Prize Claiming Thread MkII (MAQ March #10223)

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Gold: Approved
Maxim: Approved
Mulan: Approved
Waterwarrior: Approved

47.1+4.5+1.5+.3+1.2=54.6 for my Approving UC count, for my own book-marking @.@
22.1+4.5+1.5+.3+1.2=29.6 Actual UC Count

Time to finally squash in my own Prize Claims:
+6 UC

+6 UC

+1 CC
Froakie receives
1 EC up to 1
3 MC spent to learn Hydro pump, Bounce, and Substitute
1 AC up to 1
from earlier
UC: 29.6 -> 41.6
CC: 15 -> 16

+1 CC

Mariko the Fennekin:
1 EC up to 1
3 MC + 1 KOC spent to learn Psyshock, Psychic, Willowisp, and Fire Blast
1 AC up to 1

Vilesti the Froakie:
1 EC + 1 KOC up to 3
3 MC + 1 KOC spent to learn Protect, Smack Down, and Double Team
1 AC up to 2

Kaladrimme the Charmander:
1 EC up to 3
3 MC spent to learn Focus Punch
1 AC up to 3

CC: 16 -> 17

+1 CC

Kaladrimme the Charmander:
1 EC up to 4
3 MC spent to learn Shadow Claw and Slash
1 AC up to 4

Mariko the Fennekin:
1 EC up to 2
3 MC + 1 KOC spent to learn Foul Play, Light Scree, and Flamethrower
1 AC up to 2

Vilest the Froakie:
1 EC +1 KOC up to 5
3 MC +1 KOC spent to learn U-Turn and Rock Slide
1 AC up to 3

CC 17 -> 18

+3 UC

UC: 41.6 -> 44.6

+1 CC

Retriarch the Aurumoth
4 MC + 1 KOC spent to learn Ominous Wind, Skill Swap, and Struggle Bug
Also apparently it gets Silver Wind as a Pre 25 move and i never recorded it, so I am going to tack on there to fix that.

CC 18 -> 19


Self-Approved
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/threads/im-just-too-good-of-a-person.3528208/

Frosty gets 1 CC.
SubwayJ the Clawncher gets 1 EC, 3 MC, 1AC and 1 KOC.
http://www.smogon.com/forums/thread...sty-versus-waterwarrior.3528313/#post-6013910

Frosty: 1 CC
-Clauncher: 1 EC/3 MC
-Syclar: 1 EC/3 MC/1 AC + 1 KOC
- - -

CC: 27->29->24 (ASBuddies bet)

Clauncher:
EC: 0->1->2->3 (KOC)
MC: 0->3->6 (using it to get LU Water Pulse, Aqua Jet, Muddy Water and Smack Down and XYTM Ice Beam)
AC: 0->1->2

Syclar:
EC: 1->2->3 (KOC)
MC: 0->3 (using it to get LU Freeze Dry, Ice Beam and Sheer Cold)
AC: 1->2
 
Frosty: Approved
Shiny Fairymon: Approved

55.2

+1 CC

Aerza the Lucario:
4 MC, +1 KOC +1 UC spent to learn Poison Jab, Hidden Power (Will determine Type later), and Hyper Beam

Self-Approved
 
Last edited:
First there's this...

+22 UC, stockpiling (bringing me up to 66)

And then there's this...

+28 UC, also stockpiling (Bringing me further up to 94)

And lastly, there's this...

+3 CC, stockpiling (Bringing me to 24), spending 20 on a Focus Band (bringing me down to 4)
Metagross: +14 MC (9 + 5 KOC), learns Aerial Ace (TM, -2 MC), Grass Knot (TM, -2 MC), Light Screen (TM, -2 MC), Reflect (TM, -2 MC), Rock Tomb (TM, -2 MC) Substitute (TM, -2 MC) and Stealth Rock (Tutor, -2 MC)
Aurumoth: +10 MC (9 + 1 KOC), learns Blizzard (TM, -2 MC), Hail (TM, -2 MC), Infestation (TM, -2 MC), Substitute (TM, -2 MC) and Magic Coat (Tutor, -2 MC)
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
+1 CC

Smeargle gains 2 DC and 2 MC (3 MC Total). Moves to 3/5 DC, and 3 MC. Forgets 3 Copies of Sketch, learning Wide Guard, Destiny Bond, and Wrap.

3 MC spent on 3 more Sketch Copies. 2 UC boosts Smeargle to 5/5 DC.

+19 CC

+1 CC

Ayrton gains 1 EC (Total 4/9), 1 DC (Total 5/5), and 3 MC (Total 12). I choose to evolve, but I will NOT unlock the DW ability at this time. I also use 7 CC to change her to be Mild.

Evolution incurs the learning of Growl, Play Nice, Quick Attack, Double Team, Slam, Electro Ball, and Nuzzle. In addition, by using 5 of Pikachu's 12 MC, Agility, Discharge, Feint, Swift, and Thunder are purchased by level.

Using the remaining 7 MC, I purchase Dig (2 MC), Toxic (2 MC), and Surf (3 MC).


Ayrton (F)

Type: Electric

Nature: Mild
+1 SpA, -1 Def

Abilities: Static / Lighting Rod [DW - LOCKED]

Stats:
HP: 90
Atk: 2
Def: 1 [-]
SpA: 3 [+]
SpD: 2
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/9
MC: 0
DC: 5/5 [LOCKED]

Attacks [31/111]:
Agility
Bide
Charge Beam
Charm
Dig
Discharge
Double Team
Electro Ball
Encore
Endure
Fake Out
Feint
Grass Knot
Growl
Light Screen
Nasty Plot
Nuzzle
Play Nice
Quick Attack
Slam
Substitute
Surf
Sweet Kiss
Swift
Tail Whip
Thunder
Thunderbolt
Thunder Shock
Thunder Wave
Toxic
Wish

Icicle Crash (Belle) | Flying Press (Libre) | Electric Terrain (PhD) | Draining Kiss (Pop Star) | Meteor Mash (Rockstar)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/threads/fire-avnomke-meeting-frosty-in-the-lost-woods.3524010/page-2

zt + koc added by me said:
Frosty: 4+4[Volkraken]+4[Chandelure]+1[Chandelure KOC] = 13 CC
Magmortar: 3 MC
Ninetales: 3 MC, 2KOC (Goodra and Gallade)
Camerupt: 3 MC, 1KOC (Greninja)
Infernape: 3 MC, 2KOC (Druddigon and Stratagem)
Chandelure: 3 MC, 1KOC (Togekiss) maxxed now
Camerupt's KOC becomes CC. Others become MC.

CC: 24->37->38
Magmortar: MC: 3->0 (getting Past Gen Tutor Mud Slap)
Ninetales: MC: 3->5 (koc)->0 (getting XYTM Confide, Pre-25-LU Baby Doll Eyes and Past Gen Tutor Swift)
Camerupt: MC: 3->0 (getting Egg Howl)
Infernape: MC: 3->5->0 (getting XYTM Cut and Past Gen TM Work Up)

- - -

http://www.smogon.com/forums/threads/frosty-and-avnomke-fight-a-relatively-unbalanced-flash.3528471/

Frosty 1 cc
syclar 1 ec 1 ac 3 mc 1 koc
CC: 38->39

Syclar:
EC: 2->3->4(KOC)
MC: 0->3->0 (getting egg Water Pulse)
AC: 2->3
 
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oh dear a lot of prize claims
this, this, this, this, this and this
+2 CC, +19 UC
Cyclohm gains 4 + 1 (KOC) MC. I stockpile the MC for now.
Dratini gains 1 + 1 (Egg) EC (up to 4), 2 MC (up to 6) and 1 AC (up to 2). I stockpile the MC.

Using 14 CC on these cuties!


<Chespin> [Finn] (Male)
Desperation Theme: Donkey Kong Country: Tropical Freeze - Stickerbrush Symphony
Lionel's first Pokemon, and his most trusted partner. Finn likes to take things slowly, never attacking directly unless needed. His "chill" attitude is a pain to his teammates, but not to Lionel, who thinks they oughta learn from him.



Nature: Adamant (+Atk, -SpA)
Type: Grass


Abilities:
Overgrow: (Passive)
Bulletproof: (H) (Passive) (Locked)



Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 38
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC:0/9
MC:0
AC:0/5


Attacks:
Level Up:

Tackle
Growl
Vine Whip
Rollout
Bite
Leech Seed
Pin Missile

Egg:
Belly Drum
Curse
Defense Curl
Quick Guard
Spikes

TM:
Smack Down
Taunt
Low Sweep
Stone Edge
Poison Jab

Tutor:



<Skiddo> [Lynn] (Female)
Desperation Theme: Final Fantasy X - Seymour Battle
Lionel's first catch back when he was a teen, Lynn's been to more adventures due to his and Finn's casual attitudes on life than before she was caught. She tends to look the other way, though.



Nature: Brave (+Atk, -15% Speed, -10% Evasion)
Type: Grass


Abilities:
Sap Sipper: (Passive)
Grass Pelt: (H) (Passive) (Locked)



Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 45 (-10% Evasion)
Size Class: 1
Weight Class: 3
Base Rank Total: 15

EC:0/6
MC:0
AC:0/5


Attacks:
Level Up:

Tackle
Growth
Vine Whip
Tail Whip
Leech Seed
Razor Leaf
Worry Seed
Synthesis
Take Down

Egg:
Defense Curl
Milk Drink
Rollout

TM:
Brick Break
Payback
Rock Slide
Wild Charge
Surf

Tutor:
Iron Tail
Zen Headbutt



<Budew> [Elena] (Female)
Desperation Theme: Sonic & All-Stars Racing Transformed - Burning Depths
Lionel caught Elena during a large grassland catch spree. She's quick on her feet and on her mouth.



