Project Victim of the Week

reserving ~bulky qd volcarona~ the best bug, even better than stupid scissorhands


Volcarona @ Leftovers
Ability: Flame Body
EVs: 248 HP / 136 Def / 124 Spe
Bold Nature
- Quiver Dance
- Fiery Dance / Fire Blast
- Giga Drain / Bug Buzz
- Roost

** HARD CHECK**
None of sylveon's attacks can ko volcarona, even after rocks. After a qd, all of sylveon's attacks do negligible damage except psyshock, which still doesn't do that much. However, if the sylveon player is capable of getting a small bit of chip damage after rocks, the volcarona player loses to hyper voice or psyshock.

Calcs:
252+ SpA Choice Specs Pixilate Sylveon Hyper Voice vs. 240 HP / 0 SpD Volcarona: 134-158 (36.1 - 42.5%) -- 94.2% chance to 3HKO after Leftovers recovery

252+ SpA Choice Specs Pixilate Sylveon Hyper Voice vs. +1 240 HP / 0 SpD Volcarona: 89-105 (23.9 - 28.3%) -- possible 5HKO after Leftovers recovery

252+ SpA Choice Specs Sylveon Psyshock vs. 240 HP / 252 Def Volcarona: 132-156 (35.5 - 42%) -- 87.7% chance to 3HKO after Leftovers recovery

252+ SpA Choice Specs Sylveon Shadow Ball vs. 240 HP / 0 SpD Volcarona: 123-145 (33.1 - 39%) -- 9.7% chance to 3HKO after Leftovers recovery

0 SpA Volcarona Fiery Dance vs. 244 HP / 0 SpD Sylveon: 90-106 (22.9 - 27%) -- 46.2% chance to 4HKO

+1 0 SpA Volcarona Fiery Dance vs. 244 HP / 0 SpD Sylveon: 135-159 (34.4 - 40.5%) -- guaranteed 3HKO

it becomes pretty clear that after a qd, volcarona almost 100% beats sylveon 1v1
 
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Registeel plz




Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Iron Head
- Toxic
- Stealth Rock
- Thunder Wave


So Registeel is da best thing fo that Slvyeon, you hit that bitch in the face with your own face that bitch be ded. Slveyon can't talk shit hard enough to damage Registeel, or use it's hidden power(support wheels) to do anything either. True counter

252+ SpA Choice Specs Sylveon Hidden Power Fire vs. 252 HP / 252+ SpD Registeel: 104-124 (28.5 - 34%) -- 98.8% chance to 4HKO after Leftovers recovery
252+ SpA Choice Specs Pixilate Sylveon Hyper Voice vs. 252 HP / 252+ SpD Registeel: 75-89 (20.6 - 24.4%) -- possible 6HKO after Leftovers recovery
0 Atk Registeel Iron Head vs. 244 HP / 0 Def Sylveon: 194-230 (49.4 - 58.6%) -- 99.6% chance to 2HKO

Ya boi did it again
Registeel is not viable. As the OP has said already, you can only nominate stuff on the viability rankings. No shedninja, pyroar registeel stuff.
Nominate registeel onto the viability rankings, and then come here.
 
I think he was joking about Registeel, guys...

Anyway:

Name: Bronzong
Status: Check

Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spd
- Gyro Ball
- Earthquake
- Stealth Rock
- Hidden Power Ice / Protect / Toxic

So, Bronzong here can switch in to most moves that Sylveon carries bar Shadow Ball:

252+ SpA Choice Specs Pixilate Sylveon Hyper Voice vs. 252 HP / 252+ SpD Bronzong: 90-107 (26.6 - 31.6%) -- 91.8% chance to 4HKO after Stealth Rock and Leftovers recovery

252+ SpA Choice Specs Sylveon Psyshock vs. 252 HP / 0 Def Bronzong: 28-33 (8.2 - 9.7%) -- possibly the worst move ever

252+ SpA Choice Specs Sylveon Hidden Power Fire vs. 252 HP / 252+ SpD Bronzong: 124-148 (36.6 - 43.7%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery

252+ SpA Choice Specs Sylveon Shadow Ball vs. 252 HP / 252+ SpD Bronzong: 166-196 (49.1 - 57.9%) -- 97.7% chance to 2HKO after Stealth Rock and Leftovers recovery

And still deal respectable damage back:

4 Atk Bronzong Gyro Ball (63 BP) vs. 244 HP / 0 Def Sylveon: 176-210 (44.8 - 53.5%) -- guaranteed 2HKO after Stealth Rock
 
Counter

Moltres @ Leftovers
Ability: Pressure
EVs: 248 HP / 160 SpD / 100 Spe
Calm Nature
- Toxic
- Roost
- Flamethrower
- Substitute / U-turn

Moltres always counters Specs Sylveon, anything it throws at it can't 2HKO and you can proceed to either Recover health with roost if you got SR damage,
or directly toxic-stall it out. Pressure also helps since you can stall out Psyshocks/Hypervoices easily, and potentially other opponents aswell
100 In Speed are to outspeed Max speed Adamant Bisharp/Breloom, but you can move them to Def or SDef if you'd like.
The fourth slot could be either Sub to make the toxic stalling even easier (dodging thunderwaves/toxics), or have a slow U-Turn to get out and let a sweeper safely in. Flamethrower is needed for steel types and does its job (and punishes some switchins).
One could also consider Hurricane over Flamethrower/Sub, it's a matter of taste

Defensive calculations:
252+ SpA Choice Specs Sylveon Shadow Ball vs. 248 HP / 160+ SpD Moltres: 112-132 (29.2 - 34.4%)
252+ SpA Choice Specs Sylveon Psyshock vs. 248 HP / 0 Def Moltres: 140-165 (36.5 - 43%)
252+ SpA Choice Specs Sylveon Hidden Power Fire vs. 248 HP / 160+ SpD Moltres in Sun: 63-75 (16.4 - 19.5%)
252+ SpA Choice Specs Sylveon Hidden Power Ground vs. 248 HP / 160+ SpD Moltres: over 9000 (inf%)
252+ SpA Choice Specs Pixilate Sylveon Hyper Voice vs. 248 HP / 160+ SpD Moltres: 123-144 (32.1 - 37.5%)
Most of them could 2HKO after rocks damage, but you do outspeed and roost up: unless they crit you, you are safe

Offensive calculations:
Toxic
(0 SpA Moltres Flamethrower vs. 244 HP / 0 SpD Sylveon: 94-112 (23.9 - 28.5%))
 
Counter

Moltres @ Leftovers
Ability: Pressure
EVs: 248 HP / 160 SpD / 100 Spe
Calm Nature
- Toxic
- Roost
- Flamethrower
- Substitute / U-turn

Moltres always counters Specs Sylveon, anything it throws at it can't 2HKO and you can proceed to either Recover health with roost if you got SR damage,
or directly toxic-stall it out. Pressure also helps since you can stall out Psyshocks/Hypervoices easily, and potentially other opponents aswell
100 In Speed are to outspeed Max speed Adamant Bisharp/Breloom, but you can move them to Def or SDef if you'd like.
The fourth slot could be either Sub to make the toxic stalling even easier (dodging thunderwaves/toxics), or have a slow U-Turn to get out and let a sweeper safely in. Flamethrower is needed for steel types and does its job (and punishes some switchins).
One could also consider Hurricane over Flamethrower/Sub, it's a matter of taste

Defensive calculations:
252+ SpA Choice Specs Sylveon Shadow Ball vs. 248 HP / 160+ SpD Moltres: 112-132 (29.2 - 34.4%)
252+ SpA Choice Specs Sylveon Psyshock vs. 248 HP / 0 Def Moltres: 140-165 (36.5 - 43%)
252+ SpA Choice Specs Sylveon Hidden Power Fire vs. 248 HP / 160+ SpD Moltres in Sun: 63-75 (16.4 - 19.5%)
252+ SpA Choice Specs Sylveon Hidden Power Ground vs. 248 HP / 160+ SpD Moltres: over 9000 (inf%)
252+ SpA Choice Specs Pixilate Sylveon Hyper Voice vs. 248 HP / 160+ SpD Moltres: 123-144 (32.1 - 37.5%)
Most of them could 2HKO after rocks damage, but you do outspeed and roost up: unless they crit you, you are safe

