Profiles Profile: VirajVora

Trainer Name: VirajVora
Win/Lose: 13:13
Currency Counters: 0
Universal Counters: 3
Current Battles:
1v1 Singles Vs nightblitz42
Roleplay:
Battle Hall Challenge (ON)
Battle Pike [Bronze Rank] (OFF)
Anime Style Simulator Challenge (ON)

Claimed:
1v1 LC Singles Vs akela Won
1v1 LC Singles Vs YellowAdminSilver Won
2v2 LC Doubles Vs MastaNVX23 Won
2v2 Singles Vs TSRD Lost
2v2 Inverted LC Doubles Vs GemOftheDay Won
1v1 Singles Vs S0L1D G0LD Training Battle
3v3 Singles Vs Mowtom
Lost
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs Birkal Training Battle
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs WeatherOfChoice Training Battle
3v3 LC Singles Vs WeatherOfChoice
Won
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs Dogfish44 Training Battle
1v1 Singles Vs Avnomke Training Battle
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs Gale Wing SrockTraining Battle
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs Dogfish44 Training Battle
1v1 Singles Vs phoenixlegend Training Battle
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs Gale Wing Srock Training Battle
1v1 Singles Vs Ragnarokalex Training Battle
1v1 Singles Vs Gale Wing Srock Training Battle
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs Ragnarokalex Training Battle
1v1 Singles Vs Canis Majoris Training Battle
1v1 Singles Vs Canis Majoris Training Battle
1v1 Singles Vs Gale Wing Srock Training Battle

1v1 Singles Vs Birkal Training Battle
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs Birkal Training Battle
1v1 Singles Vs Ragnarokalex Training Battle
1v1 Singles Vs Zekrom2525 Traning Battle
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs Dogfish44 Training Battle
1v1 Singles Vs S0L1D G0LD Training Battle
2v2 Sinlges Vs Zekrom2525 Won
1v1 Singles Vs Birkal Training Battle
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs Elevator MusicTraining Battle
1v1 Singles Vs S0L1D G0LD Training Battle
LLAMA R3 3v3 Singles Vs Avnomke WON
1v1 Singles Vs Elevator Music Training Battle
1v1 FE Singles Vs Eternal Drifter
Lost
1v1 Singles Vs Canis Majoris Training Battle
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs S0L1D G0LD Training Battle
1v1 Singles Vs acidphoenix
Cancelled
2v2 LC Doubles Vs Mowtom Lost
3v3 LC Singles Vs nightblitz42 Lost
DYAE? R1 3v3 Singles Vs P2X7 WON
3v3 LC Singles Vs CowboyJake Won
2v2 LC Doubles Vs P2X7 Lost
7v7 LC Singles Vs Zekrom2525 Won
1v1 Singles Vs Geodude6 Training Battle
1v1 Singles Vs Dragonblaze052Training Battle
1v1 Singles Vs Fort Colorcastle Training Battle
1v1 Singles Vs Ascher Training Battle
DYAE? R2 3v3 Singles Vs acidphoenix WON
1v1 Singles Vs FMD Training Battle
1v1 Singles Vs Gale Wing Srock Training Battle
1v1 Singles Vs Stary02939 Training Battle
1v1 Singles Vs Gerard Training Battle
1v1 Singles Vs Iggy Azalea Training Battle
1v1 Singles Vs KNBrissonTraining Battle
1v1 Singles Vs Birkal Lost
1v1 Singles Vs Ooraloo Training Battle
1v1 Singles Vs adiass Training Battle
1v1 Singles Vs Fort Colorcastle Training Battle
1v1 Singles Vs Iggy Azalea
Training Battle
1v1 Singles Vs SimonSays Training Battle
1v1 Singles Vs adiass Training Battle
1v1 Singles Vs SimonSays Training Battle
1v1 Singles Vs Geodude6 Training Battle
1v1 Singles Vs Geodude6 Training Battle
1v1 Singles Vs adiass Training Battle
1v1 Singles Vs Keldeo-Resonant Training Battle
1v1 Singles Vs adiass Training Battle
1v1 Singles Vs Keldeo-Resonant Training Battle
1v1 Singles Vs FMD Training Battle
1v1 Singles Vs jayelt413 Training Battle
1v1 Singles Vs Iggy Azalea Training Battle
1v1 Singles Vs adiass Training Battle
1v1 Singles Vs Iggy Azalea Training Battle
1v1 Singles Vs jayelt413 Training Battle
1v1 Singles Vs Keldeo-Resonant Training Battle
1v1 Singles Vs Keldeo-Resonant Training Battle
1v1 Singles Vs adiass Training Battle
1v1 Singles Vs Iggy Azalea Training Battle
1v1 Singles Vs Keldeo-Resonant Training Battle
4v4 Doubles Vs nightblitz42 Lost
AOT3 R1 3v3 Singles Vs Ooraloo WON
DYAE? R3 3v3 Singles Vs Birkal LOST
Reffing 202 LOST
ASB LCT R1 3v3 LC Singles Vs P2X7 CANCELLED

1v1v1v1v1 Singles Vs Eternal Drifter, JJayyFeather, Matezoide, Gale Wing Srock Won
1v1 Singles Vs P2X7 Lost
4v4 Doubles Vs Toon Lost
1v1 LC Singles Vs Earth Traveler Training Battle
2v2 FE Doubles Vs EspyOwner Training Battle
1v1 Singles Vs Cofaiclus Lost
1v1 Singles Vs JJayyFeather Training Battle
1v1 Singles Vs TMan87 Training Battle
1v1 Singles Vs Toon Training Battle
1v1 Singles Vs EspyOwner Training Battle

Unclaimed:

Amulet Coin
Dubious Disc
Exp. Share x 2
Everstone
Fire Stone
Focus Band
Gengarite
Hard Stone
Lax Incense
Leaf Stone
Leftovers
Light Ball
Lucarionite
Lucky Egg
Mental Herb
Metal Powder
Rare Candy x 2
Soothe Bell
Thick Club
Thunder Stone
Up-Grade
Quick Powder

2015:
Bought Deino and AND Minor Claims... (Date = March 13)
Some Minor Claims... (Date = March 23)
Some Minor Claims... (Date = March 27)
Bought Smeargle AND Minor Claims... (Date = April 7)
Bought Ditto and Wynaut AND Minor Claims... (Date = April 9)
Minor Claims... (Date = April 13)
Bought Bulbasaur, Lapras, Pancham, Shuckle, Zorua AND Evolved Wynaut AND Minor Claims... (Date = April 20)
Minor Claims...(Date = May 10)
Minor Claims... (Date = June 4)
Evolved Deino, Riolu, Rufflet AND Minor Claims... (Date = October 22)
Minor Claims...(Date = October 24)
Evolved Zweilous AND Minor Clams... (Date = October 28)
Bought Froakie, Gastly AND Evolved Zorua AND Minor Claims... (Date = November 3)
Bought Onix AND Evolved Froakie, Gastly and Bulbasaur AND Minor Claims... (Date = November 9)
Minor Claims... (Date = December 26)
Bought Pichu, Exeggcute, Cubone and Porygon AND Evolved Gastly and Frogadier AND Minor Claims... (Date = August 6)
Bought Makuhita, Tepig, Minccino, Klink, Bouffalant, Litleo, Inkay, Helioptile and Pumpakoo-XL AND Minor Claims...(Date = November 14)
Minor Claims... (Date = November 22)

