chip damage off on faster foes. Dodrio functions best as an early- or mid-game wallbreaker because of its high strength.

Team Options
========

Ground- and Fighting-type Pokemon, such as Poliwrath and Marowak, (AC) make good partners, as they can take out Steel- and Rock-types that wall Dodrio. Ground-types also check Electric-types that give Dodrio problems. Entry hazards from Pokemon such as Garbodor and Golem, (RC) weaken down the enemy, allowing Dodrio to get KOs on Pokemon such as specially defensive Avalugg. Defog and Rapid Spin users, such as Prinplup and Avalugg, are important as otherwise Dodrio gets worn down by hazards quickly. Setup sweepers, such as Carracosta and Serperior, benefit from Dodrio's wallbreaking; (semicolon) the former particularly appreciates the removal of Grass-type Pokemon. Other Normal-type Pokemon, such as Ursaring and Tauros, create a Normal spam core; Dodrio can weaken down Ghost-types like Gourgeist and Misdreavus, allowing its partner to sweep.

Other Options
########

A Choice Scarf set could be used to revenge kill Pokemon such as Serperior, but receives stiff competition from the likes of Tauros and Scyther. Dodrio would like to use Baton Pass and Double Edge, however they are illegal with Brave Bird, so it would have to use Drill Peck, which is too weak. Thrash and Tangled Feet could be used, however Dodrio can still hit itself in confusion. (period) Pursuit allows it Dodrio to trap Ghost- and Psychic-types, such as Gourgeist, and Endeavour allows Dodrio to weaken Pokemon after it has been worn down. The best way that Dodrio can beat its counters is either Toxic, which slowly wears wares them down, or Natural Gift with Salac or Apicot Berry, which hits Rock- and Steel-types.

Checks & Counters
########
**Rock-Types**: Rock-type Pokemon, such as Golem and Relicanth, can take any move and use Dodrio as setup fodder or respond with their Rock-type STAB moves. However, without Leftovers recovery, many lose their ability to constantly switch in. Carracosta and Barbaracle can use Dodrio as setup fodder.

**Steel-types** Steel-types such as Bastiodon and Metang can easily live a hit and use Dodrio to set up entry hazards as hazard fodder, however the former cannot do much in response, whilst while the latter has a weakness to Knock Off and dislikes losing its Eviolite. Klang can set up Shift Gears on Dodrio, however it hates having its eviolite Knocked Off.

**Priority**: Dodrio's low bulk makes it easy to revenge kill by priority such as Mightyena's Sucker Punch and Bascuilin's Aqua Jet. Ice Shard, from Sneasel and Piloswine, deals super effective damage, (AC) and thus so requires less prior damage to KO Dodrio.

**Faster Pokemon**: Raichu and Tauros can outspeed and KO non-Choice Scarf variants of Dodrio and whilst can easily live a Quick Attack. Choice Scarf users, such as Rotom-F and Haunter, can also revenge kill a weakened Dodrio.

**Status**: Paralysis, from Pokemon such as Meowstic and Togetic, makes Dodrio much easier to revenge kill and prevents it from switching in to revenge kill. The former Meowstic can move first due to Prankster, whilst the latter while Togetic can live a hit. Burns also cripple Dodrio and prevent it from doing much damage. Pokemon such as Camerupt and Dusclops can live a hit, however the latter heavily dislikes Knock Off.

**Passive Damage**: Due to its weakness to Stealth Rock, Dodrio gets worn down a lot by constantly switching in, as it is easily forced out. Life Orb and Brave Brave Bird recoil also wear Dodrio down a lot, and it doesn't have too many opportunities to Roost.

1/2
Thanks and done n_n
 

frenzyplant

Inertia is a property of matter.
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2/2 :)

add remove (comments)

Overview
########

Dodrio's high Speed and Attack stats, along with high Base Power STAB moves, allow it to be an effective wallbreaker in the PU metagame. This is backed up by access to priority in Quick Attack and utility in (feel free not to add this; I just felt it would help clarity) Knock Off, (comma) allowing Dodrio to cripple switch-ins. Despite this, Dodrio has major flaws. There are still many Pokemon in the PU metagame that can outspeed it, such as Raichu and Tauros, and revenge kill it due to its low bulk. Dodrio is also very prone to being worn down, as it has a weakness to Stealth Rock, and its strongest attack, Brave Bird, inflicts large amounts of recoil. Its coverage is also very limited, meaning it is walled by Rock- and Steel-types, which allows it to become setup fodder for common Pokemon like Carracosta and Barbaracle.


