Shiny Fairy Normal Gym Leaders

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
The rules said:
2v2 LC Doubles
2 Day DQ
Items=Training
Abilities=All
Switch=N/A
2 Substitutions
ASB Arena
Team Maxim

Grimer:

Grimer [Grima] (F)
Nature: Modest (+Special Attack, -Attack)
Type:
Poison
Abilities:
Stench/Sticky Hold/Poison Touch (H)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 25
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 3/6
MC: 0
AC: 2/5
Attacks (22/91):
Level Up:
Acid Armor
Disable
Harden
Minimize
Mud Bomb
Mud Slap
Poison Gas
Pound
Sludge
Sludge Bomb
Sludge Wave
Egg:
Acid Spray
Haze
Imprison
Shadow Punch
Shadow Sneak
TM:
Double Team
Incinerate
Protect
Substitute
Thunderbolt
Event*:
Helping Hand
Skrelp:

Skrelp [Algaeon] (M)
Nature: Timid (+15% Speed, +5% Accruacy, -1 Attack)
Type:
Poison/Water
Abilities:
Poison Point/Poison Touch/Adaptability (H)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 35 (30*1.15) (+5%)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 2/6
MC: 0
AC: 2/5
Attacks (25/49):
Level Up:
Acid
Aqua Tail
Bubble
Camouflage
Double Team
Dragon Pulse
Feint Attack
Poison Tail
Sludge Bomb
Smokescreen
Tackle
Tail Whip
Toxic
Water Gun
Water Pulse
Egg:
Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench
TM:
Double Team
Protect
Sludge Wave
Substitute
Thunderbolt

Team Shiny Fairymon

Bulbasaur [Erika] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Grass/Poison
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Overgrow: When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2)
Chlorophyll (DW): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed
Stats:
HP: 90
Attack: Rank 1 (-)
Defense: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 1/9
MC: 1
AC: 1/5
Moves:
Level-Up:
Tackle.
Growl.
Leech Seed.
Vine Whip.
Poison Powder.
Sleep Powder.
Take Down.
Razor Leaf.
Sweet Scent.
Growth.
Synthesis.
Egg:
Giga Drain.
Magical Leaf.
Nature Power.
Ingrain.
Grasswhistle.
TM:
Sludge Bomb.
Hidden Power (Rock).
Solar Beam.
Sunny Day.
Protect.
Light Screen.
Attract.
Double Team.
Safeguard.
Tutor:
Grass Pledge.

Growlithe [Flannery] (F)
Nature: Hasty (+15% Speed, +11% Accuracy, -1 Def)
Type: Fire.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Intimidate: (Can Be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Justified (Unlocked): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 69 (60*1.15) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 4/6
MC: 0
AC: 5/5
Moves:
Level-Up:
Bite.
Roar.
Ember.
Leer.
Odor Sleuth.
Helping Hand.
Flame Wheel.
Reversal.
Fire Fang.
Take Down.
Retaliate.
Heat Wave.
Outrage.
Crunch.
Flamethrower.
TM:
Return.
Will-o-Wisp.
Sunny Day.
Wild Charge.
Façade.
Snarl.
Dig.
Egg:
Flare Blitz.
Morning Sun.
Howl.
Body Slam.
Covet.
Move Tutor:
Endure

Swablu [Jerome] (M)
Nature: Lonely (+1 Rank to Attack, -1 Rank to Defense).
Type: Normal/Flying.
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Natural Cure, Cloud Nine (DW Locked)
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Cloud Nine: (DW LOCKED) (Can Be Activated) This Pokemon dispels a misty aura which rises into the sky and nullifies any weather effect when it is ordered.
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 50
Base Rank Total: 13
Size Class: 1
Weight Class: 1
EC: 3/6
MC: 0
AC: 3/5
Moves:
Peck.
Growl.
Astonish.
Sing.
Fury Attack.
Safeguard.
Mist.
Round.
Natural Gift.
Take Down.
Perish Song.
Cotton Guard.
Moonblast.
Dragon Pulse.
TM:
Ice Beam.
Substitute.
Return.
Façade.
Double Team.
Egg:
Roost.
Dragon Rush.
Feather Dance.
Steel Wing.
Pursuit.
Move Tutor:
Endure
Maxim equips
Shiny Fairymon sends out, equips, and orders
Maxim orders
I ref.​
 
Last edited:
I'm sending out Bulbasaur and Growlithe, and equipping Bulbasaur with Amulet Coin.

