Frosty
=_=
Rules:
4v4 Doubles (Leader brings 7, chooses 4)
3 Day Player DQ Time
∞ Recoveries/∞ Chills per Pokémon
3 Substitutions
Switch = OK
Abilities = ALL
Items = ON; No "Training Items" Permitted
Mega Evolutions = ONE
Turn Order = Leader sends out first R1 because screw having matches decided by a coin-flip.
Arena = Ground Gym the not useless
Team Leader
Colossoil [Megawhal] (M)
NATURE: Jolly (+14% Accuracy)
TYPE: Dark / Ground
ABILITIES: Rebound / Guts / Pressure (H)
STATS
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (92/92)
PHYSICAL
Aqua Tail
Bite
Body Slam
Bounce
Brick Break
Bulldoze
Crunch
Dig
Dive
Double-Edge
Dragon Tail
Drill Run
Earthquake
Facade
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Frustration
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Knock Off
Magnitude
Megahorn
Natural Gift
Payback
Peck
Poison Jab
Pursuit
Rapid Spin
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Sand Tomb
Secret Power
Smack Down
Stone Edge
Strength
Sucker Punch
Superpower
Tackle
Thief
Thunder Fang
U-Turn
SPECIAL
Ancientpower
Bubble Beam
Dark Pulse
Earth Power
Echoed Voice
Hidden Power (Grass)
Hyper Beam
Mud Bomb
Mud Shot
Muddy Water
Round
Sludge Bomb
Sludge Wave
Snarl
Snore
Spit Up
Water Spout
OTHER
Attract
Captivate
Confide
Double Team
Encore
Endure
Embargo
Leer
Protect
Quash
Rain Dance
Rest
Roar
Rototiller
Sandstorm
Screech
Sleep Talk
Snatch
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Taunt
Toxic
RAID
Bloodlust
Torterra [Firmoise] (M)
NATURE: Brave (-10% Evasion)
TYPE: Grass / Ground
ABILITIES: Overgrow / Shell Armour (H)
STATS
HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 48 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (48/82)
PHYSICAL
Bite
Body Slam
Crunch
Earthquake
Facade
Giga Impact
Iron Head
Outrage
Razor Leaf
Return
Rock Slide
Sand Tomb
Seed Bomb
Stone Edge
Strength
Superpower
Tackle
Wood Hammer
SPECIAL
Absorb
Earth Power
Giga Drain
Grass Knot
Hidden Power (Ice)
Leaf Storm
Mega Drain
OTHER
Attract
Block
Curse
Double Team
Endure
Leech Seed
Light Screen
Nature Power
Protect
Reflect
Rest
Roar
Safeguard
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Swagger
Synthesis
Toxic
Wide Guard
Withdraw
Worry Seed
Camerupt [Tormeldon] (M)
NATURE: Quiet (-10% Evasion)
TYPE: Fire / Ground
ABILITIES: Magma Armour / Solid Rock / Anger Point (H) / Sheer Force (Mega)
STATS (NORMAL)
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19
STATS (MEGA)
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7 (+)
SpD: Rank 4
Spe: 17 (-)
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (80/80)
PHYSICAL
Body Slam
Bulldoze
Dig
Double-Edge
Earthquake
Explosion
Facade
Fissure
Flame Charge
Frustration
Giga Impact
Headbutt
Iron Head
Magnitude
Natural Gift
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Self Destruct
Stomp
Stone Edge
Strength
Tackle
Take Down
SPECIAL
Ancient Power
Earth Power
Echoed Voice
Ember
Eruption
Fire Blast
Flame Burst
Flamethrower
Flash Cannon
Heat Wave
Hidden Power (Ice)
Hyper Beam
Incinerate
Lava Plume
Mud Bomb
Mud-Slap
Overheat
Round
Snore
Solar Beam
Spit Up
OTHER
After You
Amnesia
Attract
Captivate
Charm
Confide
Curse
Defence Curl
Double Team
Endure
Focus Energy
Growl
Growth
Howl
Mimic
Nature Power
Protect
Rest
Roar
Rock Polish
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Toxic
Will-O-Wisp
Yawn
RAID
Bloodlust
Fidgit [Utilitand] (M)
NATURE: Hardy
TYPE: Poison / Ground
ABILITIES: Persistent / Vital Spirit / Prankster (H)
STATS
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (110/110)
PHYSICAL
Acrobatics
Aerial Ace
Body Slam
Bulldoze
Circle Throw
Comet Punch
Dig
Drill Run
Earthquake
Facade
Fling
Frustration
Giga Impact
Knock Off
Low Sweep
Natural Gift
