LC Vullaby

(rewamp for kavatika QC with first QC contributes by Rowan, Heysup, macle, GP checks by Kangaaroo and Ender )

QC Checks: The Avalanches / Yagura / Obvious Power / Kavatika
GP Checks: Winry / P Squared



[OVERVIEW]

Vullaby is one of the bulkiest Pokemon in Little Cup. It performs very well its role as Defogger, but it can also act as physical or special attacker. Vullaby has good defenses, a good typing that gives it a plethora of resistances, decent base stats, and a reliable form of recovery in Roost. Overcoat is a useful ability, as it makes Vullaby a good Foongus counter. Vullaby is also a good check to stronger LC Pokemon such as Mienfoo, Timburr, and Croagunk. Its STAB moves, Knock Off and Brave Bird, are really powerful and allow Vullaby to keep up with offensive teams and hit different Pokemon, most importantly Fighting-types.

[SET]
name: Defensive
move 1: Roost
move 2: Knock Off
move 3: Brave Bird
move 4: Defog / U-turn
item: Eviolite
ability: Overcoat
nature: Impish
evs: 116 HP / 76 Atk / 236 Def / 76 SpD

[SET COMMENTS]
Moves
========
Roost offers a good reliable recovery option. STAB Knock Off hits quite hard, and it can cripple Pokemon that switch into Vullaby by removing their item. Brave Bird hits Fighting- and Grass-types super effectively. Defog allows Vullaby to remove entry hazards, reducing pressure on its teammates. Another option is U-turn, as it contributes to momentum gain, gives Vullaby the ability to switch out, and deals a decent amount of damage.

Set Details
========
This EV spread is used in order to hit a Stealth Rock number with Vullaby's HP and increase its defenses. An Impish nature gives it a defensive boost, as it reaching 18 Defense . Eviolite gives Vullaby an additional boost to its Defense and Special Defense. Overcoat lets Vullaby switch into powder moves such as Foongus's Spore. With an alternate spread of 116 HP / 236 Def / 156 SpD, Vullaby is no longer 2HKOed by Focus Sash Abra's Dazzling Gleam.

Usage Tips
========
The main idea of this set is to use Defog as needed and check various Pokemon including Foongus and Fighting-types with Brave Bird and Vullaby's natural bulk. Defog removes entry hazards, but be careful when the opponent has a Pawniard in order to prevent it from getting a free boost thanks to Defiant. This Vullaby's set is suggested on a stall or balance team.

Team Options
========
Pokemon with Sturdy such as Magnemite, Tirtouga, and Onix appreciate Vullaby removing entry hazards. Vullaby also has good synergy with Larvesta and Ponyta, because they appreciate Stealth Rock gone and are able to absorb Fairy-type attacks. Vullaby makes up a good core with Chinchou, as Chinchou can resist Ice- and Electric-type attacks and help against certain Rock-types. Vullaby can switch in against Ground-types and KO Grass-types and Croagunk. Mienfoo also appreciates the removal of Croagunk, and it can beat Pawniard and Sturdy users that threaten Vullaby. Heal Bell or Aromatherapy support is definitely needed, and a Pawniard check is appreciated. Because Pokemon such as Chinchou and Mienfoo are good Vullaby partners and Larvesta appreciates Vullaby's Defog, it's good to buld a good VoltTurn team with these Pokemon, despite Vullaby and Mienfoo sharing a weakness to Fairy-types.


[SET]
name: Offensive
move 1: Brave Bird
move 2: Knock Off
move 3: Roost
move 4: U-turn / Heat Wave
item: Eviolite
ability: Overcoat
nature: Jolly
evs: 116 HP / 156 Atk / 76 SpD / 116 Spe


[SET COMMENTS]
Moves
========
Brave Bird is a powerful STAB move with great offensive coverage. Knock Off can cripple Flying-type checks and other bulky Pokemon that can switch in. Roost contributes to Vullaby's longevity and can allieviate damage taken from entry hazards and Brave Bird recoil. About the last move, U-turn could be a good option in order to maintain momentum. Otherwise, Heat Wave is preferred to hit Pawniard.

