Geodude6
Look at my shiny CT!
"Time for a new format!"
Gym Leader Dogfish44 would like to battle Gerard and Birkal!
Format: 5 v 5 Gym Doubles (Challenger brings 5, Leader brings 8)
DQ Time: 2 Days
Banned Moves: -
Chills: 5 Per Pokémon
Recoveries: 2 Per Pokémon
Arena: HMS Tesla
Switch: OK
Items: ON
Abilities: ALL
Substitutions: 2 per Pokémon
Mega Evolutions: OFF
Arena: HMS Tesla
Field Type: Electric, Water
Complexity: Moderate
Format: Doubles
It had always been interesting, the way in which Gyms come and go. Indeed, it was only 10 years ago when it would've been odd for anyone to consider Castelia City hosting the Electric Gym, but it was now. The HMS Tesla stands proudly in the port, although it normally sails a mile away from the port for the purpose of battles. The ship is a fairly standard ship, from the Falklands era. It has been fitted to accommodate battles, and notably on the main deck you can see what appears to be a giant crown - 4 golden arches curve around to support a giant gemstone above the deck.
Entering the ship, you immediately enter what appears to be a relatively fancy restaurant, quite busy. Looking around, there appears to be a window viewing the arena directly, as well as several plasma screens showing the currently empty arena. As you look around, you're greeted by a man in yellow and black attire.
"Hello there, welcome aboard the HMS Tesla. Are you here for the restaurant or the gym? The Gym? Well, this is special, the guests tonight will get a lovely show. We'll probably be ready to battle in about half an hour or so, so until then feel free to sit down and order a coffee."
Indeed, the ship does get rather full, and as the sun sets the ship begins to move out to sea. As you finish your coffee, the man returns - at this stage, you're fairly certain this is the gym leader. You're beckoned outside, and see the arena is stationed below the crown shape. However, you can't take in the beauty before the leader speaks again...
"Emolga, give us some light will ya!"
An Emolga pops out of the leader's Pokéball, and sends a small shot of lighting at the gem in the centre of the crown. It absorbs the electricity and lights up, revealing itself to actually be a giant ThunderStone. Impressive...
"Now then, a few things before we begin. Whenever you send out a Pokémon this giant rock will zap the item. Don't worry about it, it'll be perfectly safe. It just prevents it from being a drag for when your team is moving around. We also have plants and grass available on the arena as you should see, not to mention the small amount of water that surrounds this ship. You'll also note that this ship, whilst much of it has been replaced and altered, is still of British origin and has brought the weather along with it..."
The leader clicks his fingers, and on cue a light rain smothers the arena.
"Finally, good luck, and make sure you provide a good show!"
Field Type: Electric, Water
Complexity: Moderate
Format: Doubles
It had always been interesting, the way in which Gyms come and go. Indeed, it was only 10 years ago when it would've been odd for anyone to consider Castelia City hosting the Electric Gym, but it was now. The HMS Tesla stands proudly in the port, although it normally sails a mile away from the port for the purpose of battles. The ship is a fairly standard ship, from the Falklands era. It has been fitted to accommodate battles, and notably on the main deck you can see what appears to be a giant crown - 4 golden arches curve around to support a giant gemstone above the deck.
Entering the ship, you immediately enter what appears to be a relatively fancy restaurant, quite busy. Looking around, there appears to be a window viewing the arena directly, as well as several plasma screens showing the currently empty arena. As you look around, you're greeted by a man in yellow and black attire.
"Hello there, welcome aboard the HMS Tesla. Are you here for the restaurant or the gym? The Gym? Well, this is special, the guests tonight will get a lovely show. We'll probably be ready to battle in about half an hour or so, so until then feel free to sit down and order a coffee."
Indeed, the ship does get rather full, and as the sun sets the ship begins to move out to sea. As you finish your coffee, the man returns - at this stage, you're fairly certain this is the gym leader. You're beckoned outside, and see the arena is stationed below the crown shape. However, you can't take in the beauty before the leader speaks again...
"Emolga, give us some light will ya!"