Poison Jab
Rapid Spin
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Sand Tomb
Secret Power
Smack Down
Stone Edge
Strength
Thief
U-Turn
SPECIAL
Acid Spray
Air Slash
Clear Smog
Earth Power
Echoed Voice
Gust
Hidden Power (Ice)
Hyper Beam
Icy Wind
Mud-Slap
Ominous Wind
Razor Wind
Round
Shadow Ball
Sludge Bomb
Sludge Wave
Snore
Struggle Bug
Swift
Twister
Venoshock
OTHER
After You
Ally Switch
Attract
Block
Captivate
Confide
Copycat
Disable
Double Team
Embargo
Encore
Endure
Entrainment
Follow Me
Gastro Acid
Gravity
Haze
Heal Block
Heal Pulse
Helping Hand
Light Screen
Lucky Chant
Magic Room
Me First
Metronome
Mimic
Misty Terrain
Protect
Psych Up
Quash
Quick Guard
Rain Dance
Reflect
Rest
Rototiller
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Snatch
Spikes
Stealth Rock
Sticky Web
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Telekinesis
Torment
Toxic
Toxic Spikes
Trick Room
Venom Drench
Whirlwind
Wide Guard
Wish
Wonder Room
RAID
Dispel
Stunfisk [Shockish] (M)
NATURE: Relaxed (-10% Evasion)
TYPE: Electric / Ground
ABILITIES: Static / Limber / Sand Veil (H)
STATS
HP: 110
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 27 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 19
EC: N/A
MC: 0
AC: 5/5
ATTACKS (69/69)
PHYSICAL
Aqua Tail
Astonish
Bide
Bounce
Bulldoze
Dig
Earthquake
Endeavour
Facade
Fissure
Flail
Foul Play
Frustration
Payback
Return
Revenge
Rock Slide
Rock Tomb
Secret Power
Spark
Stone Edge
Tackle
SPECIAL
Discharge
Earth Power
Electroweb
Hidden Power (Ice)
Infestation
Mud Bomb
Mud Shot
Mud-Slap
Muddy Water
Round
Scald
Shock Wave
Sludge Bomb
Sludge Wave
Snore
Surf
Thunder
Thunder Shock
Thunderbolt
Uproar
Water Gun
Water Pulse
OTHER
Attract
Camouflage
Confide
Curse
Double Team
Eerie Impulse
Endure
Flash
Magnet Rise
Me First
Mud Sport
Pain Split
Protect
Rain Dance
Reflect Type
Rest
Sandstorm
Sleep Talk
Spite
Stealth Rock
Substitute
Swagger
Thunder Wave
Toxic
Yawn
Nidoking [King Odin] (M)
NATURE: Mild
TYPE: Poison / Ground
ABILITIES: Poison Point / Rivalry / Sheer Force (H)
STATS
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (87/133)
PHYSICAL
Aqua Tail
Beat Up
Bide
Brick Break
Bulldoze
Chip Away
Counter
Dig
Double Kick
Dragon Tail
Drill Run
Earthquake
Facade
Fire Punch
Fling
Frustration
Fury Attack
Head Smash
Horn Attack
Horn Drill
Ice Punch
Iron Tail
Megahorn
Outrage
Peck
Poison Jab
Poison Sting
Return
Rock Slide
Rock Tomb
Shadow Claw
Smack Down
Stone Edge
Sucker Punch
Superpower
Tackle
Thrash
Thunder Punch
SPECIAL
Blizzard
Confusion
Dragon Pulse
Earth Power
Fire Blast
Flamethrower
Focus Blast
Hidden Power (Grass)
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Shadow Ball
Sludge Bomb
Sludge Wave
Snore
Surf
Thunder
Thunderbolt
Venoshock
OTHER
Attract
Captivate
Disable
Double Team
Endure
Flatter
Focus Energy
Helping Hand
Hone Claws
Leer
Lovely Kiss
Mimic
Morning Sun
Protect
Quash
Rain Dance
Rest
Roar
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Taunt
Torment
Toxic
Toxic Spikes
RAID
Bloodust
Nidoqueen [Queen Adin] (F)
NATURE: Quiet (-10% Evasion)
TYPE: Poison / Ground
ABILITIES: Poison Point / Rivalry / Sheer Force (H)
STATS
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 66 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (94/131)
PHYSICAL
Aerial Ace
Aqua Tail
Avalanche
Beat Up
Bide
Bite
Body Slam
Brick Break
Bulldoze
Chip Away
Counter
Crunch
Dig
Double Kick
Dragon Tail
Drill Run
Earthquake
Facade
Fire Punch
Focus Punch
Frustration
Fury Swipes
Ice Punch
Iron Tail
Pay Day
Poison Fang
Poison Jab
Poison Sting
Pursuit
Return
Rock Slide
Rock Tomb
Scratch
Shadow Claw
Smack Down
Stone Edge
Superpower
Tackle
Thief
Thunder Punch
SPECIAL
Blizzard
Dragon Pulse
Earth Power