Set Details
========
The EV spread grants Vullaby a combination of bulk and power, with enough Speed to tie with bulky Chinchou and bulky Mienfoo. Otherwise, with Heat Wave it's suggested to use more Special Attack EVs. Eviolite is chosen to increase Vullaby's bulk, and it's the best item option considering that Vullaby has Roost to recover its HP and doesn't need other forms of recovery; at the same time Overcoat is the best ability choice, as it lets Vullaby switch into powder moves. It's possible to use a spread of 116 HP / 236 Atk / 120 Spe with an Adamant nature if you prefer to maximize physical attack.

Usage Tips
========
Despite the fact that this set is not as bulky as the Defog one, its utility is really good. The aim of the set is dealing as much damage as possible against the opposing Pokemon and recovering HP with Roost when it is possible.

Team Options
==========
This set is designed for Flying-type spam teams, so Fletchling is the best partner. The best teammate is Drilbur, Stunky, or Archen, all of which can remove entry hazards; in a Flying-type spam a spinner or Defogger is more than useful. Stealth Rock setters and Knock Off users help Vullaby secure KOs. Gastly is also a good teammate, as Vullaby can beat Pawniard and bulky Normal-types for it.

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 3: Dark Pulse
move 3: Air Slash
move 4: Hidden Power Fighting / Heat Wave
item: Eviolite / Berry Juice
ability: Weak Armor
nature: Modest
evs : 116 HP / 240 SpA / 120 Spe

[SET COMMENTS]
Moves
========
Nasty Plot boosts Vullaby's Special Attack by two stages. Dark Pulse and Air Slash are powerful STAB moves with really good coverage. Hidden Power Fighting and Heat Wave are both good options to hit foes such as Normal-types, Ferroseed, and Pawniard, depending on the coverage needed.

Set Details
========
The EV spread maximizes Vullaby's Special Attack and gives it decent Speed. The remaining EVs are invested into HP to give Vullaby decent bulk. Eviolite is chosen to give Vullaby better bulk, which allows it to set up much easily even if this set lacks recovery. Otherwise, Berry Juice guarantees recovery, but it makes Vullaby frailer. Weak Armor is chosen so that Vullaby can get +1 Speed against physical attackers.

Usage Tips
========
This set is obviously an offensive set that's waiting for the most approppiate situation to boost its Special Attack with Nasty Plot. Vullaby can set up against physical attackers such as Timburr, Mienfoo, Croagunk, Trubbish, Ponyta, and Pawniard.

Team Options
==========
This set has good synergy with other Flying-types such as Fletching, Archen, and Doduo. Stealth Rock setters and Knock Off users such as Pawniard are good teammates; their support allows Vullaby to KO a lot of foes. Even Gastly and Pawniard are good teammates for different reason: Vullaby can beat Pawniard and bulky Normal-types, which are a problem for Gastly, whereas Pawniard is a helpful teammate that can weaken Spritzee and bulky Normal-types for an easier sweep. Finally, slow pivots such as Mienfoo and Chinchou help Vullaby switch in safely.

[STRATEGY COMMENTS]
Other Options
================
Toxic stall is an option given that Vullaby has reliable recovery and excellent bulk. Whirlwind can be used to prevent setup sweepers from setting up; Taunt does the same but also can block entry hazards and recovery. Rock Tomb is another alternative move. Despite its modest power, its ability to lower its target's Speed forces switches. Tailwind is an interesting option for additional team support.

Checks and Counters
===================
**Rock-types**: Rock-types, Tirtouga and Dwebble in particular, can KO Vullaby with Stone Edge and Rock Blast, respectively. Dwebble also has access to entry hazards.

**Spritzee**: Spritzee resists Vullaby's moves and KOs Vullaby with its STAB attacks.

**Bulky Normal-types**: Munchlax, Porygon, and Lickitung all easily stop Vullaby's Nasty Plot set. They can paralyze it as well with Thunder Wave or Body Slam, cutting Vullaby's sweep short. However, Vullaby can hit Porygon super effectively with Hidden Power Fighting.

**Passive Damage**: Passive damage, such as entry hazards, burn, and Toxic, really wears down Vullaby.

**Electric-types**: Electric-types, such as Chinchou and Magnemite, can switch in and KO Vullaby with their STAB attacks and can resist Vullaby's Flying-type STAB moves. Both must be wary of Knock Off and a boosted Dark Pulse, however.