An Emolga pops out of the leader's Pokéball, and sends a small shot of lighting at the gem in the centre of the crown. It absorbs the electricity and lights up, revealing itself to actually be a giant ThunderStone. Impressive...
"Now then, a few things before we begin. Whenever you send out a Pokémon this giant rock will zap the item. Don't worry about it, it'll be perfectly safe. It just prevents it from being a drag for when your team is moving around. We also have plants and grass available on the arena as you should see, not to mention the small amount of water that surrounds this ship. You'll also note that this ship, whilst much of it has been replaced and altered, is still of British origin and has brought the weather along with it..."
The leader clicks his fingers, and on cue a light rain smothers the arena.
"Finally, good luck, and make sure you provide a good show!"
- All Pokémon who benefit from the item ThunderStone instantly gain the effect.
- No Pokémon is treated as holding an item for the sake of Acrobatics BAP.
- During "Clear" weather, a light rain falls, which acts as normal rain, except with only ±1 BAP on Water/Fire Moves
- There is no restriction on natural substances (Natural water, Grass, Rocks, etc.) to attack with.
"Hello, everyone. I hope you're enjoying your cruise here aboard the HMS Tesla. My name is Nathaniel, and today I have a battle for you; it should really be a grand display - you'll get to have a glimpse at a real-life legendary Pokemon! Let's start the show! Now the focus will shift to my Gardevoir, Victor, as he covers the teams. Victor?"
"The gym leader, Dogfish, has a win-loss ratio of 88%, the second-highest win-loss ratio of all gym leaders in the league, surpassed by only the Psyquic gym leader Gerard's 88.89%. Suffice to say that the leader is definitely a Pokemon master. Pay attention to the newest member of the team, Vin the Plasmanta. High defenses, low HP, and the rare move Parabolic Charge mean that Plasmanta is a sturdy tank that will by no means be easy to take down."
Dogfish44:
Boltair (F)
Nature: Mild
+1 SpA, -1 Def
Type: Electric / Flying
Abilities: Static / Motor Drive [DW]
Stats:
HP: 90
Atk: 3
Def: 1 [-]
SpA: 4 [+]
SpD: 2
Spe: 103
Size Class: 1
Weight Class: 1
Base Rank Total: 16
EC: N/A
MC: 0
DC: 5/5
Attacks [56/56]:
Acrobatics (*)
Aerial Ace
Agility
Air Slash (*)
Astonish
Attract
Baton Pass
Charge (*)
Charge Beam
Charm
Confide
Covet
Cut
Discharge
Double Team (*)
Electro Ball
Encore
Facade
Flash
Fling
Frustration
Helping Hand
Hidden Power Grass
Ion Deluge
Iron Tail (*)
Knock Off
Last Resort
Light Screen
Nuzzle
Protect
Pursuit (*)
Quick Attack (*)
Rain Dance
Rest
Return
Roost (*)
Round
Shock Wave (*)
Signal Beam
Sleep Talk
Snore
Spark (*)
Substitute
Swagger
Tail Whip (*)
Tailwind
Taunt
Thunder
ThunderShock
Thunder Wave
Thunderbolt
Tickle
Toxic
U-Turn
Volt Switch
Wild Charge
Short Fuse (M)
Nature: Mild
+1 SpA, -1 Def
Type: Electric
Abilities: Motor Drive / Vital Spirit [DW]
Stats:
HP: 100
Atk: 5
Def: 2 [-]
SpA: 4 [+]
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks [103/103]:
Attract
Barrier
Bide
Body Slam
Brick Break
Bulldoze
Captivate
Charge Beam
Confide
Counter
Covet
Cross Chop
Curse
Detect
Dig
Discharge
Dizzy Punch
Double Edge
Double Team
Dual Chop
DynamicPunch
Earthquake
Electric Terrain
Electro Ball
Electroweb
Endure
Facade
Feint
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Frustration
Giga Impact