2018:
Minor Claims... (Date = January 28)
Generation 7 Update... (Date = February 16)
Bought Dhelmise, Cryogonal, Grimer-A, Noibat AND Minor Claims... (Date = March 10)
Bought Popplio AND Evolved Cupra AND Minor Claims... (Date = March 12)
Minor Claims... (Date = March 12)
Bought Spritzee, Spinda, Kecleon AND Minor Claims... (Date = March 13)
Bought Chatot, Shellder AND Minor Claims... (Date = March 15)
Bought Swinub, Cutiefly AND Minor Claims... (Date = March 16)
 
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Argalis[Female]

Types: Bug/Psychic

Bug - Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities::
Shed Skin/Compound Eyes/Illusion (Hidden Ability Locked)

Shed Skin (Passive) - This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Compound Eyes (Passive) - This Pokemon's complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Illusion (Passive) - Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 3
SpD: 3 (+)
Spe: 46 (-)
Size Class: 3
Weight Class: 7
Base Rank Total: 16


EC: 4/9
MC: 0
AC: 1/5

Attacks:

Physical
Bug Bite
Close Combat
Counter
Cut
Facade
Feint
Fell Stinger
Fling
Frustration
Megahorn
Retaliate
Return
Secret Power
Tackle
Wing Attack
X-Scissor
Zen Headbutt

Special
Ancient Power
Bug Buzz
Confusion
Dream Eater
Echoed Voice
Electroweb
Final Gambit
Focus Blast
Hidden Power (Fairy)
Hydro Pump
Ice Beam
Infestation
Psychic
Psyshock
Round
Shadow Ball
Struggle Bug
Water Pulse

Other
Ally Switch
Attract
Confide
Disable
Double Team
Flash
Hail
Heal Pulse
Helping Hand
Light Screen
Magic Coat
Magic Room
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
String Shot
Substitute
Sunny Day
Swagger
Telekinesis
Toxic
Trick
Will-O-Wisp
Wish
Wonder Room

Bouffalant[Male]
Types: Normal

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Abilities::
Reckless/Sap Sipper/Soundproof (Hidden Ability Locked)

Reckless (Passive) - This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.

Sap Sipper (Passive) - This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).

Soundproof (Passive) - Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Clanging Scales, Clangorous Soulblaze, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Oceanic Operetta, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Sparkling Aria, Supersonic, Uproar.)

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
100
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 55
Size Class: 4
Weight Class: 4
Base Rank Total: 17

MC: 0
AC: 0/5

Attacks:

Physical
Aerial Ace
Earthquake
Fury Attack
Head Charge
Horn Attack
Iron Head
Payback
Pursuit
Rage
Rock Tomb
Skull Bash
Stomp

Special
Belch
Mud Shot

Other
Leer
Protect
Scary Face

Braviary[Male]
Types: Normal/Flying

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities::
Keen Eye / Sheer Force / Defiant (Hidden Ability Unlocked)

Keen Eye (Passive) - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Sheer Force (Toggle) - By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Defiant (Passive) - The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
110
Atk: 6(+)
Def: 3
SpA: 2(-)
SpD: 3
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Physical

Aerial Ace
Brave Bird
Crush Claw
Cut
Facade
Fly
Frustration
Fury Attack
Giga Impact
Peck
Pluck
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Shadow Claw
Sky Attack
Sky Drop
Slash
Steel Wing
Strength
Superpower
Thrash
U-Turn
Wing Attack
Zen Headbutt

Special
Air Slash
Heat Wave
Snore

Other
Attract
Bulk Up
Confide
Defog
Double Team
Hone Claws
Leer
Protect
Rain Dance
Rest
Roost
Scary Face
Sleep Talk
Substitute
Sunny Day
Swagger
Tailwind
Toxic
Whirlwind
 
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Chatot [Male]

Types: Normal/Flying

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities::
Keen Eye / Tangled Feet / Big Pecks (Hidden Ability Unlocked)

Keen Eye (Passive) - This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Tangled Feet (Passive ) - When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, the duration of confusion doubles.

Big Pecks (Passive) - This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.

Nature: Mild (+1 SpA, -1 Def)

Stats:
HP:
100
Atk: 3
Def: 1 (-)
SpA: 4 (+)
SpD: 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

MC: 0
AC: 0/5

Attacks:
Physical

Peck
Fury Attack
Steel Wing
Thief
U-Turn

Special
Air Cutter
Hyper Voice
Chatter
Boomburst

Other
Agility
Confide
Encore
Feather Dance
Growl
Mirror Move
Protect
Roost
Sing
Taunt
Torment

Cryogonal
Types: Ice

Ice - Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Levitate

Levitate (Passive) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
100
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 5
Spe: 105
Size Class: 2
Weight Class: 5
Base Rank Total: 19

MC: 0

Attacks:
Physical

Acrobatics
Bind
Ice Shard
Knock Off
Night Slash
Poison Jab
Rapid Spin

Special
Ancient Power
Aurora Beam
Flash Cannon
Ice Beam
Icy Wind
Sheer Cold
Signal Beam
Water Pulse

Other
Sharpen
Mist
Haze
Acid Armor
Magic Coat
Iron Defense
Aurora Veil
Protect

Cubone[Female]
Types: Ground

Ground - Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Rock Head / Lightning Rod / Battle Armor (Hidden Ability Locked)

Rock Head (Passive) - This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Lightningrod (Passive) - These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks. This Pokémon takes no damage from Electric-type attacks.

Battle Armor (Passive) - This Pokemon's thick armor prevents it from taking critical hits.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
90
Atk: 3 (+)
Def: 3
SpA: 1(-)
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks:

Physical
Aerial Ace
Bone Club
Bonemerang
Chip Away
Double Kick
Headbutt
Iron Head
Rage
Rock Tomb
Thief

Special
Ice Beam
Fire Blast
Other
Belly Drum
Focus Energy
Growl
Leer
Perish Song
Tail Whip

Cutiely (F)

Types: Bug / Fairy

Bug - Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Fairy - Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Honey Gather / Shield Dust / Sweet Veil (Hidden Ability Locked)

Honey Gather (Passive) - This Pokemon emits a scent of sweet honey that lowers all foes' Evasion by one (1) Stage.

Shield Dust (Passive) - This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.

Sweet Veil (Passive) - This Pokemon creates a mystical veil on the battlefield that prevents the Pokemon and all allies from being put to sleep.