**Knock Off**: If Vullaby is hit by Knock Off, it loses its Eviolite; therefore its bulk decreases.

Overview
########
  • Its Dark / Flying typing gives it a plethora of resistances.
  • Good base statistics, overall it's among the bulkiest Pokemon in Little Cup.
  • Overcoat is truly a ability useful, allows Vullaby to switch in on Spore, Sleep Powder, and Stun Spore.
  • Great defogger, its defensive resources helps to do this really good.
  • STABs as Knock Off and Brave Bird are really powerful attack moves; in detail it's important that Flying-type STAB gives it a use against fighting-types.
  • Reliable recovery in Roost, helps its defogger role well enough.
  • Good checker of stronger LC pokemon as Mienfoo, Timburr, Fletching and Croagunk
  • It's weak to common attacking types such as Fairy and Electric

Defensive
########
name: Defog
move 1: Defog / U-turn
move 2: Knock Off
move 3: Roost
move 4: Brave Bird
ability: Overcoat
item: Eviolite
evs: 116 HP / 236 Def / 76 SDef / 36 Spe
nature: Impish

Moves
========
  • Defog allows Vullaby to remove entry hazards, reducing pressure on its teammates.
  • STAB Knock Off hits quite hard. It can cripple Pokemon that switch in on Vullaby removing their item, too. Boosted in XY, it's essential in LC.
  • Roost offers a good reliable recovery option.
  • Brave Bird hits well fighting and grass types.
  • U-turn keeps momentum, which is cool for a defogger, it gives you the ability to switch out and do a decent ammount of damage.
Set Details
========
  • EVs let your HP hit a Stealth Rock number and increase its defenses, the leftover evs are put in Speed to outspeed uninvested base 53-62 speed pokemon, such as Croagunk or Riolu.
  • An Impish nature grants a huge defensive boost, reaching 18 stat. Otherwise a Careful nature with different EVs (116 HP / 156 Def / 156 SpD / 36 Spe) could make a Special Defensive set.
  • Eviolite gives additional bulk boosts Defense and Special Defense, too.
  • Specially defensive spread lets it be a cool check for sun teams and Abra if rocks aren't up.
  • Overcoat ability integrates the deffoger scope of this Vullaby's set. Vullaby dislikes any sort of residual damages.
Usage Tips
========
  • Goal is to use defog as well check Pokemons as Foongus and Fighting-types. It's necessary to pay atttention when Pawniard is on opponent team.
  • It's use is suggested on stall / balance team.
  • Thanks to Overcoat, Vullaby can switch into allows Vullaby to act as an absorber for moves such as Spore, making it a fantastic switch in to Foongus, so it's a good opportunity switch in and get a free Defog or Knock Off.
Team Options
========
  • Sturdy Pokemons like Magnemite, Tirtouga, Onix appreciate the removal of hazards which break their sturdy.
  • Pokemons weak to SR as Larvesta, and Ponyta appreciate Vullaby's hazard removal at the same time. Otherwise, they themselves are also capable of taking on Fairy-type attacks that Vullaby is weak to.
  • With Chinchou, Vullaby makes up a good core. Vullaby can switch in on Ground-types for Chinchou and take out Grass-types and Croagunk, otherwise Chinchou covers Vullaby's weakness, resisting Ice- and Electric-type attacks.
  • Mienfoo appreciates Vullaby as teammate, beating Foongus and Croagunk whereas Mienfoo can beat Pawniard and Sturdy Pokemon, and they can work together in a VoltTurn core, despite they are weak to to Fairy-moves (Snubbul, Spritzee, Abra). Also a Heal Bell/Aromatherapy support and a Pawniard check are appreciated, too.
  • If Pokemons as Chinchou and Mienfoo are good partners and Larvesta appreciate Vullaby's Defog too, the first idea is bulding a good VoltTurn with these mons.