Offensive calculations:
Toxic
(0 SpA Moltres Flamethrower vs. 244 HP / 0 SpD Sylveon: 94-112 (23.9 - 28.5%))
Read above. Moltres is not viable in OU and hence cannot be listed.
 
Name : Heatran
Status: Check



Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Lava Plume
- Toxic
- Taunt
- Stealth Rock

Heatran doesn't care about anything Sylveon does (except Hidden Power Ground) and can whittle down it's HP with Lava Plume, poison it with Toxic or set up Stealth Rock. Taunt allows Heatran to take on Calm Mind Clefable while Toxic helps to cripple bulky waters, Lati@s and Landorus who likes to switch in on Heatran.

Damage calculations:
252+ SpA Choice Specs Pixilate Sylveon Hyper Voice vs. 248 HP / 192+ SpD Heatran: 51-60 (13.2 - 15.5%) -- possibly the worst move ever
252+ SpA Choice Specs Sylveon Psyshock vs. 248 HP / 0 Def Heatran: 61-72 (15.8 - 18.7%) -- possible 8HKO after Leftovers recovery
252+ SpA Choice Specs Sylveon Shadow Ball vs. 248 HP / 192+ SpD Heatran: 93-110 (24.1 - 28.5%) -- possible 5HKO after Leftovers recovery
0 SpA Heatran Lava Plume vs. 240 HP / 0 SpD Sylveon: 87-103 (22.2 - 26.3%) -- 13.2% chance to 4HKO
 

Aragorn the King

Literally a duck
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Reserving Togekiss ( and hoping this post does not count as a double post )
Hey! Sorry, it would've been fine if you had posted it on time, but unfortunately there is a one hour limit. Not only that, but we also have to start a new victim now. I hope you can contribute to this one.

Week 44

Thanks for the Sylveon checks and counters!

This week we'll do SD Talonflame!


Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 88 HP / 252 Atk / 168 Spe
Jolly Nature
- Swords Dance
- Brave Bird
- Flare Blitz
- Roost
 

boltsandbombers

i'm sorry mr. man
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
Heatran as a Counter



Heatran @ Chople Berry
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Earth Power
- Stone Edge
- Stealth Rock

This is a really cool set for offensive teams that like having a lure to threats that may stop certain setup sweepers. Chople Berry is to take a focus blast from the likes of Mega Charizard, Tornadus-T, Mega Gardevoir, and is also nice to take stuff like Mega Lopunny's HJK. Stone Edge is for Talonflame and Charizard Y, Earth Power lures in opposing Heatran, and Fire Blast is a strong STAB.

252 Atk Sharp Beak Talonflame Brave Bird vs. 0 HP / 0 Def Heatran: 81-96 (25 - 29.7%) -- guaranteed 4HKO

+2 252 Atk Sharp Beak Talonflame Brave Bird vs. 0 HP / 0 Def Heatran: 162-192 (50.1 - 59.4%) -- guaranteed 2HKO

0- Atk Heatran Stone Edge vs. 120 HP / 0 Def Talonflame: 316-372 (96.6 - 113.7%) -- 75% chance to OHKO
 
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Hurr durr Rotom-Wash plz
because I didn't feel like going "hurr durr Rotom-w"
EDIT: oml I'm going to barely have it done in the one hour time limit since I have to drive home and get on my computer god save my soul

I'm sorry it's like 1 minute late, I had to drive home;;;


Rotom-Wash: Counter

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split


Even if Stealth Rocks are up, Rotom-W can safely switch into a +2 Brave Bird and take less than half from it, proceeding to KO back with Hydro Pump. Even though Rotom can't Burn Talonflame, it can easily stall it out with Pain Split if it decides to Roost.

