[ASBuddies] Team Shockingly Normal vs Team Bacon

B3P2+B3P2 vs. B3P2+B3P2 Tag Team Doubles
DQ=4 Days, 2 Months per battle
Items=OK
Switch=OK
Abilities=All
Megas=1 per team
Chills/Recovers=5/2
Subs=3
Arena=ASB arena

Team Shockingly Normal:
Dogfish44:

Nimbus (M)

Nature: Modest
+1 SpA, -1 Atk

Type: Electric / Dragon

Abilities: Shield Dust / Static / Overcoat [DW]

Stats:
HP: 110
Atk: 1 [-]
Def: 5
SpA: 5 [+]
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Attacks [89/89]:
Aerial Ace
Attract
Bide
Blizzard
Bulldoze
Captivate
Charge
Charge Beam
Confide
Discharge
Double Hit
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earthquake
Electric Terrain
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Giga Impact
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power Grass
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Ion Deluge
Leer
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Nature Power
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Sandstorm
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Sunny Day
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Tri Attack
Trick Room
Twister
Volt Switch
Water Pulse
Waterfall
Weather Ball
Whirlwind
Wild Charge
Zap Cannon

Murena (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Electric

Abilities: Levitate

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 [+]
SpD: 3
Spe: 43 [-]
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: N/A

Attacks [68/68]:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power Ice
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Signal Beam
Sleep Talk
Snore
Spark
Strength
Substitute
Super Fang
Superpower
Swagger
Tackle
Thrash
Thunder
ThunderPunch
Thunder Wave
Thunderbolt
Toxic
U-Turn
Volt Switch
Wild Charge
Zap Cannon

Rawk (M)

Nature: Hasty
+15% Speed, +19% Accuracy, -1 Def

Type: Rock / Flying

Abilities: Defeatist

Stats:
HP: 100
Atk: 5
Def: 2 [-]
SpA: 4
SpD: 3
Spe: 127 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 6/6
MC: 0
DC: N/A

Attacks [64/73]:
Acrobatics
Aerial Ace
Agility
Ally Switch
AncientPower
Aqua Tail
Attract
Bite
Bounce
Bulldoze
Confide
Crunch
Defog
Dig
Double Team
DragonBreath
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Endeavor
Focus Blast
Head Smash
Heat Wave
Hidden Power Grass
Hone Claws
Hyper Beam
Knock Off
Leer
Outrage
Pluck
Protect
Quick Attack
Quick Guard
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Roost
Round
Sandstorm
Scary Face
Shadow Claw
Sky Attack
Sleep Talk
Smack Down
Stealth Rock
Steel Wing
Stone Edge
Substitute
Swagger
Switcheroo
Tailwind
Taunt
Thrash
Torment
Toxic
U-Turn
Wing Attack


Maxim:
Kangaskhan:

Kangaskhan [Maya] (F)
Nature: Adamant (+1 Atk, -1 SpA)



Ability:
Parental Bond


Stats:

HP: 110
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23


Type:
Normal


Abilities:
Early Bird/Scrappy/Inner Focus (H)/Parental Bond (M)


Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18

MC: 1
AC: 5/5

Attacks (58/117):
Level Up*:
Bite
Chip Away
Comet Punch
Crunch
Dizzy Punch
Double Hit
Endure
Fake Out
Leer
Mega Punch
Outrage
Rage
Reversal
Sucker Punch
Tail Whip

Egg:
Circle Throw
Counter
Crush Claw
Disable
Double-Edge
Endeavor
Focus Energy
Focus Punch
Foresight
Hammer Arm
Stomp
Trump Card

Tutor:
Aqua Tail
Drain Punch
Fire Punch
Ice Punch
Iron Tail
Seismic Toss
Thunder Punch

TM:
Aerial Ace
Attract
Bide
Brick Break
Dig
Double Team
Earthquake
Facade
Fire Blast
Flamethrower
Focus Punch
Giga Impact
Power Up Punch
Protect
Retaliate
Roar
Rock Slide
Safeguard
Shadow Claw
Substitute
Toxic

Event*:
Feint Attack
Wish
Yawn


Lucario:

Lucario [Skyla] (F)
Nature: Lonely (Attack increased by *, Defense decreased by *)



Ability:
Adaptability


Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 20


Type:
Fighting/Steel


Abilities:
Steadfast/Inner Focus/Steadfast (H)


Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks (60/102):
Level Up*:
Aura Sphere
Bone Rush
Calm Mind
Close Combat
Copycat
Counter
Dark Pulse
Detect
Dragon Pulse
Endure
Extremespeed
Feint
Final Gambit
Force Palm
Foresight
Heal Pulse
Me First
Metal Claw
Metal Sound
Nasty Plot
Quick Attack
Quick Guard
Reversal
Screech
Swords Dance

Egg:
Agility
Bite
Blaze Kick
Bullet Punch
Circle Throw
Cross Chop
Crunch
Follow Me
Hi Jump Kick

Tutor:
Drain Punch
Dual Chop
Ice Punch
Iron Tail
Low Kick
Magnet Rise
Thunderpunch
Vacuum Wave
Zen Headbutt

TM:
Attract
Brick Break
Bulk Up
Bulldoze
Dig
Double Team
Earthquake
Flash Cannon
Focus Blast
Hidden Power Electric
Hone Claws
Poison Jab
Protect
Rock Slide
Shadow Ball
Stone Edge
Substitute

Special Moves:
Dispel


Togekiss:

Togekiss [Serenity] (F)
Nature: Bold (Defense increased by *, Attack decreased by *)

Type:
Fairy/Flying


Abilities:
Hustle/Serene Grace/Super Luck (H)


Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks (52/120):
Level Up:
After You
Air Slash
Ancientpower
Aura Sphere
Baton Pass
Bestow
Charm
Double-Edge
Encore
Extremespeed
Fairy Wind
Follow Me
Growl
Magical Leaf
Metronome
Safeguard
Sky Attack
Sweet Kiss
Wish
Yawn

Egg:
Extrasensory
Foresight
Mirror Move
Morning Sun
Nasty Plot
Psych Up
Psycho Shift
Stored Power
Substitute

Tutor:
Ancient Power
Body Slam
Counter
Endure
Heal Bell
Heat Wave
Magic Coat
Ominous Wind
Tailwind

TM:
Dazzling Gleam
Defog
Fire Blast
Flamethrower
Grass Knot
Hyper Beam
Light Screen
Protect
Psyshock
Reflect
Roost
Shadow Ball
Shock Wave
Thunder Wave

Event:
Tri Attack


Team Bacon:
Matezoide:

<Primeape> [Steve] (Male)
Nature: Jolly (+14% accuracy)

Type: Fighting

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.


About: He is the very first pokemon Matezoide obtained and quickly became best friends after Matt selfishlessly risked his life against a pack of wild Houndour.
Steve is extremely strong, determined, honored and relatively docile Primeape, only feeling truly alive during a battle with a worth opponent (But cant control his anger if he feels the situation is....ridiculous), he cares very much about his trainer and team mates. As Matezoide's oldest pokemon and closest friend, Steve is considered to be the leader of his pokemon, and the one they can always trust for help regardless of the situation.



Abilities:
Vital Spirit (Passive):


This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.


Anger Point (Passive):

When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0). Critical hits from self-targeting moves do not activate Anger Point.


Defiant (HIDDEN ABILITY UNLOCKED Passive):

The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.



Stats

HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110 (95 * 1,15)
Size Class: 2
Weight Class: 3
Base Rank Total: 17


EC: 6/6
MC: Max
AC: 5/5


Moves: - MAXED - 7 CC Bonus

Covet(*)
Scratch(*)
Low Kick(*)
Leer(*)
Focus Energy(*)
Fury Swipes(*)
Karate Chop(*)
Seismic Toss(*)
Screech(*)
Assurance(*)
Fling
Cross Chop
Punishment
Final Gambit
Swagger
Rage
Thrash


Dig(*)
Acrobatics(*)
Rock Slide(*)
Aerial Ace
Attract
Bide
Body Slam
Brick Break
Bulk Up
Bulldoze
Confide
Counter
Curse
Defense Curl
Double-Edge
Double Team
Dual Chop
Dynamic Punch
Earthquake
Endeavor
Endure
Facade
Fire Punch
Focus-Punch
Focus Blast
Foresight
Frustation
Giga Impact
Gunk Shot
Headbutt
Helping Hand
Hidden Power (Water)
Hone Claws
Hyper Beam
Ice Punch
Iron Tail
Low Sweep
Mega Kick
Mega Punch
Metronome
Mimic
Outrage
Overheat
Pay Day
Payback
Poison Jab
Power Up Punch
Protect
Psych Up
Rain Dance
Rest
Retaliate
Return
Revenge
Rock-Smash
Rock Tomb
Role Play
Round
Secret Power
Seed-Bomb
Skull Bash
Sleep Talk
Smack-Down
Snore
Spite
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swift
Take Down
Taunt
Thief
Thunder
Thunder-Punch
Thunderbolt
Toxic
U-Turn
Uproar
Work Up