Bulbasaur
Light Screen~Growth~Solar Beam (Skrelp)

IF Skrelp has Double Team up by a3, THEN change a3 to Magical Leaf.

Growlithe
Intimidate toggled on.
Sunny Day~Snarl (both opponents)~Helping Hand (Bulbasaur)

IF Skrelp uses a water-type offensive combo, THEN dodge and push actions back.
IF Skrelp has Substitute up by a3, THEN change a3 to Snarl (both).
 

"Ah hello, I'm not actually here to battle, I'm actually here to coach the newbie. Say hello X---"


"YOLOL"


"What in the...Xavier where did you learn about that."

"Oh, I learned about it from a passerby. It's the greeting all ASBers use."

"Who told you that? Oh...Matezoide..."

"Don't be ridiculous, Superman was the one who told me!"

-_-



"Uhm, maybe this will work?"

Grima (Grimer): Acid Spray (Bulbasaur)~Acid Spray (Growlithe)~Sludge Wave

Algaeon (Skrelp): Aqua Tail (Growlithe)~Thunderbolt (Growlithe)~Sludge Wave
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
I use a d1200.

Pre-Round

Team Maxim

Active:

Grimer (F) @ Exp. Share
Type: Poison
Abilities: Stench/Sticky Hold
HP: 100
EN: 100
Stats: 2/2/3/2/25
SC/WC/BRT: 1/3/13
Status: None

Skrelp (M) @ Exp. Share
Type: Poison/Water
Abilities: Poison Point/Poison Touch
HP: 90
EN: 100
Stats: 1/2/2/2/35
SC/WC/BRT: 1/1/12
Status: +5% Accuracy
Team Shiny Fairymon

Active:

Bulbasaur (F) @ Amulet Coin
Type: Grass/Poison
Ability: Overgrow
HP: 90
EN: 100
Stats: 1/2/4/3/45
SC/WC/BRT: 1/1/14
Status: None

Growlithe (F) @ Nothing
Type: Fire
Abilities: Intimidate/Flash Fire/Justified
HP: 90
EN: 100
Stats: 3/1/3/2/69
SC/WC/BRT: 1/2/14
Status: +11% Accuracy​

Field Effects: None

Intimidate! -1 Attack!

Action 1
Order: Growlithe, Bulbasaur, Skrelp, Grimer
Growlithe used Sunny Day!
Growlithe -9 EN
Growlithe EN: 91

Bulbasaur used Light Screen!
Bulbasaur -10 EN
Bulbasaur EN: 90

Skrelp used Aqua Tail!
Hits? (28): Yes
Crits? (1087): No
Poison Touch? (595): No
Growlithe -([(9 + 3 + 1.5 - 1.5 - 3) * 1.5] + [-1 * 2])=11.5 HP
Growlithe HP: 78.5
Skrelp -6 EN
Skrelp EN: 94

Grimer used Acid Spray!
Crits? (328): No
Bulbasaur -([4 * (2 / 3)] + 3 + 4.5 - 4.5)=5.6667 HP
Bulbasaur HP: 84.3333
-2 Special Defense!
Grimer -4 EN
Grimer EN: 96

Light Screen -1a

Action 2
Order: Growlithe, Bulbasaur, Skrelp, Grimer
Growlithe used Snarl!
Crits? (336, 1117): No
Skrelp -([6 * 0.75] + 4.5 - 3)=6 HP
Skrelp HP: 84
-1 Special Attack!
Grimer -([6 * 0.75] + 4.5 - 3)=6 HP
Grimer HP: 94
-1 Special Attack!
Growlithe -5 EN
Growlithe EN: 86

Bulbasaur used Growth!
+2 Attack! +2 Special Attack!

Bulbasaur -8 EN
Bulbasaur EN: 82

Skrelp used Thunderbolt!
Crits? (1023): No
Effect? (397): No
Growlithe -([(9 * [2 / 3]) + 3 - 3] + [-1 * 2])=4 HP
Growlithe HP: 74.5
Skrelp -7 EN
Skrelp EN: 87

Grimer used Acid Spray!
Crits? (794): No
Growlithe -([(4 * [2 / 3]) + 3 + 4.5 - 3] + [-1 * 2])=5.1667 HP
Growlithe HP: 69.3333
-2 Special Defense!
Grimer -8 EN
Grimer EN: 88

Light Screen -1a

Action 3
Order: Growlithe, Bulbasaur, Skrelp, Grimer
Growlithe used Helping Hand!
Growlithe -16 EN
Growlithe EN: 70

