Project ORAS PU Teambuilding Competition - Nominations! (look at post #30)

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MZ

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Darnell for the innovation that was Pelipper's prophecy

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TONE

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I posted this team in the sample thread so it made it easy to make over. Whirlipede acts as the lead suicide spiker getting up Spikes and Toxic Spikes as fast as possible with Endeavor bringing pokemon down to 1 HP. Piloswine adds to the hazards by laying down Stealth Rock and deal damage with its STAB attacks. Pawniard makes opponent refrain from using Defog with Defiant giving it a +2 attack boost making it more lethal with hazards up. Tauros is the wallbreaker on the team, dishing out a lot of damage with its wide range of moves combined with Sheer Force + Life Orb. The team became very Fighting weak at this point so Misdreavus was added for a needed Fighting immunity as well as a spinblocker with Taunt shutting down pokemon attempting to Defog or use status or setup moves. Finally, Scarfed Mr. Mime was added to provide another Fighting resist to ease the burden off off Missy.


Whirlipede @ Focus Sash
Ability: Speed Boost
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Spikes
- Toxic Spikes
- Protect
- Endeavor

Piloswine @ Eviolite
Ability: Thick Fat
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Stealth Rock
- Ice Shard
- Icicle Spear
- Earthquake

Pawniard @ Eviolite
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Iron Head
- Knock Off
- Sucker Punch

Tauros (M) @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Rock Climb
- Zen Headbutt
- Earthquake / Iron Tail
- Fire Blast

Misdreavus @ Eviolite
Ability: Levitate
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot / Will-o-Wisp
- Taunt
- Shadow Ball
- Thunderbolt

Mr. Mime @ Choice Scarf
Ability: Soundproof
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Healing Wish
- Psychic
- Dazzling Gleam
- Focus Blast
 
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2xTheTap

YuGiOh main
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Another spike stack team built around Pawniard. And while it looks like Tone's sample in retrospect (4 mons in common lol), it has a slower play style overall, primarily due to the presence of Roselia and Poliwrath.

After Roselia and Piloswine have set Spikes and Stealth Rock respectively, Misdreavus spin blocks and Taunts defog, or if Misdreavus is dead, Pawniard boosts off of Defog. Even though the team lacks speed outside of Scarf Mime, Piloswine, Poliwrath and Pawniard can all easily clean with priority. Piloswine was the chosen SR setter, as he checks both Jumpluff and Ninetales nicely (who give the team hell otherwise).

The best part about this team is, while it might be standard in terms of move sets and high usage mons, the EV spreads often confuse more competitive players who adhere to the standard into making bad plays. For example, this Piloswine outspeeds Modest 252 SpA/96 Spe Probopass and avoids being 2HKO'd by its Flash Cannon. Likewise, Misdreavus is running 60 speed to outspeed 252 Spe Adamant Pawniard by +1 and can either burn it to avoid Sucker Punch or KO with Hidden Power Fighting. In the same vein, Roselia is running a defensive EV spread that hits 193 speed (enough to outspeed 64 spe Poliwrath), 56 defense EVs for taking knock offs from +2 Leftovers Leafeon, and the rest is used to maximize its SDef and HP. Finally, Poliwrath is there as glue to counter the meta, while Mime rounds things out nicely by giving the team utility in Healing Wish, allowing a pokemon of my choice to act as my win condition late game.



Misdreavus @ Eviolite
Ability: Levitate
EVs: 248 HP / 200 Def / 60 Spe
Bold Nature
- Will-O-Wisp
- Taunt
- Shadow Ball
- Hidden Power [Fighting]

Mr. Mime @ Choice Scarf
Ability: Soundproof
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Healing Wish
- Psychic
- Focus Blast
- Dazzling Gleam

Roselia @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 56 Def / 96 SpD / 108 Spe
Calm Nature
- Spikes
- Giga Drain
- Sludge Bomb
- Synthesis

Poliwrath @ Leftovers
Ability: Water Absorb
EVs: 192 HP / 252 SpA / 64 Spe
Modest Nature
- Vacuum Wave
- Focus Blast
- Hydro Pump
- Ice Beam

Piloswine @ Eviolite
Ability: Thick Fat
EVs: 248 HP / 240 Atk / 20 Spe
Adamant Nature
- Earthquake
- Ice Shard
- Icicle Spear
- Stealth Rock

Pawniard @ Eviolite
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Iron Head
 
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(Sorry for my English)
Instead of building a spikes stacking offense, I decided just to go the other way and build a spikes stacking semistall. Both Spikes and SR can put a big pressure when forcing the opponent to switch out repeatedly, and Pawn is a great win condition when the other team is weakened enough. Lickilicky spams Wish and Knock Off. Quilladin and Poliwrath force switches with Roar and Circle Throw. Misdreavus taunts defoggers, set-up sweepers, and spreads burns. Torkoal was added as a fire check while spìnning opposing hazards in order to keep the team healthy as teammates switch in and take hits.