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 84
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Physical

U-Turn

Special
Absorb
Draining Kiss
Energy Ball
Fairy Wind
Moonblast
Psychic
Silver Wind
Struggle Bug

Other
Powder
Protect
Roost
Skill Swap
Speed Swap
Sticky Web
Stun Spore
Sweet Scent

Types: Ghost/Grass

Ghost - Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Steelworker (Passive) - This Pokémon is capable of using Steel-type moves as proficiently as its own STAB moves, raising the BAP of Steel-type attacks by three (3) and lowering the EN Cost of all Steel-type moves by one (1).

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 6 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 34 (-)
Size Class: 6
Weight Class: 6
Base Rank Total: 20

MC: 0

Attacks:

Physical
Astonish
Anchor Shot
Brick Break
Earthquake
Gyro Ball
Iron Head
Knock Off
Phantom Force
Rapid Spin
Wrap

Special
Absorb
Giga Drain
Mega Drain
Shadow Ball
Sludge Wave
Surf

Other
Growth
Iron Defense
Metal Sound
Pain Split
Switcheroo
Synthesis

Ditto
Types: Normal

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Abilities::
Limber/Imposter (Hidden Ability Unlocked)

Limber (Passive) - This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.

Imposter (Passive) - Unless otherwise commanded by the trainer, this Pokemon transforms into an opponent specified by the trainer immediately upon entry into battle, at the cost of 10 EN. Transformations from Imposter last a minimum of three (3) actions before they can be dispelled by a phazing move in Switch=KO battles.

Nature: Serious (No effect on stats)

Stats:
HP:
90
Atk: 2
Def: 2
SpA: 2
SpD: 2
Spe: 48
Size Class: 1
Weight Class: 1
Base Rank Total: 12

AC: 5/5

Attacks: MAXED (1)

Other
Transform
 
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Exeggcute[Male]
Types: Grass/Psychic

Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


Abilities::
Chlorophyll/Harvest (Hidden Ability Locked)

Chlorophyll (Passive) - During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Harvest (Passive) - At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot regrow it.

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
100
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Physical

Barrage
Bullet Seed
Thief

Special
Ancient Power
Confusion
Energy Ball
Psychic
Sludge Bomb
Uproar


Other
Block
Hypnosis
Ingrain
Moonlight
Leech Seed
Poison Powder
Protect
Reflect
Skill Swap
Sleep Powder
Stun Spore
 
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Gengar[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Cursed Body

Cursed Body (Passive) - When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Nature: Timid (+15% Speed, +19% Accuracy, -1 Atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Gengar[Male]
Types: Ghost/Posion

Ghost - Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Cursed Body / Shadow Tag (Mega Ability)

Cursed Body (Passive) - When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Shadow Tag (Passive) - Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Nature: Timid (+15% Speed, +26% Accuracy, -1 Atk)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 7
SpD: 3
Spe: 150 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 24


EC: 9/9
MC: Maxed

Attacks: MAXED (113)

Physical
Astonish
Bide
Body Slam
Brick Break
Counter
Double-Edge
Drain Punch
Dynamic Punch
Explosion
Facade
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Giga Impact
Headbutt
Ice Punch
Knock Off
Lick
Mega Kick
Mega Punch
Natural Gift
Payback
Poison Jab
Power-Up Punch
Rage
Return
Rock Smash
Round
Secret Power
Seismic Toss
Self-Destruct
Shadow Claw
Shadow Punch
Submission
Sucker Punch
Strength
Take Down
Thunder Punch

Special
Clear Smog
Confusion
Dark Pulse
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Giga Drain
Hex
Hidden Power (Steel)
Hyper Beam
Icy Wind
Infestation
Mega Drain
Night Shade
Ominous Wind
Psychic
Psywave
Round
Shadow Ball
Skull Bash
Sludge Bomb
Sludge Wave
Smog
Snore
Thief
Thunder
Thunderbolt
Uproar
Venoshock
Zap Cannon

Other
Ally Switch
Attract
Captivate
Confide
Confuse Ray
Curse
Destiny Bond
Disable
Double Team
Embargo
Endure
Grudge
Haze
Hypnosis
Laser Focus
Mean Look
Metronome
Mimic
Nightmare
Pain Split
Perish Song
Protect
Psych Up
Rain Dance
Reflect Type
Rest
Role Play
Scary Face
Skill Swap
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wonder Room

Greninja[Male]
Types: Water/Dark

Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities::
Torrent/Protean (Hidden Ability Unlocked)

Torrent (Passive) - When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by three (3). (eg Water Pulse goes from 6 to 9, Hydro Pump from 11 to 14)

Protean (Toggle) - By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Nature: Hasty (+15% Speed, +23% Accuracy, -1 Def)

Stats:
HP:
100
Atk: 3
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: Maxed
AC: 5/5

Attacks: MAXED (77)

Physical
Acrobatics
Aerial Ace
Bounce
Brutal Swing
Cut
Dig
Dive
Facade
Feint Attack
Fling
Frustration
Giga Impact
Gunk Shot
Ice Punch
Lick
Low Kick
Night Slash
Pound
Power-up Punch
Return
Rock Smash
Rock Tomb
Rock Slide
Secret Power
Shadow Sneak
Smack Down
Strength
Thief
U-Turn
Quick Attack
Water Shuriken
Waterfall

Special
Blizzard
Bubble
Dark Pulse
Echoed Voice
Extrasensory
Grass Knot
Hidden Power (Fairy)
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Round
Scald
Snore
Surf
Water Pulse
Water Pledge

Other
Attract
Bestow
Camouflage
Confide
Double Team
Growl
Haze
Happy Hour
Mat Block
Mind Reader
Mud Sport
Protect
Rain Dance
Rest
Role Play
Sleep Talk
Smokescreen
Snatch
Spikes
Spite
Substitute
Swagger
Taunt
Toxic
Toxic Spikes
Water Sport
Work Up

Grimer-A {Male]
Types: Poison/Dark

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities::
Poison Touch/Gluttony/Power of Alchemy (Hidden Ability Locked)

Poison Touch (Toggle) - By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Touch is toggled and Poison Point is on its default effect, contact attacks will trigger a 30% Toxic chance.

Gluttony (Passive) - This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains three (3) HP per action when holding Leftovers.

Power of Alchemy (Passive) - When this Pokémon is sent out, it can expend six (6) EN to use its molecular composition to absorb an ability of a fainted ally, replacing this ability with the chosenfor six (6) actions. If in a multiple battle an ally faints while this Pokémon is active, at the start of the next round: it can expend six (6) EN to use its molecular composition to absorb one ability of the fainted ally, replacing this ability with the chosen for six (6) actions. Command: Activate Power of Alchemy - 5 En - Replace Power of Alchemy with the ability of a fainted ally for six (6) actions.