Nasty Plot
########
name: Nasty Plot
move 1: Nasty Plot
move 3: Dark Pulse
move 3: Air Slash
move 4: Heat Wave
ability: Weak Armor
item: Eviolite / Berry Juice
evs : 116 HP / 240 SAtk / 120 Spe
nature: Modest

Moves
========
  • Nasty Plot is the focal move on this set, use it when battle conditions permit it
  • Dark Pulse and Air Slash are STABs moves with a really good coverage.
  • Hidden Power Fighting and Heat Wave are good options to hits others opponent, depending on general team attack coverage. Normal-types, Ferroseed and Pawniard are their target.
Set Details
========
  • EVs maximize Vullaby's SpA and give it a decent speed. The leftover EVs are thrown into HP to give Vullaby even better bulk.
  • Weak Armor is chosen so Vullaby can get +1 Speed against physical attackers. This is key to Vullaby's ability to sweep.
  • Eviolite is chosen to give Vullaby better bulk to let it set up much easier, even though this set lacks recovery. Otherwise Berry Juice guarantees a good recovery, but it makes Vullaby frailer.
Usage Tips
========
  • This set is obviously an offensive set, that's waiting the approppiate situation to boost its SpA with Nasty Plot, switch in on an offensive attack with few damage. Midgame could be the right moment.
  • Only set up on physical attackers like Timburr, Mienfoo that lack Taunt, Croagunk, Trubbish, Ponyta, and Pawniard. You can set up on Archen, but offensive sets will win and Vullaby can't switch in directly on any other set. In general, Vullaby's natural bulk will aid it immensely in setting up against offensive threats.
  • Vullaby's natural bulk will aid it immensely in setting up against offensive threats.
  • Specially bulky Pokemon, particularly Spritzee, will need to be severely weakened in order for Vullaby to sweep.
Team Options
==========
  • This set have a good sinergy with others Flying-type as Fletching, Archen and Doduo.
  • SR setters and Knock Off users as Pawniard are good teammates; their support will allow Vullaby to secure KOs on many foes.
  • Gastly and Pawniard are good Vullaby's teammates for different reason: Vullaby could beat Pawniard and bulky Normal-types, so everybody that is dangerous for Gasltly. Instead Pawniard is an helpful teammate which can weaken Spritzee and bulky Normal-types for an easier sweep.
  • Slow pivots like Mienfoo and Chinchou help Vullaby get into battle safer so it doesn't have to take a hit with -1 Defense while it sets up after Weak Armor is activate.



Offensive
########
name: Offensive
move 1: Brave Bird
move 2: Knock Off
move 3: Roost
move 4: U-turn / Heat Wave
ability: Overcoat
item: Eviolite
evs: 116 HP / 156 Atk / 80 SpA / 120 Spe
evs: 116 HP / 236 Atk / 120 Spe
nature: Jolly

Moves
========
  • Brave Bird is a powerful STAB move with great offensive coverage.
  • Knock Off is a STAB move that can cripple Flying-type checks and other bulky switch-ins. Fundamental to removes the target's item.
  • Roost grants Vullaby longevity and can alleviate hazard damage and Brave Bird recoil, too.
  • About last slot, U-turn (if you have just a spinner) could be a good chance to allow for easier trapping and conservation of momentum. Heat Wave is right answer to hits Pawniard.
Set Details
========
  • EVs maximize Vullaby's physical attack and grant Vullaby enough power. Otherwise, with Heat Wave use is viable a different EVs with more balance from Atk and SpA (156 Atk / 76 SpA )
  • Eviolite is chosen to enhance Vullaby's bulk and is the best item option considering Vullaby has Roost.
  • Overcoat is the best ability choice and lets Vullaby switch into powder moves, though they can be somewhat rare.
Usage Tips
========
  • Despite this set is not so bulky as Defog's set, it's utility is really good anyway. Its scope it's to hit hard opponents and recover its HP with Roost when and if it is possible.
Team Options
==========
  • This set is designed for bird spam teams, so Fletchling is the number one partner.
  • Without Defog, good teammates are Drilbur, Stunky or Archen. In a bird spam a spinner/defogger is more than useful. It's capital.
  • As previous sets and for same reasons, Gastly, SR setters and Knock Off users are really good teammates.

