Battle Hall Challenge - TSRD

All maggots that are not TSRD or the ref should stay out of this thread!


Name: TSRD
Challenge Thread: NA
Rank: 3
Pokemon: Alpha
Pokemon Ability: Sturdy
Pokemon Info:
Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five.
Adds an additional level of Priority on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage.
(Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw)
Immune to Sandstorm damage. Reduced damage from all special attacks by two Base Attack Power during Sandstorm. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Gluttony [Passive]
This Pokemon devours healing and stat increasing berries at 50% health instead of 25% health.
It also regains three HP per action when holding Leftovers.
Sturdy [Passive]
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one.
The effect is amplified on OHKO Moves, which are reduced by ten Base Attack Power.
Contrary [Toggle] (Dream)
No default effect. When toggled, this Pokemon's unique structure reverses stat changes it receives in battle, from both
its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0.
|HP: 80|Atk: 1|Def: 10|SpA: 2|SpD: 10|Spe: 4|Size: 1|Weight: 2|BRT: 24|
|EC: 0/0|MC: 0|DC: 0/5|KOC: 0|Nature: Quiet (+SpA, -Spe) [-10% Evasion]
Level Up (11)
Bide
Constrict
Encore
Rest
Rock Throw
Rollout
Safeguard
Sticky Web
Struggle Bug
Withdraw
Wrap

Egg (5)
Acid
Mud-Slap
Rock Blast
Sand Tomb
Sweet Scent

TM/HM (5)
Earthquake
Gyro Ball
Protect
Substitute
Toxic

You know the drill!








 










RNG: 4/5


Klefki (M)

Types: Steel / Fairy

Nature: Modest
+SpA, -Atk

Abilities: Prankster / Magician [HA]

Stats:
HP: 90
Atk: 2 [-]
Def: 3
SpA: 4 [+]
SpD: 3
Spe: 75
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: N/A
MC: 0
AC: 5/5

Attacks:
Fairy Lock
Tackle
Fairy Wind
Astonish
Metal Sound
Spikes
Draining Kiss
Crafty Shield
Foul Play
Torment
Mirror Shot

Iron Defense
Lock-on
Switcheroo
Thief

Dazzling Gleam
Flash Cannon
Thunder Wave
Toxic
Light Screen
Reflect
Psyshock
Torment
Double Team
Protect


Ability: 1/2
Prankster!
 
Alright then, not exactly the one I wanted but it doesn't seem too unreasonable.

Earthquake~Struggle Bug~Earthquake
If Reflect is used, not in Combination, Then Encore~Acid~Toxic [Once]
If Reflect is used, in Combination, Then Sand Tomb~Wrap~Acid [Once]
 
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Toxic -> Iron Defense -> Flash Cannon



This is going to suck



Alpha

80 HP
100 EN
1/10/2/10/4
-10% Evasion




90 HP
100 EN
2/3/4/3/75


Action 1

Toxic - 7 energy

Bad Poison yolol

Earthquake - 7 energy
To crit (7918) - No
(10 - 3)*1,5 = 10,5 damage

Action 2

Iron Defense - 6 energy

Struggle Bug - 2 energy
To crit (6591) - No
(5 + 3 - 1,5)*0,44 = 2,86 damage
-1 Sp.Attack

Action 2

Flash Cannon - 5 energy
To crit (9291) - No
To lower (8129) - No
(8 + 3 - 1 - 4 - 3)*1,5 - 2 = 2,5 damage qq


Earthquake - 7 energy
To crit (7918) - No
(10 - 3)*1,5 - 4 = 6,5 damage





Alpha

74 HP
84 EN
1/10/2/10/4
-10% Evasion
Badly Poisoned (2 DPA)



70 HP
82 EN
2/3/4/3/75
+1 Defense (Decays this round)
-1 Sp.Attack (1 Round)
Reflect -> Flash Cannon -> Flash Cannon


If Encore when you are to use Reflect, use Protect that action the first time and Torment the next, pushing back both times


Why the fuck am i even trying to win this thig
 
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Never give up! Never surrender! You can do it, Matezoide!
That said you're totally the one responsible for this becoming a stall war.
I was 100% ok trading Earthquakes for Flash Cannons. =P

Acid~Toxic~Wrap
If Toxic misses A2 Then Toxic A3
 
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I AM JUST DOING MY JOB DAMN IT




Alpha


74 HP
84 EN
1/10/2/10/4
-10% Evasion
Badly Poisoned (2 DPA)



70 HP
82 EN
2/3/4/3/75
+1 Defense (Decays this round)
-1 Sp.Attack (1 Round)


Action 1

Reflect - 10 energy

Acid - 3 energy
To crit (3691) - No
(4 - 1,5)*1,5 = 3,75 damage
Muh immunity

-2 HP Shuckle

Action 2


Flash Cannon - 5 energy
To crit (1062) - No
To lower (6881) - No
(8 + 3 - 1 - 4 - 3)*1,5 - 2 = 2,5 damage qq

Toxic - 7 energy
To hit (7265) - Yes

-1 HP Swag
-2 HP Shuc

Action 3



Flash Cannon - 9 energy
To crit (6291) - No
To lower (3085) - No
(8 + 3 - 1 - 4 - 3)*1,5 - 2 = 2,5 damage qq

Wrap - 4 energy
To hit (3691) - Yes
To crit (2186) - No
(2 - 3)*0,67 - 2 -> 1 damage

-3 HP Swag
-2 HP Shuc






Alpha


63 HP
70 EN
1/10/2/10/4
-10% Evasion
Badly Poisoned (3 DPA)


Reflect (3 actions)



61 HP
58 EN
2/3/4/3/75
Badly Poisoned (2 DPA)
Wrap (3 Actions)
 
I know and I respect that. Like I said, never give up!