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 21 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Physical
Bite
Poison Fang
Pound
Power-Up Punch
Shadow Punch
Stone Edge

Special
Acid Spray
Fire Blast
Infestation

Other
Disable
Harden
Minimize
Poison Gas
Protect
Spit Up
Stockpile
Substitute
Swallow

Growlithe[Male]
Types: Fire

Fire - Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Intimidate / Flash Fire / Justified (Hidden Ability Unlocked)

Intimidate (Trigger) - When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

Flash Fire (Passive) - This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by three (3).

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Nature: Rash (+1 SpA, -1 SpD)

Stats:
HP:
90
Atk: 3
Def: 2
SpA: 4(+)
SpD: 1(-)
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 5/6
MC: 1
AC: 5/5

Attacks:

Physical
Aerial Ace
Bite
Close Combat
Covet
Crunch
Fire Fang
Flame Charge
Flame Wheel
Flare Blitz
Iron Tail
Outrage
Retaliate
Reversal
Take Down
Wild Charge

Special
Burn Up
Ember
Flame Burst
Heat Wave
Overheat
Snarl

Other
Agility
Helping Hand
Leer
Morning Sun
Odor Sleuth
Protect
Roar
Substitute
Sunny Day
Will-O-Wisp

Helioptile[Male]

Types: Electric/Normal

Eletric - Electric STAB; immune to paralysis status.

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Abilities::
Dry Skin/Sand Veil/Solar Power (Hidden Ability Locked)

Dry Skin (Passive) - This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

Sand Veil (Passive) - This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Solar Power (Passive) - When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by three (3).

Nature: Naive (+15% Speed, +15% Accuracy, -1 SpD)

Stats:
HP:
90
Atk: 2
Def: 2
SpA: 3
SpD: 1(-)
Spe: 81
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Physical
Dig
Iron Tail
Low Sweep
Pound
Quick Attack
Rock Slide

Special
Grass Knot
Mud-Slap
Parabolic Charge
Razor Wind
Thundershock

Other
Agility
Camouflage
Charge
Electric Terrain
Glare
Protect
Tail Whip

Hydreigon[Male]
Types: Dark/Dragon

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Dragon - Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Levitate

Levitate (Passive) - This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Nature: Hasty (+15% Speed, +15% Accuracy, -1 Def)

Stats:
HP:
100
Atk: 4
Def: 2 (-)
SpA: 5
SpD: 3
Spe: 113 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 0

Attacks:
Physical

Acrobatics
Assurance
Astonish
Aqua Tail
Bite
Crunch
Double Hit
Dragon Rush
Dragon Tail
Facade
Fire Fang
Head Smash
Headbutt
Ice Fang
Outrage
Rock Smash
Secret Power
Slam
Strength
Tackle
Thief
Thunder Fang

Special
Charge Beam
Dragon Breath
Dragon Pulse
Dragon Rage
Hyper Voice
Incinerate
Round
Shock Wave
Tri Attack
Uproar

Other
Focus Energy
Protect
Roar
Sleep Talk
Substitute
 
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Inkay[Female]
Types: Dark/Psychic

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities::
Contrary/Suction Cups/Infiltrator (Hidden Ability Locked)

Contrary (Toggle) - By default this Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0. When toggled, it has no effect.

Suction Cups (Passive) - This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Circle Throw and will not be forced out in a switch battle.

Infiltrator (Passive) - Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Aurora Veil, Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Nature: Serious (No effect on stats)

Stats:
HP:
90
Atk: 2
Def: 2
SpA: 2
SpD: 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Physical

Aerial Ace
Constrict
Foul Play
Tackle
Peck

Special
Dark Pulse
Flamethrower
Psybeam
Psywave
Thunderbolt

Other
Camouflage
Destiny Bond
Flatter
Hypnosis
Power Split
Protect
Reflect
Simple Beam
Swagger
Switcheroo
Topsy-Turvy

Ivysaur[Female]
Types: Grass/Poison

Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Poison - Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Overgrow/Chlorophyll (Hidden Ability Locked)

Overgrow (Passive) - When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by three (3). (eg Giga Drain goes from 8 to 11, Solar Beam from 12 to 15)

Chlorophyll (Passive) - During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 4(+)
SpD: 3
Spe: 52(-)
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 5/9
MC: 0
AC: 4/5

Attacks:
Physical

Double Edge
Facade
Power Whip
Razor Leaf
Seed Bomb
Skull Bash
Tackle
Take Down
Vine Whip

Special
Leaf Storm
Sludge Bomb

Other
Amnesia
Celebrate
Endure
Grass Whistle
Growl
Growth
Leech Seed
Light Screen
Nature Power
Poison Powder
Protect
Sleep Powder
Sunny Day
Sweet Scent
Synthesis
Worry Seed
 
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Kecleon [Male]

Types: Normal

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Abilities::
Color Change/Protean (Hidden Ability Unlocked)

Color Change (Trigger) - A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect. Command: Activate Color Change - 5 En - Changes the user's type to match that of an attack that has damaged the user.

Protean (Toggle) - By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 5
Spe: 34 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19

MC: 0
AC: 5/5

Attacks:
Physical

Aerial Ace
Astonish
Bind
Brick Break
Fake Out
Feint
Feint Attack
Fury Swipes
Lick
Rock Slide
Scratch
Shadow Sneak
Slash
Thief

Special
Ancient Power
Fire Blast
Psybeam
Synchronoise

Other
Disable
Protect
Recover
Screech
Skill Swap
Tail Whip
Trick

Klink
Types: Steel

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Plus/Minus/Clear Body (Hidden Ability Locked)

Plus (Passive) - This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon's special attacks have their Base Attack Power increased by three (3). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of six (6).

Minus (Passive) - This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon's special attacks have their Base Attack Power increased by three (3). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of six (6).

Clear Body (Passive) - This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
90
Atk: 2
Def: 3
SpA: 3(+)
SpD: 3
Spe: 26(-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Physical

Bind
Rock Smash
Vice Grip
Gear Grind
Special
Discharge
Flash Cannon
Mirror Shot
Signal Beam
Thundershock
Volt Switch
Other
Autotomize
Charge
Iron Defense
Lock-On
Magic Coat
Magnet Rise
Protect
Shift Gear
Sleep Talk
Substitute

Lapras[Female]
Types: Water/Ice

Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ice - Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Water Absorb/Shell Armor/Hydration (Hidden Ability Locked)

Water Absorb (Passive) - This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done.

Shell Armor (Passive) - This Pokemon's thick, bony outer shell prevents it from taking critical hits.

Hydration (Passive) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
120
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 52 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 20

MC: 0
AC: 0/5

Attacks:
Physical

Avalanche
Body Slam
Bulldoze
Ice Shard
Smart Strike

Special
Ancient Power
Dragon Pulse
Freeze Dry
Future Sight
Frost Breath
Psychic
Thunderbolt
Water Gun
Water Pulse

Other
Confuse Ray
Growl
Mist
Perish Song
Protect
Rain Dance
Sing

Litleo[Female]

Types: Normal/Fire

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Fire - Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Rivalry/Unnerve/Moxie (Hidden Ability Locked)

Rivalry (Passive) - This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Unnerve (Passive) - The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Moxie (Passive) -This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.