Nature: Timid (+15% Speed, +14% Accuracy, -Atk)
Type: Grass/Poison


Abilities:
Natural Cure: (Passive)
Poison Point: (Passive)
Leaf Guard: (H) (Passive) (Locked)



Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 64 (+14% Accuracy
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC:0/9
MC:0
AC:0/5


Attacks:
Level Up:

Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed


Egg:
Extrasensory
Mind Reader
Pin Missile
Seed Bomb
Spikes

TM:
Toxic
Venoshock
Shadow Ball
Dazzling Gleam
Protect

Tutor:



<Bulbasaur> [Gene] (Male)
Desperation Theme: Power of Nature - QuoN
Gene was given to Lionel when visiting Kanto. He's often deep in thought, figuring out the meaning of life and studying to become a powerful healer.



Nature: Quiet (+SpA, -15% Speed, -10% Evasion)
Type: Grass/Poison


Abilities:
Overgrow: (Passive)
Chlorophyll: (H) (Passive) (Locked)



Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 39
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC:0/9
MC:0
AC:0/5


Attacks:
Level Up:

Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth

Egg:
Endure
Grassy Terrain
Power Whip
Skull Bash
Grass Whistle

TM:
Toxic
Venoshock
Light Screen
Sludge Bomb
Grass Knot

Tutor:



<Lileep> [Merlon] (Male)
Desperation Theme: Soul Calibur II - Raise Thy Sword
Revived in the Rustboro labs and then given to Lionel, Merlon keeps a positive attitude on things... even if the constant feuding between Lyra and Elena get on his nerves.



Nature: Quiet (+SpA, -15% Speed, -10% Evasion)
Type: Rock/Grass


Abilities:
Suction Cups: (Passive)
Storm Drain: (H) (Passive) (Locked)



Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 20 (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC:0/6
MC:0
AC:0/5


Attacks:
Level Up:

Astonish
Constrict
Acid
Ingrain
Confuse Ray
Brine
Ancient Power

Egg:
Barrier
Endure
Mirror Coat
Recover
Stealth Rock

TM:
Smack Down
Sludge Bomb
Infestation
Rest
Sleep Talk

Tutor:



<Snover> [Lyra] (Female)
Desperation Theme: Paper Mario - Freeze!
Lyra's a Snover you could call "ironic", as she likes the heat more than any other of Lionel's Pokemon. She's often aggravated by Elena's constant bickering.




Nature: Quiet (+SpA, -15% Speed, -10% Evasion)
Type: Grass/Ice


Abilities:
Snow Warning: (Trigger)
Soundproof: (H) (Passive) (Locked)



Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 34 (-10% Evasion)
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC:0/6
MC:0
AC:0/5


Attacks:
Level Up:

Powder Snow
Leer
Razor Leaf
Icy Wind
Grass Whistle
Swagger
Mist

Egg:
Avalanche
Leech Seed
Magical Leaf
Skull Bash
Stomp

TM:
Frost Breath
Light Screen
Ice Beam
Safeguard
Shadow Ball

Tutor:



<Foongus> [Locke] (Male)
Desperation Theme: UI-70 - Yuuga ni Sakase, Sumizome no Sakura ~ Border of Life
Locke's first memory is Lionel calling in Finn to protect him from a horde of Growlithe. After being taken to safety, Locke never wants to leave the man's side again.



Nature: Quiet (+SpA, -15% Speed, -10% Evasion)
Type: Grass/Poison


Abilities:
Effect Spore: (Passive)
Regenerator: (H) (Passive) (Locked)



Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC:0/6
MC:0
AC:0/5


Attacks:
Level Up:

Absorb
Growth
Astonish
Bide
Mega Drain
Ingrain
Feint Attack
Sweet Scent

Egg:
Body Slam
Endure
Gastro Acid
Growth
Rollout

TM:
Venoshock
Sludge Bomb
Rest
Sleep Talk
Substitute

Tutor:
 
Last edited:
Buying Colosshale for 2 CC.


Colosshale [Land Narwhal] [Male]
Types: Dark, Water
Abilities: Rebound, Storm Drain, Flare Boost (H)
Nature: Adamant
Stats: HP: 90 Atk: 3 (+) Def: 2 SpA: 2 (-) SpD: 3 Spe: 85
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up

Leer
Tackle
Bubble Beam
Bite
Rapid Spin
Body Slam

Egg
Fake Out
Fire Fang
Thunder Fang
Water Spout
Sucker Punch

TM/HM
Toxic
Taunt
Protect
Substitute
U-Turn
 
S0L1D G0LD: Approved.
The Wanderer: Approved.
Dogfish44: Approved.
Frosty: Approved.
Canis Majoris: LARGE CLAIM. Lileep does not learn Giga Drain as a Pre-Level 26 move (It Learns Giga Drain AT Level 26 in ORAS, not before). Fix this and you are Approved.
epicdrill: Approved.

+1.7 AUC
----------
http://www.smogon.com/forums/thread...6p4-doubles-tavok-versus-altoftheday.3522722/ 6 UC
http://www.smogon.com/forums/threads/2v2-lc-doubles-flash-frosty-versus-waterwarrior.3528313/ 6 UC
http://www.smogon.com/forums/threads/llama-round-1-pool-b-rickheg-versus-mulan15262.3525494/ 15 UC
http://www.smogon.com/forums/threads/6v6-fe-triples-zhengtann-versus-geodude6.3524635/page-2 29 UC
http://www.smogon.com/forums/threads/battle-arcade-challenge-akela.3482873/page-9 23 CC
Mr. Mime receives 3 MC. Spending the 3 MC to purchase Bide (PG TM/HM).

56 UC...

Spending 16 UC as MC on Barbaracle to purchase Earth Power (CG Tutor), Icy Wind (CG Tutor), Low Kick (CG Tutor), Snore (CG Tutor), Stealth Rock (CG Tutor), Superpower (CG Tutor), Water Pulse (CG Tutor), and Secret Power (CG TM/HM). Barbaracle is remaxed.

Spending 20 UC as MC on Aurorus to purchase Aqua Tail (CG Tutor), Earth Power (CG Tutor), Iron Defense (CG Tutor), Iron Head (CG Tutor), Iron Tail (CG Tutor), Outrage (CG Tutor), Stealth Rock (CG Tutor), Water Pulse (CG Tutor), Zen Headbutt (CG Tutor), and Secret Power (CG TM/HM). Aurorus is remaxed.

Spending 14 UC as MC on Tyrantrum to purchase Block (CG Tutor), Dragon Pulse (CG Tutor), Earth Power (CG Tutor), Hyper Voice (CG Tutor), Outrage (CG Tutor), Snore (CG Tutor), and Superpower (CG Tutor). Tyrantrum is remaxed.

Spending 6 UC as MC on Carbink to purchase Iron Defense (CG Tutor), Magic Coat (CG Tutor), and Magnet Rise (CG Tutor).

Spending 1 of my 1.7 AUC as MC on Pikachu to purchase Feint (Level Up).

Spending 8 CC to purchase 1 PhD Costume.
Spending 8 CC to purchase 1 Popstar Costume.
Spending 8 CC to purchase 1 Moon Stone.

Leaves me with 1 CC.

Self-Approved.
 
Last edited:
Time to crawl back out of my grave and do some claims that are super freaking old.

First off, completed reffings:

This triples from a month ago. +10 UC
And this doubles from nearly two months ago. +6 UC

Then, completed battles (stockpiling counters until the end):
The depressing demise of the dynamic duo.
+1 CC for me.
Belladonna the Venipede:
EC: 0/9 -> 2/9 (Lucky Egg)
MC: 0 -> 2
AC: 0/5 -> 1/5

Percival the Ralts:
EC: 0/9 -> 1/9
MC: 0 -> 3 (Exp. Share)
AC: 0/5 -> 1/5

Charmander roasts a whole team, has science gone too far?
+2 CC for me.
Belladonna the Venipede:
EC: 2/9 -> 4/9
MC: 2 -> 4
AC: 1/5 -> 2/5

Belladonna - Whirlipede (F)
Nature: Adamant (+1 Atk, -1 SpA)

Type: Bug / Poison
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 47
Size Class: 3
Weight Class: 4
Base Rank Total: 15

EC: 4/9
MC: 4
AC: 2/5

Abilities: Poison Point / Swarm / Speed Boost (H)
Poison Point (Toggle): By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
Swarm (Passive): When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2.
Speed Boost (Passive) (H): Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

Moves (19):
=====Level-Up=====
Defense Curl
Rollout
Poison Sting
Screech
Pursuit
Protect
Poison Tail
Iron Defense
Bug Bite
=====Egg=====
Pin Missile
Spikes
Toxic Spikes
Twineedle
Take Down
=====TM/HM=====
Poison Jab
Infestation
Toxic
Double Team
Solarbeam
=====Tutor=====
=====Other=====

Percival the Ralts:
EC: 1/9 -> 2/9
MC: 3 -> 6 (Exp. Share)
AC: 1/5 -> 2/5

Kuroselle the Nohface:
EC: 0/6 -> 2/6 (KOC)
MC: 0 -> 2
AC: 0/5 -> 1/5

The sackiest Porygon in the universe.
+2 CC for me.
Penelope the Murkrow:
EC: 1/6 -> 2/6
MC: 2 -> 4
AC: 1/5 -> 2/5

Écrevisse the Corphish:
EC: 1/6 -> 2/6
MC: 2 -> 4
AC: 1/5 -> 2/5

Counter allocation time!

Whirlipede is using its 4 MC to buy Protect (Gen 6 TM), Toxic (Gen 6 Level-Up) and Steamroller (Gen 6 Level-Up).
Ralts is using its 6 MC to buy Calm Mind (Gen 6 Level-Up), Psychic (Gen 6 Level-Up), Shadow Ball (Gen 6 TM), and Grass Knot (Gen 6 TM).
Murkrow is using its 4 MC to buy Sucker Punch, (Gen 6 Level-Up), Foul Play (Gen 6 Level-Up), and Thunder Wave (Gen 6 TM).
Corphish is using its 4 MC to buy Night Slash, Knock Off, Crabhammer, and Swords Dance (all Gen 6 Level-Up).
Nohface is using its 2 MC to buy Revenge and Perish Song (both Gen 6 Level-Up).