[STRATEGY COMMENTS]
Other Options
=============
  • Toxic stall is an option given that Vullaby has reliable recovery and excellent bulk.
  • Whirlwind can be used prevent setup sweepers from setting up.
  • Taunt is an option to block entry hazards and recovery.
  • Rock Tomb is an alternative move. Despite its modest power, its ability to lower target's Speed force switches.
  • Tailwind is an interesting option for additional team support

Checks & Counters
########

**Rock-types**: Rock-types, Tirtouga and Dwebble in particular, can KO Vullaby with Stone Edge and Rock Blast, respectively. Dwebble also has access to entry hazards.

**Spritzee**: Spritzee resist Vullaby's moves with ease and KO with its STAB attacks.

**Bulky Normal-types**: Munchlax, Porygon, and Lickitung all easily stop Vullaby's Nasty Plot set. They can paralyze it as well with Thunder Wave or Body Slam, cutting Vullaby's sweep short. However, Vullaby can hit Porygon super effectively with Hidden Power Fighting.

**Passive-damage**: Passive damage, such as entry hazards, burn, and Toxic, really wears down Vullaby.

**Electric-types**: Electric-types, such as Chinchou and Magnemite, can switch in and KO Vullaby with their STAB attacks and can resist Vullaby's Flying-type STAB moves. Both must be wary of Knock Off and a boosted Dark Pulse, however.

**Knock Off**: If Vullaby is hit by Knock Off, it loses its Eviolite; therefore its bulk decreases.
 
Last edited by a moderator:

The Avalanches

pokemon tcg
is a Contributor Alumnusis a Smogon Media Contributor Alumnus
Overview:

Vullaby does have good stats, but emphasize its bulk a little more, as Vullaby is among the bulkiest Pokemon in Little Cup. Mention Overcoat, as this allows Vullaby to switch in on Spore, Sleep Powder, and Stun Spore.

Defog
Moves:

Mention that, after STAB, Vullaby's Knock Off actually hits quite hard.

Set Details:

Hail and Sandstorm are not very common and thus are not the main reason for using Overcoat. Overcoat allows Vullaby to act as an absorber for moves such as Spore, making it a fantastic switch in to Foongus.

Nasty Plot
Moves:

I question whether or not Hidden Power Fighting should be on the set. Heat Wave OHKOes Pawniard after a Nasty Plot, and Pawniard is really the only thing HP Fighting hits, so I think it should be removed.

Usage tips:

Mention that specially bulky Pokemon; particularly Spritzee, will need to be severely weakened in order for Vullaby to sweep.

Team Options:

Add mentions of Stealth Rock and Knock Off users that synergise with Vullaby, as their support will allow Vullaby to secure KOs on many foes.

Offensive
Moves:

I feel similarly hesitant about Hidden Power Fighting on this set. Pawniard isn't even OHKOed by it, and I believe it should be removed.

Other Options:

Add Hidden Power Fighting and mention that it severely damages Pawniard, but little else.

QC 1/3

By the way, your sentence structuring has improved a lot man :)
 
  • Overview:
-Vullaby doesn't counter the mons you listed so you better say check. Also add Croagunk along with them.
-I don't really get what you mean by defensive resources, maybe explain it?
  • Defog:
Set:
-I think you should slash U-turn along with Defog and change the set's name to Defensive, Defogless pivot Vullaby have been really popular lately and it's one of the biggest reasons this analyse got revamped. Maybe the other QCs will have something to say about this.
-Don't slash Careful along with Impish in the set as you're mentioning a different spread with Careful in Sets Details.
Sets Details:
-Say that the specially defensive spread lets it be a cool check for sun teams and Abra if rocks aren't up.
Team Options:
-State in the Larvesta and Ponyta note that they are also capable of taking on Fairy-type attacks that Vullaby is weak to.
  • Nasty Plot:
Set:
-You forgot to slash HP Fighting with Heat Wave.
Team Options:
-Say that Pokémon with Knock Off such as Pawniard, which you already stated, are good teammates as Knock Off removes Eviolites allowing Vullaby to secure more KOs.
  • Offensive:
Set Details:
-Er idk man but Knock Off has like 9% chance to 2HKO BJ Chinchou and its power is reduced on the second hit because Chinchou isn't holding an item so remove that point imo.
Team Options:
-State more teammates, you can just copy some from the previous sets.
  • Other Options: Mention Rock Tomb.
Great job, QC 2/3
 
Had some free time and wanted to do some QC, sorry about stacking checks.