Nature: Naughty (+1 Atk,-1 SpD)

Stats:
HP:
100
Atk: 3(+)
Def: 3
SpA: 3
SpD: 1(-)
Spe: 72
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Physical
Bulldoze
Dig
Fire Fang
Headbutt
Iron Tail
Tackle
Take Down
Thief
Wild Charge

Special
Ember
Fire Spin
Solar Beam

Other
Entrainment
Leer
Noble Roar
Snatch
Yawn
Work Up

Lucario[Male]
Types: Fighting/Steel

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Steadfast / Inner Focus / Justified (Hidden Ability Unlocked)

Steadfast (Passive) - If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Stats:
HP:
100
Atk: 4
Def: 3
SpA: 4
SpD: 3
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Lucario[Male]
Types: Fighting/Steel

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel - Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities::
Steadfast / Inner Focus / Justified (Hidden Ability Unlocked) / Adaptability (Mega Ability)

Steadfast (Passive) -If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.

Inner Focus (Passive) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (Passive) - This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).

Adaptability (Passive) - The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Nature: Serious (No effect on stats)

Stats:
HP:
100
Atk: 6
Def: 3
SpA: 6
SpD: 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 25


EC: 6/6
MC: 0
AC: 5/5

Attacks:
Physical Moves

Blaze Kick
Bone Rush
Bullet Punch
Close Combat
Counter
Cross Chop
Crunch
Dig
Dual Chop
Earthquake
Extreme Speed
Facade
Feint
Fling
Focus Punch
Force Palm
Fury Cutter
High Jump Kick
Ice Punch
Low Sweep
Metal Claw
Meteor Mash
Natural Gift
Payback
Poison Jab
Power-Up Punch
Quick Attack
Reversal
Rock Slide
Zen Headbutt

Special Moves
Aura Sphere
Dark Pulse
Dragon Pulse
Flash Cannon
Mud-Slap
Psychic
Swift
Vacuum Wave

Other
Agility
Copycat
Detect
Endure
Follow Me
Foresight
Laser Focus
Magnet Rise
Me First
Metal Sound
Mind Reader
Protect
Quick Guard
Screech
Swords Dance
 
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Makuhita[Male]

Types: Fighting

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities::
Thick Fat / Guts / Sheer Force (Hidden Ability Locked)

Thick Fat (Passive) - This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Guts (Passive) - This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.

Sheer Force (Toggle) - By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Stats:
HP:
100
Atk: 4 (+)
Def: 2
SpA: 0 (-)
SpD: 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 12

Nature: Adamant (+1 Atk, -1 SpA)

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Physical

Arm Thrust
Bullet Punch
Counter
Cross Chop
Earthquake
Fake Out
Force Palm
Knock Off
Poison Jab
Revenge
Rock Tomb
Smelling Salts
Tackle
Vital Throw

Special
Whirlpool

Other
Belly Drum
Focus Energy
Protect
Sand Attack
Substitute
Whirlwind
Wide Guard

Minccino

Types: Normal

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Abilities::
Cute Charm/Technician/Skill Link(Hidden Ability Locked)

Cute Charm (Passive) - This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Skill Link (Passive) - This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Nature: Jolly (+15% Speed, +17% Accuracy, -1 SpA)

Stats:
HP:
90
Atk: 2
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 87 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Physical
Aqua Tail
Dig
Double Slap
Knock Off
Pound
Tail Slap
U-Turn

Special
Dazzling Gleam
Swift
Thunderbolt

Other
Baby-Doll Eyes
Dazzling Gleam
Encore
Endure
Growl
Helping Hand
Protect
Sing
Sleep Talk
Tickle

Noibat [Male]
Types: Flying/Dragon

Flying - Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Dragon - Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Frisk/Infiltrator/Telepathy (Hidden Ability Locked)

Frisk (Passive) - The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Infiltrator (Passive) - Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Aurora Veil, Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Telepathy (Passive) - This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Physical

Bite
Leech Life
Outrage
Tackle
U-Turn
Wing Attack

Special
Absorb
Air Cutter
Dark Pulse
Gust
Heat Wave
Hurricane
Psychic
Shadow Ball
Solar Beam

Other
Agility
Screech
Snatch
Supersonic
Swticheroo
Tailwind
 
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Onix[Male]
Types: Rock/Ground

Rock - Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Cosmic Power, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by three (3) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Ground - Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Rock Head / Sturdy / Weak Armor (Hidden Ability Locked)

Rock Head (Passive) - This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Sturdy (Passive) - This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Weak Armor (Toggle) - By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense by one (1) stage for each hit and increasing their Speed by two (2) stages for each hit. When toggled, no effect.

Nature: Careful (+1 SpD, -1 SpA)

Stats:
HP:
90
Atk: 2
Def: 7
SpA: 1(-)
SpD: 3(+)
Spe: 70
Size Class: 7
Weight Class: 6
Base Rank Total: 18

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Physical
Tackle
Bind
Rock Throw
Rock Tomb
Rage
Gyro Ball
Smack Down
Slam
Dig
Heavy Slam
Rollout
Flail
Rock Blast
Rock Climb

Special
Dragon Breath

Other
Mud Sport
Harden
Curse
Stealth Rock
Rock Polish
Screech
Sandstorm
Protect
Taunt
Torment
Substitute

Pancham[Male]
Types: Fighting

Fighting - Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities::
Iron Fist/Mold Breaker/Scrappy (Hidden Ability Locked)

Iron Fist (Passive) - The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Hammer, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Plasma Fists, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Mold Breaker (Passive) - Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Scrappy (Passive) - This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 43
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 2/6
MC: 0
AC: 2/5

Attacks:
Physical

Aerial Ace
Arm Thrust
Circle Throw
Comet Punch
Dig
False Swipe
Foul Play
Karate Chop
Shadow Claw
Sky Uppercut
Slash
Storm Throw
Stone Edge
Tackle
Vital Throw

Special
Echoed Voice

Other
Entrainment
Leer
Me First
Parting Shot
Protect
Quash
Quick Guard
Work Up

Pichu[Male]
Types: Electric
Eletric - Electric STAB; immune to paralysis status.

Abilities::
Static / Lightningrod (Hidden Ability Locked)

Static (Passive) - This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Lightning Rod (Passive) - These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks. This Pokémon takes no damage from Electric-type attacks.

