[ELECTRIC] Shocking minds do not think alike (Leader Dogfish44 vs Challenger Gerard)

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Gym R&R said:
Format: 5 v 5 Gym Doubles (Challenger brings 5, Leader brings 8)
DQ Time: 2 Days
Banned Moves: -
Chills: 5 Per Pokémon
Recoveries: 2 Per Pokémon
Arena: HMS Tesla
Switch: OK
Items: ON
Abilities: ALL
Substitutions: 2 per Pokémon
Mega Evolutions: OFF
Leader Dogfish said:

Boltair (F)

Nature: Mild
+1 SpA, -1 Def

Type: Electric / Flying

Abilities: Static / Motor Drive [DW]

Stats:
HP: 90
Atk: 3
Def: 1 [-]
SpA: 4 [+]
SpD: 2
Spe: 103
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: N/A
MC: 0
DC: 5/5

Attacks [56/56]:
Acrobatics (*)
Aerial Ace
Agility
Air Slash (*)
Astonish
Attract
Baton Pass
Charge (*)
Charge Beam
Charm
Confide
Covet
Cut
Discharge
Double Team (*)
Electro Ball
Encore
Facade
Flash
Fling
Frustration
Helping Hand
Hidden Power Grass
Ion Deluge
Iron Tail (*)
Knock Off
Last Resort
Light Screen
Nuzzle
Protect
Pursuit (*)
Quick Attack (*)
Rain Dance
Rest
Return
Roost (*)
Round
Shock Wave (*)
Signal Beam
Sleep Talk
Snore
Spark (*)
Substitute
Swagger
Tail Whip (*)
Tailwind
Taunt
Thunder
ThunderShock
Thunder Wave
Thunderbolt
Tickle
Toxic
U-Turn
Volt Switch
Wild Charge

Short Fuse (M)

Nature: Mild
+1 SpA, -1 Def

Type: Electric

Abilities: Motor Drive / Vital Spirit [DW]

Stats:
HP: 100
Atk: 5
Def: 2 [-]
SpA: 4 [+]
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks [103/103]:
Attract
Barrier
Bide
Body Slam
Brick Break
Bulldoze
Captivate
Charge Beam
Confide
Counter
Covet
Cross Chop
Curse
Detect
Dig
Discharge
Dizzy Punch
Double Edge
Double Team
Dual Chop
DynamicPunch
Earthquake
Electric Terrain
Electro Ball
Electroweb
Endure
Facade
Feint
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Frustration
Giga Impact
Hammer Arm
Headbutt
Helping Hand
Hidden Power Grass
Hyper Beam
Ice Punch
Ion Deluge
Iron Tail
Karate Chop
Leer
Light Screen
Low Kick
Low Sweep
Magnet Rise
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Natural Gift
Power-Up Punch
Protect
Psychic
Psywave
Pursuit
Quick Attack
Rage
Rain Dance
Reflect
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rolling Kick
Round
Screech
Secret Power
Seismic Toss
Shock Wave
Signal Beam
Skull Bash
Sleep Talk
Snore
Strength
Submission
Substitute
Swagger
Swift
Take Down
Taunt
Teleport
Thief
Thunder
ThunderPunch
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Uproar
Volt Switch
Wild Charge
Zap Cannon

Pulse (N/A)

Nature: Modest
+1 SpA, -1 Atk

Type: Electric / [Ghost | Water | Fire | Grass | Ice | Flying]

Abilities: Levitate

Stats (Normal):
HP: 90
Atk: 1 [-]
Def: 3
SpA: 4 [+]
SpD: 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Stats (Appliance):
HP: 90
Atk: 2 [-]
Def: 4
SpA: 5 [+]
SpD: 4
Spe: 86
Size Class: 2 (Mow) | 4 (Frost) | 2 (Heat) | 1 (Spin) | 3 (Wash)
Weight Class: 3 (Mow) | 5 (Frost) | 3 (Heat) | 2 (Spin) | 4 (Wash)
Base Rank Total: 20