0 SpA Rotom-W Hydro Pump vs. 120 HP / 0 SpD Talonflame: 336-396 (102.7 - 121.1%) -- guaranteed OHKO

+2 252 Atk Sharp Beak Talonflame Brave Bird vs. 248 HP / 216+ Def Rotom-W: 121-143 (39.9 - 47.1%) -- 1.2% chance to 2HKO after Stealth Rock and Leftovers recovery

+2 252 Atk Talonflame Flare Blitz vs. 248 HP / 216+ Def Rotom-W: 101-119 (33.3 - 39.2%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery

252 Atk Sharp Beak Talonflame Brave Bird vs. 248 HP / 216+ Def Rotom-W: 60-72 (19.8 - 23.7%) -- possible 5HKO after Stealth Rock and Leftovers recovery

AraEdit: Edit your posts instead of posting twice plz
 
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Damn, too fast for me

I'll do Mega Diancie please.


Mega-Diancie as a (shaky) check.





Diancie @ Diancite
EVs: 48 Atk / 208 SpA / 252 Spe
Rash Nature
-Diamond Storm
-Earth Power
-Moonblast
-Rock Polish

M-Diancie can tank some unboosted Brave Bird and hit back ridiculously hard with it's STAB Diamond Storm. Though, at 2+, Brave Bird becomes a 2HKO, but Diancie's Diamond Storm OKHO's Talonflame. Flare Blitz is basically a 4HKO, but again, at 2+, it becomes a 2HKO. A rash nature also lets it keep that bit of defense from a nature decrease.


252 Atk Sharp Beak Talonflame Brave Bird vs. 0 HP / 0 Def Mega Diancie: 79-93 (32.7 - 38.5%) -- 99.5% chance to 3HKO

+2 252 Atk Sharp Beak Talonflame Brave Bird vs. 0 HP / 0 Def Mega Diancie: 157-186 (65.1 - 77.1%) -- guaranteed 2HKO

48 Atk Mega Diancie Diamond Storm vs. 88 HP / 0 Def Talonflame: 888-1048 (278.3 - 328.5%) -- guaranteed OHKO

Even if Diancie has suffered from an intimidate drop, Diamond Storm still OKHO's

-1 48 Atk Mega Diancie Diamond Storm vs. 88 HP / 0 Def Talonflame: 592-700 (185.5 - 219.4%) -- guaranteed OHKO


Sorry about the weird clefable posts. I:
 
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Counter

Hippowdon @ Leftovers
Ability: Sand Stream / Sand Force
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Slack Off
- Stone Edge

Hippowdon can switch into anything Talonflame wants to go for, then retaliate back with a Stone Edge.

252 Atk Talonflame Flare Blitz vs. 252 HP / 144+ Def Hippowdon: 100-118 (23.8 - 28%) -- 90.7% chance to 4HKO after Stealth Rock, 1 layer of Spikes, and Leftovers recovery
252 Atk Sharp Beak Talonflame Brave Bird vs. 252 HP / 144+ Def Hippowdon: 120-142 (28.5 - 33.8%) -- 48.8% chance to 3HKO after Stealth Rock, 1 layer of Spikes, and Leftovers recovery
+2 252 Atk Sharp Beak Talonflame Brave Bird vs. 252 HP / 144+ Def Hippowdon: 238-282 (56.6 - 67.1%) -- guaranteed 2HKO after Stealth Rock, 1 layer of Spikes, and Leftovers recovery

0 Atk Hippowdon Stone Edge vs. 88 HP / 0 Def Talonflame: 420-496 (131.6 - 155.4%) -- guaranteed OHKO
0 Atk Hippowdon Earthquake vs. 88 HP / 0 Def Talonflame: 314-372 (98.4 - 116.6%) -- 87.5% chance to OHKO <- If it wants to Roost

