[ASBuddies Round 2] Team MowWing vs Team deadFrost

The Rules said:
Battle Rules:
B3P2+B3P2 vs. B3P2+B3P2 Tag Team Doubles
DQ=4 Days, 2 Months per battle
Items=OK
Switch=OK
Abilities=All
Megas=1 per team
Chills/Recovers=5/2
Subs=3
Arena=ASB arena
Team MowWing:

Bubba Shrimp Co | Krilowatt (M)
____________________________________
Bubba Shrimp Co, is gullible and Naive, one of the reasons why he is so Docile and always listens to his trainer no matter what. He remains cheerful and keeps everyone around him happy. A good team mate and loves shrimps.

[Nature]
Naive (+15% Speed, +17% Accuracy, -1 SpD)​

[Type]
Water | Electric

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric STAB; immune to paralysis status.
[Abilities]
Trace / Magic Guard / Shell Armor

Trace
(Trigger, MoldBreaker affects - No)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Magic Guard (✓)
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.

Shell Armor (Unlocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon's thick, bony outer shell prevents it from taking critical hits.​

[Stats]
HP: 125
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+)
Accuracy: +17
Size Class: 1
Weight Class: 2

Total: 22​

[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [87/87] [5 CC]

Level Up ( 18 / 18 )
Bubble (7,2) | Charge (0,7) | Tackle (4,2) | Thunder Shock (7,2) | Detect (0,7+d) | Fairy Wind (4,3) | Zap Cannon (15,8) | Ice Shard (4,4) | Confuse Ray(0,5) | Aqua Jet (7,3) | Imprison(0,8) | Copycat(0,2+m) | Heart Swap (0,8) | Hydro Pump(14,7) | Thunder(14,7) | Discharge(11,5) | Bubble Beam(10,4) | Guillotine(25,16)​

Egg ( 12 / 12 )
Counter (P*1.5,6+p/2) | Mirror Coat (P*1.5,6+p/2) | Mind Reader (0,6) | Sheer cold (25,18) | Muddy Water (12,6) | Metronome (0,7+f) | Signal Beam(8,6) | Whirlpool(15,3) | Me First(m*1.5,e*1.25) | Follow Me (0,9) | Shock Wave(9,3) | Eerie Impulse(0,5)
Prev Gens (Tutor / TM / HM) ( 17 / 17 )
Dive (11,9) | Electro Web (9,4) | Endure(0,15) | Earth Power(9,7) | Icy Wind(6,5) | Low Kick(6+WC,4+WC/2) | Ice Punch(8,6) | Fury Cutter(4+(CU*3), 4+CU) | Helping Hand(x2,4+BAP/2) | Swift(6,4) | Aqua Tail(12,6) | Thunder Punch(11,5) | Natural Gift(10,7) | Secret Power(7,5) | Captivate(0,6) | Recycle(0,7) | Water Pulse(9,3)​

Gen 6 TM/HM ( 40 / 40 )
Volt Switch (10,4) | Thunder Wave (0,6) | Ice Beam (9,7) | Thunder Bolt (12,6) | Dazzling Gleam (8,5) | Substitute (0,12) | Rest (0,15) | Sleep Talk (3+f) | Double Team (0,4*C) | Hone Claws(0,6) | Blizzard(11,8) | Earthquake(10,7) | Torment(0,10) | Hyper beam (15,10) | Hail(0,10) | Flash(0,4) | Payback(5,7) | Toxic(0,7) | Rain Dance(0,9) | Hidden Power[Fire](6,4) | Surf (12,6) | Giga Impact(12,9) | Facade(14/7, 5/8) | Low Sweep(7,5) | Bulldoze(6,5) | Safeguard(0,10) | Return(10,7) | Scald (11,5) | Wild Charge(12,7) | Confide(0,5) | Waterfall(11,5) | Protect(0,7+d/2.5) | Rock Smash(4,3) | Snore(5,3) | Echoed Voice(4*R,3*R) | Round(6,8) | Attract(0,6) | Frustration(10,7) | Cut(5,3) | Fling(5-17,3-9) |

Rajny | Gallade (M)
________________________
Rajny is extremely stylish, he is quite but never shy of wearing the most stylish clothes available. He even requests any Leavanny he could find to stitch him a new pair of jeans. Loves to watch other people have fun while he enjoys from a distant.

[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)​

[Type]
Psychic/Fighting

Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

[Abilities]
Steadfast / Justified / Inner Focus(Mega Evolution Ability)

Steadfast (✓) - (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Inner Focus (Mega Evolution Ability) - (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.​

[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 69-
Size Class: 3
Weight Class: 4

Base Rank Total: 21


HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 95 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [133/133] [ 8 CC / Battle ]

Level Up ( 31 / 31 )
Growl(0,4) | Confusion (8,2) | Double Team (0,4*C) | Teleport (0,6) | Calm Mind (0,6) | Lucky Chant (0,10) | Magical Leaf (6,4) | Heal Pulse (0,13) | Future Sight(15,7) | Psychic(6+tw, (5+tw/2)-1) | Imprison(0,7) | Stored power(2+2*b, 6) | Close Combat(12,7) | Leaf Blade (9,7) | Night Slash (7,5) | Leer (0,4) | Fury Cutter (4+r*3, 4+r) | Slash (7,5) | Swords Dance (0,7) | Protect(0,7+D/2.5) | Hypnosis(0,6) | Feint (4,4) | Helping Hand(2xA, 4+(AA/2)) | Dream Eater(13,11) | Disarming Voice(4,4) | Draining Kiss(7,5) | Quick Guard(5) | Wide Guard(7) | Psycho Cut(10,4) | False Swipe(4,3) | Charm(6)​

Egg ( 12 / 12 )
Destiny Bond (0,15) | Misty Terrain (0,9) | Disable (0,7) | Encore (0,10) | Skill Swap(0,6 per swap) | Shadow Sneak(4,4) | Synchronoise (15,7) | Ally Switch(0,4) | Confuse Ray(0,5) | Mean Look(0,6) | Grudge(0,9) | Memento
Prev Gens (Tutor / TM / HM) & Event ( 26 / 26 )
Endure (0,12) | Magic Coat (0,9) | Icy Wind(6,5) | Pain Split(25 +25, 6+(opp-u)/2 | Mud-Slap(4,4+ad) | Low Kick(6+wc,4+[wc/2]) | Drain Punch(8,11) | Wish(+25,14) | Ice Punch (8, 6) | Knock Off (10,7) | Focus Punch (15,9) | Snatch(4+m) | Vacuum Wave(7,3) | Zen Headbutt(11,5) | Fire Punch(8,6) | Trick(0,6) | Telekinesis(0,6) | Swift(6,4) | Mimic(0,5) | Night mare(7) | Natural Gift(10,7) | Head Butt(7,5) | Body Slam(9,6) | Double Edge(13,9) | Defense Curl(5) | Sing(6) |

