Some people here don't like legendaries,
they think it's kinda cheating so therefore
I preffer not using them.
Here is my team, quite updated so far:
Stealth Rock Dancer Garchomp:
Item: Rocky Helmet
Ability: Rough Skin
Nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe
- Dragon Claw
- Earthquake
- Swords Dance
- Stealth Rock
Earthquake is Garchomp's main STAB and an absolute necessity on every Garchomp out there. Dragon Claw hits flying type and pokémons with levitate, also it doesn't lock the user, considering fairies are immune to Dragon moves makes Outrage not as good as it once was. Stealth Rock is a move I really want on my team, considering Garchomp is one of the few good offensive SR user in OU. Swords Dance give Garchomp a way to boost it's attack to insane levels.
Offensive Dragon Dancer Gyrados:
Item: Leftovers
Ability: Moxie
Nature: Adamant
EVs: 252 Atk / 4 Def / 252 Spe
- Waterfall
- Earthquake
- Crunch
- Dragon Dance
Dragon Dance gives a nice speed boost, making it able to outspeed
most serious threats that would stand against it.
Moxie makes it become harder and harder to revenge kill.
Normally I switch it after putting Stealth Rock on the field
with Clefable and paralyzing the opponent but I don't do it
when there is some pokémon with an eletric move that's faster than it.
Focus Sash Offensive Gengar:
Item: Focus Sash
Ability: Levitate
Nature: Timid
EVs: 252 Sp. Atk / 252 Spe / 4 HP
- Shadow Ball
- Sludge Wave
- Thunderbolt
- Taunt
Shadow Ball is it's main STAB, it hits well on almost everything.
For Normal and Fairies I have Sludge Wave, which has an amazing Power Base,
100 accuracy and has a chance of poisoning. Thunderbolt gives it a weapon to face bulky water types such as Gyrados. Taunt would prevent defensive pokémon that would try to set harzards and status conditions, which is sets well on gengar considering it's great speed
Purely Offensive Volcarona:
Item: Leftovers
Ability: Flame Body
Nature: Timid
EVs: 252 Sp. Atk / 4 Def / 252 Spe
- Fiery Dance
- Giga Drain
- Hidden Power(Rock)
- Quiver Dance
With it's 100 Base Speed, with beneficial nature and
fully EV trained on that matter, it can outspeed a lot
of the OU pokémons. Fiery Dance gives a very good
chance of Sp. Atk boost(50%), therefore I chose it.
Giga Drain gives it a great weapon against Ground,
Rock and Water types, and combined with Shell Bell
may give a great restoring HP power.
Hidden Power Rock is great a against Fire pokémon
in general, specially Carizard, which it couldn't do much
without Hidden Power. Quiver Dance is one of the best
stat increasing move of the game.
Specs Sylveon:
Ability: Pixilate
Item: Choice Specs
Nature: Modest
EVs: 252 HP, 252 SP. Atk, 4 Spe
- Hyper Voice
- Psychock
- Shadow Ball
- Baton Pass
Sylveon is not definitive yet and I'm not sure what's the best use I could have for it.
I just want an offensive Fairy type and Sylveon seems to suit good that way.
Alternative Defog Mega-Scizor:
Item: Scizorite
Ability: Techinician
Nature: Adamant
EVs: 252 HP / 4 Atk / 44 Def/ 204 Sp. Def / 4 Spe
- Bullet Punch
- Knock Off
- Roost
- Defog
With this set Scizor can Wall finely both physical and special seweepers.
Bullet Punch combines stab and techinician bonus, making Scizor one of the best priority users in OU metagame. Knock Off gives scizor a weapon against steel pokémon that would trouble him and have that very effect we all know and love. Roost gives this bulky scizor a way of recovering HP, making it quite hard to kill without a fire move and defog could be used to eliminate harzards, especially SR, which cripples Volcarona.
What do you guys think?
they think it's kinda cheating so therefore
I preffer not using them.
Here is my team, quite updated so far:
Stealth Rock Dancer Garchomp:
Item: Rocky Helmet
Ability: Rough Skin
Nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe
- Dragon Claw
- Earthquake
- Swords Dance
- Stealth Rock
Earthquake is Garchomp's main STAB and an absolute necessity on every Garchomp out there. Dragon Claw hits flying type and pokémons with levitate, also it doesn't lock the user, considering fairies are immune to Dragon moves makes Outrage not as good as it once was. Stealth Rock is a move I really want on my team, considering Garchomp is one of the few good offensive SR user in OU. Swords Dance give Garchomp a way to boost it's attack to insane levels.
Offensive Dragon Dancer Gyrados:
Item: Leftovers
Ability: Moxie
Nature: Adamant
EVs: 252 Atk / 4 Def / 252 Spe
- Waterfall
- Earthquake
- Crunch
- Dragon Dance
Dragon Dance gives a nice speed boost, making it able to outspeed
most serious threats that would stand against it.
Moxie makes it become harder and harder to revenge kill.
Normally I switch it after putting Stealth Rock on the field
with Clefable and paralyzing the opponent but I don't do it
when there is some pokémon with an eletric move that's faster than it.
Focus Sash Offensive Gengar:
Item: Focus Sash
Ability: Levitate
Nature: Timid
EVs: 252 Sp. Atk / 252 Spe / 4 HP
- Shadow Ball
- Sludge Wave
- Thunderbolt
- Taunt
Shadow Ball is it's main STAB, it hits well on almost everything.
For Normal and Fairies I have Sludge Wave, which has an amazing Power Base,
100 accuracy and has a chance of poisoning. Thunderbolt gives it a weapon to face bulky water types such as Gyrados. Taunt would prevent defensive pokémon that would try to set harzards and status conditions, which is sets well on gengar considering it's great speed
Purely Offensive Volcarona:
Item: Leftovers
Ability: Flame Body
Nature: Timid
EVs: 252 Sp. Atk / 4 Def / 252 Spe
- Fiery Dance
- Giga Drain
- Hidden Power(Rock)
- Quiver Dance
With it's 100 Base Speed, with beneficial nature and
fully EV trained on that matter, it can outspeed a lot
of the OU pokémons. Fiery Dance gives a very good
chance of Sp. Atk boost(50%), therefore I chose it.
Giga Drain gives it a great weapon against Ground,
Rock and Water types, and combined with Shell Bell
may give a great restoring HP power.
Hidden Power Rock is great a against Fire pokémon
in general, specially Carizard, which it couldn't do much
without Hidden Power. Quiver Dance is one of the best
stat increasing move of the game.
Specs Sylveon:
Ability: Pixilate
Item: Choice Specs
Nature: Modest
EVs: 252 HP, 252 SP. Atk, 4 Spe
- Hyper Voice
- Psychock
- Shadow Ball
- Baton Pass
Sylveon is not definitive yet and I'm not sure what's the best use I could have for it.
I just want an offensive Fairy type and Sylveon seems to suit good that way.
Alternative Defog Mega-Scizor:
Item: Scizorite
Ability: Techinician
Nature: Adamant
EVs: 252 HP / 4 Atk / 44 Def/ 204 Sp. Def / 4 Spe
- Bullet Punch
- Knock Off
- Roost
- Defog
With this set Scizor can Wall finely both physical and special seweepers.
Bullet Punch combines stab and techinician bonus, making Scizor one of the best priority users in OU metagame. Knock Off gives scizor a weapon against steel pokémon that would trouble him and have that very effect we all know and love. Roost gives this bulky scizor a way of recovering HP, making it quite hard to kill without a fire move and defog could be used to eliminate harzards, especially SR, which cripples Volcarona.
What do you guys think?
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