Doubles Manaphy

Approved by Lolk


Overview
########

Manaphy is a decent rain sweeper in Doubles thanks to its bulk and ability, Hydration, which keeps it alive longer than other rain sweepers such as Ludicolo and Kingdra. It has an okay movepool that gives it a great boosting move in Tail Glow and decent coverage moves in Ice Beam and Energy Ball. It is mostly outclassed as a Water-type by Rotom-W, Keldeo, and Suicune, which support their teams, and it lacks access to powerful STAB attacks, which Ludicolo and Kingdra have. Lastly, base 100 Speed isn't very good for a sweeper, so much team support is needed to patch it up.

Tail Glow
########
name: Tail Glow
move 1: Tail Glow
move 2: Scald
move 3: Ice Beam / Energy Ball
move 4: Rest / Protect
Ability: Hydration
item: Sitrus Berry / Wacan Berry
evs: 108 HP / 252 SpA / 148 Spe
nature: Timid

Moves
========

Tail Glow is the main reason to use Manaphy, as it confers an immediate +3 Special Attack boost. Scald is the main STAB move and has good neutral coverage and a nifty chance to burn. Ice Beam and Energy Ball provide coverage; Energy Ball hits bulky Water-types such as Rotom-W and Jellicent, which can take a Scald, while Ice beam is an option to hit Grass- and Dragon-types such as Latios and Amoonguss. Rest grants Manaphy instant recovery, and under the rain, Manaphy will wake up at the end of the turn; if this is unneeded, Protect shields Manaphy in various situations.

Set Details
========

The given EV spread lets Manaphy outspeed neutral-natured base 100s, such as Mega Kangaskhan, and maximizes its power, with the leftover EVs invested in HP. Wacan Berry lets Manaphy resist Electric-type attacks from Pokemon such as Rotom-W and Thundurus and KO them back. Sitrus Berry can be used to increase Manaphy's longevity. Mystic Water is an option for a consistent power boost on Manaphy's STAB moves without recoil, but other items typically outclass it. Rindo Berry allows Manaphy to withstand strong Grass-type attacks, but they aren't as common as Electric-type attacks, so it's usually not as useful as the other options.

Usage Tips
========

Manaphy can bust holes in opposing teams with powerful Tail Glow-boosted attacks early- to mid-game. Manaphy can also be saved until late-game to function as a powerful cleaner. Take advantage of its good bulk to boost, and with only one common weakness, it is very easy, as the most common Grass-type is Amoonguss, which doesn't usually have the Special Attack investment to pose a threat.

Team Options
========

Politoed is the best partner for Manaphy because it can set up rain immediately upon switching in, giving Manaphy a boost to its STAB moves and activating Hydration. Pokemon that can handle Grass- and Electric-type attacks such as Latios, Hydreigon, Thundurus-T, and Kyurem-B make good partners as well. Amoonguss can redirect Electric-type attacks with Rage Powder. Togekiss can redirect hits and set Tailwind to make Manaphy even more threatening. Jirachi, too, can redirect attacks and give Manaphy an opportunity to boost and sweep. Pokemon such as Garchomp and Terrakion make for good partners, as they can handle the problematic Mega Charizard Y.

Other Options
########

A bulky support set with a spread of 248 HP / 52 Def / 100 SpA / 108 Spe and a Modest nature gives Manaphy more bulk and allows it to avoid being 2HKOed by -1 Mega Kangaskhan and outspeed neutral base 70s; the rest of the EVs are invested in Special Attack. Another viable spread is the offensive 4 HP / 252 SpA / 252 Spe with a Timid nature. This spread is Manaphy's best chance against Mega Charizard Y, so if that threatens your team, keep this spread in mind. Rain Dance could be used to be less dependent on Politoed and less weak to Grass- and Electric-types. Calm Mind lets Manaphy boost its Special Defense, but it doesn't give the immediate power boost that Tail Glow does. Safety Googles allows Manaphy to sweep without redirection support and avoid being put to sleep by Amoonguss's Spore.

Checks & Counters
########

**Type Advantage**: Shaymin-S can outspeed and KO Manaphy with Seed Flare; Mega Venusaur, thanks to Thick Fat, can't be KOed by a +3 Ice Beam and can hit hard with Giga Drain. Ferrothorn resists Scald, Manaphy's STAB move, and is annoying with Leech Seed recovery and Power Whip, and Manaphy lacks super effective moves to retaliate back, aside from the uncommon Hidden Power Fire. Rotom-Wash is a threat if Manaphy lacks Energy Ball, as are Thundurus-T and Mega Manectric if Manaphy lacks Rindo Berry. Latios, Kyurem-B, and Hydreigon resist Scald and can KO Manaphy with their STAB moves if it is not running a bulky spread.