Bulbasaur used Solar Beam!
Crits? (771): No
Skrelp -([24 + 3 + 6 - 3] + [2 * 2])=34 HP
Skrelp HP: 50
Bulbasaur -7 EN
Bulbasaur EN: 75

Skrelp used Sludge Wave!
Crits? (365, 240): No
Effect? (943): No
Growlithe -([(10 * 0.75 * [2 / 3]) + 3 + 3 - 3] + [1 * 2])=10 HP
Growlithe HP: 59.3333
Bulbasaur -([(10 * 0.75 * [2 / 3]) + 3 + 3 - 4.5] + [1 * 2])=8.5 HP
Bulbasaur HP: 75.8333
Skrelp -6 EN
Skrelp EN: 81

Grimer used Sludge Wave!
Crits? (17, 263): Growlithe
Effect? (732): No
Growlithe -([(10 * 0.75) + 3 + 3 + 4.5 - 3] + [2 * 2])=19 HP
Growlithe HP: 40.3333
Bulbasaur -([(10 * 0.75 * [2 / 3]) + 3 + 4.5 - 4.5] + [1 * 2])=10 HP
Bulbasaur HP: 65.8333
Grimer -6 EN
Grimer EN: 82

Light Screen -1a

Stat decay!

Sun -1r


Post-Round
Team Maxim

Active:

Grimer (F) @ Exp. Share
Type: Poison
Abilities: Stench/Sticky Hold
HP: 94
EN: 82
Stats: 2/2/3/2/25
SC/WC/BRT: 1/3/13
Status: -1 Attack (Permanent), -1 Special Attack (1r)

Skrelp (M) @ Exp. Share
Type: Poison/Water
Abilities: Poison Point/Poison Touch
HP: 50
EN: 81
Stats: 1/2/2/2/35
SC/WC/BRT: 1/1/12
Status: +5% Accuracy, -1 Attack (Permanent), -1 Special Attack (1r)
Team Shiny Fairymon

Active:

Bulbasaur (F) @ Amulet Coin
Type: Grass/Poison
Ability: Overgrow
HP: 66
EN: 75
Stats: 1/2/4/3/45
SC/WC/BRT: 1/1/14
Status: -1 Special Defense (1r), +1 Attack (1r), +1 Special Attack (1r)

Growlithe (F) @ Nothing
Type: Fire
Abilities: Intimidate/Flash Fire/Justified
HP: 40
EN: 70
Stats: 3/1/3/2/69
SC/WC/BRT: 1/2/14
Status: +11% Accuracy, -1 Special Defense (1r)​

Field Effects: Light Screen (Shiny Fairymon) (3a)
Sun (3r)

Maxim orders
Shiny Fairymon orders
I ref.​
 
Growlithe
Dig (Skrelp)~Snarl (both)~Dig (Skrelp)

IF Skrelp is KOed, THEN use Dig against Grimer instead.
IF Growlithe's HP reaches below 20, THEN use Morning Sun instead.

Bulbasaur
Solar Beam (Skrelp)~Giga Drain (Skrelp)~Solar Beam (Skrelp)

IF Skrelp is KOed, THEN use Nature Power against Grimer instead.
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
I use a d1200.

Pre-Round

Team Maxim

Active:

Grimer (F) @ Exp. Share
Type: Poison
Abilities: Stench/Sticky Hold
HP: 94
EN: 82
Stats: 2/2/3/2/25
SC/WC/BRT: 1/3/13
Status: -1 Attack (Permanent), -1 Special Attack (1r)

Skrelp (M) @ Exp. Share
Type: Poison/Water
Abilities: Poison Point/Poison Touch
HP: 50
EN: 81
Stats: 1/2/2/2/35
SC/WC/BRT: 1/1/12
Status: +5% Accuracy, -1 Attack (Permanent), -1 Special Attack (1r)
Team Shiny Fairymon

Active:

Bulbasaur (F) @ Amulet Coin
Type: Grass/Poison
Ability: Overgrow
HP: 66
EN: 75
Stats: 1/2/4/3/45
SC/WC/BRT: 1/1/14
Status: -1 Special Defense (1r), +1 Attack (1r), +1 Special Attack (1r)

Growlithe (F) @ Nothing
Type: Fire
Abilities: Intimidate/Flash Fire/Justified
HP: 40
EN: 70
Stats: 3/1/3/2/69
SC/WC/BRT: 1/2/14
Status: +11% Accuracy, -1 Special Defense (1r)​

Field Effects: Light Screen (Shiny Fairymon) (3a)
Sun (3r)

Action 1
Order: Growlithe (evade), Bulbasaur, Skrelp, Grimer, Growlithe (attack)
Growlithe dug underground!

