o.k, i'm feeling inspired. don't get mad if i'm bad @ this
- i'd discourage the use of Sandslash and Dugtrio as SR setters, as neither perform this role particularly well from my experiences; Dugtrio is generally not going to be afforded the free turns to set them up (would need Sash to do so, but Sash compromises its role as a trapper to the point where it really isn't worthwhile), and Sandslash is pressed to fill it's role as a spinner without trying to address SR as well
- there are still three instances of Gligar mentions in Taunt users, Defensive Pivots, and Swords Dance Boosting Sweepers
- I'm not too keen on pegging down M-Camerupt as a Wallbreaker, as they are most commonly running more defensively-inclined spreads. While they still do hit hard, their role on teams is primarily defensive, which I would rather see highlighted here.
- Skuntank is commonly very hard-pressed to find room for Taunt, so I'm not all too sure about including it amongst Taunt users. Typically, it looks to run a set of Defog / Sucker Punch / (Punishment / Crunch) / (Pursuit / Poison Jab / Fire Blast), as least the way I've played it, and Taunt has never come off as a move I could look to incorporate somehow
- I think the defensive pivots might be a little too overly generous in their interpretation of a 'pivot'. To my understanding a pivot is a Pokemon that commonly switch in to an assortment of opposing Pokemon and still maintain momentum for the team, typically in the forme of a switching move such as U-Turn, Volt Switch, or Baton Bass. Regen Pokemon have recently seemed to have been added to this, which is somewhat passable, as they do offer a reasonable 'middle ground' switch that isn't overly taxing (w/their hp being at least slightly accommodated here), but the rest are iffy to me. These Pokemon are more products of specific situation, being adequate 'pivot switches' to Pokemon, but not pivots by definition. I would either remove the Pokemon that fall under these parameters (Aromatisse, Granbull, Jellicent, Hitmontop, Cresselia), or at least add in Qwilfish (quote-on-quote 'Intimidate pivot', fits to the current model) for the sake of consistency, I think it would be fine either way
- I would considering the following for Boosting Sweepers: add Aromatisse to Calm Mind (by no means a bad set currently, just hard-pressed by opportunity cost of not using the cleric set), add Barbaracle to Shell Smash (rather solid 'mon and set, reasonably threatening v.offense and balance if given the free turn), remove Feraligatr from Dragon Dance (especially with M-Sceptile gone, there is so little reason to run this > sd, since it accomplishes almost nothin the other doesn't).
kinda disjointed thoughts, and i very well may have missed stuff, but it is what it is :[l]
- i'd discourage the use of Sandslash and Dugtrio as SR setters, as neither perform this role particularly well from my experiences; Dugtrio is generally not going to be afforded the free turns to set them up (would need Sash to do so, but Sash compromises its role as a trapper to the point where it really isn't worthwhile), and Sandslash is pressed to fill it's role as a spinner without trying to address SR as well
- there are still three instances of Gligar mentions in Taunt users, Defensive Pivots, and Swords Dance Boosting Sweepers
- I'm not too keen on pegging down M-Camerupt as a Wallbreaker, as they are most commonly running more defensively-inclined spreads. While they still do hit hard, their role on teams is primarily defensive, which I would rather see highlighted here.
- Skuntank is commonly very hard-pressed to find room for Taunt, so I'm not all too sure about including it amongst Taunt users. Typically, it looks to run a set of Defog / Sucker Punch / (Punishment / Crunch) / (Pursuit / Poison Jab / Fire Blast), as least the way I've played it, and Taunt has never come off as a move I could look to incorporate somehow
- I think the defensive pivots might be a little too overly generous in their interpretation of a 'pivot'. To my understanding a pivot is a Pokemon that commonly switch in to an assortment of opposing Pokemon and still maintain momentum for the team, typically in the forme of a switching move such as U-Turn, Volt Switch, or Baton Bass. Regen Pokemon have recently seemed to have been added to this, which is somewhat passable, as they do offer a reasonable 'middle ground' switch that isn't overly taxing (w/their hp being at least slightly accommodated here), but the rest are iffy to me. These Pokemon are more products of specific situation, being adequate 'pivot switches' to Pokemon, but not pivots by definition. I would either remove the Pokemon that fall under these parameters (Aromatisse, Granbull, Jellicent, Hitmontop, Cresselia), or at least add in Qwilfish (quote-on-quote 'Intimidate pivot', fits to the current model) for the sake of consistency, I think it would be fine either way
- I would considering the following for Boosting Sweepers: add Aromatisse to Calm Mind (by no means a bad set currently, just hard-pressed by opportunity cost of not using the cleric set), add Barbaracle to Shell Smash (rather solid 'mon and set, reasonably threatening v.offense and balance if given the free turn), remove Feraligatr from Dragon Dance (especially with M-Sceptile gone, there is so little reason to run this > sd, since it accomplishes almost nothin the other doesn't).
kinda disjointed thoughts, and i very well may have missed stuff, but it is what it is :[l]