**Opposing Weather**: The sun severely hinders Manaphy, and under it, Mega Charizard Y can threaten Manaphy with a super effective Solar Beam. After a Tail Glow, however, Timid max Speed Manaphy can Speed tie with and KO Mega Charizard Y under the sun. Abomasnow is not common, but it handles all of Manaphy's attacks, removes the rain, and can be threatening with its Grass-type STAB moves, which include Giga Drain, Seed Bomb, and Power Whip.
 
Last edited by a moderator:
Fo real Enki clean this up.

Also in the overview, add that Manaphy is generally outclassed by Washtom, Keldeo, and Suicune (which offer team support). Also add that its base 100 speed isn't very good for a setup sweeper.

Also use the right checks and counters tags >.>
 

antemortem

is a Community Leaderis a Community Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Top Social Media Contributor Alumnusis a Smogon Discord Contributor Alumnusis a Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnus
Socialization Head
add / Capitalize or lowercase / remove / comment

Overview
########

Manaphy is an okay decent rain sweeper in Doubles thanks to its bulk and ability, Hydration ability, which keeps it alive longer than other rain sweepers such as Ludicolo and Kingdra. It has an okay movepool that gives giving it a great boosting move in Tail Glow and decent coverage in Ice Beam and Energy Ball. It is mostly outclassed as a Water-type by Rotom-W, Keldeo and Suicune, which give support to their teams, and it lacks the powerful rain STAB attacks that Ludicolo and Kingdra have. Lastly, base 100 Speed isn't very good for a sweeper, so much team support is needed to patch it up.

Tail Glow
########
name: Tail Glow
move 1: Tail Glow
move 2: Scald
move 3: Ice Beam / Energy Ball
move 4: Rest / Protect
Ability: Hydration
item: Sitrus Berry / Wacan Berry
evs: 108 HP / 252 SAtk / 148 Spd
nature: Timid


Moves
========

Tail Glow is the main reason to use Manaphy,(AC) as it confers an immediate can easily boost to +3 Special Attack immediately boost. Scald is the main STAB and has good neutral coverage and nifty burn chance. Ice Beam and Energy Ball provide coverage; Energy Ball is can beused to hits bulky Water-types such as Rotom-w and Jellicent that can take a Scald, while Ice beam is an option to hit Grass- and Dragon-types such as Latios and Amoonguss. The last slot Rest grants instant full healing recovery with no sleep in a turn and when rain is up.(RP),(AC) but if unneeded, Protect is a tried and true option to shields Manaphy in various situations.


Set Details
========

The given EV spread lets it Manaphy outspeed neutral base 100s such as Mega Kangaskhan and maximize power, with the rest invested in bulk. Wacan Berry is used to lets Manaphy resist and KO Electric-type Pokemon such as Rotom-W or Thundurus. Sitrus Berry can be used to give it more staying power. Mystic Water is an option for consistent power without recoil, but other items typically outclass it. Rindo Berry is another option to live through allows Manaphy to withstand strong Grass-type attacks,(AC) but they aren't as common as Electric-type attacks so it's usually not as useful as the other options.


Usage Tips
========

Manaphy can bust holes in opposing teams with powerful Tail Glow boosted attacks early- to mid-game. Manaphy can also be saved till until late-game to function as a powerful cleaner. After the boost it is very threatning to everything. Take advantage of its good bulk It has good bulk so it implement the chance to boost, and with an only one common weakness,(AC) it is very easy, as the most common Grass-(add hyphen)type is Amoonguss, and it hasn't the Special Attack investment to be pose a threat.


Team Options
========

Politoed is the best partner because it can set up rain,(AC) giving Manaphy a boost to the its STAB moves and activating Hydration. Pokemon that can handle Grass- and Electric-type attacks such as Latios, Hydreigon, Thundurus-T, and Kyurem-B make good partners as well. Amoonguss since it can redirect Electric-type attacks with Rage Powder. Togekiss since it can redirect hits + and set Tailwind to make Manaphy even more threatening,(RC)(add period). Jirachi,(AC) too, it can redirect and gave give Manaphy way an opening to boost and sweep. Pokemon such as Garchomp + and Terrakion make for good partners,(AC) to handle handling the problematic Mega Charizard Y.(add period), which can be problematic.