Bulbasaur
used Solar Beam!
Crits? (613): No
Skrelp -([12 + 3 + 6 - 3] + [1 * 2])=20 HP
Skrelp HP: 30
Bulbasaur -11 EN
Bulbasaur EN: 64

Skrelp used Sludge Wave!
Crits? (5): Yes
Growlithe evaded the attack!
Bulbasaur -([(10 * 0.75) + 3 + 3 + 3 - 4.5] + [1 * 2])=14 HP
Bulbasaur HP: 52
Skrelp -10 EN
Skrelp EN: 71

Grimer used Sludge Wave!
Crits? (95): No
Growlithe evaded the attack!
Bulbasaur -([10 * 0.75 * (2 / 3)] + 3 + 4.5 - 4.5)=8 HP
Bulbasaur HP: 44
Grimer -10 EN
Grimer EN: 72

Growlithe used Dig!
Crits? (1140): No
Skrelp -[(8 + 4.5 - 3) * 1.5]=14.25 HP
Skrelp HP: 15.75
Growlithe -10 EN
Growlithe EN: 60

Light Screen -1a

Action 2
Order: Growlithe, Bulbasaur, Skrelp, Grimer
Growlithe used Snarl!
Crits? (1100, 1138): No
Skrelp -([6 * 0.75] + 4.5 - 3)=6 HP
Skrelp HP: 9.75
-1 Special Attack!
Grimer -([6 * 0.75] + 4.5 - 3)=6 HP
Grimer HP: 88
-1 Special Attack!
Growlithe -5 EN
Growlithe EN: 55

Bulbasaur used Giga Drain!
Crits? (61): Yes
Skrelp -([8 + 3 + 3 + 6 - 3] + [1 * 2])=19 HP
Skrelp HP: -3.25
Skrelp fainted!
Bulbasaur +7.875 HP
Bulbasaur HP: 51.875
Bulbasaur -11 EN
Bulbasaur EN: 53

Grimer used Sludge Wave!
Crits? (740, 192): No
Effect? (315): No
Growlithe -([(10 * 0.75 * [2 / 3]) + 3 + 4.5 - 3] + [-1 * 2])=7.5 HP
Growlithe HP: 32.5
Bulbasaur -([(10 * 0.75 * [2 / 3]) + 3 + 4.5 - 4.5] + [-1 * 2])=6 HP
Bulbasaur HP: 45.875
Grimer -14 EN
Grimer EN: 58

Light Screen -1a

Action 3
Order: Growlithe (evade), Bulbasaur, Grimer, Growlithe (attack)
Growlithe dug underground!

Bulbasaur
used Nature Power!
Bulbasaur
used Tri Attack!
Crits? (112): No
Effect? (321): No
Grimer -(8 + 6 - 3)=11 HP
Grimer HP: 77
Bulbasaur -8 EN
Bulbasaur EN: 45

Grimer used Sludge Wave!
Crits? (314): No
Growlithe evaded the attack!
Bulbasaur -([(10 * 0.75 * [2 / 3]) + 3 + 4.5 - 4.5] + [-1 * 2])=6 HP
Bulbasaur HP: 39.875
Grimer -18 EN
Grimer EN: 40

Growlithe used Dig!
Crits? (595): No
Grimer -[(8 + 4.5 - 3) * 1.5]=14.25 HP
Grimer HP: 62.75
Growlithe -10 EN
Growlithe EN: 45

Light Screen -1a

Stat decay!

Sun -1r


Post-Round

Team Maxim

Active:

Grimer (F) @ Exp. Share
Type: Poison
Abilities: Stench/Sticky Hold
HP: 63
EN: 40
Stats: 2/2/3/2/25
SC/WC/BRT: 1/3/13
Status: -1 Attack (Permanent), -2 Special Attack (1r)

Skrelp (M) @ Exp. Share
Type: Poison/Water
Abilities: Poison Point/Poison Touch
HP: -3
EN: 71
Stats: 1/2/2/2/35
SC/WC/BRT: 1/1/12
Status: KO
Team Shiny Fairymon

Active:

Bulbasaur (F) @ Amulet Coin
Type: Grass/Poison
Ability: Overgrow
HP: 40
EN: 45
Stats: 1/2/4/3/45
SC/WC/BRT: 1/1/14
Status: 1 KOC

Growlithe (F) @ Nothing
Type: Fire
Abilities: Intimidate/Flash Fire/Justified
HP: 32
EN: 45
Stats: 3/1/3/2/69
SC/WC/BRT: 1/2/14
Status: +11% Accuracy​

Field Effects: Sun (2r)

Shiny Fairymon orders
Maxim orders
I ref.​
 
Growlithe
Morning Sun~Dig~Flamethrower

IF Grimer has Double Team up on a2 or a3, THEN change action to Heat Wave on that turn.