Hammer Arm
Headbutt
Helping Hand
Hidden Power Grass
Hyper Beam
Ice Punch
Ion Deluge
Iron Tail
Karate Chop
Leer
Light Screen
Low Kick
Low Sweep
Magnet Rise
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Natural Gift
Power-Up Punch
Protect
Psychic
Psywave
Pursuit
Quick Attack
Rage
Rain Dance
Reflect
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rolling Kick
Round
Screech
Secret Power
Seismic Toss
Shock Wave
Signal Beam
Skull Bash
Sleep Talk
Snore
Strength
Submission
Substitute
Swagger
Swift
Take Down
Taunt
Teleport
Thief
Thunder
ThunderPunch
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Uproar
Volt Switch
Wild Charge
Zap Cannon
Pulse (N/A)
Nature: Modest
+1 SpA, -1 Atk
Type: Electric / [Ghost | Water | Fire | Grass | Ice | Flying]
Abilities: Levitate
Stats (Normal):
HP: 90
Atk: 1 [-]
Def: 3
SpA: 4 [+]
SpD: 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Stats (Appliance):
HP: 90
Atk: 2 [-]
Def: 4
SpA: 5 [+]
SpD: 4
Spe: 86
Size Class: 2 (Mow) | 4 (Frost) | 2 (Heat) | 1 (Spin) | 3 (Wash)
Weight Class: 3 (Mow) | 5 (Frost) | 3 (Heat) | 2 (Spin) | 4 (Wash)
Base Rank Total: 20
EC: N/A
MC: 0
DC: N/A
Attacks [54/54]:
Astonish
Charge
Charge Beam
Confide
Confuse Ray
Dark Pulse
Discharge
Double Team
Dream Eater
Electro Ball
Electroweb
Endure
Facade
Flash
Frustration
Hex
Hidden Power Grass
Light Screen
Mud-Slap
Natural Gift
Ominous Wind
Pain Split
Protect
Psych Up
Rain Dance
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Telekinesis
Thief
Thunder
ThunderShock
Thunder Wave
Thunderbolt
Toxic
Trick
Uproar
Volt Switch
Will-O-Wisp
Blizzard (Frost) | Leaf Storm (Mow) | Air Slash (Spin) | Overheat (Heat) | Hydro Pump (Wash)
Nimbus (M)
Nature: Modest
+1 SpA, -1 Atk
Type: Electric / Dragon
Abilities: Shield Dust / Static / Overcoat [DW]
Stats:
HP: 110
Atk: 1 [-]
Def: 5
SpA: 5 [+]
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks [89/89]:
Aerial Ace
Attract
Bide
Blizzard
Bulldoze
Captivate
Charge
Charge Beam
Confide
Discharge
Double Hit
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earthquake
Electric Terrain
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Giga Impact
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power Grass
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Ion Deluge
Leer
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Nature Power
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Sandstorm
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Sunny Day
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Tri Attack
Trick Room
Twister
Volt Switch
Water Pulse
Waterfall
Weather Ball
Whirlwind
Wild Charge
Zap Cannon
Murena (F)
Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion
Type: Electric
Abilities: Levitate
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 [+]
SpD: 3
Spe: 43 [-]
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
DC: N/A
Attacks [68/68]:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power Ice
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Signal Beam
Sleep Talk
Snore
Spark
Strength
Substitute
Super Fang
Superpower
Swagger
Tackle
Thrash
Thunder
ThunderPunch
Thunder Wave
Thunderbolt
Toxic
U-Turn
Volt Switch
Wild Charge
Zap Cannon
Formula (M)
Nature: Timid
+15% Speed, +17% Accuracy, -1 Atk
Type: Electric / Water
Abilities: Trace / Magic Guard / Shell Armour [DW]
Stats:
HP: 125
Atk: 2 [-]
Def: 3
SpA: 3
SpD: 3
Spe: 121 [+]
Size Class: 1
Weight Class: 2
Base Rank Total: 21
EC: 6/6