Other Options
########

A bulky support set,(RC) with a Modest 248 HP / 52 Def / 100 SpA / 108 Spe, give it more staying power, leave the 2HKO from -1 Mega Kangaskhan and outspeed neutral base 70s, and the rest in Special Attack. Another spread works is the Timid 4 HP / 252 SpA / 252 Spe. Also note that this spread is manaphy's best chance against Mega Charizard Y, so if that threatens your team keep that in mind. Rain Dance could be a move option, to be less dependent from Politoed and less Grass / Electric -type weak. Calm Mind is the other boost moves, it is less quick to boost, but boost the SDef too. Safety Googles is to sweep without redirectors and to avoid the Amoonguss' Spore.


Checks & Counters
########

**Typing advantage Type Disadvantages**: Amoonguss, Shaymin-S, Mega Venusaur, and Ferrothorn, the first one could be very annoying, Shaymin-S can outspeed outpseed and KO with Seed Flare,(RC); Mega Venusaur,(AC) thanks to the Ability Thick Fat, can't be KOed by a +3 Ice Beam, but and can hits hard with Giga Drain,(RC); and Ferrothord resists to the Manaphy's STAB move, and thanks to the type, Manaphy haven't lacks super effective moves aside from the uncommon Hidden Power Fire (only Hidden Power Fire, but is not common), and Ferrothorn could be is annoying with Leech Seed or Power Whip. Rotom-Wash, if Manaphy lacks Energy Ball, (if Manaphy lacks Energy Ball), Thundurus-T, and Mega Manectric, if Manaphy lacks Rindo Berry, are all strong threats. (if Manaphy lacks Rindo Berry). Latios, Kyurem-B, and Hydreigon, can resist and KO with STABs moves,(RC) if it Manaphy is not bulky. Latios and Hydreigon can 2HKO with STABs. Kyurem-B can KO with Fusion Bolt, and Manaphy has not super effective moves. (you just said they can all KO, so no need to expound really)

**Opposing Weather**: Mega Charizard Y, since Drought messes up Manaphy, and be threatning can threaten with a super effective Solar Beam. With the boost and while under sun with the Sun, Manaphy KOes with STAB, only maximizing Special Attack and Speed. Abomasnow too, it is not common, but handles all of Manaphy's attacks and removes rain, and can be threatening with Grass-type STABs moves,(RC) such as Giga Drain, Seed Bomb,(AC) or Power Whip.

GP 1/2
 

Weebl

Hey!
is a Contributor Alumnusis a Smogon Media Contributor Alumnus
add/(un)Capitalize
remove
(comments)
Overview
########

Manaphy is a decent rain sweeper in Doubles thanks to its bulk and ability, Hydration, which keeps it alive longer than other rain sweepers such as Ludicolo and Kingdra. It has an okay movepool that gives it a great boosting move in Tail Glow and decent coverage
moves in Ice Beam and Energy Ball. It is mostly outclassed as a Water-type by Rotom-W, Keldeo, (AC) and Suicune, which support their teams, and it lacks (You could remove "it" here if you wanted to, though it really doesn't matter.) access to the powerful STAB attacks, which that Ludicolo and Kingdra have. Lastly, base 100 Speed isn't very good for a sweeper, so much team support is needed to patch it up.

Tail Glow
########
name: Tail Glow
move 1: Tail Glow
move 2: Scald
move 3: Ice Beam / Energy Ball
move 4: Rest / Protect
Ability: Hydration
item: Sitrus Berry / Wacan Berry

evs: 108 HP / 252 SAtkpA / 148 Spde
nature: Timid

Moves
========

Tail Glow is the main reason to use Manaphy, as it confers an immediate +3 Special Attack boost. Scald is the main STAB move and has good neutral coverage and a nifty burn chance to burn. Ice Beam and Energy Ball provide coverage; Energy Ball hits bulky Water-types such as Rotom-W and Jellicent, (AC) which that can take a Scald, while Ice beam is an option to hit Grass- and Dragon-types such as Latios and Amoonguss. Rest grants Manaphy instant recovery, (AC) and under the rain, Manaphy will wake up with no sleep in a at the end of the turn; (SC) and when rain is up, but if this is unneeded, Protect shields Manaphy in various situations.