The 16 UC from earlier brings me to 34 UC. Stockpiling for now because this claim is long enough as it is and I'm still not sure what to do with it.

5 CC total from battles brings me to 6. I'll use those to get an Amulet Coin I guess. Now I'm at 0.

I'm sorry for whoever has to approve this.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Iron Caliber: Ralts gets Calm Mind and Corphish gets Knock Off for free as pre-25 moves so they get 1 MC back. Fix & APPROVED.
Zekrom2525: APPROVED.

2 Claims, 15/10 C.C. --> 1 UC + 5/10 C.C. (16 Total)

---

TOTAL
Its_A_Random
: 3 CC (65 Total), 35 UC (50 Total)
---
Purchasing a Seel for 2 CC (63 Total)

Seel [Pauwau] (M)
NATURE: Brave (-10% Evasion)

TYPE: Water
ABILITIES: Thick Fat / Hydration / Ice Body (H)

STATS
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 39 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

ATTACKS (19/72)
PHYSICAL
Fake Out (E)
Headbutt
Ice Shard
Icicle Spear (E)
Waterfall (T)

SPECIAL
Aurora Beam
Icy Wind

OTHER
Aqua Ring
Disable (E)
Encore
Entrainment (E)
Growl
Perish Song (E)
Protect (T)
Rest
Sleep Talk (T)
Substitute (T)
Toxic (T)
Water Sport

---
SELF APPROVED.
 
Last edited:



Ralts (Male)

Nature: Jolly (+Spe, +7% accuracy, -SpA)

Type:



Abilities: Synchronize / Trace / Telepathy - (LOCKED)


Stats:

HP: 90
Atk: Rank 1
Def: Rank 1
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 46 (+7% accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 10




EC: 0/9
MC: 0
AC: 0/5
KOC: 0


Moves:
Level up


Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Disarming Voice
Draining Kiss


Egg:



Ally Switch
Disable
Encore
Misty Terrain
Shadow Sneak


TM/HM:


Thunderbolt
Safeguard
Taunt
Will-O-Wisp
Psyshock
 

Geodude6

Look at my shiny CT!
Geodude6: 4 CC
-Zoroark: 4 MC
-Revenankh: 4 MC
-Smeargle: 3 MC, 1 AC
-Aurumoth: 3 MC
-Togekiss: 3 MC
-Hitmontop: 3 MC
Geodude: 1 CC
Revenankh: 3 MC, 1 AC, 1 KOC
===

Geodude6
CC: 27 -> 32 -> 3
UC: 74 -> 47
- Buying a Float Stone for 20 CC.
- Buying Beldum and Heracross for a total of 9 CC. Spending 2 UC to teach Heracross the level-up moves Pin Missile and Megahorn.

T-1000 [Beldum] (-)
Nature: Hasty (+15% Spe, +5% Acc, -1 Def)
Type:

: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body: (Passive) This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal: (Passive) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.) LOCKED

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2-
SpA: Rank 2
SpD: Rank 2
Spe: 35+
Size Class: 1
Weight Class: 4 [3 LM
Base Rank Total: 13

EC: 0/9
MC: 10
AC: 0/5

Moves:
Take Down

Headbutt
Iron Defense
Iron Head
Zen Headbutt

Hold Back

Juno [Heracross] (F)
Nature: Jolly (+15% Spe, +11% Acc, -1 SpA)
Type:

: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Swarm: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie: (Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round. LOCKED

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 98+
Size Class: 3
Weight Class: 4
Base Rank Total: 19


Juno [Mega Heracross] (F)
Nature: Jolly (+15% Spe, +9% Acc, -1 SpA)
Type:


Mega Ability:
Skill Link: (Passive) This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1-
SpD: Rank 4
Spe: 87+
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: N/A
MC: 0
AC: 0/5

Attacks:
Arm Thrust
Bullet Seed
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Chip Away
Counter
Brick Break
Pin Missile
Megahorn

Bide
Double-Edge
Pursuit
Revenge
Rock Blast

Protect
Smack Down
Earthquake
Giga Impact
Stone Edge



Toxicity [Mollux]
EC: N/A
MC: 27 (+27 UC) -> 0
AC: 5/5
- Learns Moonlight (1), Toxic (2), Venoshock (2), Hyper Beam (2), Thunderbolt (2), Flamethrower (2), Overheat (2), Thunder Wave (2), Substitute (2), Heal Bell (2), Snatch (2), Gastro Acid (3), and Rapid Spin (3).


Voile [Zoroark]
EC: 6/6
MC: 4
AC: N/A


Mothra Serausus [Aurumoth]
EC: 9/9
MC: 1 -> 4 -> 0
AC: 5/5
- Learns Secret Power (2) and Shock Wave (2).
- Movepool is maxed at 85 moves. FLOOR(85/15)=5 CC per match.


Kapoe [Hitmontop]
EC: 6/6
MC: 3 -> 0
AC: 5/5
- Learns Ally Switch (3).


Woosh! [Togekiss]
EC: 9/9
MC: 3 -> 0
AC: 5/5
- Learns Softboiled (3).


Shadji [Smeargle]
EC: N/A
MC: 3 -> 0
AC: 1/5
- Spends 3 MC to sketch Mat Block from Greninja.


Taijin [Revenankh]
EC: N/A
MC: 8 (7 MC+1 KOC) -> 0
AC: 5/5
- Unlocks Infiltrator.
- Learns Fire Punch (2), Focus Punch (2), Knock Off (2), and Pain Split (2).
 
Last edited:
+3 UC +14 UC +15 UC
Stockpiling, brings me to 32 UC total

Flash 1
Flash 2
Both Lucky Egg counters go to EC (duh), KOC to mC

Total:
2 CC brings me to 6 total
Zanpakuto the Honedge: 4 EC, 5 MC

Honedge:
EC: 4 -> 8 Doublade time!
MC: 0 -> 5 -> 1, purchases the TM moves Rest and Sleep Talk

Doublade (Zanpakuto) Female
Type: Steel/Ghost
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)

Abilities: No Guard

Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 6
SpA: Rank 2
SpD: Rank 2
Spe: 30 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 18

EC: 8/9
MC: 1
AC: N/A

Attacks: (24/ 47 total moves)
Physical:
Aerial Ace
Brick Break
Frustration
Fury Cutter
Gyro Ball
Pursuit
Retaliate
Return
Rock Slide
Shadow Claw
Shadow Sneak
Tackle

Special:
Flash Cannon

Status:
Automatize
Destiny Bond
Metal Sound
Protect
Reflect
Rest
Sleep Talk
Substitute
Swords Dance
Toxic
Wide Guard


Accurate title is accurate
17 CC brings me 23, spending 21 CC on a nature change for Metagross, Gallade, and Glalie below, leaving me with 2 CC. All KOC to MC.

Steelix spends his 4 MC and 1 stockpiled MC on the LU move Sand Tomb, the TM move Torment, and the ORAS Tutor move Earth Power

Blastoise spends her 5 MC on and 3 stockpiled MC on the TM moves Smack Down, Giga Impact, Gyro Ball, and Bulldoze

Togekiss spends her 6 MC on the TM moves Secret Power, Incinerate, and Swagger

Gallade goes fro mQuiet to Naive and spends his 5 MC and 1 stockpiled MC on the TM moves Low Sweep, Giga Impact, and Hyper Beam

Gallade (Link) Male
Type: Psychic/ Fighting
Nature: Naive (+15% Speed, -1 SpD, +10% Accuracy)

Abilities: Steadfast/ Justified (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Ability: Inner Focus
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 127 (+)
+19% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Attacks: (74/131 total moves)
Physical:
Aerial Ace
Brick Break
Close Combat
Drain Punch
Earthquake
Feint
Fire Punch
Focus Punch
Fury Cutter
Giga Impact
Ice Punch
Knock Off
Leaf Blade
Low Kick
Low Sweep
Night Slash
Poison Jab
Power-Up Punch
Psycho Cut
Rock Slide
Shadow Sneak
Slash
Stone Edge
Thunder Punch
X-Scissor
Zen Headbutt

Special:
Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Focus Blast
Future Sight
Grass Knot
Hyper Beam
Magical Leaf
Psychic
Psyshock
Shadow Ball
Stored Power
Synchronoise
Thunderbolt
Vacuum Wave

Status:
Calm Mind
Confuse Ray
Destiny Bond
Disable
Double Team
Encore
Endure
Growl
Heal Pulse
Helping Hand
Hypnosis
Imprison
Leer
Light Screen
Lucky Chant
Magic Coat
Pain Split
Protect
Reflect
Rest
Skill Swap
Snatch
Substitute
Swords Dance
Taunt
Telekinesis
Teleport
Thunder Wave
Torment
Toxic
Will-o-Wisp
Wish


Slowbro uses her 4 MC on the TM moves Frustration and Return

Glalie goes from Quiet to Modest and uses his 4 MC to purchase Taunt and Hyper Beam

Glalie (Nabby) Male
Type: Ice
Nature: Modest (+1 SpA, -1 Atk)

Abilities: Inner Focus/ Ice Body/ Moody (Permanently locked)

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 80
Size Class: 3
Weight Class: 6
Base Rank Total: 18

Ability: Refrigerate
HP: 100
Atk: 4 (-)
Def: 3
SpA: 6 (+)
SpD: 3
Spe: 100
Size Class: 4
Weight Class: 8
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks: (26/ 68 total moves)
Physical:
Avalanche
Bide
Bite
Crunch
Earthquake
Headbutt
Ice Fang
Ice Shard

Special:
Blizzard
Hyper Beam
Ice Beam
Icy Wind
Powder Snow
Shadow Ball
Sheer Cold
Weather Ball

Status:
Disable
Double Team
Hail
Leer
Light Screen
Protect
Spikes
Substitute
Taunt
Torment


Gardevoir spends her 4 MC on the TM moves Reflect and Light Screen

Whimsicott spends her 5 MC and 1 stockpiled MC on the TM moves Flash, Giga Impact, and Nature Power