Gen 6 TM/HM/Tutor ( 64 / 64 )
Torment (0,10) | Dazzling Gleam(11,5) | Taunt (0,10) | Charge Beam (5,6) | Trick Room(0,9) | Shadow Ball(8,6) | Substitute(0,12) | Will-o-Wisp(0,7) | Psyshock(11,5) | Earthquake (10,7) | Rock Slide (8,6) | Thunderbolt(9,7) | Grass Knot(4+tw,4.5+.5*tw) | Bulldoze(6,5) | Toxic (0,7) | Rest (0,14) | Brick Break(8,6) | Aerial Ace(6,4) | Sleep Talk(0,3+m) | Giga Impact(15,11) | Facade(7/14,5/8) | Low Sweep(10,4) | Poison Jab(8,6) | Focus Blast(15,7) | Bulk Up(0,6) | Retaliate(14,8) | X-Scissor(8,6) | Hyper Beam(15,10) | Stone Edge(10,7) | Rock Tomb(6,4) | Sunny Day(0,10) | Light Screen(0,9) | Reflect(0,9) | Thunder Wave(0,7) | Safeguard(0,10) | Psych up(0,7) | Swagger(0,7) | Dual Chop(8,6) | Thunder Punch(8,6) | Fling(5-17,3-9) | Hidden Power(6,4)[Fire] | Rock Smash(7,2) | Power Up Punch(7,3) | Confide(5) | Hyper Voice(9,7) | Snore(5,3) | Wonder Room(0,9) | Frustration(10,7) | Rain Dance(0,10) | Return(10,7) | Attract(6) | Thief(6,4) | Round(6,8) | Echoed Voice(20,15) | Flash(4+Acc) | Cut(5,3) | Strength(8,6) | Secret Power(7,5) | Magic Room(9) | Recycle(7) | Shock Wave(6,4) | Signal beam(8,6) |​

Joey | Colossoil (M)
________________________

Joey is a very jolly pokemon in nature, he teases, taunts and plays pranks on his friends and is always surrounded by laughter. He also has a knack of finding out anything from anyone as he digs people and pokemon easily for information; not for anything else, but to tease them for their most embarrassing moments.​

[Nature]
Jolly (+15% Speed, +14% Accuracy, -1 SpA)​

[Type]
Dark / Ground
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
[Abilities]
Rebound / Guts / Pressure

Rebound - (Trigger, MoldBreaker affects - No) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.

Guts (✓) - (Passive, MoldBreaker affects - No) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Pressure (UnLocked HA) - (Passive, MoldBreaker affects - No) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.​

[Stats]
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10

Total: 22​

[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [64/92] [6 CC]

Level Up ( 18 / 21 )
Bite(9,3) | Body Slam(11,9) | Bubble Beam(7,4) | Leer(0,4) | Rapid Spin(4,6) | Tackle(8,6) | Dig(11,9) | Muddy Water(9,6) | Bounce(11,13) | Peck(4,3) | Drill Run(11,5) | Horn Attack(7,5) | Rototiller(+1 Atk +1 SpA, 8) | Crunch(11,5) | Megahorn(12,8) | Horn Drill(25,16) | Pursuit(7,4) | Magnitude(18,5) |
Egg ( 14 / 15 )
Double-Edge(17,10) | Fake Out(4,4) | Foul Play(13,6) | Mud Shot(9,3) | Water Spout(15,8) | Encore(0,10) | Sucker Punch(11,5) | Sand Tomb(7,4) | Fire Fang(7,5) | Thunder Fang(7,5) | Mud Bomb(10,4) | Fissure(28,13) | Flail(20,13) |
Tutor ( 6 / 8 )
Iron Tail(10,7) | Snatch(3+m) | Aqua Tail(9,7) | Super Power(12,8) | Dive(8,10) | Knock Off(13,6) |
Prev Gen TM/HM ( 1 / 2 )
Endure(0,15)
TM/HM ( 35 / 45 )
Earthquake(13,6) | Dark Pulse(11,5) | Sludge Bomb(9,7) | Taunt(0,9) | Quash(0,4) | Rock Slide(8,6) | Protect(0,7+d/2.5) | Substitute(0,12) | Sleep Talk(3+m) | Payback(10,6) | Dragon Tail(6,5) | Poison Jab(8,6) | Brick Break(8,6) | Smack Down(5,4) | U-Turn(7,5) | Giga Impact(19,13) | Bulldoze(9,4) | Facade(14,8) | Thief(9,3) | Stone Edge(10,7) | Rain Dance(0,10) | Rest(+12,15) | Retaliate(14,8) | Double Team(4*C) | Rock Tomb(6,4) | Snarl(9,4) | Roar(9,6) | Hidden Power(6,4)[Ice] | Rock Smash(4,3) | Embargo(0,4) | Sandstorm(0,9) | Toxic(0,7) | Sunny Day(0,10) | Confide(0,5) | Earth Power(12,6) |


Reuniclus [Bubble] (F)

Mowtom found Bubble while traveling in the Unova region. Her mother belonged to Catlin of the Elite Four, but Bubble wanted to see the world. She did inherit one thing from her mother's trainer, however. Bubble enjoys battling, but she can have trouble staying awake, even during a battle.