Nature: Rash (+1 SpA, -1 SpD)

Stats:
HP:
80
Atk: 2
Def: 1
SpA: 3(+)
SpD: 1(-)
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Physical

Present
Volt Tackle

Special
Disarming Voice
Grass Knot
Thunder
Thunder Shock
Volt Switch

Other
Charge
Charm
Double Team
Lucky Chant
Nasty Plot
Protect
Sweet Kiss
Tail Whip
Thunder Wave

Popplio [Female]

Types: Water

Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Torrent/Liquid Voice (Hidden Ability Locked)

Torrent (Passive) - When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by three (3). (eg Water Pulse goes from 6 to 9, Hydro Pump from 11 to 14)

Liquid Voice (Toggle) - By default, this Pokémon has the ability to liquify its sound, turning all Sound-based moves (check Soundproof for list) the Pokémon has into Water-type moves. A Perish Song used by a Pokémon with this ability will be absorbed by Pokémon with Storm Drain / Water Absorb and those Pokémon will be immune to its effects. When toggled, no effect.

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Physical

Aqua Jet
Pound

Special
Bubblebeam
Disarming Voice
Ice Beam
Icy Wind
Scald
Water Gun

Other
Amnesia
Aqua Ring
Aromatic Mist
Baby-Doll Eyes
Double Team
Encore
Growl
Perish Song
Protect
Sing
Substitute
Wonder Room

Porygon
Types: Normal

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Abilities::
Trace/Download/Analytic (Hidden Ability Locked)

Trace (Trigger) - When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Download (Passive) - At the beginning of the match, the Pokemon analy es the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost (adjusting the natural stage as well) on the offense that strikes an opponent's weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) If this Pokemon is sent out vs 2 or more Pokemon, combine the Defense of all opponents and the Special Defense of all opponents to determine which stat is boosted.

Analytic (Passive) - If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Nature: Timid (+15% Speed, +7% Accuracy, -1 Atk)

Stats:
HP:
100
Atk: 2(-)
Def: 3
SpA: 3
SpD: 3
Spe: 46(+)
Size Class: 1
Weight Class: 3
Base Rank Total: 17

EC: 0/9
MC: 0
AC: 0/5

Attacks:

Physical
Iron Tail
Last Resort
Tackle

Special
Electroweb
Ice Beam
Psybeam
Psyshock
Shadow Ball
Signal Beam
Solar Beam

Other
Agility
Conversion
Conversion 2
Magnet Rise
Protect
Recover
Recycle
Sharpen

Pumpkaboo-XL[Female]

Types: Ghost/Grass

Ghost - Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.Grass - Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Pickup/Frisk/Insomnia (Hidden Ability Locked)

Pickup (Passive) - This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.

Frisk (Passive) - The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Insomnia (Passive) - This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 35(-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Physical

Astonish
Razor Leaf
Foul Play

Special
Dark Pulse
Fire Blast
Psychic
Sludge Bomb
Other
Bestow
Confuse Ray
Destiny Bond
Disable
Leech Seed
Magic Coat
Protect
Scary Face
Trick
Trick-or-Treat
Worry Seed
 
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Shellder[Female]

Types: Water

Water - Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Shell Armor / Skill Link / Overcoat (Hidden Ability Locked)

Shell Armor (Passive) - This Pokemon's thick, bony outer shell prevents it from taking critical hits.

Skill Link(Passive) - This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Overcoat (Passive) - This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Nature: Lonely (+1 Atk, -1 Def)

Stats:
HP:
90
Atk: 4 (+)
Def: 3 (-)
SpA: 2
SpD: 1
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Physical

Avalanche
Clamp
Icicle Spear
Payback
Rapid Spin
Razor Shell
Rock Blast
Tackle
Twineedle

Special
Aurora Beam
Ice Beam
Surf
Water Gun

Other
Barrier
Leer
Protect
Substitute
Supersonic
Swagger
Withdraw

Shuckle[Male]
Types: Bug/Rock

Bug - Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Rock - Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Cosmic Power, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by three (3) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities::
Sturdy/Gluttony/Contrary (Hidden Ability Locked)

Sturdy (Passive) - This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Gluttony (Passive) - This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains three (3) HP per action when holding Leftovers.

Contrary (Toggle) - At default this Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0. When toggled, it has no effect.

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
80
Atk: 2 (+)
Def: 10
SpA: 1
SpD: 10
Spe: 4 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 24

MC: 0
AC: 2/5

Attacks:
Physical

Bide
Bind
Constrict
Dig
Gyro Ball
Knock Off
Rock Blast
Rock Throw
Rollout
Sand Tomb
Smack Down
Wrap

Special
Acid
Final Gambit
Infestation
Sludge Wave
Struggle Bug
Venoshock

Other
Acupressure
After You
Defense Curl
Double Team
Encore
Endure
Flash
Guard Split
Power Trick
Power Split
Protect
Rest
Safeguard
Sandstorm
Shell Smash
Sleep Talk
Stealth Rock
Sticky Web
String Shot
Substitute
Toxic
Withdraw

Spinda [Female]

Types: Normal

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Abilities::
Own Tempo/Tangled Feet/Contrary (Hidden Ability Unlocked)

Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Tangled Feet (Passive) - When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, the duration of confusion doubles.

Contrary (Contrary) - By default this Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0. When toggled, it has no effect.

Nature: Serious (No effect on stats)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 3
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 1
Base Rank Total: 18

MC: 0
AC: 0/5

Attacks:

Physical
Brick Break
Dizzy Punch
Feint Attack
Tackle
Wild Charge

Special
Psybeam
Psychic
Shadow Ball

Other
Assist
Baton Pass
Copycat
Disable
Hypnosis
Protect
Psycho Shift
Spotlight
Teeter Dance
Uproar

Spritzee [Female]

Types: Fairy

Fairy - Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities::
Healer/Aroma Veil (Hidden Ability Locked)

Healer (Passive) - This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Aroma Veil (Passive) - This Pokemon and its allies on the field can not be affected by Attract, Disable, Encore, Heal Block, Taunt, or Torment.

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 2
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 20 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Special
Dazzling Gleam
Draining Kiss
Echoed Voice
Energy Ball
Fairy Wind
Flash Cannon
Psychic
Thunderbolt

Other
Aromatherapy
Calm Mind
Captivate
Disable
Nasty Plot
Odor Sleuth
Refresh
Sweet Kiss
Sweet Scent
Wish

Swinub (M)

Types: Ice / Ground

Ice - Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ground - Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Oblivious / Snow Cloak / Thick Fat (Hidden Ability Locked)

Oblivious (Passive) - This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.

Snow Cloak (Passive) - This Pokemon is used to snowy blizzard conditions and gains a flat 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.