Sand Tomb~Struggle Bug~Mud-Slap
If Iron Defense is used, in Combination, Then Struggle Bug~Acid~Toxic
If Iron Defense is used, not in Combination, Then Encore~Sand Tomb~Acid [Once]
 
Protect -> Flash Cannon -> Thunder-Wave



Alpha

63 HP
70 EN
1/10/2/10/4
-10% Evasion
Badly Poisoned (3 DPA)


Reflect (3 actions)


61 HP
58 EN
2/3/4/3/75
Badly Poisoned (2 DPA)
Wrap (3 Actions)



Action 1

Protect

Sand Tomb - 5 energy
(2 - 3)*1,5 -> 1 damage

Protect - 7,4 energy

-3 HP Shu

-4 HP Swag

Action 2


Flash Cannon - 5 energy
To crit (9291) - No
To lower (8129) - No
(8 + 3 - 1 - 4 - 3)*1,5 = 4,5 damage


Struggle Bug - 2 energy
To crit (1455) - No
(5 + 3 - 1,5)*0,44 = 2,86 damage
-1 Sp.Attack


-3 HP Shu

-4 HP Swag

Action 3

Thunder-Wave - 7 energy

Tries to use Mud-Slap...
To move (9182) - Yes
-4 energy
To crit (5766) - No
(4 - 3)*1,5 = 1,5 damage

-1 Accuracy

-3 HP Shu

-4 HP Swag





Alpha

49 HP
59 EN
1/10/2/10/4
-10% Evasion
Badly Poisoned (4 DPA)
20% Para

Reflect (3 actions)


45 HP
39 EN
2/3/4/3/75
Badly Poisoned (3 DPA)
-1 Sp.Attack (1 Round)
-1 Accuracy (2 Rounds)

Astonish*3


If Shuckle is behind a Substitute, Flash Cannon
 

Alpha

49 HP
59 EN
1/10/2/10/4
-10% Evasion
Badly Poisoned (4 DPA)
20% Para

Reflect (3 actions)



45 HP
39 EN
2/3/4/3/75
Badly Poisoned (3 DPA)
-1 Sp.Attack (1 Round)
-1 Accuracy (2 Rounds)


No flinch (4819)
No full para (8182)

Each Astonish does 1 damage lol

Also Poison happens



Alpha

82 HP
44 EN
1/10/2/10/4
-10% Evasion
Asleep (Will wake up next action)

Reflect (3 actions)



36 HP
39 EN
2/3/4/3/75
Badly Poisoned (3 DPA)
-1 Accuracy (1 Round)


I am so very sorry, i will not take this long again.
 
Ok well Mate said to just end this so I'm going to assume he isn't messing with me...

Earthquake~Earthquake~Earthquake

Next up lets go with
 
RNG: 1/5


Torkoal (M)

Type: Fire

Nature: Quiet
+SpA, -Speed, -10% Eva

Abilities: White Smoke / Shell Armor [HA]

Stats:
HP: 100
Atk: 3
Def: 5
SpA: 4 [+]
SpD: 3
Spe: 17 [-]
Size Class: 1
Weight Class: 4
Base Rank Total: 18

EC: N/A
MC: 0
AC: 5/5

Attacks:
Inferno
Heat Wave
Protect
Flail
Shell Smash
Ember
Smog
Withdraw
Curse
Smokescreen
Fire Spin
Flame Wheel
Rapid Spin
Body Slam
Flamethrower
Iron Defense

Clear Smog
Earthquake
Endure
Eruption
Sleep Talk
Superpower
Yawn

Protect
Solar Beam
Sludge Bomb
Fire Blast
Stone Edge
Gyro Ball
Rock Slide


2/2
Shell Armor!
 