Type: Psychic
  • Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Overcoat / Magic Guard / Regenerator (Unlocked)
  • This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
  • This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
  • When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Nature: Quiet (+Special Attack, -Speed)

Stats:
HP: 110
Atk: 3
Def: 3
SpA: 6 (+)
SpD: 3
Spe: 26 (-) (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks (47/80):

Physical
Dizzy Punch
Endeavor
Explosion
Focus Punch
Gyro Ball
Knock Off
Rock Slide
Rollout
Secret Power

Special
Energy Ball
Flash Cannon
Focus Blast
Hidden Power (Fire)
Infestation
Night Shade
Psychic
Psyshock
Psywave
Signal Beam
Shadow Ball
Shock Wave
Snore
Thunder

Status
Acid Armor
After You
Charm
Confuse Ray
Double Team
Embargo
Flash
Future Sight
Gravity
Heal Block
Helping Hand
Imprison
Light Screen
Magic Coat
Pain Split
Protect
Recover
Reflect
Skill Swap
Snatch
Substitute
Telekinesis
Thunder Wave
Trick
Trick Room
Wonder Room

Infernape [George] (M)

Mowtom found George after the latter had fallen out of a Tropius in an attempt to steal some bananas. He rushed him to the Pokemon Center, which happened to have a supply of both bananas and bandages for George. George was so thankful to Mowtom that he agreed to travel with him.

Types: Fire / Fighting
  • Fire STAB; immune to burn status. Brighten Command.
    • Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Blaze / Iron Fist (Unlocked)
  • When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
  • The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Nature: Naive (+Speed, -Special Defense)

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 125 (+) (+18% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks (47/102):

Physical
Acrobatics
Aerial Ace
Blaze Kick
Brick Break
Close Combat
Dig
Dual Chop
Facade
Fake Out
Feint
Fire Punch
Flame Wheel
Flare Blitz
Focus Punch
Fury Swipes
Low Kick
Mach Punch
Power-Up Punch
Punishment
Scratch
Thunder Punch
U-turn

Special
Ember
Fire Blast
Fire Spin
Flamethrower
Focus Blast
Grass Knot
Hidden Power (Ice)
Solar Beam

Status
Double Team
Encore
Endure
Focus Energy
Helping Hand
Leer
Nasty Plot
Protect
Quick Guard
Roar
Slack Off
Stealth Rock
Substitute
Sunny Day
Taunt
Torment
Will-o-Wisp

Togekiss [Joy] (F)

Mowtom first found Joy as an Egg left in a Pokemon Center by an unknown person. He took the Egg with him at the nurse's insistence. When she hatched, Joy was given that name for two reasons: to honor the nurse who gave Mowtom the Egg, and because she is always overflowing with, well, joy.

Types: Fairy / Flying
  • Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
  • Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Hustle / Serene Grace / Super Luck (Unlocked)
  • No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
  • This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
  • This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
Nature: Timid (+Speed, -Attack)

Stats:
HP: 100
Atk: 1 (-)
Def: 3
SpA: 5
SpD: 4
Spe: 92 (+) (+10% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks (41/120):

Physical
Endeavor
Extreme Speed
Fly
Last Resort
Sky Attack

Special
Air Slash
Ancient Power
Aura Sphere
Dazzling Gleam
Extrasensory
Fairy Wind
Fire Blast
Heat Wave
Magical Leaf
Shadow Ball

Status
After You
Baton Pass
Bestow
Charm
Defog
Double Team
Encore
Endure
Follow Me
Growl
Heal Bell
Helping Hand
Light Screen
Magic Coat
Metronome
Mirror Move
Morning Sun
Nasty Plot
Protect
Psycho Shift
Reflect
Substitute
Sweet Kiss
Tailwind
Thunder Wave
Yawn


Team deadFrost:


Hilda the Gardevoir(F)
Type:
Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy (U)
Nature: Bold (+1def, -1atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21


Hilda the Gardevoir(F)
Type:
Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy(U)/Pixilate
Nature: Bold (+1def, -1atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25


EC: 9/9
MC: 0
AC: 5/5

Attacks (85/??):

Ally Switch
Attract
Calm Mind
Charge Beam
Confide
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Ground
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Moonblast
Nightmare
Pain Split
Protect
Psychic
Psyshock
Rain Dance
Reflect
Rest
Return
Round
Safeguard
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swift
Taunt
Telekinesis
Teleport
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-o-Wisp
Wish
Wonder Room
Zen Headbutt

Shadow Mend

Aerodactyl [Stallord] (M)
Nature
: Jolly (+ Speed, -Sp.Atk)

Type: Flying/Rock

Abilities: Pressure/Rock Head/Unnerve(U)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20



Abilities: Pressure/Rock Head/Unnerve(U)/Tough Claws(M)

Mega Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) (30% accuracy boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 23


EC: Nope
MC: 0
AC: 5/5

Attacks (63/90):

Aerial Ace
Agility
Air Cutter
Ancient Power
Aqua Tail
Assurance
Bide
Bite
Bulldoze
Crunch
Curse
Defog
Detect
Double-Edge
Double Team
Dragon Claw
Earthquake
Endure
Fire Blast
Fire Fang
Fly
Giga Impact
Heat Wave
Hidden Power Fire
Hyper Beam
Ice Fang
Iron Head
Iron Tail
Mimic
Payback
Protect
Pursuit
Rain Dance
Razor Wind
Reflect
Rest
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Sandstorm
Scary Face
Sky Attack
Sky Drop
Sleep Talk
Smack Down
Stealth Rock
Steel Wing
Stone Edge
Substitute
Sunny Day
SuperSonic
Tailwind
Take Down
Taunt
Thunder Fang
Torment
Toxic
Whirlwind
Wide Guard
Wing Attack

Sableye (Zant) (M)

Types: Ghost/Dark

Nature: Brave (+1 Atk, -15% spe, -10% evasion)

Abilities:
Keen Eye/Stall/Prankster (H) [UNLOCKED]

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16


Mega Sableye (Zant) (M)
Types: Ghost/Dark

Abilities:
Keen Eye/Stall/Prankster (H) [UNLOCKED]/Magic Bounce [Mega]