Close Combat(*)
Reversal(*)
Encore(*)
Beat Up
Captivate
Meditate
Mud-Slap
Night Slash
Natural Gift
Rock Climb
Smelling Salt
Vaccuum Wave

<Muk> (Bosco) (Male)

Nature: Quiet (-10% evasion)
Type: Poison

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None


About: When his pack was forced to run away from Twilight's Fire-Blast, Steve's Dig was able to catch him off-guard and KO, since then, Bosco has shown to be an extremely quirky Grimer, highly energetic and cheerful towards his team mates regardless of the situation, he can be described as the team's cheer-leader. He is also extremely fond of costumes.


Abilites:

Stench (Passive):

This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.


Sticky Hold (Passive):

This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.


Poison Touch (HIDDEN ABILITY UNLOCKED, Toggle):

Default effect: This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned.

Alternative effect: This Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).


Stats


HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5


Moves: - MAXED - 6 CC Bonus

Poison Gas(*)
Pound(*)
Harden(*)
Mud-Slap(*)
Disable(*)
Sludge(*)
Minimize(*)
Mud-Bomb(*)
Acid Armor
Gunk Shot
Memento
Sludge Bomb
Sludge Wave
Fling
Screech
Belch

Power Up Punch
Confide
Infestation
Attract
Bide
Block
Body-Slam
Brick-Break
Dark Pulse
Dig
Double-Team
Dynamic Punch
Endure
Explosion
Facade
Fire Blast
Fire Punch
Flamethrower(*)
Focus Blast
Focus Punch
Frustration
Giga-Drain
Giga Impact
Hidden-Power (Water)
Ice Punch
Pain-Split
Payback(*)
Poison-Jab(*)
Protect
Rain Dance
Rest
Return
Rock-Slide
Rock Tomb
Shadow Ball
Shadow Punch
Sleep-Talk
Sunny Day
Taunt
Thunder
Thunderbolt
Thunderpunch
Torment
Toxic
Venoshock
Zap Cannon
Strength
Substitute
Swagger
Thief
Snore
Round
Rock Smash
Hyper Beam
Incinerate
Capitivate
Mega Drain
Mimic
Natural Gift
Rage
Secret Power
Selfdestruct
Helping Hand
Shockwave

Curse(*)
Shadow-Sneak(*)
Acid-Spray(*)
Scary Face
Imprison
Haze
Stockpile
Swallow
Spit Up
Lick
Mean Look


<Greninja> [Trent] (M)
Nature: Naive (+15% Spe, +23 Accuracy, -1 SpD)

Type: Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

About: A pokemon received by Matezoide during his stay in Kalos, Trent is highly energetic, being incapable of standing still for more than 3 seconds, he is always looking for activites, including, but not limited to battling, jumping, climbing trees and counting the amount of teeth in his mouth (Hint: 0), just keeping him on sight as shown to be problematic. Because of having a tongue for scarf, Trent has a problem talking, being forced to speak in short sentences.


Abilites:

Torrent (Passive):

When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Protean (Hidden Ability UNLOCKED, Toggle):

By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.



Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5


Moves:
Bubble (*)
Fling (*)
Growl (*)
Lick (*)
Pound (*)
Quick Attack (*)
Round (*)
Smokescreen (*)
Water Pulse (*)
Hydro Pump
Bounce
Spikes
Water Shuriken
Extrasensory
Night Slash
Role Play
Mat Block
Substitute
Double-Team
Smackdown
Fling

Ice Beam (*)
Protect (*)
Scald (*)
Taunt (*)
Hidden Power (Steel)
U-turn (*)
Grass Knot
Power Up Punch
Blizzard
Dig
Aerial Ace
Acrobatics
Dark Pulse
Gunk Shot
Power Up Punch
Surf
Rock Slide
Round

Bestow
Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)


tavok:

Lira (Aromatisse (F))
Nature: Modest (+SpA, -Atk)

Type:

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Healer (Passive): This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

- Aroma Veil (Passive) (UNLOCKED): This Pokemon and its allies on the field can not be effected by Attract, Disable, Encore, Taunt, or Torment.