MC: 0
DC: 5/5
Attacks [86/86]:
Aqua Jet
Aqua Tail
Attract
Blizzard
Bubble
Bubble Beam
Bulldoze
Captivate
Charge
Confide
Confuse Ray
Copycat
Counter
Cut
Dazzling Gleam
Detect
Discharge
Dive
Double Team
Earth Power
Earthquake
Echoed Voice
Eerie Impulse
Electroweb
Endure
Facade
Fairy Wind
Flash
Fling
Follow Me
Frustration
Fury Cutter
Giga Impact
Guillotine
Hail
Heart Swap
Helping Hand
Hidden Power Grass
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icy Wind
Imprison
Low Kick
Low Sweep
Me First
Metronome
Mind Reader
Mirror Coat
Muddy Water
Natural Gift
Payback
Protect
Rain Dance
Recycle
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Sheer Cold
Shock Wave
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swift
Tackle
Thunder
Thunderbolt
Thunder Punch
Thundershock
Thunder Wave
Torment
Toxic
Volt Switch
Waterfall
Whirlpool
Wild Charge
Zap Cannon
Raid Only:
Dispel
Lumos Maxima (F)
Nature: Modest
+1 SpA, -1 Atk
Type: Water / Electric
Abilities: Volt Absorb / Illuminate / Water Absorb [DW]
Stats:
HP: 120
Atk: 1 [-]
Def: 2
SpA: 4 [+]
SpD: 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 0
DC: 5/5
Attacks [66/76]:
Agility
Amnesia
Aqua Ring
Attract
Blizzard
Bounce
Brine
Bubble
BubbleBeam
Charge
Charge Beam
Confide
Confuse Ray
Dazzling Gleam
Discharge
Dive
Double Team
Eerie Impulse
Electro Ball
Endure
Facade
Flail
Flash
Frustration
Giga Impact
Hail
Heal Bell
Hidden Power Grass
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Ion Deluge
Light Screen
Mimic
Mist
Protect
Psybeam
Rain Dance
Rest
Return
Round
Scald
Signal Beam
Sleep Talk
Snore
Soak
Spark
Spit Up
Stockpile
Substitute
Sucker Punch
Supersonic
Surf
Swagger
Swallow
Take Down
Thunder
Thunderbolt
Thunder Wave
Toxic
Volt Switch
Water Gun
Whirlpool
Wild Charge
Zap Cannon
Vin (F)
Nature: Calm
+1 SpD, -1 Atk
Type: Electric / Poison
Abilities: Storm Drain / Vital Spirit / Telepathy [DW]
Stats:
HP: 90
Atk: 1 [-]
Def: 5
SpA: 5
SpD: 5 [+]
Spe: 100
Size Class: 7
Weight Class: 9
Base Rank Total: 22
EC: 6/6
MC: 0
DC: 5/5
Attacks [57/57]:
Acid
Aqua Tail
Attract
Block
Clear Smog
Confide
Cross Poison
Cut
Dazzling Gleam
Discharge
Double Team
Eerie Impulse
Electroweb
Encore
Facade
Flash Cannon
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Haze
Hidden Power Grass
Hyper Beam
Ion Deluge
Parabolic Charge
Poison Sting
Poison Tail
Protect
Psychic
Psyshock
Psywave
Rain Dance
Rest
Return
Round
Secret Power
Shock Wave
Signal Beam
Sleep Talk
Sludge Bomb
Sludge Wave
Snore
Splash
Substitute
Supersonic
Swagger
Taunt
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Venoshock
Water Pulse
Wide Guard
Wild Charge
Zen Headbutt
"The challenger, Birkal, is the leader of the Fighting gym and is also one of the Administrators of the Smogon region. He recently won the Best of the Best tournament, and walked away from it with Mewtwo, one of the most powerful Pokemon in existence. It's got an above-average HP stat, which is arguably the most important stat, and its sheer power plus its wide movepool mean that this will be an opponent Dogfish will be hard-pressed to defeat."
Birkal:
[Nature]
Careful (+SpD | -SpA)
[Type]
Grass | Fighting
[Abilities]
Overgrow
Bulletproof (✓)
[Stats]Bulletproof (✓)
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 64
S&W: 3 | 4
Total: 21
[Tokens]Atk: Rank 4
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 64
S&W: 3 | 4
Total: 21
EC: 9 | 9
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[79 | ??]