Stats:
HP: 90
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 18


EC:Not Aplicable
MC: 0
AC:5/5

Attacks (96/105+X):
Aerial Ace
Astonish
Attract
Body Slam
Brick Break
Calm Mind
Confuse ray
Counter
Dark Pulse
Dazzling Gleam
Detect
Dig
Double-Edge
Double Team
Dynamic Punch
Embargo
Endure
Facade
Faint attack
Fake Out
Feint
Fire Punch
Flash
Flatter
Fling
Focus Punch
Foresight
Foul play
Frustration
Fury Swipes
Gravity
Helping Hand
Hidden Power Flying
Hone Claws
Ice Punch
Icy Wind
Imprison
Incinerate
Knock off
Leer
Lick
Low Kick
Low Sweep
Magic Coat
Mean look
Metal Burst
Metronome
Mimic
Moonlight
Mud Slap
Nasty Plot
Night Shade
Nightmare
Pain Split
Payback
Poison Jab
Power gem
Power Up Punch
Protect
Psych Up
Psychic
Punishment
Quash
Rain Dance
Recover
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Role Play
Round
Scratch
Shadow ball
Shadow claw
Shadow Sneak
Signal Beam
Sleep Talk
Sleep Talk
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Taunt
Telekinesis
Thief
Thunderpunch
Torment
Toxic
Trick
Will-o-Wisp
Wonder Room
Zen headbutt

Shadow Mend



Dragonite [Dracor] (F)
Nature: Rash (+1 SpA, -1 SpD)

Type: Dragon/Flying

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: 9/9
MC: 0
AC: 5/5

Abilities: Inner Focus, Multiscale (Unlocked)

Attacks (101):
PHYSICAL
Aerial Ace
Aqua Jet
Aqua Tail
Bide
Bind
Body Slam
Brick Break
Bulldoze
Dive
Double Edge
Dragon Claw
Dragon Rush
Dragon Tail
Dynamicpunch
Earthquake
Extremespeed
Fire Punch
Fly
Focus Punch
Giga Impact
Ice Punch
Iron Head
Iron Tail
Outrage
Power Up Punch
Rock Slide
Rock Smash
Rock Tomb
Skull Bash
Sky Drop
Slam
Steel Wing
Stone Edge
Superpower
ThunderPunch
Waterfall
Wing Attack
Wrap

SPECIAL
Air Cutter
Blizzard
Bubblebeam
Draco Meteor
DragonBreath
Dragon Pulse
Dragon Rage
Fire Blast
Flamethrower
Focus Blast
Heat Wave
Hidden Power [Grass]
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Mud Slap
Ominous Wind
Razor Wind
Shock Wave
Snore
Surf
Swift
Thunder
Thunderbolt
Twister
Water Gun
Water Pulse
Whirlpool
Zap Cannon

OTHER
Agility
Defog
Detect
Double Team
Dragon Dance
Endure
Hail
Haze
Heal Bell
Hone Claws
Leer
Light Screen
Mimic
Mist
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Safeguard
Sandstorm
Sleep Talk
Substitute
Supersonic
Sunny Day
Swagger
Tailwind
Thunder Wave
Toxic
Whirlwind

RAID
Dispel

Tomohawk [Woosh] (M)
Nature: Modest (+1 SpA, -1 Atk)

Type: Flying/Fighting

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 1
AC: 5/5

Abilities: Intimidate, Prankster, Justified (Unlocked)

Attacks (53):
PHYSICAL
Aerial Ace
Air Cutter
Bounce
Brick Break
Fly
Fury Swipes
Return
Rock Smash
Rock Tomb
Sky Attack
Sky Drop
Steel Wing
Superpower

SPECIAL
Air Slash
Aura Sphere
Earth Power
Focus Blast
Grass Knot
Heat Wave
Hidden Power [Rock]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Solarbeam
Uproar

OTHER
After You
Bulk Up
Confuse Ray
Double Team
Flash
Focus Energy
Harden
Healing Wish
Morning Sun
Quash
Protect
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Roost
Safeguard
Sleep Talk
Snatch
Stealth Rock
Sunny Day
Tailwind
Taunt
Toxic
Whirlwind
Yawn

RAID
Dispel

Lucario [Glow] (F)
Nature: Naive (+15% Speed, +12% Accuracy, -1 SpD)

Type: Fighting/Steel

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (90*1.15) [+12%]
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Lucario [Glow] (F)
Nature: Naive (+15% Speed, +19% Accuracy, -1 SpD)

Type: Fighting/Steel

Stats:
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (112*1.15) [+19%]
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 6/6
MC: 0
AC: 5/5

Abilities: Steadfast, Inner Focus, Justified (Unlocked), Adapability (Mega)

Attacks (60):
PHYSICAL
Blaze Kick
Brick Break
Bonemerang
Bone Rush
Bulldoze
Bullet Punch
Circle Throw
Close Combat
Counter
Crunch
Dig
Drain Punch
Dual Chop
Earthquake
Extremespeed
Feint
Force Palm
Giga Impact
Hi Jump Kick
Ice Punch
Iron Tail
Low Kick
Low Sweep
Metal Claw
Poison Jab
Power Up Punch
Quick Attack
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Sky Uppercut
Stone Edge
ThunderPunch
Zen Headbutt

SPECIAL
Aura Sphere
Dark Pulse
Dragon Pulse
Flash Cannon
Focus Blast
Hidden Power [Water]
Hyper Beam
Psychic
Shadow Ball
Vacuum Wave

OTHER
Agility
Double Team
Endure
Foresight
Heal Pulse
Helping Hand
Me First
Metal Sound
Magnet Rise
Protect
Quick Guard
Roar
Screech
Sleep Talk
Substitute

RAID
Dispel


Flavor later. Sorry.

RNG Roll (1-5000 = Team MowWing; 5001-10000 = Team deadFrost): 4209

Gale Wing Srock and Mowtom send out and equip
Frosty and deadfox081 send out, equip, and order
Gale Wing Srock and Mowtom order
I ref
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Wait. We made it to round 2? How did that happen?"
"Our opponents ran out of time!"
"Really? Ok, not complaining. Joy, get out there with a Scope Lens."
 
"Okay I like Joey, but my partner says Bubba would do better."
"Have faith in me"
"I always have faith in you Bubba!"
"Bubba Bubba Blue!"

Bubba Shrimp Co
| Krilowatt (M) #Life Orb
____________________________________
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
deadfox081 is on LoA, which is the reason why we haven't posted yet and why I can't say when we will (although should be real soon).