Fire Blast
Flamethrower
Focus Blast
Hidden Power (Grass)
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Shadow Ball
Sludge Bomb
Sludge Wave
Snore
Surf
Thunder
Thunderbolt
Venoshock
Water Gun
Water Pulse
Whirlpool
OTHER
Attract
Captivate
Charm
Detect
Disable
Double Team
Endure
Flatter
Focus Energy
Growl
Helping Hand
Hone Claws
Lovely Kiss
Mimic
Moonlight
Protect
Quash
Rain Dance
Reflect
Rest
Roar
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Tail Whip
Taunt
Torment
Toxic
Toxic Spikes
From the Leader's team, pay special attention to Tormeldon the Camerupt. Yes I have seen Colossoil and yes I have seen Mewtwo. But Colossoil struggles against the other three mons of the challenger, so shut it -_-.
Anyway, Camerupt is the only mon on the Leader's side that isn't completely devastated by the challenger's mons haha. It has the fire power to muscle through Tomohawk and Mewtwo, can fight Mega Venusaur on equal grounds and...well...Clawitzer's Water Pulse will hurt a lot, but at least sun is there to make it less unbearable? Also, this is doubles, so one pokemon being a problem isn't really a problem if you know how to play it.
Order of Operations
Its_A_Random sends out
Birkal sends out and orders
Its_A_Random orders
I Ref
4v4 Doubles (Leader brings 7, chooses 4)
3 Day Player DQ Time
∞ Recoveries/∞ Chills per Pokémon
3 Substitutions
Switch = OK
Abilities = ALL
Items = ON; No "Training Items" Permitted
Mega Evolutions = ONE
Turn Order = Leader sends out first R1 because screw having matches decided by a coin-flip.
Arena = Ground Gym the not useless
Arena: Ground Gym the not useless
Field Type: Ground
Complexity: Intense
Format: All
Description: The arena is a cave in a desert with smooth sand floor. There are several lights designed to pierce the disguises of Pokémon and there is an opening in the roof that allows sunlight to beam down on the arena. The sunlight can be overridden with sandstorm (or rain and hail with the appropriate weather rock) but when that disappears, then the sunlight comes back. The sandy floor allows for Pokémon to dig through with ease and there are also traces of Ampersandium in the arena, with Nature Power calling the strongest of "and" moves: Land's Wrath (which is also slightly stronger here).
Mechanics:
Field Type: Ground
Complexity: Intense
Format: All
Description: The arena is a cave in a desert with smooth sand floor. There are several lights designed to pierce the disguises of Pokémon and there is an opening in the roof that allows sunlight to beam down on the arena. The sunlight can be overridden with sandstorm (or rain and hail with the appropriate weather rock) but when that disappears, then the sunlight comes back. The sandy floor allows for Pokémon to dig through with ease and there are also traces of Ampersandium in the arena, with Nature Power calling the strongest of "and" moves: Land's Wrath (which is also slightly stronger here).
Mechanics:
- Nature Power calls Land's Wrath and Land's Wrath has its BAP increased by one (1). Secret Power has a 30% Chance to lower the foe's Speed by 1 Stage.
- Default Weather is Sun. When the effects of a weather effect expires, then it goes back to sunlight.
- The mixture of sand and dirt makes Dig easier to execute and gain height on attack, reducing its Energy cost by 2 and enabling the user to hit a Levitating target irrespective of Size Class.
- Pokémon cannot have their typing altered through any means, while Double Team and Illusion have no effect. The sunlight shines so bright that alongside the specific lights, they expose all disguises.
- No Natural Grass
- No External Water
- Rain and Hail require their respective weather rocks to summon.