Aerial Ace
Belly Drum
Bite
Body Slam
Brick Break
Bulk Up
Bulldoze
Curse
Defense Curl
Dig
Double Team
Dragon Claw
Drain Punch
Dual Chop
Earthquake
Endeavor
Energy Ball
Facade
Feint
Fling
Focus Punch
Frenzy Plant
Frustration
Giga Drain
Giga Impact
Growl
Gyro Ball
Hammer Arm
Helping Hand
Hidden Power [Fire]
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Leech Seed
Low Kick
Low Sweep
Mud Shot
Nature Power
Needle Arm
Pain Split
Payback
Pin Missile
Poison Jab
Power-Up Punch
Protect
Quick Guard
Reflect
Rest
Return
Roar
Rock Slide
Rock Tomb
Rollout
Seed Bomb
Shadow Claw
Sleep Talk
Sludge Bomb
Smack Down
Solar Beam
Spikes
Spiky Shield
Stone Edge
Substitute
Sunny Day
Super Fang
Superpower
Swagger
Swords Dance
Synthesis
Tackle
Take Down
Taunt
Thunder Punch
Toxic
Vine Whip
Wood Hammer
Worry Seed
Zen Headbutt
Aerial Ace
Belly Drum
Bite
Body Slam
Brick Break
Bulk Up
Bulldoze
Curse
Defense Curl
Dig
Double Team
Dragon Claw
Drain Punch
Dual Chop
Earthquake
Endeavor
Energy Ball
Facade
Feint
Fling
Focus Punch
Frenzy Plant
Frustration
Giga Drain
Giga Impact
Growl
Gyro Ball
Hammer Arm
Helping Hand
Hidden Power [Fire]
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Leech Seed
Low Kick
Low Sweep
Mud Shot
Nature Power
Needle Arm
Pain Split
Payback
Pin Missile
Poison Jab
Power-Up Punch
Protect
Quick Guard
Reflect
Rest
Return
Roar
Rock Slide
Rock Tomb
Rollout
Seed Bomb
Shadow Claw
Sleep Talk
Sludge Bomb
Smack Down
Solar Beam
Spikes
Spiky Shield
Stone Edge
Substitute
Sunny Day
Super Fang
Superpower
Swagger
Swords Dance
Synthesis
Tackle
Take Down
Taunt
Thunder Punch
Toxic
Vine Whip
Wood Hammer
Worry Seed
Zen Headbutt
[Nature]
Rash (+SpA | -SpD)
[Type]
Normal
[Abilities]
Color Change
Protean (✓)
[Stats]Protean (✓)
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
S&W: 2 | 2
Total: 17
[Tokens]Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
S&W: 2 | 2
Total: 17
EC: N/A
AC: 5 | 5
MC: 0
[Bonus]AC: 5 | 5
MC: 0
[+7 CC]
[Learned Moves]
[111 | 111]
Aerial Ace
After You
Ancient Power
Aqua Tail
Attract
Astonish
Bind
Blizzard
Body Slam
Brick Break
Camouflage
Captivate
Charge Beam
Confide
Counter
Cut
Defense Curl
Dig
Disable
Dizzy Punch
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Grass Knot
Headbutt
Hidden Power [Fairy]
Hone Claws
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psybeam
Psych Up
Rain Dance
Recover
Recycle
Reflect Type
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Beam
Stealth Rock
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Synchronoise
Tail Whip
Thief
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Water Pulse
Wonder Room
Work Up
Aerial Ace
After You
Ancient Power
Aqua Tail
Attract
Astonish
