I agree that it's useful, but I wouldn't hold off on creating a team around it because I doubt very much that it will be banned, let alone suspected.
That's quite a bit of slashing going on; I think it might be a good idea to edit your post to clarify exactly what you want to be doing with M-Gross, what the EVs do, and which attacks cover which threats. I'm somewhat set-up skeptical about some of the slashes, esp. your choice to slash both STABs in the same slot.
Let's see, I guess I'll settle with this set.
Naughty Nature
- Zen Headbutt / Iron Head
- Hammer Arm
- Grass Knot
- Agility
As seen in a previous post:
Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 228 HP / 252 Atk / 28 Spe
Adamant Nature
- Rock Polish
- Meteor Mash
- Zen Headbutt
- Ice Punch / Earthquake
Been messing around in the calculator and came up with this spread. Id like a few opinions on this before I add it to the OP. 28 Speed EVs outspeed scarfed base 110s after a rock polish w/ an adamant nature. rest gos into HP for bulk.
Other benchmarks:
116 EVs outspeed positive base 100s post mega
176 EVs outspeed neutral base 100s post mega
188 EVs outspeed jolly excadrill post mega
84 EVs outspeed uninvested base 80s (few more to creep)
172 EVs outspeed uninvested Lando T
Im thinking 116 might be the best option, as it gives a good speed number post mega should you not be able to get off a Rock Polish. 84 and 172 also seem like decent numbers should you be worried about things before you get the mega off
Obviously, the first thing would be to fire off an Agility/Rock Polish, allowing you to outspeed Scarf 110s. For the first variant, Grass Knot was put in mainly to take on Mega Slowbro. The reason I went Naughty vs Adamant in this case would be in the case of MegaCrobro already have a +1 in its belt. On the turn Grass Knot is used, Megabro would be at +2, and then rest on the second Grass Knot.
0 SpA Tough Claws Metagross Grass Knot (100 BP) vs. +1 252 HP / 4 SpD Mega Slowbro: 160-190 (40.6 - 48.2%)
0 SpA Tough Claws Metagross Grass Knot (100 BP) vs. +2 252 HP / 4 SpD Mega Slowbro: 120-142 (30.4 - 36%) -- 44.9% chance to 3HKO
To me, that is a huge difference compared to Adamant Nature.
0- SpA Tough Claws Metagross Grass Knot (100 BP) vs. +2 252 HP / 4 SpD Mega Slowbro: 108-128 (27.4 - 32.4%) -- guaranteed 4HKO
While not reliable due to the 3HKO only happening at a 44.9%, it is formidable, because Mega Slowbro's can PP Stall against Adamant Grass Knot whilst Naughty can potentially KO Megabro.
Hammer Arm is used mainly to take on Pokemon that take the other moves well. Should you run into Mega-Gyarados, Grass Knot will net the 2HKO on Offensive Dragon Dance sets, but for Bulky Dragon Dance Set, Naughty Nature is better, in my opinion:
0 SpA Tough Claws Metagross Grass Knot (120 BP) vs. 88 HP / 0 SpD Mega Gyarados: 192-226 (54.3 - 64%) -- guaranteed 2HKO
0- SpA Tough Claws Metagross Grass Knot (120 BP) vs. 88 HP / 0 SpD Mega Gyarados: 172-204 (48.7 - 57.7%) -- 94.1% chance to 2HKO
I will say you can use Hammer Arm; however, there will be situations where you can be at -1 due to Regular Gyarados Intimidate, and the Spd drop may leave you open to KOs from Revenge Killers should Gyarados hit you with the Crunch
192+ Atk Mold Breaker Mega Gyarados Crunch vs. 224 HP / 0 Def Metagross: 222-264 (62.1 - 73.9%)
252+ Atk Tough Claws Metagross Hammer Arm vs. 88 HP / 4 Def Mega Gyarados: 320-378 (90.6 - 107%) -- 43.8% chance to OHKO
-1 252+ Atk Tough Claws Metagross Hammer Arm vs. 88 HP / 4 Def Mega Gyarados: 214-252 (60.6 - 71.3%)
Another thing to note at +1, you still outspeed Life Orb Greninja should you use Hammer Arm previously, and net another KO with said Hammer Arm. Also, with 28 Spd EVs, you'll Outspeed Choice Band Dragonite and most likely net a 2HKO.