Also, so I don't get DQ'd I will stick these half-assed orders here to be edited later <_<

Aerodactyl with Hard Stone

Rock Slide - Rock Slide - Rock Slide

IF Aerodactyl is Tormented AND is set to use Rock Slide AND Rock Slide was used by aerodactyl on the turn prior THEN Stone Edge (Togekiss)
IF Water-Typed Damaging COMBO AND by Krillowatt AND aimed at Aerodactyl AND Togekiss is set to Helping Hand AND Krillowatt isn't under cooldown (obv) AND Aerodactyl isn't under the effects of Mind Reader THEN initiate action string Fly (Hold) - Fly (Attack)
IF Electric-Typed Damaging COMBO AND by Krillowatt AND aimed at Aerodactyl AND Togekiss is set to Helping Hand AND Krillowatt isn't under cooldown (obv) THEN Protect
 
Last edited:
sorrysorrysorrysorrysorrysorrysorry


"Well then, lets see if we can win one of these actually with our own Pokemon. Glow you might as well start us off. A Soothe Bell is probably the best non-Mega item for you #revealingourhandearly."


Glow the Lucario @ Soothe Bell

Rock Slide > Rock Slide > Rock Slide
IF Tormented AND Rock Slide was used on the action prior by Lucario THEN Iron Tail (Togekiss)
IF Togekiss is faster than Lucario THEN Iron Tail (Togekiss) on the first instance, Rock Slide on the second and Iron Tail (Togekiss) on the third
IF Togekiss is on the semi-vulnerable state of an evasive damaging move when Lucario is to attack it THEN Focus Blast (Krillowatt)
 
Last edited:
*No Hax Please!

"Okay, If Hax keeps its ugly face away from this game. It will still be a tough one."
"What if it doesn't?"
"Then we are roast!"
"Don't tell me, you raised me to get eaten by that Prehistoric Birdie?"

Bubba Shrimp Co | Krilowatt (M) #Life Orb
____________________________________

Electroweb(Both Opps) ~ Copycat(Lucario) ~ Hydro Pump (Aerodactyl)

IF Joy gets flinched, AND you are set to use Copycat on the following action, THEN use Earth Power(Lucario) instead of Copycat.
IF you get flinched, THEN push actions back.
IF you get flinched on all actions, THEN say Adios Amigos to ASB.

*Deadfox, its okay this time. But please inform us, how long you would be off next time. Thanks ^_^
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"I've never actually used my HAXPLANE to abuse hax...Oh well, maybe another day."
"But that would be unfair to your opponents!"
Fire Blast (Lucario)~Fire Blast (Lucario)~Helping Hand + Helping Hand (Bubba)
IF
you flinch THEN push back
IF Bubba's second sub activates THEN Fire Blast (Lucario) A3
 

3/3/3/2/121
Hp: 125
En: 100
Size: 1
Weight: 2
Abilities: Trace / Magic Guard / Shell Armor
Item: Life Orb
Status: None



1/3/5/4/92
Hp: 100
En: 100
Size: 3
Weight: 3
Abilities: Hustle / Serene Grace / Super Luck
Item: Scope Lens
Status: None


4/3/1/3/150
Hp: 100
En: 100
Size: 4
Weight: 4
Abilities: Pressure / Rock Head / Unnerve
Item: Hard Stone
Status: None


5/3/5/2/104
Hp: 100
En: 100
Size: 3
Weight: 4
Abilties: Steadfast / Inner Focus / Justified
Item: Soothe Bell
Status: None

Flavor:

The round begins in a burst of light, revealing all four Pokemon to the field. Wasting no time, Aerodactyl summons an avalanche of rock and stone to cascade down onto its foes, which seems to be too much for Togekiss to handle, as it writhes about, flinching under the rain of debris. Krilowatt takes advantage of all this chaos, statically charging a net-like membrane which it then launches, hampering its opposition with a sticky, electric web. Lucario calls down more rock from the sky, but to less effect as the last shower. In a flash of light and heat, Krilowatt violently erupts the ground below Lucario's feet, damaging it with a jet of fire and earth. Togekiss pauses for a moment, gathering its strength before summoning a massive Kanji of flame to scorch Lucario. The attack strikes a critical point in Lucario's defense, and ignites the jackal on fire briefly before dying down to a steady pain. Aerodactyl, deciding that if it isn't broke not to fix it, rains more stone and pebbles from the heavens onto the opposing field. It can't act quite fast enough to hinder its foes to the point of inaction, but still deals a hefty chunk of damage. Lucario, seeing the ineffectiveness of Aerodactyl's disruption attempts, harnesses a steely energy in its body, and delivers a solid blow to Togekiss with its tail, leaving it reeling in pain. Krilowatt switches gears, summoning a massive ball of water, which it then condenses into a highly pressurized jet of liquid, which it uses to blast Aerodactyl square in the latter's body. Togekiss repeats its previous assault, blistering Lucario with the repeated heat. Aerodactyl once again creates an avalanche of granite above its foes, the likes of which leaves Togekiss barely standing. Lucario musters up part of its quickly fading strength to repeat the shower of stone, which strikes home and leaves Togekiss unconcious on the ground.

A1

Aerodactyl used Rock Slide. (-5 en)
Crit: 3089 no/3507 no/no
Effect: 9015/2308 no/yes
Damage: (6 + 3 + 6 - 4.5) + 4 = - 14.5 Hp (Krilowatt) (6 + 3 + 6 - 4.5) x 1.5 + 4 = - 19.75 Hp (Togekiss)
Togekiss flinched!

Krilowatt used Electroweb. (-4 en)
Crit: 3830/6994 no/no
Effect: N/A / N/A
Damage: (4.5 + 3 + 3 + 4.5 - 4.5) x 1.5 = - 15.75 Hp (Aerodactyl) (4.5 + 3 + 3 + 4.5 - 3) = - 12 Hp (Lucario)
Aerodactyl's Speed fell. (-1)
Lucario's Speed fell. (-1)

Lucario used Rock Slide. (-6 en)
Crit: 6765 no/5146 no/no
Effect: N/A / N/A
Damage: (6 + 7.5 - 4.5) = - 9 Hp (Krilowatt) (6 + 7.5 - 4.5) x 1.5 = - 13.5 Hp (Togekiss)

Togekiss flinched!

A2

Krilowatt used Earth Power. (-7 en)
Crit: 2493 no
Effect: 6475 no
Damage: (9 + 3 + 4.5 - 3) x 1.5 = - 20.25 Hp

Togekiss used Fire Blast. (-8 en)
Hit: 2616 yes
Crit: 7045 no yes
Effect: 1977 yes
Damage: (11 + 3 + 7.5 - 3) x 1.5 = - 27.75 Hp
Lucario was burned.