Wallbreaker
########
name: Wallbreaker
move 1: Brave Bird
move 2: Return
move 3: Knock Off
move 4: Quick Attack
ability: Early Bird
item: Choice Band / Life Orb
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
=======

Brave Bird is Dodrio's main STAB move, allowing it to break through opposing Pokemon. Return is Dodrio's secondary STAB move, hitting Electric-type Pokemon that resist Brave Bird without inflicting recoil. Knock Off allows Dodrio to cripple Pokemon that can switch into its STAB moves. This is important as both Rock- and Steel-types can otherwise easily switch into Dodrio. Quick Attack provides priority, allowing Dodrio to finish off weakened Pokemon. However, Quick Attack is weak and can be exploited. Roost or Taunt can be used in the final slot if Dodrio is holding a Life Orb. The former allows it to recover health, which is important as it is easily worn down, while the latter prevents entry hazards from Pokemon such as Kricketune, (remove comma) as well as recovery or setup the opposing Pokemon from recovering or setting up.

Set Details
========

Maximum Speed and a Jolly nature allow Dodrio to outspeed Pokemon such as Haunter, (remove comma) and Speed tie with others such as Ninetales. 252 Attack EVs provide maximum power, which is backed up by either Choice Band or Life Orb. The former allows it to hit harder, (remove comma) but locks Dodrio into a move, whereas Life Orb is weaker and wears it down more but allows for freedom in move choice. Early Bird is the most reliable ability, allowing Dodrio to more easily check Grass-types such as Tangela.

Usage Tips
========

Due to its low bulk, Dodrio should not be switching into attacks. Instead, it should be switched in after a KO or from a Volt Switch or U-turn. When in, Dodrio should spam either one of its STAB moves, (remove comma) unless the opponent has a Pokemon that can take them, in which case Knock Off should be used to cripple the switch-in. Quick Attack can be used to revenge kill weakened opponents, (remove comma) or to get get chip damage off on faster foes. Dodrio functions best as an early- or mid-game wallbreaker because of its high strength.

Team Options
========

Ground- and Fighting-type Pokemon, such as Poliwrath and Marowak, make good partners, as because they can take out Steel- and Rock-types, (comma) which that wall Dodrio. Ground-types also check Electric-types that give Dodrio problems. Entry hazards from Pokemon such as Garbodor and Golem weaken the enemy, allowing Dodrio to get KOs on Pokemon such as specially defensive Avalugg. Defog and Rapid Spin users, such as Prinplup and Avalugg, are important as because otherwise Dodrio is quickly gets worn down by hazards quickly. Setup sweepers, such as Carracosta and Serperior, benefit from Dodrio's wallbreaking; the former particularly appreciates the removal of Grass-type Pokemon. Other Normal-type Pokemon, such as Ursaring and Tauros, create a Normal spam core; Dodrio can weaken Ghost-types like Gourgeist and Misdreavus, allowing its partner to sweep.

Other Options
########

A Choice Scarf set could be used to revenge kill Pokemon such as Serperior, but it receives stiff competition from the likes of Tauros and Scyther. Dodrio would like to use Baton Pass and Double-Edge; (comma to semicolon) however, (comma) they are illegal with Brave Bird, so it would have to use Drill Peck, which is too weak. Thrash and Tangled Feet could be used, but however Dodrio can still hit itself in confusion. Pursuit allows Dodrio to trap Ghost- and Psychic-types, such as Gourgeist, and Endeavor allows Dodrio to weaken Pokemon after it has been worn down. The best way that Dodrio can beat its counters is either Toxic, which slowly wears them down, or Natural Gift with Salac or Apicot Berry, which hits Rock- and Steel-types.


Checks & Counters
########
**Rock-types**: Rock-type Pokemon, such as Golem and Relicanth, can take any move and use Dodrio as setup fodder or respond with their Rock-type STAB moves. However, without Leftovers recovery, many lose their ability to constantly switch in. Carracosta and Barbaracle can use Dodrio as setup fodder.

**Steel-types** Steel-types such as Bastiodon and Metang can easily live a hit and use Dodrio to set up entry hazards, but however the former cannot do much in response, while the latter has a weakness to Knock Off and dislikes losing its Eviolite. Klang can set up Shift Gears on Dodrio, however but it hates having its Eviolite Knocked Off.