Thick Fat (Passive) - This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
90
Atk: 3 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Physical

Bite
Fissure
Ice Shard
Icicle Crash
Tackle

Special
Ancient Power
Icy Wind
Mud-Slap
Mud Bomb
Powder Snow

Other
Endure
Hail
Light Screen
Mud Sport
Odor Sleuth
Protect
Reflect
Stealth Rock
Substitute

Tepig[Male]

Types: Fire

Fire - Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities::
Blaze / Thick Fat (Hidden Ability Locked)

Blaze (Passive) - When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by three (3). (eg Flamethrower goes from 9 to 12, Fire Blast from 11 to 14)

Thick Fat (Passive) - This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP:
100
Atk: 4 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 39 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Physical

Endeavor
Flame Charge
Heavy Slam
Magnitude
Rock Tomb
Rollout
Sucker Punch
Superpower
Tackle
Take Down
Wild Charge

Special
Ember
Grass Knot
Smog
Solar Beam

Other
Defense Curl
Odor Sleuth
Protect
Tail Whip
 
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Wobbuffet[Male]
Types: Psychic

Psychic - Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities::
Shadow Tag/Telepathy (Hidden Ability Unlocked)

Shadow Tag (Passive) - Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Telepathy (Passive) - This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Serious (No effect on stats)

Stats:
HP:
140
Atk: 2
Def: 3
SpA: 2
SpD: 3
Spe: 33
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
AC: 5/5

Attacks: MAXED (10)

Physical
Bide
Counter

Special
Mirror Coat

Other
Charm
Destiny Bond
Encore
Mimic
Safeguard
Splash
Tickle
 
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Zoroark[Male]
Types: Dark

Dark - Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities::
Illusion

Illusion (Passive) - Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Hasty (+15% Speed, +17% Accuracy, -1 Def)

Stats:
HP:
100
Atk: 4
Def: 2 (-)
SpA: 5
SpD: 3
Spe: 121 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 22

EC: 6/6
MC: Maxed

Attacks: MAXED (79)

Physical
Aerial Ace
Bounce
Counter
Covet
Cut
Dig
Facade
Feint Attack
Fling
Foul Play
Frustration
Fury Swipes
Giga Impact
Knock Off
Low Kick
Low Sweep
Night Slash
Payback
Punishment
Pursuit
Retaliate
Return
Rock Smash
Scratch
Secret Power
Shadow Claw
Snore
Sucker Punch
Thief
Throat Chop
U-Turn

Special
Dark Pulse
Extrasensory
Flamethrower
Focus Blast
Grass Knot
Hidden Power (Fairy)
Hyper Beam
Hyper Voice
Incinerate
Night Daze
Round
Shadow Ball
Sludge Bomb
Snarl
Uproar

Other
Agility
Attract
Calm Mind
Captivate
Confide
Copycat
Detect
Double Team
Embargo
Fake Tears
Hone Claws
Imprison
Laser Focus
Leer
Memento
Nasty Plot
Protect
Psych Up
Rain Dance
Rest
Roar
Scary Face
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Torment
Toxic
Trick
 
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Smeargle[Male]
Types: Normal

Normal - Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)

Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.

Nature: Timid (+15% Speed, +9% Accuracy, -1 Atk)

Stats:
HP:
90
Atk: 0 (-)
Def: 2
SpA: 1
SpD: 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11

MC: 0
AC: 5/5

Attacks: (517)

Physical
Accelerock
Acrobatics
Aerial Ace
Anchor Shot
Aqua Jet
Arm Thrust
Assurance
Astonish
Aqua Tail
Avalanche
Barrage
Beat Up
Bide
Bind
Bite
Blaze Kick
Body Slam
Bone Club
Bone Rush
Bonemerang
Bounce
Brave Bird
Brick Break
Brutal Swing
Bug Bite
Bulldoze
Bullet Punch
Bullet Seed
Chip Away
Circle Throw
Clamp
Close Combat
Comet Punch
Constrict
Counter
Covet
Cross Chop
Crunch
Crush Claw
Cut
Dig
Dive
Dizzy Punch
Double-Edge
Double Hit
Double Kick
Double Slap
Dragon Rush
Dragon Tail
Drain Punch
Dual Chop
Dynamic Punch
Earthquake
Endeavor
Explosion
Extreme Speed
Facade
Fake Out
False Swipe
Feint
Feint Attack
Fell Stinger
Fire Fang
Fire Punch
Fissure
Flail
Flame Charge
Flame Wheel
Flare Blitz
Fling
Fly
Focus Punch
Force Palm
Foul Play
Frustration
Fury Attack
Fury Cutter
Fury Swipes
Gear Grind
Giga Impact
Gunk Shot
Gyro Ball
Head Charge
Head Smash
Headbutt
Heart Stamp
Heat Crash
Heavy Slam
High Jump Kick
Horn Attack
Horn Drill
Ice Fang
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Iron Head
Iron Tail
Karate Chop
Knock Off
Last Resort
Leech Life
Lick
Low Kick
Low Sweep
Lunge
Magnitude
Mega Punch
Mega Kick
Megahorn
Metal Burst
Metal Claw
Meteor Mash
Natural Gift
Night Slash
Outrage
Pay Day
Payback
Peck
Phantom Force
Pluck
Poison Fang
Poison Jab
Pound
Power Whip
Power-Up Punch
Present
Psychic Fangs
Psycho Cut
Punishment
Pursuit
Quick Attack
Razor Shell
Retaliate
Return
Revenge
Reversal
Rage
Rapid Spin
Razor Leaf
Rock Blast
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Sacred Sword
Sand Tomb
Scratch
Secret Power
Seed Bomb
Seismic Toss
Self-Destruct
Shadow Bone
Shadow Claw
Shadow Punch
Shadow Sneak
Skull Bash
Sky Attack
Sky Drop
Sky Uppercut
Slam
Slash
Smack Down
Smart Strike
Smelling Salts
Spirit Shackle
Steel Wing
Stomp
Stone Edge
Storm Throw
Strength
Submission
Sucker Punch
Super Fang
Superpower
Tackle
Tail Slap
Take Down
Thief
Thrash
Throat Chop
Thunder Fang
Thunder Punch
Twineedle
U-turn
Vice Grip
Vine Whip
Vital Throw
Wake-Up Slap
Water Shuriken
Waterfall
Wild Charge
Wing Attack
Wrap
X-Scissor
Zen Headbutt

Special
Absorb
Acid
Acid Spray
Air Cutter
Air Slash
Ancient Power
Aura Sphere
Aurora Beam
Belch
Blast Burn
Blizzard
Boomburst
Brine
Bubble
Bubblebeam
Bug Buzz
Burn Up
Charge Beam
Chatter
Clear Smog
Confusion
Dark Pulse
Dazzling Gleam
Disarming Voice
Discharge
Draco Meteor
Dragon Breath
Dragon Pulse
Dragon Rage
Draining Kiss
Dream Eater
Earth Power
Echoed Voice
Electroweb
Ember
Energy Ball
Extrasensory
Fairy Wind
Final Gambit
Fire Blast
Fire Pledge
Fire Spin
Flame Burst
Flamethrower
Flash Cannon
Focus Blast
Freeze-Dry
Frost Breath
Future Sight
Giga Drain
Grass Knot
Gust
Heat Wave
Hex
Hone Claws
Hurricane
Hydro Cannon
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Infestation
Lava Plume
Leaf Storm
Magma Storm
Mega Drain
Mirror Coat
Mirror Shot
Moonblast
Mud Bomb
Mud Shot
Mud-Slap
Night Daze
Night Shade
Octazooka
Ominous Wind
Overheat
Paleo Wave
Parabolic Charge
Powder Snow
Psybeam
Psychic
Psyshock
Psywave
Razor Wind
Relic Song
Round
Scald
Shadow Ball
Sheer Cold
Shock Wave
Signal Beam
Sludge Bomb
Sludge Wave
Smog
Snarl
Snore
Solar Beam
Spit Up
Stored Power
Struggle Bug
Surf
Swift
Synchronoise
Thunder
Thunderbolt
Thunder Shock
Tri Attack
Trump Card
Uproar
Vacuum Wave
Venoshock
Volt Switch
Water Gun
Water Pledge
Water Pulse
Water Spout
Whirlpool
Wring Out
Zap Cannon