252+ Atk Tough Claws Metagross Zen Headbutt vs. 0 HP / 4 Def Multiscale Dragonite: 107-126 (33.1 - 39%)
252+ Atk Tough Claws Metagross Zen Headbutt vs. 0 HP / 4 Def Dragonite: 214-253 (66.2 - 78.3%)
It seems that Iron Head is more useful, but there are situations where Zen Headbutt is more useful, mainly Mega-Venasaur, Mega-Manectric, Thundurus, and (after speed boost) maybe Talonflame, but that is 50/50. Rotom-W is a possibility, but that's debatable.
252+ Atk Tough Claws Metagross Zen Headbutt vs. 0 HP / 4 Def Talonflame: 271-321 (91.2 - 108%) -- 50% chance to OHKO
252+ Atk Choice Band Talonflame Flare Blitz vs. 224 HP / 0 Def Metagross: 332-392 (92.9 - 109.8%) -- 56.3% chance to OHKO
252+ Atk Tough Claws Metagross Iron Head vs. 0 HP / 4 Def Talonflame: 135-160 (45.4 - 53.8%) -- 46.9% chance to 2HKO
252+ Atk Tough Claws Metagross Zen Headbutt vs. 0 HP / 4 Def Conkeldurr: 428-506 (121.9 - 144.1%) -- guaranteed OHKO
252+ Atk Tough Claws Metagross Iron Head vs. 0 HP / 4 Def Conkeldurr: 214-253 (60.9 - 72%) -- guaranteed 2HKO
252+ Atk Tough Claws Metagross Zen Headbutt vs. 0 HP / 4 Def Thundurus: 274-324 (91.6 - 108.3%) -- guaranteed OHKO after Stealth Rock
252+ Atk Tough Claws Metagross Iron Head vs. 0 HP / 4 Def Thundurus: 137-162 (45.8 - 54.1%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Tough Claws Metagross Zen Headbutt vs. 252 HP / 212+ Def Rotom-W: 147-174 (48.3 - 57.2%) -- 41% chance to 2HKO after Leftovers recovery
-- 91.8% chance to 2HKO for ChestoRest variants
252+ Atk Tough Claws Metagross Iron Head vs. 252 HP / 212+ Def Rotom-W: 36-43 (11.8 - 14.1%)
I will say, if you don't use Iron Head, then Psychic types can come in safely.
Earthquake can replace Hammer Arm if you don't like the 90 Accuracy, and would want to be able to KO Mega-Charizard X and whatnot.
252+ Atk Metagross Earthquake vs. 0 HP / 4 Def Mega Charizard X: 238-280 (80.1 - 94.2%) -- guaranteed OHKO after Stealth Rock
252+ Atk Tough Claws Metagross Hammer Arm vs. 0 HP / 4 Def Mega Charizard X: 158-186 (53.1 - 62.6%) -- guaranteed 2HKO after Stealth Rock
More often than not, Hammer Arm is more useful as it'll net KOs much more easily that Earthquake couldn't; however, Earthquake is still viable in certain situations. Ice Punch can be used in place of Grass Knot to take on Defensive Landorus-T as well as Scarfchomp, but that would leave you as setup fodder for Mega Slowbro. So yeah, that is as much as I can think of when it comes to Mega-Metagross. There may be other situations, but I need to eat.
EDIT: After looking through, You can have Iron Head replace Hammer Arm instead. inevitably, Very much like one of the previous posts except with Grass Knot instead of Earthquake.
- Agility
- Zen Headbutt
- Iron Head
- Grass Knot / Ice Punch
WELP