Pre-Round stats:
Krilowatt @ Rare Candy
HP: 73
EN: 39
3/3/3/3/121/ +17% Acc
Light Screen (1a)
Imprison (Protect, Icy Wind, Counter)
Deoxys @ Focus Band
HP: 90
EN: 100
7/1/8/1/173/ +30% Acc
Aurumoth @ Enigma Berry [2 uses]
HP: 91
EN: 76
5/4/5/3/81/ -10% Eva
Light Screen (3a)
Deoxys @ Focus Band
HP: 72
EN: 72
7/1/8/1/173/ +30% Acc
Paralyzed (10%)
As this surprisingly-even match continues, Aurumoth attempts to break past that really pesky Light Screen through using one of its more powerful attacks by gathering sunlight, but Krilowatt simply responds by flopping away in a strangely enticing way, doing a Rain Dance to dampen the playing field, both literally and figuratively! As Aurumoth releases its Solar Beam, the combination of Light Screen and rain lets Krillowatt off without it barely scratching it! However, before Kril gets to experience its victory, the Light Screen wears off!
As Aurumoth gathers sunlight again, Krilowatt drops another Thunder that has the most accuracy of all time but, well, doesn't deal that much damage. Even while incredibly weakened, Moth's Solar Beam ends up dealing a significant amount more than Kril!
Krillowatt fires off a powerful-looking Hydro Pump that uh.... isn't really all that powerful due to that still-pesky Light Screen. Really, using Aqua Tail or something would probably have been a better move, but I am supposed to be impartial here so sorry? Moth then ends the round with a thir Solar Beam, still slightly outdamaging Krillowatt!
Now that both Light Screens are gone, Kril's damage potential is much much higher, but it looks like the momentum is purely Auromoth's now that Wanderer can no longer simply spam attacks, let alone have enough HP to keep taking them! Each round, it's looking more and more like this is defnitely Geodude's match to win.
Post-Round stats:
Krilowatt @ Rare Candy
HP: 37
EN: 16
3/3/3/3/121/ +17% Acc
Deoxys @ Focus Band
HP: 90
EN: 100
7/1/8/1/173/ +30% Acc
Aurumoth @ Enigma Berry [2 uses]
HP: 69
EN: 40
5/4/5/3/81/ -10% Eva
Deoxys @ Focus Band
HP: 72
EN: 72
7/1/8/1/173/ +30% Acc
Paralyzed (10%)
Rain (3 rounds)
The Wanderer orders or initiates a switch phase
Geodude6 responds
Krilowatt @ Rare Candy
HP: 73
EN: 39
3/3/3/3/121/ +17% Acc
Light Screen (1a)
Imprison (Protect, Icy Wind, Counter)
Deoxys @ Focus Band
HP: 90
EN: 100
7/1/8/1/173/ +30% Acc
Aurumoth @ Enigma Berry [2 uses]
HP: 91
EN: 76
5/4/5/3/81/ -10% Eva
Light Screen (3a)
Deoxys @ Focus Band
HP: 72
EN: 72
7/1/8/1/173/ +30% Acc
Paralyzed (10%)
Action 1
Aurumoth started gathering sunlight! (8 EN)
Krilowatt used Rain Dance! (9 EN)
Solar Beam -> Krilowatt
(3+(5-3)1.5)(1.5) = 9 DMG
Krilowatt's Light Screen wore off!
Action 2
Aurumoth started gathering sunlight! (12 EN)
Thunder -> Aurumoth (7 EN)
RNG roll (to crit) 3260 = no crit
RNG roll (to para) 4962 = no para
(5.5+3+1+(3-3)1.5) = 9.5 DMG
Solar Beam -> Krilowatt
(6+(5-3)1.5)(1.5) = 13.5 DMG
Action 3
Aurumoth started gathering sunlight! (16 EN)
Hydro Pump -> Aurumoth (7 EN)
RNG roll (to crit) 9710 = no crit
(5.5+3+3+1+(3-3)1.5) = 12.5 DMG
Solar Beam -> Krilowatt
(6+(5-3)1.5)(1.5) = 13.5 DMG
Aurumoth's Light Screen wore off!
Aurumoth started gathering sunlight! (8 EN)
Krilowatt used Rain Dance! (9 EN)
Solar Beam -> Krilowatt
(3+(5-3)1.5)(1.5) = 9 DMG
Krilowatt's Light Screen wore off!
Action 2
Aurumoth started gathering sunlight! (12 EN)
Thunder -> Aurumoth (7 EN)
RNG roll (to crit) 3260 = no crit
RNG roll (to para) 4962 = no para
(5.5+3+1+(3-3)1.5) = 9.5 DMG
Solar Beam -> Krilowatt
(6+(5-3)1.5)(1.5) = 13.5 DMG
Action 3
Aurumoth started gathering sunlight! (16 EN)
Hydro Pump -> Aurumoth (7 EN)
RNG roll (to crit) 9710 = no crit
(5.5+3+3+1+(3-3)1.5) = 12.5 DMG
Solar Beam -> Krilowatt
(6+(5-3)1.5)(1.5) = 13.5 DMG
Aurumoth's Light Screen wore off!
As this surprisingly-even match continues, Aurumoth attempts to break past that really pesky Light Screen through using one of its more powerful attacks by gathering sunlight, but Krilowatt simply responds by flopping away in a strangely enticing way, doing a Rain Dance to dampen the playing field, both literally and figuratively! As Aurumoth releases its Solar Beam, the combination of Light Screen and rain lets Krillowatt off without it barely scratching it! However, before Kril gets to experience its victory, the Light Screen wears off!
As Aurumoth gathers sunlight again, Krilowatt drops another Thunder that has the most accuracy of all time but, well, doesn't deal that much damage. Even while incredibly weakened, Moth's Solar Beam ends up dealing a significant amount more than Kril!
Krillowatt fires off a powerful-looking Hydro Pump that uh.... isn't really all that powerful due to that still-pesky Light Screen. Really, using Aqua Tail or something would probably have been a better move, but I am supposed to be impartial here so sorry? Moth then ends the round with a thir Solar Beam, still slightly outdamaging Krillowatt!
Now that both Light Screens are gone, Kril's damage potential is much much higher, but it looks like the momentum is purely Auromoth's now that Wanderer can no longer simply spam attacks, let alone have enough HP to keep taking them! Each round, it's looking more and more like this is defnitely Geodude's match to win.
Post-Round stats:
Krilowatt @ Rare Candy
HP: 37
EN: 16
3/3/3/3/121/ +17% Acc
Deoxys @ Focus Band
HP: 90
EN: 100
7/1/8/1/173/ +30% Acc
Aurumoth @ Enigma Berry [2 uses]
HP: 69
EN: 40
5/4/5/3/81/ -10% Eva
Deoxys @ Focus Band
HP: 72
EN: 72
7/1/8/1/173/ +30% Acc
Paralyzed (10%)
Rain (3 rounds)
The Wanderer orders or initiates a switch phase
Geodude6 responds