Team Leader
Colossoil [Megawhal] (M)
NATURE: Jolly (+14% Accuracy)
TYPE: Dark / Ground
ABILITIES: Rebound / Guts / Pressure (H)
STATS
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (92/92)
PHYSICAL
Aqua Tail
Bite
Body Slam
Bounce
Brick Break
Bulldoze
Crunch
Dig
Dive
Double-Edge
Dragon Tail
Drill Run
Earthquake
Facade
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Frustration
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Knock Off
Magnitude
Megahorn
Natural Gift
Payback
Peck
Poison Jab
Pursuit
Rapid Spin
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Sand Tomb
Secret Power
Smack Down
Stone Edge
Strength
Sucker Punch
Superpower
Tackle
Thief
Thunder Fang
U-Turn
SPECIAL
Ancientpower
Bubble Beam
Dark Pulse
Earth Power
Echoed Voice
Hidden Power (Grass)
Hyper Beam
Mud Bomb
Mud Shot
Muddy Water
Round
Sludge Bomb
Sludge Wave
Snarl
Snore
Spit Up
Water Spout
OTHER
Attract
Captivate
Confide
Double Team
Encore
Endure
Embargo
Leer
Protect
Quash
Rain Dance
Rest
Roar
Rototiller
Sandstorm
Screech
Sleep Talk
Snatch
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Taunt
Toxic
RAID
Bloodlust
Torterra [Firmoise] (M)
NATURE: Brave (-10% Evasion)
TYPE: Grass / Ground
ABILITIES: Overgrow / Shell Armour (H)
STATS
HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 48 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (48/82)
PHYSICAL
Bite
Body Slam
Crunch
Earthquake
Facade
Giga Impact
Iron Head
Outrage
Razor Leaf
Return
Rock Slide
Sand Tomb
Seed Bomb
Stone Edge
Strength
Superpower
Tackle
Wood Hammer
SPECIAL
Absorb
Earth Power
Giga Drain
Grass Knot
Hidden Power (Ice)
Leaf Storm
Mega Drain
OTHER
Attract
Block
Curse
Double Team
Endure
Leech Seed
Light Screen
Nature Power
Protect
Reflect
Rest
Roar
Safeguard
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Swagger
Synthesis
Toxic
Wide Guard
Withdraw
Worry Seed
Camerupt [Tormeldon] (M)
NATURE: Quiet (-10% Evasion)
TYPE: Fire / Ground
ABILITIES: Magma Armour / Solid Rock / Anger Point (H) / Sheer Force (Mega)
STATS (NORMAL)
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19
STATS (MEGA)
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7 (+)
SpD: Rank 4
Spe: 17 (-)
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (80/80)
PHYSICAL
Body Slam
Bulldoze
Dig
Double-Edge
Earthquake
Explosion
Facade
Fissure
Flame Charge
Frustration
Giga Impact
Headbutt
Iron Head
Magnitude
Natural Gift
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Self Destruct
Stomp
Stone Edge
Strength
Tackle
Take Down
SPECIAL
Ancient Power
Earth Power
Echoed Voice
Ember
Eruption
Fire Blast
Flame Burst
Flamethrower
Flash Cannon
Heat Wave
Hidden Power (Ice)
Hyper Beam
Incinerate
Lava Plume
Mud Bomb
Mud-Slap
Overheat
Round
Snore
Solar Beam
Spit Up
OTHER
After You
Amnesia
Attract
Captivate
Charm
Confide
Curse
Defence Curl
Double Team
Endure
Focus Energy
Growl
Growth
Howl
Mimic
Nature Power
Protect
Rest
Roar
Rock Polish
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Toxic
Will-O-Wisp
Yawn
RAID
Bloodlust
Fidgit [Utilitand] (M)
NATURE: Hardy
TYPE: Poison / Ground
ABILITIES: Persistent / Vital Spirit / Prankster (H)
STATS
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (110/110)
PHYSICAL
Acrobatics
Aerial Ace
Body Slam
Bulldoze
Circle Throw
Comet Punch
Dig
Drill Run
Earthquake
Facade
Fling
Frustration
Giga Impact
Knock Off
Low Sweep
Natural Gift
Poison Jab
Rapid Spin
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Sand Tomb
Secret Power
Smack Down
Stone Edge
Strength
Thief
U-Turn
SPECIAL
Acid Spray
Air Slash
Clear Smog
Earth Power
Echoed Voice
Gust
Hidden Power (Ice)
Hyper Beam
Icy Wind
Mud-Slap
Ominous Wind
Razor Wind
Round
Shadow Ball
Sludge Bomb
Sludge Wave
Snore
Struggle Bug
Swift
Twister
Venoshock
OTHER
After You
Ally Switch
Attract
Block
Captivate
Confide
Copycat
Disable
Double Team
Embargo
Encore
Endure
Entrainment
Follow Me
Gastro Acid
Gravity
Haze