EC: N/A
MC: 0
DC: N/A

Attacks [54/54]:
Astonish
Charge
Charge Beam
Confide
Confuse Ray
Dark Pulse
Discharge
Double Team
Dream Eater
Electro Ball
Electroweb
Endure
Facade
Flash
Frustration
Hex
Hidden Power Grass
Light Screen
Mud-Slap
Natural Gift
Ominous Wind
Pain Split
Protect
Psych Up
Rain Dance
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Telekinesis
Thief
Thunder
ThunderShock
Thunder Wave
Thunderbolt
Toxic
Trick
Uproar
Volt Switch
Will-O-Wisp

Blizzard (Frost) | Leaf Storm (Mow) | Air Slash (Spin) | Overheat (Heat) | Hydro Pump (Wash)

Nimbus (M)

Nature: Modest
+1 SpA, -1 Atk

Type: Electric / Dragon

Abilities: Shield Dust / Static / Overcoat [DW]

Stats:
HP: 110
Atk: 1 [-]
Def: 5
SpA: 5 [+]
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Attacks [89/89]:
Aerial Ace
Attract
Bide
Blizzard
Bulldoze
Captivate
Charge
Charge Beam
Confide
Discharge
Double Hit
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earthquake
Electric Terrain
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Giga Impact
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power Grass
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Ion Deluge
Leer
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Nature Power
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Sandstorm
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Sunny Day
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Tri Attack
Trick Room
Twister
Volt Switch
Water Pulse
Waterfall
Weather Ball
Whirlwind
Wild Charge
Zap Cannon

Murena (F)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Electric

Abilities: Levitate

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 [+]
SpD: 3
Spe: 43 [-]
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: N/A

Attacks [68/68]:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power Ice
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-Up Punch
Protect
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Signal Beam
Sleep Talk
Snore
Spark
Strength
Substitute
Super Fang
Superpower
Swagger
Tackle
Thrash
Thunder
ThunderPunch
Thunder Wave
Thunderbolt
Toxic
U-Turn
Volt Switch
Wild Charge
Zap Cannon

Formula (M)

Nature: Timid
+15% Speed, +17% Accuracy, -1 Atk

Type: Electric / Water

Abilities: Trace / Magic Guard / Shell Armour [DW]

Stats:
HP: 125
Atk: 2 [-]
Def: 3
SpA: 3
SpD: 3
Spe: 121 [+]
Size Class: 1
Weight Class: 2
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks [86/86]:
Aqua Jet
Aqua Tail
Attract
Blizzard
Bubble
Bubble Beam
Bulldoze
Captivate
Charge
Confide
Confuse Ray
Copycat
Counter
Cut
Dazzling Gleam
Detect
Discharge
Dive
Double Team
Earth Power
Earthquake
Echoed Voice
Eerie Impulse
Electroweb
Endure
Facade
Fairy Wind
Flash
Fling
Follow Me
Frustration
Fury Cutter
Giga Impact
Guillotine
Hail
Heart Swap
Helping Hand
Hidden Power Grass
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icy Wind
Imprison
Low Kick
Low Sweep
Me First
Metronome
Mind Reader
Mirror Coat
Muddy Water
Natural Gift
Payback
Protect
Rain Dance
Recycle
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Sheer Cold
Shock Wave
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swift
Tackle
Thunder
Thunderbolt
Thunder Punch
Thundershock
Thunder Wave
Torment
Toxic
Volt Switch
Waterfall
Whirlpool
Wild Charge
Zap Cannon

Lumos Maxima (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Water / Electric

Abilities: Volt Absorb / Illuminate / Water Absorb [DW]

Stats:
HP: 120
Atk: 1 [-]
Def: 2
SpA: 4 [+]
SpD: 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Attacks [66/76]:
Agility
Amnesia
Aqua Ring
Attract
Blizzard
Bounce
Brine
Bubble
BubbleBeam
Charge
Charge Beam
Confide
Confuse Ray
Dazzling Gleam
Discharge
Dive
Double Team
Eerie Impulse
Electro Ball
Endure
Facade
Flail
Flash
Frustration
Giga Impact
Hail
Heal Bell
Hidden Power Grass
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Ion Deluge
Light Screen
Mimic
Mist
Protect
Psybeam
Rain Dance
Rest
Return
Round
Scald
Signal Beam
Sleep Talk
Snore
Soak
Spark
Spit Up
Stockpile
Substitute
Sucker Punch
Supersonic
Surf
Swagger
Swallow
Take Down
Thunder
Thunderbolt
Thunder Wave
Toxic
Volt Switch
Water Gun
Whirlpool
Wild Charge
Zap Cannon