Other
Acid Armor
Acupressure
After You
Agility
Ally Switch
Amnesia
Aqua Ring
Aromatherapy
Aromatic Mist
Assist
Attract
Aurora Veil
Autotomize
Baby-Doll Eyes
Barrier
Baton Pass
Belly Drum
Bestow
Block
Bulk Up
Calm Mind
Camouflage
Captivate
Celebrate
Charge
Charm
Confide
Confuse Ray
Conversion
Conversion 2
Copycat
Cotton Guard
Crafty Shield
Curse
Defense Curl
Defog
Detect
Destiny Bond
Disable
Double Team
Electric Terrain
Electrify
Embargo
Encore
Endure
Entrainment
Fairy Lock
Fake Tears
Feather Dance
Flash
Flatter
Focus Energy
Follow Me
Foresight
Forest's Curse
Gastro Acid
Glare
Grass Whistle
Grassy Terrain
Gravity
Growl
Growth
Grudge
Guard Split
Guard Swap
Hail
Harden
Haze
Heal Bell
Heal Pulse
Helping Hand
Hypnosis
Imprison
Ingrain
Iron Defense
King's Shield
Laser Focus
Leech Seed
Leer
Light Screen
Lock-On
Lucky Chant
Magic Coat
Magnet Rise
Magnetic Flux
Mat Block
Me First
Mean Look
Meditate
Memento
Metal Sound
Metronome
Milk Drink
Mimic
Mind Reader
Minimize
Mirror Move
Mist
Misty Terrain
Moonlight
Morning Sun
Mud Sport
Nasty Plot
Nature Power
Nightmare
Noble Roar
Odor Sleuth
Pain Split
Parting Shot
Perish Song
Poison Gas
Poison Powder
Powder
Power Split
Power Swap
Power Trick
Protect
Psych Up
Psychic Terrain
Psycho Shift
Quash
Quick Guard
Quiver Dance
Rain Dance
Recover
Recycle
Reflect
Reflect Type
Refresh
Rest
Roar
Rock Polish
Role Play
Roost
Safeguard
Sand Attack
Sandstorm
Scary Face
Screech
Sharpen
Shell Smash
Shift Gear
Simple Beam
Sing
Sketch x 9
Skill Swap
Sleep Powder
Sleep Talk
Smokescreen
Snatch
Speed Swap
Spikes
Spite
Splash
Spotlight
Stealth Rock
Sticky Web
Stockpile
String Shot
Stun Spore
Substitute
Sunny Day
Supersonic
Swagger
Swallow
Sweet Kiss
Sweet Scent
Switcheroo
Swords Dance
Synthesis
Tail Glow
Tail Whip
Tailwind
Taunt
Teeter Dance
Telekinesis
Teleport
Thunder Wave
Tickle
Topsy-Turvy
Transform
Trick
Trick-Or-Treat
Trick Room
Torment
Toxic
Toxic Spikes
Water Sport
Whirlwind
Wide Guard
Will-O-Wisp
Withdraw
Wish
Wonder Room
Work Up
Worry Seed
Yawn
Aeroblast
Attack Order
Baneful Bunker
Beak Blast
Blue Flare
Bolt Strike
Clanging Scales
Coil
Core Enforcer
Cosmic Power
Cotton Spore
Crabhammer
Cross Poison
Crush Grip
Dark Void
Darkest Lariat
Defend Order
Diamond Storm
Doom Desire
Dragon Ascent
Dragon Claw
Dragon Dance
Dragon Hammer
Drill Peck
Drill Run
Eerie Impulse
Egg Bomb
Electro Ball
Eruption
Fell Stinger
Fiery Dance
Fire Lash
First Impression
Fleur Cannon
Floral Healing
Flower Shield
Flying Press
Freeze Shock
Frenzy Plant
Fusion Bolt
Fusion Flare
Gear Up
Geomancy
Glaciate
Grass Pledge
Guillotine
Hammer Arm
Happy Hour
Heal Block
Heal Order
Healing Wish
Heart Swap
Hidden Power
High Horsepower
Hold Back
Hold Hands
Horn Leech
Howl
Hyper Fang
Hyperspace Fury
Hyperspace Hole
Ice Ball
Ice Burn
Ice Hammer
Inferno
Instruct
Ion Deluge
Judgment
Jump Kick
Kinesis
Land's Wrath
Leafage
Leaf Blade
Leaf Tornado
Light of Ruin
Liquidation
Lovely Kiss
Lunar Dance
Luster Purge
Mach Punch
Magic Room
Magical Leaf
Magnet Bomb
Mind Blown
Miracle Eye
Mist Ball
Moongeist Beam
Muddy Water
Multi-Attack
Mystical Fire
Nature's Madness
Needle Arm
Nuzzle
Oblivion Wing
Origin Pulse
Petal Blizzard
Petal Dance
Photon Geyser
Pin Missile
Plasma Fists
Play Nice
Play Rough
Poison Sting
Poison Tail
Pollen Puff
Power Gem
Power Trip
Precipice Blades
Prismatic Laser
Psycho Boost
Psyshock
Psystrike
Purify
Rage Powder
Revelation Dance
Roar of Time
Rock Wrecker
Rolling Kick
Rototiller
Sacred Fire
Searing Shot
Secret Sword
Seed Flare
Shadow Force
Shell Trap
Shore Up
Silver Wind
Slack Off
Sludge
Soak
Soft-Boiled
Solar Blade
Sonic Boom
Spacial Rend
Spark
Sparkling Aria
Spectral Theif
Spider Web
Spike Cannon
Spiky Shield
Spore
Steam Eruption
Steamroller
Stomping Tantrum
Strength Sap
Struggle
Sunsteel Strike
Tearful Look
Techno Blast
Thousand Arrows
Thousand Waves
Toxic Thread
Triple Kick
Trop Kick
Twister
V-create
Venom Drench
Volt Tackle
Weather Ball
Wood Hammer
Zing Zap
 
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