Bind
Blizzard
Body Slam
Brick Break
Camouflage
Captivate
Charge Beam
Confide
Counter
Cut
Defense Curl
Dig
Disable
Dizzy Punch
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Grass Knot
Headbutt
Hidden Power [Fairy]
Hone Claws
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psybeam
Psych Up
Rain Dance
Recover
Recycle
Reflect Type
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Beam
Stealth Rock
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Synchronoise
Tail Whip
Thief
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Water Pulse
Wonder Room
Work Up
[Nature]
Adamant (+Atk | -SpA)
[Type]
Normal
[Abilities]
Technician
Pick Up
Skill Link (✓)
[Stats]Pick Up
Skill Link (✓)
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
S&W: 2 | 2
Total: 19
[Tokens]Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
S&W: 2 | 2
Total: 19
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[72 | 104]
Acrobatics
Aerial Ace
Agility
Astonish
Baton Pass
Beat Up
Bounce
Brick Break
Counter
Dig
Double-Edge
Double Hit
Double Slap
Double Team
Dynamic Punch
Endure
Facade
Fake Out
Fire Punch
Fling
Focus Punch
Foul Play
Fury Cutter
Fury Swipes
Giga Impact
Gunk Shot
Hone Claws
Hyper Beam
Ice Punch
Iron Tail
Knock Off
Last Resort
Low Kick
Low Sweep
Metronome
Mimic
Nasty Plot
Payback
Power-Up Punch
Protect
Pursuit
Quick Guard
Rain Dance
Rest
Retaliate
Return
Revenge
Role Play
Sand Attack
Scratch
Screech
Seed Bomb
Seismic Toss
Shadow Claw
Sleep Talk
Snatch
Snore
Solar Beam
Spite
Substitute
Sunny Day
Swift
Switcheroo
Tail Whip
Taunt
Thief
Thunder Punch
Thunder Wave
Tickle
Toxic
U-turn
Water Pulse
Acrobatics
Aerial Ace
Agility
Astonish
Baton Pass
Beat Up
Bounce
Brick Break
Counter
Dig
Double-Edge
Double Hit
Double Slap
Double Team
Dynamic Punch
Endure
Facade
Fake Out
Fire Punch
Fling
Focus Punch
Foul Play
Fury Cutter
Fury Swipes
Giga Impact
Gunk Shot
Hone Claws
Hyper Beam
Ice Punch
Iron Tail
Knock Off
Last Resort
Low Kick
Low Sweep
Metronome
Mimic
Nasty Plot
Payback
Power-Up Punch
Protect
Pursuit
Quick Guard
Rain Dance
Rest
Retaliate
Return
Revenge
Role Play
Sand Attack
Scratch
Screech
Seed Bomb
Seismic Toss
Shadow Claw
Sleep Talk
Snatch
Snore
Solar Beam
Spite
Substitute
Sunny Day
Swift
Switcheroo
Tail Whip
Taunt
Thief
Thunder Punch
Thunder Wave
Tickle
Toxic
U-turn
Water Pulse
[Nature]
Careful (+SpD | -SpA)
[Type]
Ground
[Abilities]
Rock Head
Lightningrod
Battle Armor (✓)
[Stats]Lightningrod
Battle Armor (✓)
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 45
S&W: 2 | 3
Total: 16
[Tokens]Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 45
S&W: 2 | 3
Total: 16
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[52 | ??]