Aurorus spends his 5 MC on the LU move Round and the TM moves Safeguard and Bulldoze

Abomasnow spends her 3 MC on the past-gen TM Giga Drain

Absol spends his 2 of his 3 MC on the TM move Will-o-Wisp and stockpiles 1

Metagross goes from Quiet to Hasty

Metagross (Cyborg) -
Type: Steel/Psychic
Nature: Hasty (+15% Speed, -1 Def, +8% Accuracy)

Abilities: Clear Body/ Light Metal (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 81 (+)
Size Class: 4
Weight Class: 9 [6 Light Metal]
Base Rank Total: 22

Ability: Tough Claws
HP: 100
Atk: Rank 6
Def: Rank 5 (-)
SpA: Rank 4
SpD: Rank 4
Spe: 127 (+)
+19% Accuracy
Size Class: 4
Weight Class: 11 [9 Light Metal]
Base Rank Total: 27

EC: 9/9
MC: 0
AC: 5/5

Attacks: (28/ 81 total moves)
Physical:
Brick Break
Bullet Punch
Earthquake
Hammer Arm
Headbutt
Ice Punch
Iron Head
Metal Claw
Meteor Mash
Pursuit
Rock Slide
Take Down
Thunder Punch
Zen Headbutt

Special:
Confusion
Hyper Beam
Psychic

Status:
Agility
Endure
Iron Defense
Light Screen
Magnet Rise
Miracle Eye
Protect
Reflect
Scary Face
Substitute
Toxic
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/thread...-need-to-say-the-format.3528564/#post-6019239

+29UC

http://www.smogon.com/forums/threads/gale-vs-frosty.3528561/

Frosty:+3CC
Kingdra: +2MC/1AC/1KOC
Druddigon: +3MC/2KOC
Syclar: +1EC/3MC/1AC/1KOC
Mienshao: +3MC
Clauncher: +1EC/3MC/1AC/3KOC
Blaziken: +3MC/1KOC
Volcarona: +3MC
Conkeldurr: +3MC
CC: 39->42

Kingdra:
MC: 0->2->3 (KOC)->0 (getting Egg Signal Beam)
AC: 2->3

Druddigon: MC: 0->3->5(KOC)->0 (getting LU Night Slash, Super Power and Egg Thunder Fang)

Syclar:
EC: 4->5
MC: 0->3->0 (getting LU Hail, Icicle Crash and Avalanche)
AC: 3->4->5(koc) (Technician UNLOCKED)

Mienshao: MC: 0->3-> (getting LU Force Palm, Drain Punch and Wide Guard)

Clauncher:
EC: 2->3->4->5 (2koc)
MC: 0->3->4 (1koc)->0 (getting XYTM U-turn and Scald)
AC: 2->3

Blaziken: MC: 0->3->4(koc)->0 (getting XYTM Cut and Strength)

Volcarona: MC: 0->3->0 (getting Egg Harden)

Conkeldurr: MC: 0->3->0 (getting Egg Detect)

http://www.smogon.com/forums/thread...-dammit-_-redux-subj-vs-caw-vs-canis.3528831/

+6UC
 
Last edited:
Edit: fixed summary

http://www.smogon.com/forums/threads/golden-rain-in-a-flash.3528488/ + 1 CC

http://www.smogon.com/forums/threads/gale-blows-down-goid.3528398/ + 1 CC

http://www.smogon.com/forums/thread...e-the-battle-of-strength-and-numbers.3528603/ + 1 CC

http://www.smogon.com/forums/threads/gale-vs-gold-flash.3528604/ + 1 CC

Metang bought Zen Headbutt here, but started with the move, as shown here. I will be refunding the 1 MC.

Slaking spends 8 MC plus 2 KOC to learn Roar, (XY/ORAS TM) Toxic, (XY/ORAS TM) Blizzard, (XY/ORAS TM) Solar Beam, (XY/ORAS TM) and Thunder. (XY/ORAS TM) Kadabra spends 2 MC and stockpiles 1 MC to learn Grass Knot. (XY/ORAS TM) Metang spends 6 MC, stockpiling 1 MC, to learn Hyper Beam, (XY/ORAS Lvl Up) Stealth Rock, (XY/ORAS TM) and Endure. (Past-Gen TM/Tutor) Metang unlocks it's Hidden Ability, Light Metal.

Summary:

Me:

+ 4 CC

Slaking:

MC: 0 --> 4 --> 5 --> 9 --> 0

KOC: 0 --> 1 --> 0 --> 1 --> 0

+ Roar, + Toxic, + Blizzard + Solar Beam, + Thunder

Kadabra:

EC: 6 --> 7

MC: 0 --> 3 --> 1

AC: 5 --> 5

KOC: 0 --> 0

+ Grass Knot

Metang:

EC: 4 --> 5 --> 6

MC: 0 --> 3 --> 6 --> 7 --> 1

AC: 4 --> 5 (Hidden Ability [Light Metal] UNLOCKED) --> 5

KOC: 0 --> 0 --> 0

+ Hyper Beam, + Stealth Rock, + Endure
 
Last edited:
Last edited:
rip whoever approves this

http://www.smogon.com/forums/threads/llama-pool-b-r1-s0l1d-g0ld-vs-avnomke.3525467/page-2
CC: 58 -> 61

http://www.smogon.com/forums/thread...wwing-vs-team-pwnemon-geodude6.3521058/page-2
UC: 52 -> 67

http://www.smogon.com/forums/threads/asbuddies-team-tbd-vs-bureaucratic-nightmare.3521071/page-2
UC: 67 -> 82

http://www.smogon.com/forums/threads/asbuddies-r1-jigsaw-vs-gengar-gang.3521094/page-2
CC: 61 -> 63 -> 71 (Gallade is maxed)

Lucario:
MC: 0 -> 3 -> 4 (KOC)

http://www.smogon.com/forums/threads/frosty-and-avnomke-fight-a-relatively-unbalanced-flash.3528471/
CC: 71 -> 72

Dragonair:
EC: 5 -> 6
MC: 0 -> 3

http://www.smogon.com/forums/threads/fire-avnomke-meeting-frosty-in-the-lost-woods.3524010/page-2
CC: 72 -> 97 -> 101 (KOC)

Togekiss:
MC: 0 -> 3

Druddigon:
MC: 0 -> 3

www.smogon.com/forums/threads/battle-hall-challenge-matezoide.3469572/page-26
UC: 82 -> 85

http://www.smogon.com/forums/threads/gale-and-canis-vs-flame-and-rajaion.3520975/
UC: 85 -> 112

http://www.smogon.com/forums/threads/steel-qualifiers-aopsuser-vs-ff7hero.3518929/page-2
UC: 112 -> 122

http://www.smogon.com/forums/thread...o-18-11-2014-frosty-vs-avnomke.3522923/page-2
CC: 101 -> 107 (Goodra gives 4 CC now)

Togekiss:
MC: 3 -> 6 -> 7 (KOC)

Lucario:
MC: 4 -> 7

http://www.smogon.com/forums/threads/iar-vs-avnomke-1vs1-lc.3525393/
CC: 107 -> 108

Skrelp:
EC: 3 -> 4
AC: 3 -> 4
MC: 0 -> 3

http://www.smogon.com/forums/threads/ice-leader-waterwarrior-vs-tavok.3517058/page-2
UC: 122 -> 135

http://www.smogon.com/forums/threads/battle-hall-challenge-aopsuser.3463630/page-20
UC: 135 -> 144

http://www.smogon.com/forums/threads/tavok-vs-mowtom.3523133/
UC: 144 -> 148.375

http://www.smogon.com/forums/threads/babysitter-flash-waterwarrior-vs-avnomke.3525217/
CC: 108 -> 109

Fidgit:
MC: 0 -> 4 -> 5 (KOC)

Haunter:
EC: 5 -> 6
MC: 0 -> 3 -> 1 (KOC)

http://www.smogon.com/forums/thread...nomke-and-rickheg.3525364/page-2#post-6022046
CC: 109 -> 111 -> 119 (Chansey) -> 126 (7 KOC)

Avalugg:
MC: 0 -> 3 -> 12 (9 KOC)

http://www.smogon.com/forums/threads/avnomke-vs-subwayj.3528749/
CC: 126 -> 127

Revenankh:
MC: 0 -> 3
AC: 2 -> 3

http://www.smogon.com/forums/threads/avnom-vs-comp.3528837/#post-6025824
CC: 127 -> 128

Revenankh:
MC: 3 -> 6
AC: 3 -> 4

I'm going to buy a Light Clay for 8 CC and a Rare Candy for 20 CC, change Stratagem to a Modest nature, change Gallade to a Jolly nature, buy an Aerodactyl, and an Aerodactylite and a pack of Power Herbs for 10 and 2 CC, respectively.
CC: 128 -> 120 -> 100 -> 93 -> 86 -> 79 -> 69 -> 67
+Light Clay
+Rare Candy
+Aerodactylite
+5 Power Herbs

At a Glance:
100/1-/3/5/3/150+ +26% accuracy 2/3 21

Levitate/Technician/Mold Breaker
Timid Nature: -Attack, +Speed, +26% accuracy

Max HP: 100
Attack: 1 (-)
Defense: 3
Special Attack: 5
Special Defense: 3
Speed: 150 (+)

Size Class: 2
Weight Class: 3

Base Rank Total: 21

Types:
Rock:
Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Levitate:
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Technician:
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker (Locked):
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities will remove their relevant status at the start of the victim's next action.
[img]http://cap.smogon.com/Sprites/frontnormal-mstratagem.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 1
[b]Defense:[/b] 3
[b]Special Attack:[/b] 5
[b]Special Defense:[/b] 3
[b]Speed:[/b] 150
[b]Stats:[/b] 1/3/5/3/150
[b]Other:[/b] +26% Accuracy
EC/AC/MC
9/5/0