Stats:

HP: 110
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 29
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 1
AC: 5/5
KOC: 0


Moves (54/62)

- Aromatherapy
- Aromatic Mist
- Attract
- Calm Mind
- Captivate
- Charge Beam
- Charm
- Confide
- Dazzling Gleam
- Disable
- Disarming Voice
- Double Team
- Draining Kiss
- Dream Eater
- Echoed Voice
- Endeavor
- Energy Ball
- Facade
- Fairy Wind
- Flail
- Flash
- Flash Cannon
- Giga Impact
- Gyro Ball
- Heal Pulse
- Helping Hand
- Hidden Power (Ground)
- Hyper Beam
- Light Screen
- Magic Coat
- Misty Terrain
- Moonblast
- Odor Sleuth
- Protect
- Psychic
- Psych Up
- Psyshock
- Rain Dance
- Reflect
- Rest
- Round
- Skill Swap
- Sleep Talk
- Substitute
- Sunny Day
- Swagger
- Sweet Kiss
- Sweet Scent
- Thunder
- Thunderbolt
- Torment
- Toxic
- Trick Room
- Wish

Your sprite isn't weird anymore.
Bastion (Lucario (M))
Nature: Naive (+Spe, -SpD)

Type:

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities:

- Steafast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+) (+12% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20


Looking for a better sprite for you soon.

Type:

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities:

- Steafast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

- Adaptability (Passive) (MEGA): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:

HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (+) (+19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (77/102)

- Agility
- Aura Sphere
- Blaze Kick
- Bonemerang
- Bone Rush
- Brick Break
- Bulldoze
- Bullet Punch
- Circle Throw
- Close Combat
- Copycat
- Counter
- Cross Chop
- Crunch
- Dark Pulse
- Detect
- Dig
- Double Team
- Dragon Pulse
- Drain Punch
- Dual Chop
- Earthquake
- Endure
- Extreme Speed
- Facade
- Feint
- Final Gambit
- Flash Cannon
- Focus Blast
- Focus Punch
- Follow Me
- Force Palm
- Foresight
- Giga Impact
- Heal Pulse
- Helping Hand
- High Jump Kick
- Hyper Beam
- Ice Punch
- Iron Defense
- Iron Tail
- Low Kick
- Low Sweep
- Magnet Rise
- Me First
- Metal Claw
- Metal Sound
- Mud-Slap
- Nasty Plot
- Payback
- Poison Jab
- Power-Up Punch
- Protect
- Psychic
- Quick Attack
- Quick Guard
- Rain Dance
- Rest
- Reversal
- Roar
- Rock Slide
- Rock Tomb
- Roleplay
- Screech
- Shadow Ball
- Shadow Claw
- Sky Uppercut
- Sleep Talk
- Stone Edge
- Substitute
- Swords Dance
- Thunder Punch
- Toxic
- Vacuum Wave
- Water Pulse
- Work Up
- Zen Headbutt

Stalker (Kitsunoh (M))
Nature: Jolly (+Spe, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

- Frisk (Passive): The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

- Limber (Passive): This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.

- Cursed Body (Passive) (UNLOCKED): When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.


Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+) (+19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (68/101)

- Aerial Ace
- Bulldoze
- Copycat
- Curse
- Dark Pulse
- Defog
- Dig
- Earthquake
- Embargo
- Endeavor
- Endure
- Faint Attack
- Fake Out
- Flash Cannon
- Foul Play
- Giga Impact
- Hex
- Hidden Power
- Hyper Beam
- Icy Wind
- Imprison
- Iron Defense
- Iron Head
- Iron Tail
- Knock Off
- Lick
- Low Kick
- Magic Coat
- Memento
- Metal Burst
- Metal Claw
- Meteor Mash
- Odor Sleuth
- Ominous Wind
- Pain Split
- Perish Song
- Phatom Force
- Protect
- Psycho Shift
- Rest
- Revenge
- Roar
- Rock Slide
- Role Play
- Safeguard
- Scratch
- Shadow Ball
- Shadow Claw
- Shadow Sneak
- Shadow Strike
- Sleep Talk
- Snatch
- Spite
- Substitute
- Sucker Punch
- Super Fang
- Superpower
- Tail Whip
- Taunt
- Thief
- Thunder Punch
- Torment
- Toxic
- Trick
- Trick Room
- U-turn
- Will-O-Wisp
- Yawn


Random.org says that Team Bacon sends out first.
 