Pawniard @ Eviolite
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Iron Head

Quilladin @ Eviolite
Ability: Bulletproof
EVs: 252 HP / 216 Def / 40 Spe
Impish Nature
- Spikes
- Synthesis
- Roar
- Wood Hammer

Lickilicky @ Leftovers
Ability: Oblivious
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Knock Off
- Heal Bell
- Wish
- Protect

Poliwrath @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 252 Def / 4 SpD / 4 Spe
Relaxed Nature
- Rest
- Sleep Talk
- Scald
- Circle Throw

Misdreavus @ Eviolite
Ability: Levitate
EVs: 248 HP / 204 SpD / 56 Spe
Calm Nature
IVs: 0 Atk
- Shadow Ball
- Taunt
- Will-O-Wisp
- Pain Split

Torkoal @ Leftovers
Ability: Shell Armor
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- Rapid Spin
- Lava Plume
- Stealth Rock
- Earthquake
 

TONE

I don't have to take this. I'm going for a walk.
is a Community Contributoris a Top Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnus

While it might just be easy enough to re-post my sample team, it wouldn't be fair to everyone else, so i decide to try my hand at making another team around Pawniard. At first glance, you'll notice a few things about it. For one, there aren't any spike setters on this team :O. Secondly, the team consists of 3 seperate cores put together. The first thing that came to mind when making this team was how well Pawniard can bait in Fighting-types for Jumpluff. Piloswine was added as means for a way to handle Ninetales for Pawniard and Jumpluff as Thick Fat lets it survive a Fire Blast. I then noticed that Poliwrath was becoming a problem, so offensive pivot Pelipper was added as a reliable check as it can 2HKO with Hurricane. Throh was added as a bulky attacker, as well as a status absorber for the physical attackers on the team(which are a lot if I don't say so myself). Finally, Barbaracle was added for insurance for Pawniard, as it aids it it wearing down physical walls while Barbaracle is running Choice Scarf + Switcheroo to cripple walls or set up sweepers, making it easier for Pawniard to come in and get a free Swords Dance off.


Pawniard @ Eviolite
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Iron Head
- Sucker Punch

Jumpluff
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sleep Powder
- Swords Dance
- Seed Bomb
- Acrobatics

Piloswine @ Eviolite
Ability: Thick Fat
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Stealth Rock
- Ice Shard
- Icicle Spear
- Earthquake

Pelipper @ Leftovers
Ability: Keen Eye
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
- Hydro Pump
- Hurricane
- U-turn / Defog
- Roost

Throh (M) @ Leftovers
Ability: Guts
EVs: 192 HP / 252 Atk / 32 Def / 32 SpD
Adamant Nature
- Rest
- Sleep Talk
- Storm Throw
- Knock Off

Barbaracle @ Choice Scarf
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Switcheroo
- Razor Shell
- Stone Edge
- Aerial Ace


Edit: Fixed the error. Thanks Megazard Z
 
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MZ

And now for something completely different
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TONE114 Jumpluff baits in fighting types for pawniard? Nb
Will post team later, on mobile
 

TONE

I don't have to take this. I'm going for a walk.
is a Community Contributoris a Top Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnus
Megazard Z was having trouble getting on the forums, so I'm posting this team on his behalf.



Pawniard @ Eviolite
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance

Drifblim @ Weakness Policy
Ability: Unburden
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Acrobatics
- Destiny Bond
- Endure
- Sucker Punch

Dwebble @ Custap Berry
Ability: Sturdy
EVs: 4 HP / 252 Atk / 252 Spe
Serious Nature
- Spikes
- Stealth Rock
- Rock Blast
- Counter

Simipour @ Life Orb
Ability: Torrent
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Grass Knot
- Surf
- Ice Beam

Arbok @ Black Sludge
Ability: Intimidate
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Coil
- Sucker Punch
- Gunk Shot
- Earthquake

Rotom-Frost @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Blizzard
- Hidden Power [Ice]


I built this for CLC because Drifblim is kinda kewl, but the team has been performing decently. Pawniard + Drifblim immediately makes hazard stack pretty obvious, so I threw on standard Pawn and Endure WP blimp with a custap lead dwebble. Knock off is standard, but I put counter in the last slot just in case I want to bop something. Dwebble loses to lead monferno and other taunters, so LO taunt simipour was added to function as both a breaker and an anti-monferno/other thing mon. At this point throh is annoying af, so coil arbok became my fighting check and wincon, and scarf rotom was tossed on to add a fast mon and because volt switch+spikes can kill defensive cores really fast.
 
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