Aerodactyl used Rock Slide. (-9 en)
Crit: No/331 no/no
Effect: N/A / N/A
Damage: (6 + 3 + 6 - 4.5) + 4 = - 14.5 Hp (Krilowatt) (6 + 3 + 6 - 4.5) x 1.5 + 4 = - 19.75 Hp (Togekiss)

Lucario used Iron Tail. (-6 en)
Hit: 1227 yes
Crit: 1524 no
Effect: 536 yes
Damage: (10 + 3 + 7.5 - 4.5 - 3) x 1.5 = - 19.5 Hp
Togekiss's Defense fell. (-1)

-2 Hp Lucario

A3

Krilowatt used Hydro Pump. (-7 en)
Hit: 2046 yes
Crit: 8517 no
Effect: N/A
Damage: (11 + 3 + 3 + 4.5 - 4.5) x 1.5 = - 25.5 Hp

Togekiss used Fire Blast. (-12 en)
Hit: 8876 yes
Crit: yes
Effect: N/A
Damage: (11 + 3 + 7.5 - 3) x 1.5 = - 27.75 Hp

Aerodactyl used Rock Slide. (-13 en)
Crit: no/6403 no/no
Effect: N/A / N/A
Damage: (6 + 3 + 6 - 4.5) + 4 = - 14.5 Hp (Krilowatt) (6 + 3 + 6 - 4.5) x 1.5 + 4 + 2 = - 21.75 Hp (Togekiss)

Lucario used Rock Slide. (-6 en)
Crit: no/7671 no/no
Effect: N/A / N/A
Damage: (6 + 7.5 - 4.5 - 3) = - 6 Hp (Krilowatt) (6 + 7.5 - 4.5 - 3) x 1.5 + 2 = - 11 Hp (Togekiss)
Togekiss fainted

-2 Hp Lucario



3/3/3/2/121
Hp: 66
En: 82
Size: 1
Weight: 2
Abilities: Trace / Magic Guard / Shell Armor
Item: Life Orb
Status: None



1/3/5/4/92
Hp: -5
En: 80
Size: 3
Weight: 3
Abilities: Hustle / Serene Grace / Super Luck
Item: Scope Lens
Status: Fainted


4/3/1/3/150
Hp: 59
En: 72
Size: 4
Weight: 4
Abilities: Pressure / Rock Head / Unnerve
Item: Hard Stone
Status: -1 Speed


5/3/5/2/104
Hp: 8
En: 82
Size: 3
Weight: 4
Abilties: Steadfast / Inner Focus / Justified
Item: Soothe Bell
Status: -1 Speed, Burned

Mowtom sends out and equips
Gale Wing Srock and Mowtom order
Frosty and deadfox081 order
I ref
 
"That is why team building is important to learn!"

Bubba Shrimp Co | Krilowatt (M) #Life Orb
____________________________________

Muddy Water(Both Opps) ~ Thunder (Aerodactyl) ~ Electroweb (Both Opps)

IF Lucario uses Damaging Priority moves AND in a combination, THEN use Thunder (Aerodactyl) that action instead and push actions back.

IF your opps are under the effects of Wide Guard when you would be using Muddy Water, THEN use Thunder Shock (Lucario) that action instead and push actions back.

IF Aerodactyl uses Damaging Ground type moves, AND Infernape's second substitution did not trigger that action, AND you are faster than Aerodactyl, AND Aerodactyl is not asleep AND Aerodactyl is not under cooldown, AND Protect is not Imprisoned, THEN use Imprison (Earthquake, Protect, Bulldoze) that action instead and push actions back.

IF Aerodactyl is KO'd when you would act, THEN use Metronome (Electric Terrain, Sunny Day, Light Screen, Morning Sun, Roost, Heal Order, Synthesis, Moonlight, Smog [Fog], Bulk Up) that action instead and use Electroweb (Both Opps) on the following action.

Mowtom, please check these orders and post. I have checked them and it seems worthy orders for our opps. Although I am sure they will still kick our arse, atleast not as hard as the first orders.

I should refrain from ordering when I am sick.
George with Rare Candy

Thunder Punch (Aerodactyl) ~ Fire Spin (Aerodactyl) ~ Brick Break (Aerodactyl)

IF Aerodactyl is KO'd when you would act, THEN use Stealth Rock that action instead and push actions back. [Once]

IF P/E move is used, AND Protect is not Imprisoned, THEN use Feint (Lucario) on the first instance, and Feint (Aerodactyl) on the second instance and push actions back each time. [Not Consecutively]

IF Lucario uses Helping Hand, THEN use Fake Out (Aerodactyl) that action instead and push actions back. [Once]

IF Aerodactyl uses Damaging Flying type move, AND Aerodactyl is not asleep, AND Aerodactyl is not under cool down, AND you are the target, AND you did not use Protect last action, THEN use Protect that action instead and push actions back.
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Yeah, that looks fine. Sorry for my complete uselessness this round. George @ Rare Candy."
"My turn now!"
Thunder Punch (Aerodactyl)~Fire Spin (Aerodactyl)~Brick Break (Aerodactyl)
IF
Aerodactyl is KO'd THEN Stealth Rock and push back, but only once
IF a P/E move is used AND Protect is not Imprisoned by Bubba THEN Feint (Lucario) the first time and Feint (Aerodactyl) the second, pushing back
IF Lucario is ordered to use Helping Hand THEN use Fake Out (Aerodactyl) and push back, but only once
IF Aerodactyl targets you with a damaging Flying-type move AND Aerodactyl is awake AND Aerodactyl isn't cooling down THEN Protect and push back, but not twice in a row
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Stallord/Aerodactyl: Protect (Lucario) > Rock Slide > Earthquake
IF Lucario suffers a critical hit from Feint action 1 THEN replace action 2 with Earthquake and action 3 with Rock Slide
IF Krillowatt is KO'd when Aerodactyl is to act A3 THEN Razor Wind A3

go go rock STAB

(tentative orders)
 
Last edited:

"Hey look Glow! You didn't die AND you killed a Faerie. Great job! I cannot speak so positively about the outcomes of this round however.. Just try to do something fun on your way out."