"Seems we have some stiff competition today. Maya, let's start out strong!"

w/Kangaskhanite

[Mega Evolve]Power Up Punch (Kitsunoh)~Earthquake~Earthquake
If Greninja is a Flying type when you are ordering Earthquake, then use Brick Break (Kitsunoh) that action instead.
If Earthquake is imprisoned/disabled, then use Fire Punch (Kitsunoh) on the first instance and Drain Punch (Kitsunoh) on the second.
If you are tormented, then use Brick Break (Kitsunoh) A3.
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


Eelektross @ Magnet

"Bah humbug."

Thunderbolt (Greninja) ~ Rock Slide ~ Thunderbolt (Greninja)
IF Greninja uses Bounce AND not in a combo THEN Gastro Acid + Acid
IF Greninja uses a Protective/Evasive action THEN Power-Up Punch (Kitsunoh)
IF Greninja is a Ground Type THEN alternate Brick Break (Kitsunoh) and Drain Punch (Kitsunoh)
IF Greninja KOed THEN Power-Up Punch (Kitsunoh)
IF Kitsunoh KOed THEN redirect to Greninja​

"Really not fond of this at all..."
 
Thank god Protean is On by default.


Smackdown (Eel) -> Low Kick (Kanga) -> Grass Knot (Eel)

If you are paralysed A3, use Low Kick (Kanga) that action
 
You guys are sooo screwed. I think.

Dig (Eelektross) - Phantom Force (Eelektross) - Revenge (Kangaskhan)
- IF Eelektross' Thunderbolt paralyses Greninja A1, THEN Shadow Claw (Eelektross) A3 instead.
 
DQ warning Avnomke
Oh wait

Round 1
Shockingly Normal vs Team Bacon
vs

KO|65|HP|53|76
KO|67|EN|83|71

Fine|Status|Fine
4/3/5/3|6/4/1/4|Stats|3/3/5/2|5/3/1/3

Skipping flavor because this is already late as hell.
Kangaskhan mega-evolved!

----------

Greninja used Smack Down!
Crit? (<76) 484 no
-4 en
-(5+3+2)=10 hp Eelektross

Kitsunoh used Dig!
-10 en

Kangaskhan used Power-Up Punch!
-7.5 en
miss

Eelektross used Thunderbolt!
Para? (<76) 489 no
Crit? (<76) 272 no
-6 en
-(9+3+4.5)+4=20.5 hp Greninja

Kitsunoh used Dig!
Crit? (<76) 1049 no
-(8+3)*1.5=16.5 hp Eelektross

----------

Greninja used Low Kick!
Crit? (<76) 586 no
-7 en
-(10+3+2-1.5)*1.5=20.25 hp Kangaskhan

Kitsunoh used Phantom Force!
-11 en

Kangaskhan used Earthquake!
Crit? (<76) 633, 212 no
-10.5 en
-(10*1.5*.75+4.5)*1.5=23.625 hp Eelektross
-(10*1.5*.75+4.5)=15.75 hp Greninja

Eelektross used Rock Slide!
Hit? (<1081) 1149 no
-6 en

Kitsunoh used Phantom Force!
Crit? (<76) 210 no
-(9+3+1+3)=16 hp Eelektross

----------

Greninja used Grass Knot!
Crit? (<76) 818 no
-6 en
-(8+3+2+3)=16 hp Eelektross

Kangaskhan used Earthquake!
Crit? (<76) 1071, 557, 547 no
-14.5 en
-(10*1.5*.75+4.5)*1.5=23.625 hp Eelektross
KO
-(10*1.5*.75+4.5)/1.5=10.5 hp Greninja
-(10*1.5*.75+4.5)*1.5=23.625 hp Kitsunoh

Kitsunoh used Revenge!
Crit? (<76) 8 yes
-8 en
-(12+3+1.5)*1.5=24.75 hp Kangaskhan
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Sorry for the delay, couldn't get in contact with Maxim.