IF Grimer uses Protect on a2 or a3, THEN change action to Howl and push back.

Bulbasaur
Light Screen~Nature Power~Hidden Power (Rock)

IF Grimer uses Protect on a2 or a3, THEN change action to Growth instead and push back.

IF Grimer tries to dodge on a2 or a3, THEN change action to Growth instead and push back.
 

"Ah, I don't think I did too well..."

Substitute (25 HP)~Shadow Punch (Bulbasaur)~Shadow Punch (Bulbasaur)
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
I use a d1200.

Pre-Round

Team Maxim

Active:

Grimer (F) @ Exp. Share
Type: Poison
Abilities: Stench/Sticky Hold
HP: 63
EN: 40
Stats: 2/2/3/2/25
SC/WC/BRT: 1/3/13
Status: -1 Attack (Permanent), -2 Special Attack (1r)

Skrelp (M) @ Exp. Share
Type: Poison/Water
Abilities: Poison Point/Poison Touch
HP: -3
EN: 71
Stats: 1/2/2/2/35
SC/WC/BRT: 1/1/12
Status: KO
Team Shiny Fairymon

Active:

Bulbasaur (F) @ Amulet Coin
Type: Grass/Poison
Ability: Overgrow
HP: 40
EN: 45
Stats: 1/2/4/3/45
SC/WC/BRT: 1/1/14
Status: 1 KOC

Growlithe (F) @ Nothing
Type: Fire
Abilities: Intimidate/Flash Fire/Justified
HP: 32
EN: 45
Stats: 3/1/3/2/69
SC/WC/BRT: 1/2/14
Status: +11% Accuracy​

Field Effects: Sun (2r)

Action 1
Order: Growlithe, Bulbasaur, Grimer
Growlithe used Morning Sun!
Growlithe +35 HP
Growlithe HP: 67
Growlithe -15 EN
Growlithe EN: 30

Bulbasaur used Light Screen!
Bulbasaur -10 EN
Bulbasaur EN: 35

Grimer used Substitute!
Grimer -25 HP
Grimer HP: 38
Grimer -24 EN
Grimer EN: 16

Light Screen -1a

Action 2
Growlithe (evade), Bulbasaur, Grimer, Growlithe (attack)
Growlithe dug underground!

Bulbasaur
used Nature Power!
Bulbasaur
used Tri Attack!
Crits? (264): No
Substitute -(8 + 6 - 3)=11 HP
Substitute HP: 14
Bulbasaur -8 EN
Bulbasaur EN: 27

Grimer used Shadow Punch!
Crits? (252): No
Bulbasaur -([6 + 3 - 3] + [-1 * 2])=4 HP
Bulbasaur HP: 36
Grimer -4 EN
Grimer EN: 12

Growlithe used Dig!
Crits? (688): No
Substitute -[(8 + 4.5 - 3) * 1.5]=14.25 HP
Substitute HP: -0.25
The substitute faded!
Growlithe -10 EN
Growlithe EN: 20

Light Screen -1a

Action 3
Order: Growlihte, Bulbasaur, Grimer
Growlithe used Flamethrower!
Crits? (385): No
Effect? (281): No
Grimer -(9 + 3 + 4.5 + 3 - 3)=16.5 HP
Grimer HP: 21.5
Growlithe -6 EN
Growlithe EN: 14

Bulbasaur used Hidden Power!
Crits? (655): No
Grimer -(6 + 6 - 3)=9 HP
Grimer HP: 12.5
Bulbasaur -4 EN
Bulbasaur EN: 23

Grimer used Shadow Punch!
Crits? (152): No
Bulbasaur -([6 + 3 - 3] + [-1 * 2])=4 HP
Bulbasaur HP: 32
Grimer -8 EN
Grimer EN: 4

Light Screen -1a

Stat decay!