Glow: Bulldoze > Reversal + Reversal (Krilowatt) > Cool [Reversal + Reversal (Krilowatt)]
IF you suffer a critical hit from Feint action 1 THEN replace actions with Earthquake + Bulldoze > Cool [Reversal + Reversal (Krilowatt)] > Reversal + Reversal (Krilowatt)
 
(Terribly sorry, but I forgot Aerodactyl's Pressure last round. This has been taken into account in the pre-round, but if any of you want reorders then let me know.)

Edit: fixed; the speed was meant to be recorded as lowered, but I did miss the Reversal BAP.


3/3/3/2/121
Hp: 66
En: 76
Size: 1
Weight: 2
Abilities: Trace / Magic Guard / Shell Armor
Item: Life Orb
Status: None




5/3/5/2/125
Hp: 100
En: 100
Size: 3
Weight: 4
Status: + 1 BAP on STAB


4/3/1/3/150
Hp: 59
En: 72
Size: 4
Weight: 4
Abilities: Pressure / Rock Head / Unnerve
Item: Hard Stone
Status: -1 Speed


5/3/5/2/104
Hp: 8
En: 82
Size: 3
Weight: 4
Abilties: Steadfast / Inner Focus / Justified
Item: Soothe Bell
Status: -1 Speed, Burned

Flavor:

The flavor is coming once I've double-checked the reffing for mistakes.

A1

Infernape used Feint. (-4 en)
Crit: 4722 no
Effect: N/A
Damage: (4 + 7.5 - 4.5) x 0.67 = - 4.69 Hp

Aerodactyl used Protect. (-12.6 en)
Aerodactyl is protecting Lucario.

Krilowatt used Muddy Water. (-8 en)
Crit: 3828/459 no/yes
Effect: 7660 / N/A
Damage: (6.75 + 3 + 3 + 4.5 - 4.5) x 1.5 = - 19.125 Hp (Aerodactyl) (6.75 + 3 + 3 + 4.5 - 3) = - 14.25 Hp (Lucario)
Aerodactyl protected Lucario.

Lucario used Bulldoze. (-4 en)
Crit: N/A / 7205 N/A / 7972 N/A / no / no
Effect: N/A / yes / yes
Damage: (4.5 + 7.5 - 4.5 - 3) x 1.5 = - 6.75 Hp (Krilowatt) (4.5 + 7.5 - 4.5 - 3) x 1.5 = - 6.75 Hp (Infernape)
Krilowatt's Speed fell. (-1)
Infernape's Speed fell. (-1)

-2 Hp Lucario

A2

Aerodactyl used Rock Slide. (-5 en)
Crit: N/A / 474 no/yes
Effect: 7181/8664 no/no
Damage: (6 + 3 + 6 - 4.5) + 4 = - 14.5 Hp (Krilowatt) (6 + 3 + 3 + 6 - 4.5) + 4 = - 17.5 Hp (Infernape)

Infernape used Thunder Punch. (-8 en)
Crit: 154 yes
Effect: 1312 no
Damage: (8 + 3 + 2 + 7.5 - 4.5) x 1.5 = - 24 Hp

Krilowatt used Thunder. (-9 en)
Hit: 646 yes
Crit: 6605 no
Effect: 3838 no
Damage: (11 + 3 + 3 + 4.5 - 4.5) x 1.5 = - 25.5 Hp
Aerodactyl fainted

Lucario used Reversal + Reversal. (-52.5 en)
Crit: N/A
Effect: N/A
Damage: (45 + 7.5 - 4.5 - 3) = - 45 Hp

-2 Hp Lucario
Lucario fainted

A3

Infernape used Stealth Rock. (-12 en)
Pointed stones float above Team deadFrost's side.

Krilowatt used Metronome. (-24.5 en)
Move: 7797 (Synthesis)
Crit: N/A
Effect: N/A
Damage: N/A
+20 Hp Krilowatt

Lucario cooled down.

-2 Hp Lucario



3/3/3/2/121
Hp: -1
En: 59
Size: 1
Weight: 2
Abilities: Trace / Magic Guard / Shell Armor
Item: Life Orb
Status: Fainted

5/3/5/2/125
Hp: 76
En: 88
Size: 3
Weight: 4
Status: + 1 BAP on STAB, -1 Speed

4/3/1/3/150
Hp: -10
En: 54
Size: 4
Weight: 4
Abilities: Pressure / Rock Head / Unnerve
Item: Hard Stone
Status: -1 Speed


5/3/5/2/104
Hp: -1
En: 25
Size: 3
Weight: 4
Abilties: Steadfast / Inner Focus / Justified
Item: Soothe Bell
Status: Fainted

[Correct Mistakes?]
Frosty and deadfox081 send out, equip, and order.
Gale Wing Srock sends out and equips
Mowtom and Gale Wing Srock order
I ref
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Lucario has 1hp when he uses reversal. So the power is 20, meaning it deals 20*2.25+3(stab)+3(rank dif)-3(burn)= 48hp of damage. Which KOes Krillowatt.

Also Infernape has -1speed.
 
*I think I have to send out here. If that is not the case, please let me know.

"Okay we are fighters and we will go down fighting. Come on out Rajny!"

Rajny | Gallade (M) #Galladite
_____________________________________
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
4 days to plan first orders on doubles is already hard. Doing that on complete opposite timezones is much harder <_<;.


I am sticking this here. Orders will come asap. I just ask for some patience as we may take an extra day or so to finish them.



Hilda the Gardevoir with Gardevoirite
[MEGA EVOLVE]
 

"Okay then, let us move towards the second stanza of this one."


Woosh the Tomohawk @ Rare Candy

Air Cutter > Air Slash (Infernape) > Air Cutter
IF Wide Guard THEN Air Slash (Infernape) and push back
IF Gallade is to use Imprison AND Gallade is not taunted THEN Taunt (Gallade) and push back
IF Helping Hand + Helping Hand is ordered AND the user isn't under cooldown AND the user isn't asleep AND the user isn't taunted AND Tomohawk is to be targetted by an attack THEN Protect and push back

Just an fyi to Gale and Mowtom: my Tomohawk does know Air Cutter but I have mistakenly listed it under Physical moves. This should cause no issues since we are ordering first.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Hilda/Gardevoir: [Trace Inner Focus] Hyper Voice - Dazzling Gleam - Moonblast (Gallade)
[ONCE]IF
Encore AND Trick Room isn't up THEN Imprison (Encore, Imprison, Taunt)
IF Wide Guard THEN Moonblast (Gallade) and push back
IF Helping Hand + Helping Hand is ordered AND the user isn't under cooldown AND the user isn't asleep AND the user isn't taunted AND Gardevoir is to be targetted by an attack THEN Protect and push back



Find Wally.
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"This doesn't look good."
"At least we put up a good fight!"
Encore (Gardevior)~Thunder Punch (Tomohawk)~Thunder Punch (Tomohawk)
 
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"Okay we got nothing ;_;"

Rajny | Gallade (M) #Galladite
_____________________________________
[Mega Evolve] Snatch ~ Zen Headbutt (Woosh) ~ Psycho Cut (Woosh)

*Please wait till Mowtom updates his orders.
 