Yagura, The Avalanches had said to remove HP Fighting on the Nasty Plot set, I don't think it was accidentally left out. Mentions of it do need to be taken out of Moves though.

Overview: When discussing weaknesses, maybe just say that along with being weak to Stealth Rock, it's weak to common attacking types such as Fairy and Electric, instead of the specific Pokemon examples.

Defog:
Set details: Fletchling isn't a very good example of what it out speeds because of Gale Wings. Use Croagunk or Riolu.

Usage tips: You mention Croagunk as well as fighting-types which is pretty redundant.

Teat Options: Heal Bell/Aromatherapy support and a Pawniard check are appreciated - You could add this to the Mienfoo section.

Nasty Plot:
Usage Tips: Mention setting up on Pokemon that rely on contact moves.

Offensive:
I think you should use 116 HP / 236 Atk / 120 Spe for the EV spread and mention the alternate one with SpA EVs in the Set Details. With the way it currently is, there could be more than 80 EVs wasted because the only specially based move is slashed. Secondly, change the 80 SpA EVs to 76, because that's all that's needed for a point.

Other Options: Tailwinds an interesting option for additional support.

Nice work, you can go ahead and write it up after implementing! QC 3/4
 
whirlwind is definitely a viable option, it should at least get a mention in OO

also, before this gets the final qc, id like to discuss adding a scarf set in OO. vull is a great scarfer, since it can go physical special or mized as well as having uturn and great bulk for a scarfer.
 
whirlwind is definitely a viable option, it should at least get a mention in OO

also, before this gets the final qc, id like to discuss adding a scarf set in OO. vull is a great scarfer, since it can go physical special or mized as well as having uturn and great bulk for a scarfer.
That's ok for me. I could add a sketch about that, waiting QC check.
 
There are a lot of grammar issues in this, which is understandable given that English is not your first language, but you should read up on our spelling and grammar standards here. There are several issues I'd like to address now, but I don't feel comfortable doing them now because they are mostly GP territory, so after I stamp this I'll do an amcheck.

Looking past that, in the overview you mention some things that Vullaby checks, but Vullaby isn't exactly an amazing Fletchling check. It can take an Acrobatics in an emergency, but it is not something you should rely on. Remove Fletchling from the overview.

When you mention Overcoat, you mention that it grants Vullaby several immunities to powder attacks. That's great, but I think you should replace the powder attacks mention with a mention of Vullaby's ability to counter Foongus.

In the overview, I want you to mention that Knock Off allows Vullaby to keep up with offensive teams.

I feel the Nasty Plot set isn't really as effective as the Offensive set, so move the Nasty Plot set to after the Offensive set.

Defog:
Make this the move order:
Roost
Knock Off
Brave Bird
Defog / U-turn

Also change the name of this set to "Defensive"

Moves:
Be sure to change the order you mention moves here to reflect the new order.
The sentences "That's its main role in team" and "Boosted in XY, it's essential in LC" are uneccesary, remove them. You can also combine the two sentences about Knock Off.
Change the sentence about U-turn to reflect the fact that U-turn is slashed behind Defog now.

Set Details:
Remove the first sentence. It doesn't make sense, and Overcoat doesn't really work to improve Vullaby's defogging capabilities. Remove the second sentence too, it is simply out of place.
I want you to change the EV spread to this: 116 HP / 76 Atk / 236 Def / 76 SpD. I've found the extra speed isn't all that helpful, and the slight boost in power is useful.

Usage Tips:
You need to mention why Vullaby should be wary of Pawniard.

Team Options:
The wording is this section is really, really awkward. I'll address this in my amcheck later.

Offensive:
You have two EV spreads listed on this set, which will screw up the formatting when this gets put in the dex. Take the first spread out and mention it in Set Details.

Moves:
When you mention Roost, you mention Knock Off's ability to remove items in the same sentence. Remove the part about Knock Off from that sentence.