**Priority**: Dodrio's low bulk makes it easy to revenge kill with by priority such as Mightyena's Sucker Punch and Basculin's Aqua Jet. Ice Shard, from Sneasel and Piloswine, deals super effective damage, and thus requires less prior damage to KO Dodrio.

**Faster Pokemon**: Raichu and Tauros can outspeed and KO non-Choice Scarf variants of Dodrio and can easily live a Quick Attack. Choice Scarf users, such as Rotom-F and Haunter, can also revenge kill a weakened Dodrio.

**Status**: Paralysis, from Pokemon such as Meowstic and Togetic, makes Dodrio much easier to revenge kill and prevents it from switching in to revenge kill. Meowstic can move first due to Prankster, while Togetic can live a hit. Burns also cripple Dodrio and prevent it from doing much damage. Pokemon Will-O-Wisp users such as Camerupt and Dusclops can live a hit from Dodrio; (comma to semicolon) however, (comma) the latter heavily dislikes Knock Off.

**Passive Damage**: Due to its weakness to Stealth Rock, Dodrio gets worn down a lot by constantly switching in, as it is easily forced out. Life Orb and Brave Brave Bird recoil also wear Dodrio down a lot, and it doesn't have too many opportunities to Roost.
 
minor nitpick but sneasel outspeeds dodrio so i think it should be in the faster pokemon section and not the priority section.

oh and also you say "setup fodder" twice in the rock types section (how are relicanth and golem setting up, anyway? (also relicanth doesn't use lefties)), which is a bit redundant imo

sorry for being ridiculously nitpicky but w/e
 

tehy

Banned deucer.
minor nitpick but sneasel outspeeds dodrio so i think it should be in the faster pokemon section and not the priority section.

sorry for being ridiculously nitpicky but w/e
Well since dodrio has prio of its own, sneasel should probably be mentioned in both (with a mention that its ice shard is faster than dodrios quick attack)
 

Anty

let's drop
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add remove (comments)

Overview
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Dodrio's high Speed and Attack stats, along with high Base Power STAB moves, allow it to be an effective wallbreaker in the PU metagame. This is backed up by access to priority in Quick Attack and utility in (feel free not to add this; I just felt it would help clarity) Knock Off, (comma) allowing Dodrio to cripple switch-ins. Despite this, Dodrio has major flaws. There are still many Pokemon in the PU metagame that can outspeed it, such as Raichu and Tauros, and revenge kill it due to its low bulk. Dodrio is also very prone to being worn down, as it has a weakness to Stealth Rock, and its strongest attack, Brave Bird, inflicts large amounts of recoil. Its coverage is also very limited, meaning it is walled by Rock- and Steel-types, which allows it to become setup fodder for common Pokemon like Carracosta and Barbaracle.


Wallbreaker
########
name: Wallbreaker
move 1: Brave Bird
move 2: Return
move 3: Knock Off
move 4: Quick Attack
ability: Early Bird
item: Choice Band / Life Orb
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
=======

Brave Bird is Dodrio's main STAB move, allowing it to break through opposing Pokemon. Return is Dodrio's secondary STAB move, hitting Electric-type Pokemon that resist Brave Bird without inflicting recoil. Knock Off allows Dodrio to cripple Pokemon that can switch into its STAB moves. This is important as both Rock- and Steel-types can otherwise easily switch into Dodrio. Quick Attack provides priority, allowing Dodrio to finish off weakened Pokemon. However, Quick Attack is weak and can be exploited. Roost or Taunt can be used in the final slot if Dodrio is holding a Life Orb. The former allows it to recover health, which is important as it is easily worn down, while the latter prevents entry hazards from Pokemon such as Kricketune, (remove comma) as well as recovery or setup the opposing Pokemon from recovering or setting up.

Set Details
========

Maximum Speed and a Jolly nature allow Dodrio to outspeed Pokemon such as Haunter, (remove comma) and Speed tie with others such as Ninetales. 252 Attack EVs provide maximum power, which is backed up by either Choice Band or Life Orb. The former allows it to hit harder, (remove comma) but locks Dodrio into a move, whereas Life Orb is weaker and wears it down more but allows for freedom in move choice. Early Bird is the most reliable ability, allowing Dodrio to more easily check Grass-types such as Tangela.