5/3/4/4/69
Hp: 100
En: 100
Size: 3
Weight: 4
Abilities: Steadfast / Justified
Item: Galladite
Status: None


5/3/5/2/125
Hp: 76
En: 88
Size: 3
Weight: 4
Abilities: Blaze / Iron fist
Item: Rare Candy
Status: + 1 BAP on STAB Attacks, -1 Speed




2/4/5/4/80
Hp: 100
En: 100
Size: 3
Weight: 3
Abilities: Trace / Synchronize / Telepathy
Item: Gardevoirite
Status: None


1/3/6/3/85
Hp: 110
En: 100
Size: 2
Weight: 3
Abilities: Intimidate / Prankster / Justified
Item: Rare Candy
Status: + 1 BAP on STAB Attacks

Flavor:

Bear with me please.

Tomohawk Intimidates Team MowWing.
Infernape's Attack fell. (-1)
Gallade's Attack fell. (-1)

Gardevoir is reacting to the Gardevoirite in Frosty's Mega-Ring!
Gardevoir Mega Evolved!

Gallade is reacting to the Galladite in Gale Wing Srock's Mega-Ring!
Gallade Mega Evolved!

A1

Gallade is readying itself for larceny.

Gardevoir used Imprison. (-7 en)
Gallade used Snatch. (-12 en)
Gallade is Imprisoning. (Encore, Imprison, Taunt) (6a)

Tomohawk used Air Cutter. (-3 en)
Hit: 879/4365 yes/yes
Crit: 8948/8734 no/no
Effect: N/A / N/A
Damage: (4.5 + 3 + 1 + 9 - 6) x 1.5 = - 17.25 Hp (Gallade) (4.5 + 3 + 1 + 9 - 3) x 1.5 = - 21.75 Hp (Infernape)

Infernape used Encore. (-10 en)
Apparently this works.
Gardevoir received an Encore. (2a) (Imprison)
But it failed.
Gardevoir received an Encore. (2a)

A2

Gardevoir used Struggle. (-5 en)
Target: 7963 (Infernape)
Crit: 928 no
Effect: N/A
Damage: (5 + 3 - 4.5) = - 3.5 Hp
-1.4 Hp Gardevoir
Hyper Voice. (-6 en)
Crit: 7741/3286 no/no
Effect: N/A / N/A
Damage: (6.75 + 2 + 3 + 10 - 6) x 1.5 = - 23.625 Hp (Gallade) (6.75 + 2 + 3 + 10 - 3) = - 18.75 Hp (Infernape)


Gallade used Zen Headbutt. (-5 en)
Hit: 3163 yes
Crit: 4730 no
Effect: 3099 no
Damage: (8 + 10 - 4.5) x 1.5 - 2 = - 18.25 Hp

Tomohawk used Air Slash. (-5 en)
Hit: 9168 yes
Crit: 87 yes
Effect: 9259 no
Damage: (8 + 3 + 3 + 1 + 9 - 3) x 1.5 = - 31.5 Hp

Infernape used Thunder Punch. (-6 en)
Crit: 6179 no
Effect: 4786 no
Damage: (8 + 2 + 7.5 - 4.5) x 1.5 - 2 = - 17.5 Hp

A3

Gardevoir used Struggle. (-5 en)
Target: 5680 (Infernape)
Crit: 6453 no
Effect: N/A
Damage: (5 + 3 - 4.5) = - 3.5 Hp
-1.4 Hp Gardevoir
Dazzling Gleam. (-5 en)
Crit: 6008/791 no/no
Effect: N/A / N/A
Damage: (6 + 3 + 10 - 6) x 1.5 = - 18 Hp (Gallade) (6 + 3 + 10 - 3) = - 16 Hp (Infernape)
Infernape fainted


Gallade used Psycho Cut. (-4 en)
Crit: 9805 no
Effect: N/A
Damage: (7 + 3 + 10 - 4.5) x 1.5 - 2 = - 16.75 Hp

Tomohawk used Air Cutter. (-3 en)
Hit: yes/1024 yes/yes
Crit: 8544/6210 no/no

Damage: (4.5 + 3 + 1 + 9 - 6) x 1.5 = - 17.25 Hp (Gallade) (4.5 + 3 + 1 + 9 - 6) x 1.5 = - 21.75 Hp (Infernape)
Infernape fainted

Infernape used Thunder Punch. (-10 en)
Crit: 9527 no
Effect: 1672 no
Damage: (8 + 2 + 7.5 - 4.5) x 1.5 - 2 = - 17.5 Hp



7/3/4/4/95
Hp: 65
En: 79
Size: 3
Weight: 4
Abilities: Steadfast / Justified / Inner Focus
Item: Galladite
Status: Mega-Evolved, Imprison (Encore, Imprison, Taunt) (3a)


5/3/5/2/125
Hp: ko
En: ko
Size: 3
Weight: 4
Abilities: Blaze / Iron fist
Item: Rare Candy
Status: Fainted




2/4/7/5/100
Hp: 97
En: 83
Size: 3
Weight: 3
Abilities: Trace / Synchronize / Telepathy / Pixilate (ON)
Item: Gardevoirite
Status: Mega-Evolved


1/3/5/3/85
Hp: 67
En: 89
Size: 2
Weight: 3
Abilities: Intimidate / Prankster / Justified
Status: + 1 BAP on STAB Attacks

[Correct Mistakes {I'm expecting I've made a lot as I've been pretty rushed this time, so just tell me and I'll correct any that occur..}]
Gale Wing Srock orders
Frosty and deadfox081 order
I ref
 
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