Heal Block
Heal Pulse
Helping Hand
Light Screen
Lucky Chant
Magic Room
Me First
Metronome
Mimic
Misty Terrain
Protect
Psych Up
Quash
Quick Guard
Rain Dance
Reflect
Rest
Rototiller
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Snatch
Spikes
Stealth Rock
Sticky Web
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Telekinesis
Torment
Toxic
Toxic Spikes
Trick Room
Venom Drench
Whirlwind
Wide Guard
Wish
Wonder Room
RAID
Dispel
Stunfisk [Shockish] (M)
NATURE: Relaxed (-10% Evasion)
TYPE: Electric / Ground
ABILITIES: Static / Limber / Sand Veil (H)
STATS
HP: 110
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 27 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 19
EC: N/A
MC: 0
AC: 5/5
ATTACKS (69/69)
PHYSICAL
Aqua Tail
Astonish
Bide
Bounce
Bulldoze
Dig
Earthquake
Endeavour
Facade
Fissure
Flail
Foul Play
Frustration
Payback
Return
Revenge
Rock Slide
Rock Tomb
Secret Power
Spark
Stone Edge
Tackle
SPECIAL
Discharge
Earth Power
Electroweb
Hidden Power (Ice)
Infestation
Mud Bomb
Mud Shot
Mud-Slap
Muddy Water
Round
Scald
Shock Wave
Sludge Bomb
Sludge Wave
Snore
Surf
Thunder
Thunder Shock
Thunderbolt
Uproar
Water Gun
Water Pulse
OTHER
Attract
Camouflage
Confide
Curse
Double Team
Eerie Impulse
Endure
Flash
Magnet Rise
Me First
Mud Sport
Pain Split
Protect
Rain Dance
Reflect Type
Rest
Sandstorm
Sleep Talk
Spite
Stealth Rock
Substitute
Swagger
Thunder Wave
Toxic
Yawn
Nidoking [King Odin] (M)
NATURE: Mild
TYPE: Poison / Ground
ABILITIES: Poison Point / Rivalry / Sheer Force (H)
STATS
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (87/133)
PHYSICAL
Aqua Tail
Beat Up
Bide
Brick Break
Bulldoze
Chip Away
Counter
Dig
Double Kick
Dragon Tail
Drill Run
Earthquake
Facade
Fire Punch
Fling
Frustration
Fury Attack
Head Smash
Horn Attack
Horn Drill
Ice Punch
Iron Tail
Megahorn
Outrage
Peck
Poison Jab
Poison Sting
Return
Rock Slide
Rock Tomb
Shadow Claw
Smack Down
Stone Edge
Sucker Punch
Superpower
Tackle
Thrash
Thunder Punch
SPECIAL
Blizzard
Confusion
Dragon Pulse
Earth Power
Fire Blast
Flamethrower
Focus Blast
Hidden Power (Grass)
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Shadow Ball
Sludge Bomb
Sludge Wave
Snore
Surf
Thunder
Thunderbolt
Venoshock
OTHER
Attract
Captivate
Disable
Double Team
Endure
Flatter
Focus Energy
Helping Hand
Hone Claws
Leer
Lovely Kiss
Mimic
Morning Sun
Protect
Quash
Rain Dance
Rest
Roar
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Taunt
Torment
Toxic
Toxic Spikes
RAID
Bloodust
Nidoqueen [Queen Adin] (F)
NATURE: Quiet (-10% Evasion)
TYPE: Poison / Ground
ABILITIES: Poison Point / Rivalry / Sheer Force (H)
STATS
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 66 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (94/131)
PHYSICAL
Aerial Ace
Aqua Tail
Avalanche
Beat Up
Bide
Bite
Body Slam
Brick Break
Bulldoze
Chip Away
Counter
Crunch
Dig
Double Kick
Dragon Tail
Drill Run
Earthquake
Facade
Fire Punch
Focus Punch
Frustration
Fury Swipes
Ice Punch
Iron Tail
Pay Day
Poison Fang
Poison Jab
Poison Sting
Pursuit
Return
Rock Slide
Rock Tomb
Scratch
Shadow Claw
Smack Down
Stone Edge
Superpower
Tackle
Thief
Thunder Punch
SPECIAL
Blizzard
Dragon Pulse
Earth Power
Fire Blast
Flamethrower
Focus Blast
Hidden Power (Grass)
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Shadow Ball
Sludge Bomb
Sludge Wave
Snore
Surf
Thunder
Thunderbolt
Venoshock
Water Gun
Water Pulse
Whirlpool
OTHER
Attract
Captivate
Charm
Detect
Disable
Double Team
Endure
Flatter
Focus Energy
Growl
Helping Hand
Hone Claws
Lovely Kiss
Mimic
Moonlight
Protect
Quash
Rain Dance
Reflect
Rest
Roar
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Tail Whip
Taunt
Torment
Toxic
Toxic Spikes
From the Leader's team, pay special attention to Tormeldon the Camerupt. Yes I have seen Colossoil and yes I have seen Mewtwo. But Colossoil struggles against the other three mons of the challenger, so shut it -_-.