Attacks: 75/75 Maxed, 5 CC
Acrobatics
Acupressure
Aerial Ace
Ancient Power
Calm Mind
Confide
Cut
Dazzling Gleam
Defense Curl
Disable
Double-Edge
Double Team
Earth Power
Earthquake
Echoed Voice
Electro Ball
Embargo
Endure
Energy Ball
Explosion
Facade
False Swipe
Fire Blast
Flamethrower
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Head Smash
Headbutt
Heat Wave
Hidden Power (Ice)
Hone Claws
Hyper Beam
Natural Gift
Nature Power
Magnet Rise
Magnetic Flux
Metal Sound
Mud Shot
Mud-Slap
Ominous Wind
Paleo Wave
Power Gem
Protect
Rain Dance
Rest
Return
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Secret Power
Shadow Ball
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Swift
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball

At a Glance:
100/1-/3/6+/3/130 2/3 21

Levitate/Technician/Mold Breaker
Modest Nature: -Attack, +Special Attack

Max HP: 100
Attack: 1 (-)
Defense: 3
Special Attack: 6 (+)
Special Defense: 3
Speed: 130

Size Class: 2
Weight Class: 3

Base Rank Total: 21

Types:
Rock:
Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Levitate:
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Technician:
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker (Locked):
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities will remove their relevant status at the start of the victim's next action.
[img]http://cap.smogon.com/Sprites/frontnormal-mstratagem.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 1
[b]Defense:[/b] 3
[b]Special Attack:[/b] 6
[b]Special Defense:[/b] 3
[b]Speed:[/b] 130
[b]Stats:[/b] 1/3/6/3/130
[b]Other:[/b] None
EC/AC/MC
9/5/0

Attacks: 75/75 Maxed, 5 CC
Acrobatics
Acupressure
Aerial Ace
Ancient Power
Calm Mind
Confide
Cut
Dazzling Gleam
Defense Curl
Disable
Double-Edge
Double Team
Earth Power
Earthquake
Echoed Voice
Electro Ball
Embargo
Endure
Energy Ball
Explosion
Facade
False Swipe
Fire Blast
Flamethrower
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Head Smash
Headbutt
Heat Wave
Hidden Power (Ice)
Hone Claws
Hyper Beam
Natural Gift
Nature Power
Magnet Rise
Magnetic Flux
Metal Sound
Mud Shot
Mud-Slap
Ominous Wind
Paleo Wave
Power Gem
Protect
Rain Dance
Rest
Return
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Secret Power
Shadow Ball
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Swift
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
Male
At a Glance:
Normal: 100/5/3/3/3-/92+ +10% accuracy 3/4 21
Mega: 100/7/3/3/3-/127+ +19% accuracy 3/4 24

Steadfast/Justified/Inner Focus (Mega)
Naive Nature: -Special Defense, +Speed, +10% Accuracy

Max HP: 100
Attack: 5
Defense: 3
Special Attack: 3
Special Defense: 3 (-)
Speed: 92 (+)

Size Class: 3
Weight Class: 4

Base Rank Total: 21

Types:
Psychic:
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast:
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified:
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.
Naive Nature: -Special Defense, +Speed, +19% Accuracy

Max HP: 100
Attack: 7
Defense: 3
Special Attack: 3
Special Defense: 3 (-)
Speed: 127 (+)

Size Class: 3
Weight Class: 4

Base Rank Total: 24

Types:
Psychic:
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast:
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified:
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

Inner Focus:
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Normal:
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/475.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 5
[b]Defense:[/b] 3
[b]Special Attack:[/b] 3
[b]Special Defense:[/b] 3
[b]Speed:[/b] 92
[b]Stats:[/b] 5/3/3/3/92
[b]Other:[/b] +10% Accuracy

Mega:
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/475-mega.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 7
[b]Defense:[/b] 3
[b]Special Attack:[/b] 3
[b]Special Defense:[/b] 3
[b]Speed:[/b] 127
[b]Stats:[/b] 7/3/3/3/127
[b]Other:[/b] +19% Accuracy
EC/AC/MC
9/5/0

Attacks: 133/133 Maxed, 8 CC
Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double-Edge
Double Team
Draining Kiss
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Flash
Fling
Fire Punch
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power (Steel)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Night Slash
Nightmare
Pain Split
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Sleep Talk
Skill Swap
Slash
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Wide Guard
Will-O-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt

Raid: Dispel
Male
At a Glance:
Normal: 100/5/3/2-/4/92+ +10% accuracy 3/4 21
Mega: 100/7/3/2-/4/127+ +19% accuracy 3/4 24

Steadfast/Justified/Inner Focus (Mega)
Jolly Nature: -Special Attack, +Speed, +10% Accuracy

Max HP: 100
Attack: 5
Defense: 3
Special Attack: 2 (-)
Special Defense: 4
Speed: 92 (+)

Size Class: 3
Weight Class: 4

Base Rank Total: 21

Types:
Psychic:
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast:
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified:
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.
Naive Nature: -Special Defense, +Speed, +19% Accuracy

Max HP: 100
Attack: 7
Defense: 3
Special Attack: 2 (-)
Special Defense: 4
Speed: 127 (+)

Size Class: 3
Weight Class: 4

Base Rank Total: 24

Types:
Psychic:
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast:
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified:
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

Inner Focus:
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Normal:
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/475.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 5
[b]Defense:[/b] 3
[b]Special Attack:[/b] 2
[b]Special Defense:[/b] 4
[b]Speed:[/b] 92
[b]Stats:[/b] 5/3/2/4/92
[b]Other:[/b] +10% Accuracy

Mega:
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/475-mega.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 7
[b]Defense:[/b] 3
[b]Special Attack:[/b] 2
[b]Special Defense:[/b] 4
[b]Speed:[/b] 127
[b]Stats:[/b] 7/3/2/4/127
[b]Other:[/b] +19% Accuracy
EC/AC/MC
9/5/0

Attacks: 133/133 Maxed, 8 CC
Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double-Edge
Double Team
Draining Kiss
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Flash
Fling
Fire Punch
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power (Steel)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Night Slash
Nightmare
Pain Split
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Sleep Talk
Skill Swap
Slash
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Wide Guard
Will-O-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt

Raid: Dispel
Female
At a Glance:
100/4/3/1-/3/150+ +26% accuracy 4/4 20
100/5/3/2-/3/173+ +30% accuracy 4/4 23

Rock Head/Pressure/Unnerve/Tough Claws (Mega)
Jolly Nature: -Special Attack, +Speed, +26% Accuracy

Max HP: 100
Attack: 4
Defense: 3
Special Attack: 1 (-)
Special Defense: 3
Speed: 150 (+)

Size Class: 4
Weight Class: 4

Base Rank Total: 20

Types:
Rock:
Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Flying:
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Rock Head:
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure:
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve (Locked):
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Jolly Nature: -Special Attack, +Speed, +30% Accuracy

Max HP: 100
Attack: 5
Defense: 3
Special Attack: 2 (-)
Special Defense: 3
Speed: 173 (+)

Size Class: 4
Weight Class: 4

Base Rank Total: 23

Types:
Rock:
Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Flying:
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Rock Head:
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure:
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve (Locked):
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Tough Claws:
This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Normal:

HP: 100
En: 100
Status: Fine
Attack: 4
Defense: 3
Special Attack: 1
Special Defense: 3
Speed: 150
Stats: 4/3/1/3/150
Other: +26% accuracy

Mega:

HP: 100
En: 100
Status: Fine
Attack: 5
Defense: 3
Special Attack: 2
Special Defense: 3
Speed: 173
Stats: 5/3/2/3/173
Other: +30% accuracy
EC/AC/MC
0/NA/0

Attacks: /90
Agility
Ancient Power
Assurance
Dragon Breath
Bite
Earthquake
Fire Fang
Fly
Ice Fang
Iron Head
Pursuit
Roar
Rock Slide
Steel Wing
Supersonic
Tailwind
Taunt
Thunder Fang
Wide Guard
Wing Attack

Egg: Assurance, Dragon Breath, Pursuit, Tailwind, Wide Guard
TM: Earthquake, Fly, Rock Slide, Steel Wing, Taunt

Now to spend some MC.
Togekiss:
MC: 7 -> 5 -> 3 -> 0
Learns Snore (ORAS tutor), Zen Headbutt (ORAS Tutor), and Work Up (5th gen TM)

Lucario:
MC: 7 -> 5 -> 2 -> 0
Learns Attract (TM), Bite (Egg), and Bulk Up (TM)

Fidgit:
MC: 5 -> 2 -> 0
Learns Acid Spray (Egg) and Gastro Acid (ORAS Tutor)

Haunter:
MC: 4 -> 2 -> 0
Learns Toxic and Venoshock (TM)

Dragonair:
MC: 3 -> 0
Learns Endure (Past-Gen)

Druddigon:
UC: 148.375 ->109.375
MC: 3 -> 42 -> 0
Learns these for 2 MC each:
Shock Wave (ORAS Tutor), Snore (ORAS Tutor), Hidden Power (Grass), Rain Dance, Frustration, Return, Flamethrower, Aerial Ace, Facade, Attract, Round, Focus Blast, Fling, Charge Beam, Retaliate, Rock Smash, Power-Up Punch, Confide, Cut, Surf, and Strength. Assume TM (total 21 moves) This maxes Druddigon at 82 moves.

Skrelp:
MC: 3 -> 1
Learns Hidden Power (Fire)

Avalugg:
MC: 12 -> 0
Learns After You, Block, Iron Head, Snore, Superpower, and Water Pulse, each as an ORAS Tutor. This maxes Avalugg at 61/61 moves.