 
Rhyperior as a Counter


Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 212 HP / 44 Atk / 252 Def
Adamant Nature
- Stealth Rock
- Earthquake
- Stone Edge / Rock Blast
- Roar / Ice Punch / Fire Punch / Toxic

This monster outright counters birdspam all by itself with his huge base 115 HP and 130 Def, not to mention his Rock/Ground typing. Furthermore, Rhyperior conveniently resists both of Talonflame's STAB. Seriously, Talonflame needs to setup 3 SDs before being able to 2HKO Rhyperior and by the time it has properly setup, it'll be crushed to pieces by Stone Edge / Rock Blast (only two hits of Rock Blast are necessary to OHKO, which will always happen lol).

Calcs:

252 Atk Sharp Beak Talonflame Brave Bird vs. 212 HP / 252 Def Rhyperior: 56-66 (13.2 - 15.5%) -- possibly the worst move ever
+4 252 Atk Sharp Beak Talonflame Brave Bird vs. 212 HP / 252 Def Rhyperior: 168-198 (39.6 - 46.6%) -- guaranteed 3HKO after Leftovers recovery
44+ Atk Rhyperior Rock Blast (2 hits) vs. 88 HP / 0 Def Talonflame: 440-528 (137.9 - 165.5%) -- guaranteed OHKO

Stealth Rock is to help its teammates by making Talonflame think twice before switching in, EdgeQuake are for STABs (though Rock Blast can break substitutes, which is pretty neat), Roar gets rid of setup sweepers, elemental punches are for certain mons like Garchomp, Dragonite, [Mega] Scizor, Ferrothorn, etc. and Toxic can ruin Hippowdon's and other switch-ins' day.
 
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Reserving Tyranitar

Name: Tyranitar
Status:Counter



Tyranitar @ Leftovers / Smooth Rock
Ability: Sand Stream
EVs: 248 HP / 136 Def / 124 SpD
Sassy Nature
- Stealth Rock
- Crunch
- Rock Slide
- Ice Beam / Fire Blast

Tyranitar doesn't care about anything Talonflame does (except U-Turn and Will-O-Wisp which SD Talonflame doesn't carry), and threaten a OHKO with STAB Rock Slide. Crunch is Tyranitar's go-to STAB move to threaten Lati@s and Gengar. Ice Beam allows Tyranitar to punish Landorus, Gliscor and Garchomp while Fire Blast roasts Ferrothorn and Scizor. Stealth Rock is used to provide team support.

Calculations:
252 Atk Sharp Beak Talonflame Brave Bird vs. 248 HP / 124 Def Tyranitar: 71-84 (17.6 - 20.8%) -- possible 7HKO after Leftovers recovery
0 Atk Tyranitar Rock Slide vs. 88 HP / 0 Def Talonflame: 552-652 (173 - 204.3%) -- guaranteed OHKO
 
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p2

Banned deucer.

Hard Check

Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 232 Def / 24 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Slack Off
- Psyshock / Fire Blast


Slowbro can easily switch into any of Talonflames moves at neutral and nail it with a Scald, which can put it in KO range after recoil. But it has a hard time coming in if it's already at +2.
It can stay healthy over the course of a game due to Slack Off and Regenerator and can keep coming in against Talonflame

Offensive:
0 SpA Slowbro Scald vs. 88 HP / 0 SpD Talonflame: 236-278 (73.9 - 87.1%) -- guaranteed 2HKO

Defensive:
252 Atk Sharp Beak Talonflame Brave Bird vs. 252 HP / 232+ Def Slowbro: 118-139 (29.9 - 35.2%) -- 24.6% chance to 3HKO after Stealth Rock and Leftovers recovery

252 Atk Talonflame Flare Blitz vs. 252 HP / 232+ Def Slowbro: 49-58 (12.4 - 14.7%) -- possibly the worst move ever

+2 252 Atk Sharp Beak Talonflame Brave Bird vs. 252 HP / 232+ Def Slowbro: 235-277 (59.6 - 70.3%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
 
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Ampharos @ Ampharosite
Ability: Static
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Dragon Pulse
- Rest
- Sleep Talk
- Volt Switch / Discharge

Physically defensive Mega Ampharos counters pretty much every Talonflame set if it runs Discharge, and can grab easy momentum off of them if it runs Volt Switch.

