Cobalion @ Life Orb
Ability: Justified
EVs: 104 HP / 252 Atk / 20 Def / 132 Spe
Adamant Nature
- Rock Polish
- Swords Dance
- Iron Head
- Close Combat
As always, I will take the pretty "dangerous" route (or wtf route if you may call it) so I present this. Presenting
double dance Cobalion! Another variant of swords dance cobalion... a way bolder one. With a pretty neat dual STAB coverage it can be a pretty neat late-game cleaner with some pretty amazing bulk and a good dual STAB to take a good portion of the metagame neutrally at the very least. The EV is rather specific, providing a Life Orb number, enough speed to outspeed base 80s with a positive nature, max attack for max power at the time of cleaning up and the rest in def for good measure. It packs a pretty neat surprise factor as well considering things that outspeed this particular cobalion (houndoom and meloetta for example) fear receiving a close combat to the face. This can also save you from a rp tyrantrum sweep (even though setting up RP with a cobalion alive is a pretty questionable move) considering it takes an earthquake like a champ:
252+ Atk Tyrantrum Earthquake vs. 104 HP / 20 Def Cobalion: 180-214 (51.5 - 61.3%) -- guaranteed 2HKO
It can also take some strong priority really well:
252+ Atk Life Orb Hitmonlee Mach Punch vs. 104 HP / 20 Def Cobalion: 140-166 (40.1 - 47.5%) -- guaranteed 3HKO
252+ Atk Fletchinder Acrobatics (110 BP) vs. 104 HP / 20 Def Cobalion: 108-127 (30.9 - 36.3%) -- 59% chance to 3HKO
Pro-tip: Doublade must be dead, psychic types pretty weakened in order to use this effectively. Hopefully moltres gets the boot as well.
Cheers. Im out.