Trinitrotoluene
young ☆nd foolish
hi everyone! by popular demand (and request from AM), the team building shop is open again! Bluwing, one of b101's newest badged tutors, has been added to our crew to help with the ever-increasing demand for teams. welcome aboard!
also, Amy Sorel, i took your core and had quite a bit of fun w/ it:
protip for anyone wanting to try this team out: play aggressively, and don't be afraid to sack mons if it means something on your team can get a free switch opportunity.
thanks to the multiple weaknesses your key pokemon share, your core works best on hyper offense. as a result, i made a quick hyper offense team to exploit the strength of your rockspam core. first, i made a quick tweak to your core. since tyrantrum and m-diancie already screw flying-types over quite well, i changed magnezone to an air balloon + magnet rise variant so the team has a semi-reliable method of preventing excadrill and rock polish landorus / mega diancie from sweeping the team 6-0. however, this change to the core made the team much more vulnerable to 6-0 sweeps by mons like keldeo and starmie, so i added latios in to give the team some much-needed speed and a check to the aforementioned water-types, as well as the other random fastmons that are present on nearly every team out there. azumarill is the team's main sweeper because of its sheer power and excellent synergy with the rest of the team. another particularly notable attribute about azumarill is its ability to check weakened speed boosting sweepers that latios cannot revenge kill on its own. finally, chomper was added as this team's rocks setter (hey, every team needs a sr setter, amirite?) and primary lead due to its ability to set the pace of the match from the get-go.
for the curious, the nicks come from tracks on hybrid minds's album mountains. i'll update the op with the teams that have been posted here soon.
also, Amy Sorel, i took your core and had quite a bit of fun w/ it:
mountains (Tyrantrum) (F) @ Choice Band
Ability: Rock Head
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Head Smash
- Earthquake
- Outrage
- Superpower
halcyon (Diancie) @ Diancite
Ability: Clear Body
EVs: 16 Atk / 240 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Protect
- Earth Power
objects (Magnezone) @ Air Balloon
Ability: Magnet Pull
EVs: 32 HP / 252 SpA / 4 SpD / 220 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Magnet Rise
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
starlet (Latios) (M) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Trick
new orleans (Azumarill) (F) @ Sitrus Berry
Ability: Huge Power
EVs: 60 HP / 252 Atk / 196 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Knock Off
trauma (Garchomp) (F) @ Lum Berry
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Outrage
- Earthquake
Ability: Rock Head
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Head Smash
- Earthquake
- Outrage
- Superpower
halcyon (Diancie) @ Diancite
Ability: Clear Body
EVs: 16 Atk / 240 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Protect
- Earth Power
objects (Magnezone) @ Air Balloon
Ability: Magnet Pull
EVs: 32 HP / 252 SpA / 4 SpD / 220 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Magnet Rise
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
starlet (Latios) (M) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Trick
new orleans (Azumarill) (F) @ Sitrus Berry
Ability: Huge Power
EVs: 60 HP / 252 Atk / 196 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Knock Off
trauma (Garchomp) (F) @ Lum Berry
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Outrage
- Earthquake
thanks to the multiple weaknesses your key pokemon share, your core works best on hyper offense. as a result, i made a quick hyper offense team to exploit the strength of your rockspam core. first, i made a quick tweak to your core. since tyrantrum and m-diancie already screw flying-types over quite well, i changed magnezone to an air balloon + magnet rise variant so the team has a semi-reliable method of preventing excadrill and rock polish landorus / mega diancie from sweeping the team 6-0. however, this change to the core made the team much more vulnerable to 6-0 sweeps by mons like keldeo and starmie, so i added latios in to give the team some much-needed speed and a check to the aforementioned water-types, as well as the other random fastmons that are present on nearly every team out there. azumarill is the team's main sweeper because of its sheer power and excellent synergy with the rest of the team. another particularly notable attribute about azumarill is its ability to check weakened speed boosting sweepers that latios cannot revenge kill on its own. finally, chomper was added as this team's rocks setter (hey, every team needs a sr setter, amirite?) and primary lead due to its ability to set the pace of the match from the get-go.
for the curious, the nicks come from tracks on hybrid minds's album mountains. i'll update the op with the teams that have been posted here soon.
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