Toxic~Mud-Slap~Rock Blast
If Protect is used Then Substitute(15) the first instance, Chill the second instance, Push Back
If Shell Smash is used, not in Combination, Then Encore, Push Back [Once]
 
Shuckle is mean and you are a bad person for using it.
Rock-Slide -> Eruption -> Fire Spin


Come on Flinch damn it



Alpha

80 HP
100 EN
1/10/2/10/4
-10% Evasion



100 HP
100 EN
3/5/4/3/17
-10% Evasion


Action 1

Rock-Slide - 6 energy
To crit (5818) - No
To flinch (3792) - No
(8 - 1 - 4,5 - 4)*1,5 = 0 -> 1 damage

Toxic - 7

-1 HP

Action 2

Eruption - 7 energy
To crit (7023) - No
(14 + 3 - 1 - 3 - 4) = 9 damage

Mud-Slap - 4 energy
(4 - 1,5)*1,5 = 3,75 damage

-1 HP

Action 3

Fire Spin - 4 energy
To hit (172) - Yes
To crit (1131) - No
(4 + 3 - 1 - 3 - 4) = 0 -> 1 damage

Rock Blast - 6 energy
Number (5924) - 3 -> 4
(12 + 3 - 6)*1,5 = 13,5 damage

-1 HP Tork
-2 HP Shuck




Alpha

67 HP
83 EN
1/10/2/10/4
-10% Evasion
Fire Spin (3 Action)



80 HP
83 EN
3/5/4/3/17
-10% Evasion
-1 Accuracy (1 Round)
Badly Poisoned (2 DPA)


Eruption -> Flamethrower -> Flamethrower


If Rest, use Eruption Combo that action
 
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Alpha

67 HP
83 EN
1/10/2/10/4
-10% Evasion
Fire Spin (3 Action)


80 HP
83 EN
3/5/4/3/17
-10% Evasion
-1 Accuracy (1 Round)
Badly Poisoned (2 DPA)


Action 1

Eruption - 7 energy
To hit (3810) - Yes
To crit (60) - Wooo
(12 + 3 + 3 - 1 - 3 - 4) = 10 damage kek


Rock Blast - 10 energy
Number (1295) - 2 -> 3
(9 + 3 - 6)*1,5 = 9 damage

-2 HP Tork
-2 HP Shuck

Action 2

Rest - 15 energy

Eruptioner - 48 energy
To hit (178) - Yes
To crit (2522) - No
(22,5 + 3 - 1 - 3 - 4) = 17,5 damage

+12 HP ;-;

Action 3

+12 HP ;-;


-2 HP Tork
-2 HP Shuck





Alpha

57 HP
58 EN
1/10/2/10/4
-10% Evasion
Fire Spin (3 Action)


65 HP
28 EN
3/5/4/3/17
-10% Evasion
Badly Poisoned (3 DPA)
 
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Sleep(Wrap)~Struggle Bug~Mud-Slap
If Chill is used And you are awake Then Rock Blast the first instance, Sand Tomb the second instance, Push Back
If Damaging Rock-Type Move is used And you are awake Then Withdraw the first instance, Chill the second instance, Push Back
 
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Eruption combo*3







Alpha


57 HP
58 EN
1/10/2/10/4
-10% Evasion
Fire Spin (3 Action)


65 HP
28 EN
3/5/4/3/17
-10% Evasion
Badly Poisoned (3 DPA)

Torkoal fainted!




Alpha


69 HP
58 EN
1/10/2/10/4
-10% Evasion
Fire Spin (3 Action)


KO HP
KO EN
3/5/4/3/17
-10% Evasion
Badly Poisoned (3 DPA)







 
RNG: 4/5


Parasect (F)

Type: Bug / Grass

Nature: Quiet
+SpA, -Speed, -10% Eva

Abilities: Effect Spore / Dry Skin / Damp [HA]

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 3 [+]
SpD: 3
Spe: 26 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 15

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Cross Poison
Scratch
Stun Spore
Poison Powder
Leech Life
Fury Cutter
Spore
Slash
Growth
Giga Drain

Agility
Counter
Endure
Flail
Leech Seed
Light Screen
Pursuit

Hidden Power Ground
Solar Beam
Dig
Brick Break
Sludge Bomb
X-Scissor
Grass Knot


Ability: 1/3

Effect Spore!
 
So many potential status effects... Pretty scary.

Substitute(15)~Toxic~Sand Tomb
If Spore is used And you are not under the effects of Substitute And you did not use Protect last action Then Protect, Push Back
If Parasect is not Poisoned A3 Then Toxic A3
 
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Poison Powder -> Evasive Agility -> Dig



Alpha

80 HP
100 EN
1/10/2/10/4
-10% Evasion



90 HP
100 EN
3/3/3/3/26
-10% Evasion
Effect Spore



Poison Powder - 6 energy
To hit (2041) - Yes
Poison!

Shuckle used Substitute - 12 energy

-15 HP

-2 HP

Action 2

Agility - 6 energy

Toxic - 7 energy



-2 HP


Action 3

Dig - 10 energy

Toxic - 11 energy

To crit (3808) - No
(8 - 1 - 4,5 - 4) = 0 -> 1 damage



-2 HP





Alpha

59 HP
70 EN
1/10/2/10/4
-10% Evasion
14 HP Substitute
Poisoned (2 DPA)



90 HP
78 EN
3/3/3/3/26
-10% Evasion
Effect Spore

Scratch -> Leech Life -> Scratch



If Toxic outside of a combo and you are not poisoned, use Evasive Agility that action the first time, Dig the second and Evasive Agility the third.
If Rock Blast, use Counter that action
 
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