Aerial Ace
Belly Drum
Bide
Bone Club
Bonemerang
Bone Rush
Brick Break
Bulldoze
Counter
Detect
Dig
Double-Edge
Earthquake
Endeavor
Endure
Facade
Fire Punch
Fissure
Fling
Focus Energy
Giga Impact
Growl
Headbutt
Ice Beam
Icy Wind
Iron Head
Knock Off
Leer
Low Kick
Mimic
Outrage
Perish Song
Protect
Rage
Rest
Retaliate
Rock Slide
Rock Tomb
Sandstorm
Skull Bash
Sleep Talk
Smack Down
Stealth Rock
Stone Edge
Submission
Substitute
Swords Dance
Tail Whip
Thief
Thrash
Thunder Punch
Toxic
Aerial Ace
Belly Drum
Bide
Bone Club
Bonemerang
Bone Rush
Brick Break
Bulldoze
Counter
Detect
Dig
Double-Edge
Earthquake
Endeavor
Endure
Facade
Fire Punch
Fissure
Fling
Focus Energy
Giga Impact
Growl
Headbutt
Ice Beam
Icy Wind
Iron Head
Knock Off
Leer
Low Kick
Mimic
Outrage
Perish Song
Protect
Rage
Rest
Retaliate
Rock Slide
Rock Tomb
Sandstorm
Skull Bash
Sleep Talk
Smack Down
Stealth Rock
Stone Edge
Submission
Substitute
Swords Dance
Tail Whip
Thief
Thrash
Thunder Punch
Toxic
[Nature]
Jolly (+Spe | +26% Accuracy | -SpA)
[Type]
Psychic
[Abilities]
Pressure
Unnerve (✓)
[Stats]Unnerve (✓)
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 6 (-)
SpD: Rank 3
Spe: 150 (+)
S&W: 3 | 5
Total: 26
[Tokens]Atk: Rank 4
Def: Rank 3
SpA: Rank 6 (-)
SpD: Rank 3
Spe: 150 (+)
S&W: 3 | 5
Total: 26
EC: N/A
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[104 | 136]
Aerial Ace
Amnesia
Aqua Tail
Aura Sphere
Avalanche
Barrier
Bide
Blizzard
Brick Break
Bubble Beam
Bulldoze
Confusion
Counter
Disable
Double Team
Drain Punch
Earthquake
Electro Ball
Embargo
Endure
Energy Ball
Facade
Fire Blast
Fire Punch
Flamethrower
Focus Blast
Focus Punch
Foul Play
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Swap
Hail
Heal Pulse
Hidden Power [Fairy]
Hurricane
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Light Screen
Low Kick
Low Sweep
Magic Coat
Me First
Metronome
Mimic
Miracle Eye
Mist
Mud-Slap
Pay Day
Poison Jab
Power-Up Punch
Power Swap
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Psystrike
Psywave
Rain Dance
Recover
Reflect
Rest
Return
Rock Slide
Rock Tomb
Role Play
Safeguard
Sandstorm
Seismic Toss
Self-destruct
Shadow Ball
Signal Beam
Skill Swap
Skull Bash
Sleep Talk
Snatch
Solar Beam
Stone Edge
Submission
Substitute
Sunny Day
Swift
Taunt
Telekinesis
Teleport
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Water Gun
Water Pulse
Will-O-Wisp
Wonder Room
Zap Cannon
Zen Headbutt
Aerial Ace
Amnesia
Aqua Tail
Aura Sphere
Avalanche
Barrier
Bide
Blizzard
Brick Break
Bubble Beam
Bulldoze
Confusion
Counter
Disable
Double Team
Drain Punch
Earthquake
Electro Ball
Embargo
Endure
Energy Ball
Facade
Fire Blast
Fire Punch
Flamethrower
Focus Blast
Focus Punch
Foul Play
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Swap
Hail
Heal Pulse
Hidden Power [Fairy]
Hurricane
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Light Screen
Low Kick
Low Sweep
Magic Coat
Me First
Metronome
Mimic
Miracle Eye
Mist
Mud-Slap
Pay Day
Poison Jab
Power-Up Punch
Power Swap
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Psystrike
Psywave
Rain Dance
Recover
Reflect
Rest
Return
Rock Slide
Rock Tomb
Role Play
Safeguard
Sandstorm
Seismic Toss
Self-destruct
Shadow Ball
Signal Beam
Skill Swap
Skull Bash
Sleep Talk
Snatch
Solar Beam
Stone Edge
Submission
Substitute
Sunny Day
Swift
Taunt
Telekinesis
Teleport
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Water Gun
Water Pulse
Will-O-Wisp
Wonder Room
Zap Cannon
Zen Headbutt
"Now, we'll flip a coin to see which player should take initiative. Heads will give the lead to the leader, whereas tails will give it to the challenger."
Order of Operations
Dogfish44 sends out Pokemon with items.
Birkal does the same and issues orders.
Dogfish44 issues orders.
Superjohn away!
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