Set Details:
This first sentence doesn't make sense. Rephrase it to something like this: "The EV spread grants Vullaby a mix of bulk and power, with enough speed to tie with Chinchou and bulky Mienfoo"

will finish later
 

Celestavian

Smooth
is a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Past SPL Champion
I'd also like to propose an alternate spread for Vullaby's Defog set: 116 HP / 236 Def / 156 SDef. It doesn't get the extra Speed point of the current spread or the extra damage of the above spread, but this spread has one big advantage: Sash Abra's Dazzling Gleam no longer 2HKOes at full HP. This takes pretty much all the guesswork out of dealing with Abra as long as Vullaby is healthy, as you no longer have to decide whether it will use Psychic or Dazzling Gleam to hit your Vullaby switch-in. I don't really know if there are any other attacks it can survive with that, and I'm not exactly suggesting it be the main spread, but I'd just like to point out that Abra calc because it seems to me like a big deal.
 
On the Offensive set, you took out the wrong spread. The main spread should be 116 HP / 156 Atk / 76 SpD / 116 Spe with a Jolly nature.
 

Shrug

is a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Past SPL Championis a Past SCL Champion
LCPL Champion
Quas is a dope battler who's unfamiliar with English; i'm bad at battling but decent at writing. I'm willing to rewrite the paragraphs to run fluently - just let me know if all the things you want to say are in each one.
 
Quas is a dope battler who's unfamiliar with English; i'm bad at battling but decent at writing. I'm willing to rewrite the paragraphs to run fluently - just let me know if all the things you want to say are in each one.
Sorry Shrug, but I (as I just told before) have to read again everything and correct where it needs. I want to do that and I don't need any help to do that. I'm not angry with anyone. But "this old story" is now quite boring for me, I want to remember everybody that my QCs are marked by GP team. Like any QCs.
By the way I'm an IT Consultant and I read/study/forced to understand only English manuals, everydays.

Only few messages above, The Avalanche was talking about the same thing. But in other words.

Edit: I make it tomorrow, I just corrected some typos.
 
Last edited:
Done. I'm waiting your suggestions/warning.

Shrug, really. I'm not mad at you. But I don't want that becomes an urban legend, a bad name or something like that. I just have to read again after I wrote, without rushing.
 
There's still a lot of stuff I want to go over, so I'm going to be finishing my check in more than one post to make this easier on both of us.

Overview:
When you mention Vullaby's role as a Defog user, instead of saying "other purpose", mention the other sets Vullaby can run, i.e. the ones in this analysis. Vague statements like 'other purposes' should be left out of analyses.
When you mention Vullaby's resistances, you don't need to mention that it is weak to Fairy- and Electric-type moves.
This is GP territory, but you say "base statistics" in the overview. The correct word is stats, not statistics.

Defensive:
Set Details: Remove the part about outspeeding base 53-62 Pokemon. With the lack of speed investment, Vullaby doesn't do that, and it's just fluff in the first place. You can also remove the first alternative spread you mention.

When you write the set details section in any analysis, I suggest keeping it organized, meaning you mention spreads, abilities, and items in a defined order. In the current state of set details, you mention the main spread first, but then you go on and mention the item and then talk more about alternative spreads and completely leave out a mention of the ability. In general, I recommend you mention the main spread first, then any alternative spreads, then talk about the item choice, and then talk about the ability choice. If you stick to an order and don't mention anything out of place (i.e. don't have alternative spreads tacked on after the end like you do), and not just in set details, your analyses will look a lot more professional and presentable, which is what you should aim for.

With that in mind, move the alternative spreads to just after the mention of the main spread, then mention Eviolite, and then mention Overcoat.

Team Options: This is kind of scattered, for lack of a better term. The Pokemon you mention are fine, but you need to organize this better. In this case, I would mention teammates that appreciate Defog first (sturdy mons and Ponyta/Larvesta) then VoltTurn partners (Mienfoo, Chinchou, and Larvesta), then other partners (other mons that have good synergy).
 
Kavatika, I wait your (you and QC council) approval. By the way, I follow you suggestions around a need for a fixed order on Set Details section. I agree with you, it's better there's. I'm not sure that an alternative spreads has to follow main spread. I did it as you suggest me but I'm afraid that set description legibility is worse, because their components are not one after the other.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top