+2 252 Atk Sharp Beak Talonflame Brave Bird vs. 248 HP / 252+ Def Mega Ampharos: 119-141 (31 - 36.8%) -- 71.2% chance to 3HKO

8 SpA Mold Breaker Mega Ampharos Volt Switch vs. 88 HP / 0 SpD Talonflame: 320-378 (100.3 - 118.4%) -- guaranteed OHKO

Discharge is an option over Volt Switch. While I generally like Volt Switch a little more overall, Discharge keeps Ampharos in against Talonflame in case it Roosts, without forcing you to switch to another Talonflame check. It's not necessary vs SD Talonflame though, because Dragon Pulse is a sure 2HKO and if Talonflame tries Roosting on that it's only delaying the inevitable. Also, you can wait until Talonflame Roosts to 100% and then KO it with Volt Switch because Roost will fail.



Some other Ampharos vs Talonflame ramblings:
Specially defensive Ampharos counters SD Talonflame too, just a little less efficiently.
+2 252 Atk Sharp Beak Talonflame Brave Bird vs. 248 HP / 12 Def Mega Ampharos: 162-191 (42.2 - 49.8%) -- guaranteed 3HKO
Specially defensive is imo a little better overall, it's much more efficient at checking electric, grass, and most water types, while physically defensive has its main niche as checking fly spam, Keldeo, and some steels (Bisharp, Mega Scizor).

Physically defensive can switch in much better in its base form when Ampharos doesn't have a Fire resist:
252 Atk Talonflame Flare Blitz vs. 248 HP / 252+ Def Ampharos: 115-136 (30 - 35.5%) -- 29.2% chance to 3HKO
252+ Atk Choice Band Talonflame Flare Blitz vs. 248 HP / 252+ Def Ampharos: 187-222 (48.8 - 57.9%) -- 96.1% chance to 2HKO

To totally counter specially defensive Talonflame, Ampharos needs Discharge, because SDef Talonflame is a lot more likely to just Roost on the Volt Switch (plus Volt Switch isn't a 1hko so you'll need to pair Ampharos with an offensive check to that Talonflame).
8 SpA Mold Breaker Mega Ampharos Discharge vs. 248 HP / 252+ SpD Talonflame: 246-290 (68.5 - 80.7%) -- guaranteed 2HKO after Leftovers recovery
8 SpA Mold Breaker Mega Ampharos Discharge vs. 248 HP / 252+ SpD Roosting Talonflame: 123-145 (34.2 - 40.3%) -- 48.8% chance to 3HKO after Leftovers recovery
A 2HKO if Talonflame tries Roost stalling (which would eventually get it paralyzed anyway, and that would eventually get it fully paralyzed)
 
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Name: Mega Manectric
Status: Check


Manectric @ Manectite
Ability: Lightningrod
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Overheat
- Hidden Power Ice

Thanks to Mega Manectric's speed, typing and Intimidate, it can come in on most of Talonflame's attacks and force it out. Better yet you can take advantage of it and use Volt Switch to gain momentum. Here are the calcs:
-1 252 Atk Sharp Beak Talonflame Brave Bird vs. 0 HP / 4 Def Mega Manectric: 68-81 (24.1 - 28.8%) -- 98.7% chance to 4HKO
-1 252 Atk Talonflame Flare Blitz vs. 0 HP / 4 Def Mega Manectric: 115-136 (40.9 - 48.3%) -- guaranteed 3HKO

+1 252 Atk Sharp Beak Talonflame Brave Bird vs. 0 HP / 4 Def Mega Manectric: 153-181 (54.4 - 64.4%) -- guaranteed 2HKO

Of course, there are a couple of issues. First, to get the full benefits, Mega Manectric has to mega evolve before coming in on Talonflame, otherwise you are likely to eat a Flare Blitz, which Manectric does not appreciate. In addition, a lack of recovery and general frailness means that Mega Manectric will only be able to force out Talonflame a few times until it can be overpowered with Brave Bird. These factors make Mega Manectric more of a check than a full-counter.
 