Usage Tips
========

Due to its low bulk, Dodrio should not be switching into attacks. Instead, it should be switched in after a KO or from a Volt Switch or U-turn. When in, Dodrio should spam either one of its STAB moves, (remove comma) unless the opponent has a Pokemon that can take them, in which case Knock Off should be used to cripple the switch-in. Quick Attack can be used to revenge kill weakened opponents, (remove comma) or to get get chip damage off on faster foes. Dodrio functions best as an early- or mid-game wallbreaker because of its high strength.

Team Options
========

Ground- and Fighting-type Pokemon, such as Poliwrath and Marowak, make good partners, as because they can take out Steel- and Rock-types, (comma) which that wall Dodrio. Ground-types also check Electric-types that give Dodrio problems. Entry hazards from Pokemon such as Garbodor and Golem weaken the enemy, allowing Dodrio to get KOs on Pokemon such as specially defensive Avalugg. Defog and Rapid Spin users, such as Prinplup and Avalugg, are important as because otherwise Dodrio is quickly gets worn down by hazards quickly. Setup sweepers, such as Carracosta and Serperior, benefit from Dodrio's wallbreaking; the former particularly appreciates the removal of Grass-type Pokemon. Other Normal-type Pokemon, such as Ursaring and Tauros, create a Normal spam core; Dodrio can weaken Ghost-types like Gourgeist and Misdreavus, allowing its partner to sweep.

Other Options
########

A Choice Scarf set could be used to revenge kill Pokemon such as Serperior, but it receives stiff competition from the likes of Tauros and Scyther. Dodrio would like to use Baton Pass and Double-Edge; (comma to semicolon) however, (comma) they are illegal with Brave Bird, so it would have to use Drill Peck, which is too weak. Thrash and Tangled Feet could be used, but however Dodrio can still hit itself in confusion. Pursuit allows Dodrio to trap Ghost- and Psychic-types, such as Gourgeist, and Endeavor allows Dodrio to weaken Pokemon after it has been worn down. The best way that Dodrio can beat its counters is either Toxic, which slowly wears them down, or Natural Gift with Salac or Apicot Berry, which hits Rock- and Steel-types.


Checks & Counters
########
**Rock-types**: Rock-type Pokemon, such as Golem and Relicanth, can take any move and use Dodrio as setup fodder or respond with their Rock-type STAB moves. However, without Leftovers recovery, many lose their ability to constantly switch in. Carracosta and Barbaracle can use Dodrio as setup fodder.

**Steel-types** Steel-types such as Bastiodon and Metang can easily live a hit and use Dodrio to set up entry hazards, but however the former cannot do much in response, while the latter has a weakness to Knock Off and dislikes losing its Eviolite. Klang can set up Shift Gears on Dodrio, however but it hates having its Eviolite Knocked Off.

**Priority**: Dodrio's low bulk makes it easy to revenge kill with by priority such as Mightyena's Sucker Punch and Basculin's Aqua Jet. Ice Shard, from Sneasel and Piloswine, deals super effective damage, and thus requires less prior damage to KO Dodrio.

**Faster Pokemon**: Raichu and Tauros can outspeed and KO non-Choice Scarf variants of Dodrio and can easily live a Quick Attack. Choice Scarf users, such as Rotom-F and Haunter, can also revenge kill a weakened Dodrio.

**Status**: Paralysis, from Pokemon such as Meowstic and Togetic, makes Dodrio much easier to revenge kill and prevents it from switching in to revenge kill. Meowstic can move first due to Prankster, while Togetic can live a hit. Burns also cripple Dodrio and prevent it from doing much damage. Pokemon Will-O-Wisp users such as Camerupt and Dusclops can live a hit from Dodrio; (comma to semicolon) however, (comma) the latter heavily dislikes Knock Off.

**Passive Damage**: Due to its weakness to Stealth Rock, Dodrio gets worn down a lot by constantly switching in, as it is easily forced out. Life Orb and Brave Brave Bird recoil also wear Dodrio down a lot, and it doesn't have too many opportunities to Roost.
Thanks you and i have implemented

minor nitpick but sneasel outspeeds dodrio so i think it should be in the faster pokemon section and not the priority section.

oh and also you say "setup fodder" twice in the rock types section (how are relicanth and golem setting up, anyway? (also relicanth doesn't use lefties)), which is a bit redundant imo

sorry for being ridiculously nitpicky but w/e
Something about ice shard must have made me think about sneasel (other than that and pilo there arent any good not about to being suspected ones "/). I mentioned relicanth just to give two examples, as others like solrock get 2hkod or bastiodon and carracosta get mentioned later. The first set up was changed from hazard fodder by GP.


e: This is done!
 

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