Cyclohm @ Expert Belt, let us see if we can recover something from this -_-
 
Maxim 24 hour DQ warning

I don't wanna DQ somebody already please don't make me do this :(
EDIT: I'm an idiot.
 
Last edited:
Its actually mate and me who are over dq. i still can't post reliably in anything, but since this is iind of simple...

SWITCH PHASE INITIATED
KIT OUT, AROMATISSE @ SACHET IN
 
Close Combat (Kanga)*3

If Kanga is underground, Earthquake that action
If Counter, use Ice Punch (Cyclohm) that action
If Kanga uses Endure, use Encore (Kanga) that action and Ice Punch (Cyclhom) the following one
If Kanga is knocked out, use Dig (Cyclohm) the first time and Ice Punch (Cyclohm) the second.
 
Last edited:
Sowwyyy

Dazzling Gleam - Dazzling Gleam - Dazzling Gleam
- [KO Sub] IF Kangaskhan is KOed when you would move THEN Moonblast (Cyclohm) instead.
- IF Kangaskhan uses Drain Punch AND not in a combo THEN Moonblast (Kangaskhan) instead.
- IF Cyclohm uses Bide THEN start string of actions Reflect - Light Screen - Dazzling Gleam.
- IF Kangaskhan is under the effects of a P/E move THEN Moonblast (Cyclohm).
 
Fake Out (Primeape)~Reversal of Fortune (Reversal + Reversal combo) (Primeape)~Cooldown (Retaliate)
If Primeape hits itself A2, then use Retaliate + Retaliate combo that action instead.
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
"I hope to god these calcs are correct..."

Rain Dance ~ Hurricane (Primeape) ~ Protect
IF Primeape alive A3 THEN Discharge A3​
 
Round 2
Shockingly Normal vs Team Bacon
vs

65|KO|HP|KO|110
67|KO|EN|KO|73

Fine|KO|Status|KO|Fine
1/5/5/3|6/4/1/4|Stats|6/2/1/3|2/3/6/4
Rain 3r
Mate:

53
83
Fine

tavok:

76
71
Fine

KO:
DF44:

A miscalc proves deadly to team Shockingly Normal, as it allows Team Bacon to KO Kangaskhan and do far more damage to Cyclohm than anticipated. With second order and one more pokemon than team Shockingly Normal, Team Bacon holds a solid lead. Can the raid team make up for this?
Kangaskhan used Fake Out!
Crit? (<76) 813 no
-5 en
-(4*1.5+3+6)=15 hp Primeape

Primeape flinched!

Cyclohm used Rain Dance!
-10 en

Aromatisse used Dazzling Gleam!
Crit? (<76) 738, 593 no
-5 en
-(8*.75+3+4.5)*1.5=20.25 hp Cyclohm
-(8*.75+3+3)=12 hp Kangaskhan

----------

Primeape used Close Combat!
Crit? (<76) 277 no
-7 en
-(12+3+2+3)*1.5=30 hp Kangaskhan
-1 Def/SpD Primeape

Cyclohm used Hurricane!
Confuse? (<361) 484 no
Crit? (<76) 293 no
-8 en
-(11+2+3)*1.5+2=26 hp Primeape

Aromatisse used Dazzling Gleam!
Crit? (<76) 27, 1033 Cyclohm
-9 en
-(8*.75+3+3+4.5)*1.5=24.75 hp Cyclohm
-(8*.75+3+3)=12 hp Kangaskhan

Kangaskhan used Reversal+Reversal!
Crit? (<76) 261 no
-not enough to enko en
-(15*2.25*1.5+6)+2=53 hp Primeape
KO

----------

Cyclohm used Protect!
-7 en

Aromatisse used Dazzling Gleam!
-13 en
-(8*.75+3+4.5)*1.5/2.5=~10 en Cylohm
-(8*.75+3+3)=12 hp Kangaskhan
KO
 
Last edited:
Avnomke

That Reversal should've had 15 BP for the combo, as shown by the following calc:

(65-30-12-12)=11/110=0.1*100=10%

10% HP=15 BP

If I'm not mistaken, this should mean that Primeape faints, causing Kanga to survive until the Dazzling Gleam.
 

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