Anyway, Camerupt is the only mon on the Leader's side that isn't completely devastated by the challenger's mons haha. It has the fire power to muscle through Tomohawk and Mewtwo, can fight Mega Venusaur on equal grounds and...well...Clawitzer's Water Pulse will hurt a lot, but at least sun is there to make it less unbearable? Also, this is doubles, so one pokemon being a problem isn't really a problem if you know how to play it.
Team Challenger
Tinku | Tomohawk (F)
Height | Venusaur (M)
[Nature]
Pepperbox | Clawitzer (M)
[Nature]
Mewtwo (-)
[Nature]
From the Challenger's team pay special attentiont to Height the Venusaur. Yes I have seen Mewtwo and yes I know that the Leader relies heavily on his ground/poison mons. But take a look at the Leader's team and answer me seriously: who do you think can actually beat Mega Venusaur? I mean, Mewtwo at least can kinda be handled by Megawhal and Tormeldon before it gets out of hand. vs Venusaur, however, the best chance is withering it down with the sheer force mon and it will cost you a pokemon more often than not.
Also Chlorophyll is a very convenient thing.
Tinku derives from ancient traditions in the Andes; the word literally means "encounter" in the Quechua dialect. The form of this art is rhythmic, artistically adorned, and violent. Females rarely perform in Tinku; but Tomohawk is an exception. She earned her name through changing the ebb and flow of the Fighting Gym Qualifier against deadfox081.
[Nature]
Modest (+1 SpA | -Atk)
[Type]
Flying | Fighting
[Abilities]
Intimidate
Prankster
Justified (✓)
[Stats]Prankster
Justified (✓)
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
S&W: 2 | 3
Total: 19
[Tokens]Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
S&W: 2 | 3
Total: 19
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[69 | 86]
Aerial Ace
After You
Air Cutter
Air Slash
Aura Sphere
Baby-Doll Eyes
Baton Pass
Bounce
Brick Break
Bulldoze
Confuse Ray
Double Team
Drain Punch
Earth Power
Earthquake
Facade
Flash
Fly
Focus Blast
Focus Energy
Fury Swipes
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power [Ice]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Iron Tail
Last Resort
Memento
Morning Sun
Nature Power
Noble Roar
Protect
Quash
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Rock Slide
Rock Smash
Roost
Safeguard
Scratch
Sky Attack
Sky Drop
Sleep Talk
Snatch
Solar Beam
Stealth Rock
Steel Wing
Submission
Substitute
Sunny Day
Superpower
Swagger
Tailwind
Taunt
Thief
Toxic
Uproar
Whirlwind
Work Up
Yawn
Aerial Ace
After You
Air Cutter
Air Slash
Aura Sphere
Baby-Doll Eyes
Baton Pass
Bounce
Brick Break
Bulldoze
Confuse Ray
Double Team
Drain Punch
Earth Power
Earthquake
Facade
Flash
Fly
Focus Blast
Focus Energy
Fury Swipes
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power [Ice]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Iron Tail
Last Resort
Memento
Morning Sun
Nature Power
Noble Roar
Protect
Quash
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Rock Slide
Rock Smash
Roost
Safeguard
Scratch
Sky Attack
Sky Drop
Sleep Talk
Snatch
Solar Beam
Stealth Rock
Steel Wing
Submission
Substitute
Sunny Day
Superpower
Swagger
Tailwind
Taunt
Thief
Toxic
Uproar
Whirlwind
Work Up
Yawn
[Nature]
Hardy
[Type]
Grass | Poison
[Abilities]
Overgrow
Chlorophyll (✓)
Thick Fat [Mega]
[Stats]Chlorophyll (✓)
Thick Fat [Mega]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 80