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Check: Defensive Landorus-Therian

Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 240 HP / 252 Def / 8 SpD / 8 Spe
Impish Nature
- Stone Edge/Rock Slide
- U-turn
- Stealth Rock
- Earthquake

Due to its bulk and ability, Defensive Landorus-T can easily check SD Talonflame in all scenarios.
Scenario 1: Talonflame goes for Brave Bird on the Landorus-T switch-in.
Outcome: Landorus-T tanks the hit and KO's with Stone Edge.

Scenario 2: Talonflame goes for Flare Blitz on the Landorus-T switch-in.
Outcome: Landorus-T tanks the hit and KO's with Stone Edge.

Scenario 3: Talonflame goes for Roost.
Outcome: Talonflame gets murked by Stone Edge.

Scenario 4: Talonflame goes for SD, then Brave Bird/Flare Blitz.
Outcome: Landorus-T tanks the hit and KO's with Stone Edge.

Additionally, Landorus-T can force the switch out by threatening with Stone Edge, and proceed to set up Stealth Rocks to pressure the opposing team.

Scenario 1:
-1 252 Atk Sharp Beak Talonflame Brave Bird vs. 240 HP / 252+ Def Landorus-T: 88-105 (23.2 - 27.7%) -- possible 5HKO after Leftovers recovery
Scenario 2:
-1 252 Atk Talonflame Flare Blitz vs. 240 HP / 252+ Def Landorus-T: 75-88 (19.7 - 23.2%) -- possible 6HKO after Leftovers recovery
Scenario 4:
+1 252 Atk Sharp Beak Talonflame Brave Bird vs. 240 HP / 252+ Def Landorus-T: 198-234 (52.2 - 61.7%) -- 98% chance to 2HKO after Leftovers recovery


0 Atk Landorus-T Stone Edge vs. 88 HP / 0 Def Talonflame: 524-620 (164.2 - 194.3%) -- guaranteed OHKO
0 Atk Landorus-T Rock Slide vs. 88 HP / 0 Def Talonflame: 396-468 (124.1 - 146.7%) -- guaranteed OHKO


The fact that Stone Edge/Rock Slide has a chance to miss, and that +1 Brave Bird has a high chance of 2HKOing Landorus-T makes it a good check, but not a counter.
 
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Counter:

Slowbro-Mega @ Slowbronite
Ability: Regenerator -> Shell Armor
EVs: 252 HP / 40 Def / 216 SpA
Bold / Modest Nature
- Scald
- Fire Blast
- Ice Beam / Psychic / Garss Knot
- Slack Off

Pretty much any Mega Slowbro set hard counters or hard checks SD Talonflame, so I figure I'd use an underrated one. Mega Slowbro can take a +2 Brave Bird with health to spare, and fire back a strong Scald in return. The great thing about this set is it's not really set-up bait, and doesn't have a ton of easy switch-ins in general. A Modest nature is usually preferred, but Bold helps take on Talon better. On to calcs:

216 SpA Mega Slowbro Scald vs. 120 HP / 0 SpD Talonflame: 348-410 (106.4 - 125.3%) -- guaranteed OHKO

+2 252 Atk Sharp Beak Talonflame Brave Bird vs. 252 HP / 40+ Def Mega Slowbro: 181-214 (45.9 - 54.3%) -- 53.1% chance to 2HKO
 
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Counter

Quagsire @ Leftovers
Ability: Unaware
Relaxed Nature
EVs: 252 HP / 252 Def / 4 SpD
- Scald
- Recover
- Toxic
- Earthquake / Amnesia / Curse

With Unaware, Quagsire doesn't care about any boosts that talonflame gets, barring natural gift, and can threaten it with scald. The last move is mostly filler in my experience, since most of the time you want to be spreading either burn or toxic damage. Amnesia is for teams who only have Pokemon like Keldeo to kill Quagsire, which suddenly turns into a difficult task after a +2. Curse allows you to take on Charizard-X and a few other Pokemon more easily as you take close to 50% from too many physical Pokemon.

