long post full of noms
-> B+/B
why is this in A- lmao, it's really not that good rn as it's speed tier is no longer as great as it once was. the meta is much more favourable to other reliable hazard removers/preventers like archeops, xatu and prinplup. Recover is still a cool niche tho but its nowhere near an A- mon.
-> B
this mon oml why was it ranked in C-?_? Drifblim provides an extreme amount of utility on pretty much any team it's placed on with it's ability to spread burns, remove hazards, provide (albeit weak) priority, as well as hit pretty hard with STAB acrobatics. it also has really cool defensive typing that lets it come in on common defensive mons like vileplume and garbodor for free as well as making for a great fighting type check for offensive teams. There is no reason that this mon should be below stuff like Miltank and Linoone and it's really underrated in the current meta.
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Huntail should be ranked above Gorebyss imo. The addition of SS + Sucker Punch lets Huntail outclass Gorebyss in its main niche of SmashPassing. Huntail can also run a better Coil set as well as a Smash + 3 attacks set than gorebyss. Whether that's raising huntail or dropping gorebyss, you decide.
XL-> B+/A-
The addition of synthesis makes SuperGeist one of the premier defensive pokemon in the tier. With the ability to neuter offensive and defensive threats with either a leech seed or a will-o-wisp, as well as prevent set-up with foul play, it's often very difficult to break on balance teams or set-up on with more offensive teams. Ghost/Grass is also really cool defensive typing as it offers a lot of crucial resists to fighting, ground, and water.
-> A-
With the release of custap berry, crustle gained the ability to practically guarantee 2 layers of hazards which really improves it's utility as a suicide lead. It also has the tools to get around stuff like xatu with the combo of Rock Blast + X-Scissor. it practically defines a playstyle which is cause for it to move up imo.
-> C- (Brawlfest )
being able to outrun the entire tier with a band without being forced to run scarf gives ninjask a cool niche over scyther. infiltrator is also cool to break mons behind a sub. lack of quick attack and non-existent bulk hold it back but i still think a slight rise to C- is justified as it's better than mons like scraggy or torkoal.
-> S
renomming chops for S btw and p much copying my last post. Archeops also provides a ton of utility on offensive teams as DefogChops is pretty much the only offensive defogger in the tier as well as being the most reliable. It's extremely versatile as it can run bulky spreads, taunt + roost as a stallbreaker, and even run moves like heat wave or aqua tail to get past its more common counters like Mega Steelix or Rhydon. Archeops has really benefitted from the shifts and is one of the meta-defining mons rn, definitely worthy of S-Rank imo.
why is this in A- lmao, it's really not that good rn as it's speed tier is no longer as great as it once was. the meta is much more favourable to other reliable hazard removers/preventers like archeops, xatu and prinplup. Recover is still a cool niche tho but its nowhere near an A- mon.
this mon oml why was it ranked in C-?_? Drifblim provides an extreme amount of utility on pretty much any team it's placed on with it's ability to spread burns, remove hazards, provide (albeit weak) priority, as well as hit pretty hard with STAB acrobatics. it also has really cool defensive typing that lets it come in on common defensive mons like vileplume and garbodor for free as well as making for a great fighting type check for offensive teams. There is no reason that this mon should be below stuff like Miltank and Linoone and it's really underrated in the current meta.
Huntail should be ranked above Gorebyss imo. The addition of SS + Sucker Punch lets Huntail outclass Gorebyss in its main niche of SmashPassing. Huntail can also run a better Coil set as well as a Smash + 3 attacks set than gorebyss. Whether that's raising huntail or dropping gorebyss, you decide.
The addition of synthesis makes SuperGeist one of the premier defensive pokemon in the tier. With the ability to neuter offensive and defensive threats with either a leech seed or a will-o-wisp, as well as prevent set-up with foul play, it's often very difficult to break on balance teams or set-up on with more offensive teams. Ghost/Grass is also really cool defensive typing as it offers a lot of crucial resists to fighting, ground, and water.
With the release of custap berry, crustle gained the ability to practically guarantee 2 layers of hazards which really improves it's utility as a suicide lead. It also has the tools to get around stuff like xatu with the combo of Rock Blast + X-Scissor. it practically defines a playstyle which is cause for it to move up imo.
being able to outrun the entire tier with a band without being forced to run scarf gives ninjask a cool niche over scyther. infiltrator is also cool to break mons behind a sub. lack of quick attack and non-existent bulk hold it back but i still think a slight rise to C- is justified as it's better than mons like scraggy or torkoal.
renomming chops for S btw and p much copying my last post. Archeops also provides a ton of utility on offensive teams as DefogChops is pretty much the only offensive defogger in the tier as well as being the most reliable. It's extremely versatile as it can run bulky spreads, taunt + roost as a stallbreaker, and even run moves like heat wave or aqua tail to get past its more common counters like Mega Steelix or Rhydon. Archeops has really benefitted from the shifts and is one of the meta-defining mons rn, definitely worthy of S-Rank imo.