Vin (F)

Nature: Calm
+1 SpD, -1 Atk

Type: Electric / Poison

Abilities: Storm Drain / Vital Spirit / Telepathy [DW]

Stats:
HP: 90
Atk: 1 [-]
Def: 5
SpA: 5
SpD: 5 [+]
Spe: 100
Size Class: 7
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 0
DC: 5/5

Attacks [57/57]:
Acid
Aqua Tail
Attract
Block
Clear Smog
Confide
Cross Poison
Cut
Dazzling Gleam
Discharge
Double Team
Eerie Impulse
Electroweb
Encore
Facade
Flash Cannon
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Haze
Hidden Power Grass
Hyper Beam
Ion Deluge
Parabolic Charge
Poison Sting
Poison Tail
Protect
Psychic
Psyshock
Psywave
Rain Dance
Rest
Return
Round
Secret Power
Shock Wave
Signal Beam
Sleep Talk
Sludge Bomb
Sludge Wave
Snore
Splash
Substitute
Supersonic
Swagger
Taunt
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Venoshock
Water Pulse
Wide Guard
Wild Charge
Zen Headbutt
Challenger Gerard said:
Wilde (Gallade) {♂}
Nature: Jolly (+15% Speed, +10% / 19% [Mega] Accuracy, -1 SpA)
Type: Psychic / Fighting

  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
  • Fighting STAB; Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities: Steadfast / Justified (H) / Inner Focus (M)
  • Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
  • Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-Type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
  • Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
HP: 100
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 92 (+)
SC: 3
WC: 4
BRT: 22

(Mega Stats)

HP: 100
Atk: 7
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 127 (+)
SC: 3
WC: 4
BRT: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks (133/133)

Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Team
Double Edge
Drain Punch
Draining Kiss
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power Rock
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Mud Slap
Natural Gift
Night Slash
Nightmare
Pain Split
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Wide Guard
Will-O-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt
Simone (Jynx) {♀}
Nature: Timid (+15% Speed, +14% Acc, -1 Atk)
Type: Ice / Psychic

  • Ice STAB; Immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Oblivious / Forewarn / Dry Skin (H)
  • Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, Charm, Captivate, or Taunt.
  • Forewarn: (Passive) This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
  • Dry Skin: (Passive) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
HP: 100
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 3
Spe: 110 (+)
SC: 3
WC: 3
BRT: 17

EC: 6/6
MC: 2
AC: 5/5

Attacks (70/---)

Attract
Avalanche
Bide
Blizzard
Brick Break
BubbleBeam
Confusion
Copycat
Counter
Covet
DoubleSlap
Double Team
Drain Punch
Draining Kiss
Dream Eater
Dynamic Punch
Endure
Energy Ball
Fake Out
Fake Tears
Focus Blast
Focus Punch
Frost Breath
Grass Knot
Hail
Heal Bell
Heart Stamp
Helping Hand
Hidden Power Fire
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Lick
Light Screen
Lovely Kiss
Lucky Chant
Magic Coat
Mean Look
Miracle Eye
Nasty Plot
Nightmare
Perish Song
Petal Dance
Pound
Powder Snow
Protect
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Shadow Ball
Signal Beam
Sing
Skill Swap
Sleep Talk
Substitute
Swagger
Sweet Kiss
Taunt
Telekinesis
Teleport
Thief
Torment
Toxic
Uproar
Wake-Up Slap
Water Pulse
Wish

Katherine (Gardevoir) {♀}
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic / Fairy