S&W: 4 | 4
Total: 20
[Mega Stats]Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 80
S&W: 4 | 4
Total: 20
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 5
SpD: Rank 5
Spe: 80
S&W: 5 | 5
Total: 25
[Tokens]Atk: Rank 4
Def: Rank 5
SpA: Rank 5
SpD: Rank 5
Spe: 80
S&W: 5 | 5
Total: 25
EC: 9 | 9
AC: 5 | 5
MC: 2
[Learned Moves]AC: 5 | 5
MC: 2
[81 | 92]
Amnesia
Ancient Power
Bide
Bind
Block
Body Slam
Bulldoze
Bullet Seed
Curse
Defense Curl
Dig
Double-Edge
Double Team
Earthquake
Endure
Energy Ball
Facade
False Swipe
Flash
Frenzy Plant
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Pledge
Grass Whistle
Grassy Terrain
Growl
Growth
Hidden Power [Fairy]
Hyper Beam
Ingrain
Knock Off
Leaf Storm
Leech Seed
Light Screen
Magical Leaf
Mega Drain
Mimic
Mud Slap
Natural Gift
Nature Power
Outrage
Petal Blizzard
Petal Dance
Poison Powder
Power Whip
Protect
Rage
Razor Leaf
Razor Wind
Reflect
Rest
Return
Roar
Rock Climb
Rock Smash
Rock Throw
Round
Safeguard
Seed Bomb
Skull Bash
Sleep Powder
Sleep Talk
Sludge
Sludge Bomb
Snore
Solar Beam
String Shot
Substitute
Sunny Day
Sweet Scent
Swords Dance
Synthesis
Tackle
Take Down
Toxic
Venoshock
Vine Whip
Weather Ball
Worry Seed
Amnesia
Ancient Power
Bide
Bind
Block
Body Slam
Bulldoze
Bullet Seed
Curse
Defense Curl
Dig
Double-Edge
Double Team
Earthquake
Endure
Energy Ball
Facade
False Swipe
Flash
Frenzy Plant
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Pledge
Grass Whistle
Grassy Terrain
Growl
Growth
Hidden Power [Fairy]
Hyper Beam
Ingrain
Knock Off
Leaf Storm
Leech Seed
Light Screen
Magical Leaf
Mega Drain
Mimic
Mud Slap
Natural Gift
Nature Power
Outrage
Petal Blizzard
Petal Dance
Poison Powder
Power Whip
Protect
Rage
Razor Leaf
Razor Wind
Reflect
Rest
Return
Roar
Rock Climb
Rock Smash
Rock Throw
Round
Safeguard
Seed Bomb
Skull Bash
Sleep Powder
Sleep Talk
Sludge
Sludge Bomb
Snore
Solar Beam
String Shot
Substitute
Sunny Day
Sweet Scent
Swords Dance
Synthesis
Tackle
Take Down
Toxic
Venoshock
Vine Whip
Weather Ball
Worry Seed
[Nature]
Quiet (+SpA | -Spe | -10% Evasion)
[Type]
Water
[Abilities]
Mega Launcher
[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 51 (-)
S&W: 3 | 3
Total: 19
[Tokens]Atk: Rank 3
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 51 (-)
S&W: 3 | 3
Total: 19
EC: 6 | 6
AC: 5 | 5
MC: 0
[Bonus]AC: 5 | 5
MC: 0
[+3 CC]
[Learned Moves]
[57 | 57]
Aqua Jet
Aqua Tail
Attract
Aura Sphere
Bounce
Bubble
Bubble Beam
Confide
Crabhammer
Cut
Dark Pulse
Dive
Double Team
Dragon Pulse
Endure
Entrainment
Facade
Flail
Flash Cannon
Focus Blast
Frustration
Giga Impact
Heal Pulse
Helping Hand
Hidden Power [Grass]
Hyper Beam
Ice Beam
Icy Wind
Iron Tail
Muddy Water
Protect
Rain Dance
Rest
Return
Rock Slide
Round
Scald
Secret Power
Shadow Ball
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Splash
Substitute
Surf
Swagger
Swords Dance
Toxic
U-Turn
Venoshock
Vice Grip
Waterfall
Water Gun
Water Pulse
Water Sport
Aqua Jet
Aqua Tail
Attract
Aura Sphere
Bounce
Bubble
Bubble Beam
Confide
Crabhammer
Cut
Dark Pulse
Dive
Double Team
Dragon Pulse
Endure
Entrainment
Facade
Flail
Flash Cannon
Focus Blast
Frustration
Giga Impact
Heal Pulse
Helping Hand
Hidden Power [Grass]
Hyper Beam
Ice Beam
Icy Wind
Iron Tail
Muddy Water
Protect
Rain Dance
Rest
Return
Rock Slide
Round
Scald
Secret Power
Shadow Ball
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Splash