Set Details
========

The given EV spread lets Manaphy outspeed neutral-natured base 100s, (AC) such as Mega Kangaskhan, (AC) and maximizes its power, with the rest leftover EVs invested in bulk HP. Wacan Berry lets Manaphy resist Electric-type attacks from Pokemon and KO Electric-type Pokemon such as Rotom-W or and Thundurus and KO them back. Sitrus Berry can be used to give it more staying power increase Manaphy's longevity. (You list Sitrus Berry second in the Set Details, but in the actual set, you list it first. Change the order either here or in the set so the two orders match.) Mystic Water is an option for a consistent power boost on Manaphy's STAB moves without recoil, but other items typically outclass it. Rindo Berry allows Manaphy to withstand strong Grass-type attacks, but they aren't as common as Electric-type attacks, (AC) so it's usually not as useful as the other options.

Usage Tips
========

Manaphy can bust holes in opposing teams with powerful Tail Glow
-(hyphen)boosted attacks early- to mid-game. Manaphy can also be saved until late-game to function as a powerful cleaner. Take advantage of its good bulk to boost, and with only one common weakness, it is very easy, as the most common Grass-type is Amoonguss, and it hasn't which doesn't usually have the Special Attack investment to pose a threat.

Team Options
========

Politoed is the best partner
for Manaphy because it can set up rain immediately upon switching in, giving Manaphy a boost to its STAB moves and activating Hydration. Pokemon that can handle Grass- and Electric-type attacks such as Latios, Hydreigon, Thundurus-T, and Kyurem-B make good partners as well. Amoonguss can redirect Electric-type attacks with Rage Powder. Togekiss can redirect hits and set Tailwind to make Manaphy even more threatening. Jirachi, (AC) too, can redirect attacks and give Manaphy an opening opportunity to boost and sweep. Pokemon such as Garchomp and Terrakion make for good partners, handling as they can handle the problematic Mega Charizard Y.

Other Options
########

A bulky support set with a Modest spread of 248 HP / 52 Def / 100 SpA / 108 Spe and a Modest nature, (RC) gives it Manaphy more bulk more staying power, and allows it to avoid being 2HKOed by leave the 2HKO from -1 Mega Kangaskhan and outspeed neutral base 70s,; (SC) and the rest of the EVs are invested in Special Attack. Another viable spread works is the Timid offensive 4 HP / 252 SpA / 252 Spe with a Timid nature. Also note that This spread is Manaphy's best chance against Mega Charizard Y, so if that threatens your team, (AC) keep that this spread in mind. Rain Dance could be a move option, used to be less dependent from on Politoed and less weak to Grass- and Electric-types Grass / Electric -type weak. Calm Mind is the other boost moves, it is less quick to boost, but boost the SDef too Calm Mind lets Manaphy boost its Special Defense, but it doesn't give the immediate power boost that Tail Glow does. Safety Googles is allows Manaphy to sweep without redirectors redirection support and to avoid being put to sleep by Amoonguss's Spore the Amoonguss' Spore.

Checks & Counters
########

**Type Disadvantages**: Shaymin-S can outspeed and KO
Manaphy with Seed Flare; Mega Venusaur, thanks to Thick Fat, can't be KOed by a +3 Ice Beam, (RC) and can hit hard with Giga Drain;. (add period) Ferrothordn resists Scald, (AC) Manaphy's STAB move, and is annoying with Leech Seed recovery and Power Whip, (AC) and Manaphy lacks super effective moves to retaliate back, (AC) aside from the uncommon Hidden Power Fire, and Ferrothorn is annoying with Leech Seed or Power Whip. Rotom-Wash, is a threat if Manaphy lacks Energy Ball, as are Thundurus-T, (RC) and Mega Manectric, (RC) if Manaphy lacks Rindo Berry, are all strong threats. Latios, Kyurem-B, and Hydreigon, can resist Scald and can KO Manaphy with their STAB moves if it is not running a bulky spread with STAB moves if Manaphy is not bulky.

**Opposing Weather**:
The sun severely hinders Manaphy, (AC) and under it, (AC) Mega Charizard Y, since Drought messes up Manaphy, can threaten Manaphy with a super effective Solar Beam. After a Tail Glow, however, Timid max Speed Manaphy can Speed tie with and KO Mega Charizard Y under the sun. With the boost while under sun, Manaphy KOes with STAB, only maximizing Special Attack and Speed. Abomasnow is not common, but it handles all of Manaphy's attacks, (AC) and removes the rain, and can be threatening with its Grass-type STAB moves, (AC) which include such as Giga Drain, Seed Bomb, or and Power Whip.

GP 2/2
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top