Revenankh:
MC: 6-> 3 -> 1 -> 0
Learns Endure (Past-Gen), Helping Hand (ORAS Tutor), and Vital Throw (LU)

Togekiss UC dump:
UC: 109.375 -> 27.375
MC: 0 -> 82 -> 0
Learns these for 2 MC: Covet, Drain Punch (ORAS Tutors), Frustration, Return, Round, Echoed Voice, Steel Wing, Fling, Retaliate, Giga Impact, and Rock Smash (TMs) (11 total)
Learns these for 3 MC: Present, Secret Power, Stored Power (Egg), Body Slam, Defense Curl, Mega Kick, Mega Punch, Mimic, Rollout, Seismic Toss, Swift, Uproar (Past-Gen Tutor), Curse, Detect, Silver Wind, Captivate, Natural Gift, Pluck (Past-Gen TMs), Dizzy Punch, and Tri Attack (Event) (20 total)
This should max Togekiss at 120/120 moves.
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
Don't worry, my claim is nowhere near as bad as that^

http://www.smogon.com/forums/thread...d-g0ld-vs-avnomke.3525467/page-2#post-6019403
http://www.smogon.com/forums/threads/shiny-fairy-normal-gym-leaders.3527549/#post-6020850
http://www.smogon.com/forums/threads/3v3-lc-doubles-mowtom-vs-birkal.3526097/page-2#post-6024205

+22 UC, +2 CC

Nepeta the Skitty: +1 EC, +1 AC, +2 MC, learns Dig by ORASTM

Gadzooks the Bagon: +2 EC (1 Lucky Egg), evolves into Shelgon, +1 AC, +2 MC, learns Dragon Pulse by ORASTM

Pink the Nidoran-M: +3 EC (1 Lucky Egg, 1 KOC), +1 AC, +2 MC, learns Toxic Spikes and Poison Jab by LU

Spends 2 CC on a Mime Jr.


Shelgon [Gadzooks] (M)

Gadzooks only speaks in hrrrs, making him incredibly difficult to understand. Fortunately, he never goes anywhere without his notepad and pencil. Unfortunately, being made out of hardened clay, neither of them can actually be used for writing.

Type: Dragon
  • Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Rock Head / Overcoat (H)
  • This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Nature: Hasty (+Speed, -Defense)

Stats:
HP: 100
Atk: 3
Def: 3 (-)
SpA: 2
SpD: 2
Spe: 58 (+) (+6% Accuracy)
Size Class: 2
Weight Class: 5
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 2/5

Attacks (21):

Physical
Bite
Crunch
Dragon Claw
Dragon Rush
Headbutt
Rage
Rock Slide
Thrash
Zen Headbutt

Special
Dragon Breath
Dragon Pulse
Ember
Fire Blast
Hydro Pump

Status
Double Team
Dragon Dance
Endure
Focus Energy
Leer
Protect
Substitute

Gamzee [Mime Jr.] (M)

Don't even ask how Gamzee managed to follow Nepeta into this universe, why he did so, or how he became a Pokemon. Don't try to figure out what it means for clown immortality if he faints over and over again. Most of all, don't point out that he is now a mime, not a clown. He became stoned on Oran Berries when he got here, and I don't want anything changing that.

Type: Psychic / Fairy
  • Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
  • Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Soundproof / Filter / Technician (H)
  • Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
  • This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Nature: Bold (+Defense, -Attack)

Stats:
HP: 80
Atk: 0 (-)
Def: 3 (+)
SpA: 3
SpD: 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks (21):

Physical
Double Slap (LU)
Fake Out (Egg)

Special
Confusion (LU)
Icy Wind (Egg)
Future Sight (Egg)
Psybeam (LU)
Psyshock (TM)

Status
Barrier (LU)
Copycat (LU)
Double Team (TM)
Encore (LU)
Hypnosis (Egg)
Light Screen (LU)
Mediate (LU)
Mimic (LU)
Protect (TM)
Reflect (LU)
Taunt (TM)
Tickle (LU)
Torment (TM)
Trick (Egg)
 
Last edited:
1v1 LC Flash; vs Birkal.
+1 CC, Kuno Becker the Lotad: 1EC, 2MC, 1AC, 1KOC, Lucky Egg Counter.
Total Knock Out; vs Frosty.
Gale: +6CC | Aron: +1EC/2MC/1 AC/(1ECor1AC) | Riolu: +1EC/3MC/1AC | Snorlax: +3MC | Phione: +4MC |
Metang: +1EC/3MC/1AC | Rotom: +3MC | Togekiss: +3MC | Sableye: +4MC
1v1 LC Flash; vs Gerard.
+1 CC, Shenron Gohan the Dratini gets 1 EC, 2 MC, 1 AC, 1 extra EC/AC, and 1 KOC.
1v1 LC Flash; vs Waterwarrior.
+1 CC, Dratini gains 2 EC, 2 MC, 1 AC & 1 KOC.
2v2 Babysitter Flash; vs Gold
+1 CC, Aron: 1 EC, 2 MC, 1 AC, 1 KOC, 1 Lucky Egg Counter | Kitsunoh: 4MC, 1 KOC
1v1 LC Singles; vs Gold
+1 CC, Monohm: +1 EC, +2 MC, +1 AC, +1 Lucky Egg Counter, +1 KOC
7v7 Singles; vs Pwnemon
+5 CC (battle) +4 CC (Amulet Coin) +3 CC (Pay Day) +8 CC (Gallade) +5 CC (Krilowatt)= 25 CC
Pyroak +3 MC | Fidgit +3 MC | Colossoil +4 MC +1 KOC | Talonflame +3 MC +1 KOC to CC |
Snorlax +3 MC +1 KOC | Krilowatt +2 KOC to CC | Gallade +2 KOC to CC = 30 CC
1v1 LC Flash; Waterwarrior vs Gerard.
Pike Work; Claimed 3 UC earlier.
1v1 NFE Flash; Gold vs P2.
3v3 Doubles; Mowtom vs Birkal.
Spending said:

Kuno Becker | Lotad (M)
_______________________________
  • Gets 1 EC, 2 MC, 1 AC, 1 LEC and 1 KOC.
  • Using Lucky Egg Counter as EC, converting the KOC to MC, Total MC = 3
  • Learns Surf as a TM/HM move for 2 MC and stocking 1 MC.
  • Total Counters: 7 EC, 1 MC, 4 AC, 0 KOC.

Ronnie | Aron (F)
_________________
  • Gets 2 EC, 4 MC, 2 AC, 2 Lucky Egg Counters and 1 KOC. Converting 3 UC to MC and using 2 Stocked MC.
  • Converting the Lucky Egg Counters to EC, and the KOC to MC.
  • Learns Rest, Double Team, Facade and Sleep Talk as TM moves for 8 MC (2 MC each).
  • Learns Water Pulse as Tutor move for 2 MC.
  • Total Counters: 8 EC, 0 MC, 4 AC and 0 KOC.
  • Evolving Aron to Lairon.

Ronnie | Lairon (F)
_______________________________

Ronnie is Brave and gets into a lot of fights, Fletchner found her smashing into a Crobat surrounded by Golbats in the Hoenn region's Victory Road. Fletchner and Ronnie fought the bats away and Ronnie started liking Fletchner's company and decided to Join his team.​

[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)​

[Type]
Rock / Steel

Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.​

[Abilities]
Sturdy / Rock Head

Sturdy (✓) (Passive, MoldBreaker affects - Yes)
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Rock Head (Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Heavy Metal (Locked) (Passive, MoldBreaker affects - Yes)
The Pokemon's body structure is immensely dense, doubling its actual weight.​

[Stats]
HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 2
Spe: 34 (-) (-10% Evasion)
Size Class: 2
Weight Class: 5 [9 Heavy Metal]
Base Rank Total: 16​

[Counters]
EC: 8/9
MC: 0
AC: 4/5
KOC: 0​

[Attacks]

Level Up(11/18)
Tackle(5,4) | Harden(5) | Mud-Slap(4,4 + Acc) | Headbutt(7,5) | Metal Claw(8,3) | Iron Defense(6) | Roar(7) | Take Down(10,8) | Iron Head(11,5) | Rock Tomb(9,3) | Protect(7+D/2.5) | Rock Slide(11,5) | Metal Burst(D*1.25, 5 + D/3) | Double-Edge(13, 8) | Autotomize(6) | Iron Tail(13,6) |

Egg/Prev Gen TM/HM/Tutor(6/14)
Head Smash(18,11) | Curse(6) | Dragon Rush(10,7) | Reversal(20,13) | Stomp(9 + US-TS, 7) | Endure(15) |
TM/HM/Tutor(18/37)
Earthquake(10,7) | Dig(8,10) | Substitute(12) | Shadow Claw(7,5) | Sandstorm(10) | Endeavor(D/2, 6+Dmg/1.5) | Magnet Rise(6) | Stealth Rock(-3<12<+3, 11) | Super Power(12,8) | Earthpower(9,7) | Hone Claws(6) | Toxic(7) | Aerial Ace(6,4) | Rest(15) | Double Team(4*c) | Sleep Talk(3+m) | Facade(14,8) | Water Pulse(6,4)



Sirius | Riolu (M)
_______________
  • Gets 1 EC, 3 MC, 1 AC. +1 Stockpiled MC.
  • Learns Thunder Punch as Gen 6 Tutor move for 2 MC.
  • Learn Payback as TM move for 2 MC.
  • Total Counters: 4 EC, 0 MC, 3 AC, 0 KOC.

Yamamoto | Snorlax (M)
________________________
  • Gets 6 MC and 1 KOC, converts the KOC to MC.
  • Learns Seismic Toss as previous gen Tutor move for 3 MC.
  • Learns Swallow and Covet as Level Up moves for 2 MC (1 MC each).
  • Learns Rain Dance as TM move for 2 MC.
  • Total Counters: 6 EC, 0 MC, 5 AC 0 KOC.
Bubble | Phione (N)
________________________
  • Gets 4 MC, Learns Dive and Whirlpool as Level up moves for 2 MC (1 MC each).
  • Learns Icy Wind as Tutor move for 2 MC. Total Counters: 0 MC, 0 KOC.