Substitute
Surf
Swagger
Swords Dance
Toxic
U-Turn
Venoshock
Vice Grip
Waterfall
Water Gun
Water Pulse
Water Sport
[Nature]
Jolly (+Spe | +26% Accuracy | -SpA)
[Type]
Psychic
[Abilities]
Pressure
Unnerve (✓)
[Stats]Unnerve (✓)
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 6 (-)
SpD: Rank 3
Spe: 150 (+)
S&W: 3 | 5
Total: 26
[Tokens]Atk: Rank 4
Def: Rank 3
SpA: Rank 6 (-)
SpD: Rank 3
Spe: 150 (+)
S&W: 3 | 5
Total: 26
EC: N/A
AC: 5 | 5
MC: 0
[Bonus]AC: 5 | 5
MC: 0
[+9 CC]
[Learned Moves]
[136 | 136]
Aerial Ace
Amnesia
Aqua Tail
Aura Sphere
Avalanche
Barrier
Bide
Blizzard
Body Slam
Brick Break
Bubble Beam
Bulk Up
Bulldoze
Calm Mind
Charge Beam
Confide
Confusion
Counter
Curse
Detect
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Electro Ball
Embargo
Endure
Energy Ball
Facade
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Swap
Hail
Headbutt
Heal Pulse
Hidden Power [Fairy]
Hurricane
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Light Screen
Low Kick
Low Sweep
Magic Coat
Magic Room
Me First
Mega Kick
Mega Punch
Metronome
Mimic
Miracle Eye
Mist
Mud-Slap
Natural Gift
Nightmare
Pay Day
Poison Jab
Power-Up Punch
Power Swap
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Psystrike
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Safeguard
Sandstorm
Secret Power
Seismic Toss
Self-destruct
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Sleep Talk
Snatch
Snore
Solar Beam
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Take Down
Taunt
Telekinesis
Teleport
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Will-O-Wisp
Wonder Room
Zap Cannon
Zen Headbutt
Aerial Ace
Amnesia
Aqua Tail
Aura Sphere
Avalanche
Barrier
Bide
Blizzard
Body Slam
Brick Break
Bubble Beam
Bulk Up
Bulldoze
Calm Mind
Charge Beam
Confide
Confusion
Counter
Curse
Detect
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Electro Ball
Embargo
Endure
Energy Ball
Facade
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Swap
Hail
Headbutt
Heal Pulse
Hidden Power [Fairy]
Hurricane
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Light Screen
Low Kick
Low Sweep
Magic Coat
Magic Room
Me First
Mega Kick
Mega Punch
Metronome
Mimic
Miracle Eye
Mist
Mud-Slap
Natural Gift
Nightmare
Pay Day
Poison Jab
Power-Up Punch
Power Swap
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Psystrike
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Safeguard
Sandstorm
Secret Power
Seismic Toss
Self-destruct
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Sleep Talk
Snatch
Snore
Solar Beam
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Take Down
Taunt
Telekinesis
Teleport
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Will-O-Wisp
Wonder Room
Zap Cannon
Zen Headbutt
From the Challenger's team pay special attentiont to Height the Venusaur. Yes I have seen Mewtwo and yes I know that the Leader relies heavily on his ground/poison mons. But take a look at the Leader's team and answer me seriously: who do you think can actually beat Mega Venusaur? I mean, Mewtwo at least can kinda be handled by Megawhal and Tormeldon before it gets out of hand. vs Venusaur, however, the best chance is withering it down with the sheer force mon and it will cost you a pokemon more often than not.
Also Chlorophyll is a very convenient thing.
Order of Operations
Its_A_Random sends out
Birkal sends out and orders
Its_A_Random orders
I Ref