Trace and Toggle Abilities

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a) Allow them. This means that if the player says "assume ABILITY is always toggled" the ref will consider that assumption for that run until the player says otherwise.
b) Disregard them for being illegal
 
a) Allow them. This means that if the player says "assume ABILITY is always toggled" the ref will consider that assumption for that run until the player says otherwise.
 

Frosty

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Allowed.

On Trace

a) If no pokemon is on the opposite side of the field, the Player sending out first cannot trigger trace without using up an action.
b) When facing a pokemon with Trace, The Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace
(btw, if b wins, orders given by the player sending out last will be ignored until trace is dealt with).

deadfox081
Dogfish44
Avnomke
AOPSUser
Matezoide
Frosty
Leethoof
 
b) When facing a pokemon with Trace, The Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace

Other option is just dumb imo
 
b) When facing a pokemon with Trace, The Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
b) When facing a pokemon with Trace, The Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace

Even though the trace mons don't really need it, its good for consistency and all that shiz
 
b) When facing a pokemon with Trace, The Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace
a) If no pokemon is on the opposite side of the field, the Player sending out first cannot trigger trace without using up an action.

Majority on b)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Tallying the results then:

1) Toggle Abilities will have the effect correspondent to their ingame effect by default and their other effect (or no effect) if Toggled.
2) Hustle, Klutz, Weak Armor and Symbiosis will have the effect correspondent to their ingame effect by default and their other effect (or no effect) if Toggled.
3) Read "ability = On" as "Revert a toggle ability to the effect correspondent to their ingame effect" and Ability = Off as the opposite.
4) Allow "Assume ability is toggled" commands. This means that if the player says "assume ABILITY is always toggled" the ref will consider that assumption for that run until the player says otherwise.
5) When facing a pokemon with Trace, The Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace


I will go now make a lovely trip to NDA to implement this (oh dearies). Will post on implementation thread when done.
 
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