Tangz | Metang (N)
________________________
  • Gets 1 EC, 3 MC and 1 AC, Converting 7 UC to MC (4 from Stockpiled UCs).
  • Learns Icy Wind and Iron Head as Tutor move for 4 MC (2 MC each).
  • Learns Reflect, Brick Break, Grass Knot as TM moves for 6 MC (2 MC each).
  • Total Counters: 7 EC, 0 MC, 3 AC, 0 KOC.

Zapper | Rotom (N)
________________________
  • Gets 3 MC, Learns Charge Beam as TM move for 2 MC and Stockpiles the 1 MC.
  • Total Counters: 1 MC, 0 KOC.

Angelina | Togekiss (F)
________________________
  • Gets 3 MC, Learns Tailwind as Tutor move for 2 MC and Stockpiles 1 MC, Total Counters: 9 EC, 1 MC, 5 AC.

Ayaan | Sableye (M)
________________________
  • Gets 4 MC, Converting 6 Stockpiled UCs to MC.
  • Learns Shadow Claw, and Foul Play as Level Up moves for 2 MC (1 MC each).
  • Learns Sucker Punch as an Egg move for 3 MC.
  • Learns Counter as Prev Gen Tutor move for 3 MC.
  • Learns Dazzling Gleam as TM move for 2 MC.
  • Total Counters: 0 MC, 5 AC, 0 KOC.

Shenron Gohan | Dratini (M)
_______________________________
  • Gets 3 EC, 4 MC, 2 AC, 2 KOC and 1 Lucky Egg Counter.
  • Converting the Lucky Egg Counter to EC and the KOC to MC.
  • Learns Water Gun as Prev Gen TM move for 3 MC.
  • Learns Ice Beam as TM move for 2 MC and Stockpiles 1 MC.
  • Total Counters: 9 EC, 1 MC, 5 AC and 0 KOC.
  • Evolves to Dragonair and unlocks the hidden ability Marvel Scale.

Shenron Gohan | Dragonair (M)
_______________________________

Shenron Gohan is the last living dragon of Shenron's family line. He doesn't have the power to bestow any wishes yet and needs to be taken care of. He was found by Sher Khan, while he was on his quest to the center of the earth in search of the fire bird; where Sher Khan found Shenron Gohan in a hurt state. Shenron hasn't opened up to anyone and remains quite all the time.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Dragon

Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
[Abilities]
Shed Skin

Shed Skin (✓)
(Passive, MoldBreaker affects - No)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Marvel Scale(Unlocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60 (-)
Size Class: 4
Weight Class: 2
Base Rank Total: 13​

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 1
KOC: 0​

[Attacks]

Level Up ( 13 / 14 )
Wrap(11,4) | Leer(0,4) | Thunder Wave(0,7) | Twister(7/11,2) | Dragon Rage(10F,4) | Slam (8,5) | Agility(0,7) | Aqua Tail(9,7) | Dragon Dance(0,6) | Outrage(15,7) | Dragon Tail(9,4) | Hyper beam(15,10) | Dragon Rush(13,6) |

Egg ( 5 / 9 )
Aqua Jet(4,4) | Dragon Pulse(12,6) | Extreme Speed(8,6) | Haze(0,6) | Iron Tail(10,7) |

Prev Gens (Tutor / TM / HM) ( 6 / 19 )
Endure(0,15) | Skull Bash(13,8) | Icy Wind(6,5) | Bide(d*1.75,6+D/2) | Rage(4,3) | Water Gun(4,3) |

Gen 6 TM/HM/Tutor ( 11 / 32 )
Rest(+12,15) | Sleep Talk(3 + m) | Fire Blast(11, 8) | Thunder(11,8) | Blizzard(11,8) | Protect(0,7+d/2.5) | Substitute(0,12) | Facade(14,8) | Double Team(4*C) | Draco Meteor(16,9) | Thunderbolt(9,7)​


Face/Off | Kitsunoh (M)
_____________________
  • Gets 4 MC and 1 KOC. Converting the KOC to MC and using 1 Stockpiled MC.
  • Learns Headbutt and Fury Cutter as Prev gen Tutor move for 6 MC (3 MC each).
  • Total Counters: 6 EC, 0 MC, 5 AC, 0 KOC.

Ted Ruffy | Monohm (M)
______________________
  • Gets 1 EC, 2 MC, 1 AC, 1 Lucky Egg Counter and 1 KOC.
  • Converting the Lucky Egg Counter to EC and the KOC to MC.
  • Learns Discharge as Level up move for 1 MC.
  • Learns Torment as TM move for 2 MC.
  • Total Counters: 3 EC, 0 MC, 2 AC, 0 KOC.

D' Burd | TalonFlame (M)
________________________
  • Gets 3 MC, uses 1 Stockpiled MC.
  • Learns Round and Attract as TM moves for 4 MC (2 MC each).
  • This maxes Talonflame's Movepool at 53 moves and would henceforth give 3 CC per battle.

Smokin' Hot | Pyroak (F)
________________________
  • Gets 3 MC, Learns Amnesia as a level up move for 1 MC.
  • Learns Swagger as TM move for 2 MC.
  • Total Counters: 9 EC, 0 MC, 5 AC, 0 KOC.

Taggie | Fidgit (F)
________________________
  • Gets 3 MC, Learns Sand Tomb as an Egg move for 3 MC.
  • Total Counters: 6 EC, 0 MC, 5 AC, 0 KOC.

Joey | Colossoil (M)
________________________
  • Gets 4 MC and 1 KOC, Converting the KOC to MC.
  • Learns Screech as an Egg move for 3 MC.
  • Learns Return as TM move for 2 MC.
  • Total Counters: 6 EC, 0 MC, 5 AC, 0 KOC.
Purchasing a Kecleon for 7 CC.

Mystic | Kecleon (F)
________________________

Mystic always likes to change her colors and is never comfortable in her own natural beauty. She has a very low self-esteem and has Identity issues that she seems to have acquired at a young age. When Fletcher found her hiding in Corn Fields as a scare crow, both of them played hide and seek and She liked the way Fletchner seemed to enjoy her company in her natural form and decided to come along with Fletchner on his Journey.​

[Nature]
Quite (+1 SpA, Speed ÷ 1.15, -10% Evasion)​

[Type]
Normal
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
[Abilities]
Color Change

Color Change (✓) - (Trigger, MoldBreaker affects - No)
A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.

Command: Activate Color Change - 5 En - Changes the user's type to match that of an attack that has damaged the user.

Protean (Locked HA) - (Toggle, MoldBreaker affects - No) By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.​

[Stats]
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 5
Spe: 34 (-)
Size Class: 2
Weight Class: 2

Total: 17​

[Tokens]
EC: N | A
AC: 0 | 5
MC: 0
KOC: 0​

[Attacks] [25/111] [7 CC]

Level Up ( 15 / 19 )
Synchronoise(12,8) | Ancient Power(6,4) | Thief(6,4) | Tail Whip(4) | Astonish(4,3) | Lick(4,3) | Scratch(4,3) | Bind(6,3) | Feint Attack(6,4) | Fury Swipes(2*h,4) | Feint(4,4) | Psybeam(7,5) | Screech(6) | Shadow Sneak(4,4) | Slash(7,5) |

Still to get: Substitute(12) | Sucker Punch(8,6) | Shadow Claw(7,5) | Camouflage(8) |
Egg ( 5 / 5 )
Disable(6) | Fake Out(7,3) | Recover(10) | Nasty Plot(7) | Dizzy Punch(10,4) |
Current Gen Tutor ( 0 / 24 )

Still to get: Aqua Tail(9,7) | Drain Punch(8,12) | Fire Punch(8,6) | Ice Punch(8,6) | Foul Play(10,8) | Icy Wind(6,5) | Iron Tail(10,7) | Knock Off(10,7) | Low Kick(6+W, 4+W/2) | Magic Coat(10) | Snatch(4+m) | Trick(7) | Skill Swap(7*s) | Role Play (7) | Thunder Punch (8,6) | After You(5) | Focus Punch(15,10) | Last Resort(17,8) | Recycle(7) | Shock Wave(6,4) | Snore(5,3) | Stealth Rock(-3<12<+3, 12) | Water Pulse(6,4) | Wonder Room(10)
Prev Gen Tutor/TM/HM ( 0 / 19 )

Still to get: Endure(0,15) | Counter(D*1.5, 6+D/2) | Seismic Toss(7+w,6) | Mimic(5) | Metronome(7+m) | Work Up(7) | Fury Cutter(4+3*c,4+c) | Captivate(6) | Natural Gift(10,7) | Swift(6,4) | Mud-Slap(4,4+a) | Roll Out(4+3*c, 5+c) | Headbutt(7,5) | Mega Punch(8,6) | Mega Kick (12,8) | Body Slam(8,6) | Double-Edge(12,7) | Dynamic Punch(10,8) | Defense Curl(5)

TM/HM ( 5 / 42 )
Ice Beam(9,7) | Solar Beam(12,8) | Thunderbolt(9,7) | Shadow Ball(8,6) | Fire Blast(11,9) |

Still to get: Hidden Power(6,4)[Fairy] | Protect(7+d/2.5) | Dig (8,10) | Brick Break(8,6) | Rock Slide(8,6) | Grass Knot (6+w, 4+w/2) | Trick Room(10) | Thunder Wave(7) | Hone Claws(6) | Toxic(7) | Sunny Day(10) | Blizzard(11,8) | Rain Dance(10) | Frustration(10,7) | Thunder(11,8) | Return(10,7) | Double Team(4*c) | Flamethrower(9,7) | Rock Tomb(6,4) | Aerial Ace (6,4) | Facade(14,8) | Rest(15) | Attract(6) | Round(12,8) | Fling(17,9) | Charge Beam (5,6) | Incinerate(6,4) | Retaliate (14,8) | Flash(4+a) | Psych Up(7) | Swagger(7) | Sleep Talk(3+m) | Rock Smash(4,3) | Power-Up Punch(4,4) | Confide(5) | Cut(5,3) | Strength(8,6) | Secret Power(7,5)

  • Converting 5 UC to AC and 65 UC to MC, unlocking Protean.
  • Learns Substitute, Sucker Punch, Shadow Claw, Camouflage as Level up moves for 4 MC.
  • Learns Aqua Tail, Drain Punch, Fire Punch, Ice Punch, Foul Play, Icy Wind, Iron Tail, Knock Off, Low Kick, Magic Coat, Snatch, Trick, Skill Swap, Role Play, Thunder Punch as Gen 6 Tutor moves for 30 MC (2 MC each).
  • Learns Endure, Counter, Seismic Toss, Mimic, Metronome as Prev get Tutor and TM moves for 15 MC (3 MC each).
  • Learns Hidden Power, Protect, Dig, Brick Break, Rock Slide, Grass Knot, Trick Room, Thunder Wave as TM moves for 16 MC (2 MC each).
Total UC: 252 + 3 + 3 + 3 + 11 - 3 [Aron] - 7 [Metang] - 6 [Sableye] - 70 [Kecleon] = 186 UC
Total CC: 11 (Stockpiled) + 1 + 6 + 1 + 1 + 1 + 1 + 30 - 7 = 45 CC.
 