Sun -1r


Post-Round

Team Maxim

Active:

Grimer (F) @ Exp. Share
Type: Poison
Abilities: Stench/Sticky Hold
HP: 12
EN: 4
Stats: 2/2/3/2/25
SC/WC/BRT: 1/3/13
Status: -1 Attack (Permanent), -1 Special Attack (1r)

Skrelp (M) @ Exp. Share
Type: Poison/Water
Abilities: Poison Point/Poison Touch
HP: -3
EN: 71
Stats: 1/2/2/2/35
SC/WC/BRT: 1/1/12
Status: KO
Team Shiny Fairymon

Active:

Bulbasaur (F) @ Amulet Coin
Type: Grass/Poison
Ability: Overgrow
HP: 32
EN: 23
Stats: 1/2/4/3/45
SC/WC/BRT: 1/1/14
Status: 1 KOC

Growlithe (F) @ Nothing
Type: Fire
Abilities: Intimidate/Flash Fire/Justified
HP: 32
EN: 14
Stats: 3/1/3/2/69
SC/WC/BRT: 1/2/14
Status: +11% Accuracy​

Field Effects: Light Screen (Shiny Fairymon) (3a)
Sun (1r)

Maxim orders
Shiny Fairymon orders
I ref.​
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
I use a d1200.

Pre-Round

Team Maxim

Active:

Grimer (F) @ Exp. Share
Type: Poison
Abilities: Stench/Sticky Hold
HP: 12
EN: 4
Stats: 2/2/3/2/25
SC/WC/BRT: 1/3/13
Status: -1 Attack (Permanent), -1 Special Attack (1r)

Skrelp (M) @ Exp. Share
Type: Poison/Water
Abilities: Poison Point/Poison Touch
HP: -3
EN: 71
Stats: 1/2/2/2/35
SC/WC/BRT: 1/1/12
Status: KO
Team Shiny Fairymon

Active:

Bulbasaur (F) @ Amulet Coin
Type: Grass/Poison
Ability: Overgrow
HP: 32
EN: 23
Stats: 1/2/4/3/45
SC/WC/BRT: 1/1/14
Status: 1 KOC

Growlithe (F) @ Nothing
Type: Fire
Abilities: Intimidate/Flash Fire/Justified
HP: 32
EN: 14
Stats: 3/1/3/2/69
SC/WC/BRT: 1/2/14
Status: +11% Accuracy​

Field Effects: Light Screen (Shiny Fairymon) (3a)
Sun (1r)

Action 1
Order: Growlithe, Bulbasaur, Grimer
Growlithe used Heat Wave!
Crits? (341): No
Effect? (290): No
Grimer -(10 + 3 + 4.5 + 3 - 3)=17.5 HP
Grimer HP: -5.5
Grimer fainted!
Growlithe -6 EN
Growlithe EN: 8

Bulbasaur used Nature Power!
Bulbasaur
used Tri Attack!
Bulbasaur -8 EN
Bulbasaur EN: 15

Light Screen -1a

Sun -1r


Post-Round

Team Maxim

Active:

Grimer (F) @ Exp. Share
Type: Poison
Abilities: Stench/Sticky Hold
HP: -6
EN: 4
Stats: 2/2/3/2/25
SC/WC/BRT: 1/3/13
Status: KO

Skrelp (M) @ Exp. Share
Type: Poison/Water
Abilities: Poison Point/Poison Touch
HP: -3
EN: 71
Stats: 1/2/2/2/35
SC/WC/BRT: 1/1/12
Status: KO
Team Shiny Fairymon

Active:

Bulbasaur (F) @ Amulet Coin
Type: Grass/Poison
Ability: Overgrow
HP: 32
EN: 15
Stats: 1/2/4/3/45
SC/WC/BRT: 1/1/14
Status: 1 KOC

Growlithe (F) @ Nothing
Type: Fire
Abilities: Intimidate/Flash Fire/Justified
HP: 32
EN: 8
Stats: 3/1/3/2/69
SC/WC/BRT: 1/2/14
Status: +11% Accuracy, 1 KOC​

Field Effects: Light Screen (Shiny Fairymon) (2a)

Shiny Fairymon wins!

Rewards:

Shiny Fairymon: 2 CC
Bulbasaur: 1 EC, 2 MC, 1 AC, 1 KOC
Growlithe: 1 EC, 2 MC, 1 KOC

Maxim: 1 CC
Skrelp and Grimer: 1 EC, 3 MC, 1 AC each

Me: 7 (6 for the battle, 1 as bonus) UC​
 

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