Hey, this is my ubers team. its basicly my XY Team but wth tweaks for ORAS.
I peaked #38 with it on PS
Under the alt Ghost2Hunt
And as final note id like to mention that my english is kind of bad but it should still be okay.
Groudon @ Red Orb
Trait: Drought
EVs: 252 HP / 80 Atk / 176 SpDef
Adamant Nature
- Earthquake
- Roar
- Stone Edge
- Stealth Rock
This Groudon set is basicly just here to get up the rocks and being able to get them up later on in the game if they were removed from the field . Except for that , it has a decent Special bulk so it can roar out certain pokemon(Xern -HP Ground ) who boosted or roar them out on the turn they boost. Also can be used to get some more SR damage ( which is quite obvious i think )
Giratina @ Leftovers
Trait: Pressure
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature
- Will-O-Wisp
- Rest
- Sleep Talk
- Roar
Quite a normal Special defensivly Giratina Set .
WoW obviously for crippeling those physical attackers or get some extra damage off,
Roar to phaze out opponents as well as to sometimes roar out a xerneas when he uses geomancy altough not many people do that so i usually switch to aegislash . Rest is just there to recover health as well as get rid of statuses which also makes giratina a sponge for status' .
Sometimes i use Defog>Sleep talk.
Ho-Oh @ Choice Band
Trait: Regenerator
EVs: 204 HP / 252 Atk / 52 Spd
Impish Nature
- Earthquake
- Sacred Fire
- Brave Bird
- Sleep Talk
Choice banded ho oh , there to switch in on darkrai's . Catch zekroms on the switch and just dish out great amounts of damage , +50%burn chance is always great , also the abbilety regenerator helps alot with recoil damage or just to heal up a bit, Only big problem are rocks which is why i have 1or 2defoggers.
Yveltal @ Rocky Helmet
Trait: Dark Aura
EVs: 252 HP / 60 Atk / 196 Def
Impish Nature
- Roost
- Taunt
- Rock Slide/Toxic
- Foul Play
Defensive yveltal is a great pokemon over all :D i mean it can take physical hits really well , but i know its not the best . Also for some reason Opponents like to setup a swords dance with arceus and then i can just KO with foul play. Taunt is here to stop slower stall pokemons like chansey , ferrothorn .
Roost is there to make it survive longer.
And rock slide is most likely the move that i rarely use , its on there to deal some damage to ho oh . I Also run Toxic>Rock Slide. depends on mood
Aegislash (M) @ Leftovers
Trait: Stance Change
EVs: 252 HP / 60 Atk / 196 SDef
Sassy Nature
- Toxic
- Shadow Sneak
- Gyro Ball
- King's Shield
Aegislash is my Xerneas counter together with ho oh being able to handle it quite well
Shadow sneak is only used when u know that u can KO as aegislash does not appreciate to take a hit in blade form . Rest of the set is Standard.
Arceus-Fairy @ Pixie Plate
Trait: Multitype
EVs: 252 HP / 160 SDef / 96 Spd
Timid Nature
- Defog
- Judgment
- Will-O-Wisp
- Recover
Arceus-Fairy was chosen as palkia seemed to give quite a big of a problem to my team ( while giratina takes every hit it cant take special rend ) and while most people dont know my form at that point i can switch this in on a Special Rend and then 2hit ko with judgement
( lustrous orb palkia can not one hit me )
The set is quite normal , defog as i needed a defogger.
WoW to take phisical attacks better and recover is a must on a stall team/set
and judgement is there for stab and have a decent attack.
I peaked #38 with it on PS
Under the alt Ghost2Hunt
And as final note id like to mention that my english is kind of bad but it should still be okay.
Groudon @ Red Orb
Trait: Drought
EVs: 252 HP / 80 Atk / 176 SpDef
Adamant Nature
- Earthquake
- Roar
- Stone Edge
- Stealth Rock
This Groudon set is basicly just here to get up the rocks and being able to get them up later on in the game if they were removed from the field . Except for that , it has a decent Special bulk so it can roar out certain pokemon(Xern -HP Ground ) who boosted or roar them out on the turn they boost. Also can be used to get some more SR damage ( which is quite obvious i think )
Giratina @ Leftovers
Trait: Pressure
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature
- Will-O-Wisp
- Rest
- Sleep Talk
- Roar
Quite a normal Special defensivly Giratina Set .
WoW obviously for crippeling those physical attackers or get some extra damage off,
Roar to phaze out opponents as well as to sometimes roar out a xerneas when he uses geomancy altough not many people do that so i usually switch to aegislash . Rest is just there to recover health as well as get rid of statuses which also makes giratina a sponge for status' .
Sometimes i use Defog>Sleep talk.
Ho-Oh @ Choice Band
Trait: Regenerator
EVs: 204 HP / 252 Atk / 52 Spd
Impish Nature
- Earthquake
- Sacred Fire
- Brave Bird
- Sleep Talk
Choice banded ho oh , there to switch in on darkrai's . Catch zekroms on the switch and just dish out great amounts of damage , +50%burn chance is always great , also the abbilety regenerator helps alot with recoil damage or just to heal up a bit, Only big problem are rocks which is why i have 1or 2defoggers.
Yveltal @ Rocky Helmet
Trait: Dark Aura
EVs: 252 HP / 60 Atk / 196 Def
Impish Nature
- Roost
- Taunt
- Rock Slide/Toxic
- Foul Play
Defensive yveltal is a great pokemon over all :D i mean it can take physical hits really well , but i know its not the best . Also for some reason Opponents like to setup a swords dance with arceus and then i can just KO with foul play. Taunt is here to stop slower stall pokemons like chansey , ferrothorn .
Roost is there to make it survive longer.
And rock slide is most likely the move that i rarely use , its on there to deal some damage to ho oh . I Also run Toxic>Rock Slide. depends on mood
Aegislash (M) @ Leftovers
Trait: Stance Change
EVs: 252 HP / 60 Atk / 196 SDef
Sassy Nature
- Toxic
- Shadow Sneak
- Gyro Ball
- King's Shield
Aegislash is my Xerneas counter together with ho oh being able to handle it quite well
Shadow sneak is only used when u know that u can KO as aegislash does not appreciate to take a hit in blade form . Rest of the set is Standard.
Arceus-Fairy @ Pixie Plate
Trait: Multitype
EVs: 252 HP / 160 SDef / 96 Spd
Timid Nature
- Defog
- Judgment
- Will-O-Wisp
- Recover
Arceus-Fairy was chosen as palkia seemed to give quite a big of a problem to my team ( while giratina takes every hit it cant take special rend ) and while most people dont know my form at that point i can switch this in on a Special Rend and then 2hit ko with judgement
( lustrous orb palkia can not one hit me )
The set is quite normal , defog as i needed a defogger.
WoW to take phisical attacks better and recover is a must on a stall team/set
and judgement is there for stab and have a decent attack.