Last edited:
Okay first things first, adding a mega profile to Metagross


R.O.B. the Metagross (-)

Type:

Nature: Hasty (+Speed, -Defence)

Abilities:

Clear Body:
(Passive)
Light Metal: (Passive)
Tough Claws: (Passive) (Mega)

Stats:

HP: 100
Attack: Rank 5
Defence: Rank 4 (-)
Special Attack: Rank 3
Special Defense: Rank 3
Speed: 81 (+) [+8% Accuracy]
Size Class: 4
Weight Class: 9 (7 Light Metal)
Base Rank Total: 22



Stats (Mega):

HP: 100
Attack: Rank 6
Defence: Rank 5 (-)
Special Attack: Rank 4
Special Defense: Rank 4
Speed: 127 (+) [+19% Accuracy]
Size Class: 4

Weight Class: 11 (9 Light Metal)

Base Rank Total: 27


Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0

Moves:

Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Pursuit
Bullet Punch
Psychic
Meteor Mash
Hammer Arm

Protect
Earthquake
Brick Break
Rock Slide
Shadow Ball
Aerial Ace
Grass Knot
Flash Cannon

Headbutt
Iron Defence
Iron Head
Zen Headbutt
Ice Punch
Thunder Punch

Total Moves: 24/80​


------------------------------------------------

http://www.smogon.com/forums/threads/asbuddies-predictions-tourney-signups-here.3520657/

UC: 4.5-->9.5

------------------------------------------------

http://www.smogon.com/forums/threads/subwayj-vs-birkal-do-i-even-need-to-say-the-format.3528564/

CC: 15-->18

Sterling the Aurumoth:
MC: 0-->3-->4(KOC)-->0
Buys Shock Wave and Water Pulse (ORAS Tutor)
Remaxes movepool and gets 5CC per battle (83/15)

Parfum the Aromatisse:
MC: 0-->3-->6(KOC)-->0
Buys Helping Hand, Magic Coat and Endeavor (ORAS Tutor)

Venus the Mawile:
MC: 0-->3-->0
Buys Misty Terrain (Egg)

Pennywise the Mr. Mime:
MC: 0-->3-->0
Buys Wake-Up Slap (Egg)

Caesar the Tyrantrum:
MC: 0-->3-->1
Buys Zen Headbutt (ORAS Tutor)

Capricorn the Gogoat:
MC: 0-->4-->0
Buys Bounce and Zen Headbutt (ORAS Tutor)

Noir the Pangoro:
MC: 0-->4-->0
Buys Thunder Punch and Ice Punch (ORAS Tutor)

Bobbi the Buneary:
EC: 0-->1-->2(Lucky Egg)
AC: 0-->1
MC: 0-->2-->0
Buys Dizzy Punch and Entrainment (LV UP)

--------------------------------------------------

http://www.smogon.com/forums/threads/speedy-flash.3528574/page-5

CC: 18-->23

Apollo the Heliolisk:
MC: 1-->4-->5(KOC)
Buys Signal Beam and Magnet Rise (ORAS Tutor)

Revolver the Clawitzer:
MC: 0-->3-->4(KOC)-->0
Buys Bounce and Icy Wind (ORAS Tutor)

Caesar the Tyrantrum:
MC: 1-->4-->0
Buys Iron Head and Superpower (ORAS Tutor)

Gregorovitch the Trevenant:
MC: 0-->4-->5(KOC)
Buys Curse (LV UP), Skill Swap and Seed Bomb (ORAS Tutor)

R.O.B. the Metagross:
MC: 0-->3-->0
Buys Miracle Eye, Iron Defence and Hyper Beam (LV UP)

Bobbi the Buneary:
EC: 2-->3-->4(Lucky Egg)
AC: 1-->2-->3(KOC)
MC: 0-->2-->0
Buys Ice Punch (ORAS Tutor)

Violet the Noivern:
MC: 0-->3-->1
Buys Heat Wave (ORAS Tutor)

Pennywise the Mr. Mime:
MC: 0-->3-->4(KOC)
Buys Zen Headbutt (ORAS Tutor) and Power-Up Punch (XY TM)

Parfum the Aromatisse:
MC: 0-->4-->5(KOC)-->1
Buys Drain Punch and After You (ORAS Tutor)

Noir the Pangoro:
MC: 0-->3-->4(KOC)-->0
Buys Knock Off and Fire Punch (ORAS Tutor)

Venus the Mawile:
MC: 0-->3-->4(KOC)-->0
Buys Last Resort and Icy Wind (ORAS Tutor)

Iris the Aurorus:
MC: 0-->3-->4(KOC)-->0
Buys Earth Power and Hyper Voice (ORAS Tutor)

UC: 9.5-->5.5 (To Gogoat's MC)

Capricorn the Gogoat:
MC: 0-->3-->4(KOC)-->8(UC)-->0
Buys Giga Drain, Iron Tail, Snore and Superpower (ORAS Tutor)
Remaxes for 3CC per battle (58/15)

---------------------------------------------------------

CC: 23-->13

Gets me a Chespin, Ferroseed, Exeggcute, Budew, and Lileep


Joey the Chespin (♂)

Type:


Nature: Adamant (+Attack, -Special Attack)

Abilities:

Overgrow:
(Passive)
Bulletproof: (Passive) (HA)

Stats:

HP: 90
Attack: Rank 4 (+)
Defence: Rank 3
Special Attack: Rank 1 (-)
Special Defense: Rank 2
Speed: 38
Size Class: 1
Weight Class: 1
Base Rank Total: 14


Evolution Counters: 0/9
Ability Counters: 0/5
Move Counters: 0

Moves:

Tackle
Growl
Vine Whip
Rollout
Bite
Leech Seed
Pin Missile

Curse
Defense Curl
Quick Guard
Spikes
Synthesis

Protect
Dig
Brick Break
Poison Jab
Taunt

Total Moves 17

Qli the Ferroseed (♀)

Type:


Nature: Adamant (+Attack, -Special Attack)

Abilities:

Iron Barbs:
(Passive)
Iron Barbs: (Passive) (HA) (Becomes Anticipation)

Stats:

HP: 90
Attack: Rank 3 (+)
Defence: Rank 3
Special Attack: Rank 0 (-)
Special Defense: Rank 3
Speed: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 12


Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0

Moves:

Tackle
Harden
Rollout
Curse
Metal Claw
Pin Missile
Gyro Ball

Acid Spray
Bullet Seed
Leech Seed
Rock Climb
Spikes

Protect
Poison Jab
Payback
Explosion
Nature Power

Total Moves 17

Finn the Exeggcute (♂)

Type:


Nature: Quiet (+Special Attack, -Speed)

Abilities:

Chlorophyll:
(Passive)
Harvest: (Passive) (HA)

Stats:

HP: 90
Attack: Rank 2
Defence: Rank 3
Special Attack: Rank 3 (+)
Special Defense: Rank 2
Speed: 34 (-) [-10 Evasion]
Size Class: 1
Weight Class: 1
Base Rank Total: 13


Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0

Moves:

Barrage
Uproar
Hypnosis
Reflect
Leech Seed
Bullet Seed
Stun Spore
Poison Powder
Sleep Powder

Ancient Power
Grassy Terrain
Moonlight
Natural Gift
Power Swap

Protect
Solar Beam
Psychic
Infestation
Sludge Bomb

Total Moves 19

Mai the Budew (♀)

Type:


Nature: Timid (+Speed, -Attack)

Abilities:

Natural Cure:
(Passive)
Poison Point: (Toggle)
Leaf Guard: (Passive) (HA)

Stats:

HP: 90
Attack: Rank 1 (-)
Defence: Rank 2
Special Attack: Rank 2
Special Defense: Rank 3
Speed: 64 (+) [+14% Accuracy]
Size Class: 1
Weight Class: 1
Base Rank Total: 13


Evolution Counters: 0/9
Ability Counters: 0/5
Move Counters: 0

Moves:

Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed

Extrasensory
Leaf Storm
Pin Missile
Sleep Powder
Spikes

Protect
Solar Beam
Sludge Bomb
Shadow Ball
Dazzling Gleam

Total Moves 16

Clarke the Lileep (♀)

Type:


Nature: Quiet (+Special Attack, -Speed)

Abilities:

Suction Cups:
(Passive)
Storm Drain: (Passive) (HA)

Stats:

HP: 100
Attack: Rank 2
Defence: Rank 3
Special Attack: Rank 4 (+)
Special Defense: Rank 3
Speed: 20 (-) [-10% Evasion]
Size Class: 2
Weight Class: 2
Base Rank Total: 15


Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0

Moves:

Astonish
Constrict
Acid
Ingrain
Confuse Ray
Ancient Power
Brine

Endure
Barrier
Mirror Coat
Recover
Tickle

Protect
Solar Beam
Sludge Bomb
Infestation
Rock Slide

Total Moves 17


Sorry to whoever has to approve this...
 
Last edited:
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