AraEdit: just say "Hi [@froggyboy] I do not think Talonflame can win in any scenario. It is a hard counter" here.
 
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Counter

Quagsire @ Leftovers
Ability: Unaware
Relaxed Nature
EVs: 252 HP / 252 Def / 4 SpD
- Scald
- Recover
- Toxic
- Earthquake / Amnesia / Curse

With Unaware, Quagsire doesn't care about any boosts that talonflame gets, barring natural gift, and can threaten it with scald. The last move is mostly filler in my experience, since most of the time you want to be spreading either burn or toxic damage. Amnesia is for teams who only have Pokemon like Keldeo to kill Quagsire, which suddenly turns into a difficult task after a +2. Curse allows you to take on Charizard-X and a few other Pokemon more easily as you take close to 50% from too many physical Pokemon.
I would change this to a check, as Quagsire can't OHKO back with Scald, and Brave Bird 3HKOs, thus winning in a few scenarios.
 
Mega Aerodactyl
Counter


Aerodactyl @ Aerodactylite
Ability: Pressure
EVs: 44 HP / 248 Atk / 216 Spe
Jolly Nature
- Aqua Tail
- Stone Edge
- Aerial Ace
- Roost

Aerodactyl resists both of Talonflame's STAB moves, while Stone Edge and Aqua Tail can OHKO back. Even if Talon is at +2, if can live a Brave Bird after Stealth Rock. It is classified as a counter thanks to Roost, which allows it to repeatedly come in on it.

252 Atk Sharp Beak Talonflame Brave Bird vs. 0 HP / 44 Def Mega Aerodactyl: 93-110 (30.8 - 36.5%) -- 63.2% chance to 3HKO

+2 252 Atk Sharp Beak Talonflame Brave Bird vs. 0 HP / 44 Def Mega Aerodactyl: 186-219 (61.7 - 72.7%) -- guaranteed 2HKO

+4 252 Atk Sharp Beak Talonflame Brave Bird vs. 0 HP / 44 Def Mega Aerodactyl: 279-328 (92.6 - 108.9%) -- 56.3% chance to OHKO

248 Atk Mega Aerodactyl Stone Edge vs. 88 HP / 0 Def Talonflame: 888-1048 (278.3 - 328.5%) -- guaranteed OHKO

248 Atk Tough Claws Mega Aerodactyl Aqua Tail vs. 88 HP / 0 Def Talonflame: 356-420 (111.5 - 131.6%) -- guaranteed OHKO
 
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Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stone Edge
- Earthquake
- Roost
- Toxic



252 Atk Talonflame Flare Blitz vs. 252 HP / 252+ Def Gliscor: 88-105 (24.8 - 29.6%) -- possible 6HKO after Poison Heal
252 Atk Sharp Beak Talonflame Brave Bird vs. 252 HP / 252+ Def Gliscor: 106-126 (29.9 - 35.5%) -- 2.6% chance to 4HKO after Poison Heal


4 Atk Gliscor Stone Edge vs. 88 HP / 0 Def Talonflame: 368-436 (115.3 - 136.6%) -- guaranteed OHKO

Ko him everytime as long as SE doesnt miss. or you can toxic stall him to death.
This set is also very good vs his wallbreaker set with will o wisp because he cant burn you.
 
Talonflame is running SD, not Bulk Up, so if I were you, I would change your first calc so that Talon was at +2. Also, Stone Edge isn't a good option on Gliscor, as it shouldn't be offensive. The best two moves for Gliscor imo are Knock Off and Earthquake.
Also, you need to say if Gliscor is a check, or a counter.
 

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