  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
  • Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Synchronize / Trace / Telepathy (H) / Pixilate (M)
  • Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-Types cannot be poisoned, Fire-Types cannot be burned & Electric-Types cannot be paralyzed in this manner.
  • Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
  • Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
  • Pixilate (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
SC: 3
WC: 3
BRT: 21

(Mega Stats)

HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
SC: 3
WC: 3
BRT: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks (101/101)


Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Double Edge
Double Team
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Fire
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Moonblast
Mud Slap
Natural Gift
Nightmare
Pain Split
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Wave
Thunderbolt
ThunderPunch
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt

Lamarche (Mollux) {♂}
Nature: Bold (+1 Def, -1 Atk)
Type: Fire / Poison

  • Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-Typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
  • Fire STAB; immune to burn status. Brighten Command.
Abilities: Dry Skin / Illuminate (H)
  • Dry Skin: (Passive) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
  • Illuminate: (Toggle) No default effect. When toggled, this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.
HP: 100
Atk: 1 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 76
SC: 3
WC: 3
BRT: 20

EC: NA
MC: 0
AC: 5/5

Attacks (73/73)


Acid
Acid Armor
Acid Spray
Aqua Ring
Attract
Belch
Bide
Bind
Bug Bite
Calm Mind
Charm
Clear Smog
Confide
Confuse Ray
Dazzling Gleam
Double Team
Ember
Eruption
Explosion
Façade
Final Gambit
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Flash
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hidden Power Ice
Hyper Beam
Inferno
Infestation
Iron Defense
Knock Off
Lava Plume
Light Screen
Moonlight
Overheat
Protect
Rain Dance
Rapid Spin
Recover
Rest
Return
Round
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Solarbeam
Stealth Rock
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Toxic Spikes
Trick
Venon Drench
Venoshock
Water Gun
Will-o-Wisp
Withdraw

Elphaba (Misdreavus) {♀}
Nature: Timid (+15% Speed, +17% Accuracy, -1 Atk)
Type: Ghost

  • Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost Types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities: Levitate
  • Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-Type. Otherwise Dig and Dive will miss. Ground moves can still hit.
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 4
Spe: 121 (+)
SC: 2
WC: 1
BRT: 18

EC: 6/6
MC: 0
AC: NA

Attacks (93/93)


Aerial Ace
Astonish
Attract
Calm Mind
Captivate
Charge Beam
Confide
Confuse Ray
Curse
Dark Pulse
Dazzling Gleam
Defense Curl
Destiny Bond
Double Team
Double-Edge
Dream Eater
Echoed Voice
Embargo
Endure
Energy Ball
Facade
Flash
Foul Play
Frustration
Giga Impact
Growl
Grudge
Headbutt
Heal Bell
Hex
Hidden Power Fighting
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Incinerate
Inferno
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Me First
Mean Look
Memento
Mimic
Mystical Fire
Nasty Plot
Natural Gift
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song
Phantom Force
Power Gem
Protect
Psybeam
Psych Up
Psychic
Psywave
Rain Dance
Rest
Return
Round
Screech
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Skill Swap
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Uproar
Will-O-Wisp
Wonder Room
Zap Cannon


RNG Roll (TURN) [1 DOGFISH ; 2 GERARD]: 2 (GERARD)


Gerard lifts
Dogfish capitulates
Gerard obliges
I reff
 
Last edited:
With that fixed, I think it's a good time as any to start this. Let's see how much the electric gym is prepared for the voice of my sassy darling, the Ice Queen that will bitchslap anyone that dares say Elsa is hotter than she is. A big applause for Simone and her Rare Candy! Accompanying her is my Knight in Shining Armor, the consort of queens and ladies and the guard they would trust their life to. Wilde go!

Expert Belt & Rare Candy
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
I'm... not sure sorry is correct way to put it? I shouldn't have left you waiting, but it turns out depression really fucking sucks.



"Neutral matchups. I've often wondered why I don't see more of these used... then I become glad people aren't smart enough to try them. Let's see if I can at least avoid complete humiliation on my home court here..."

Krilowatt @ Life Orb and Rotom-Heat Forme @ Everstone will lead for my side.

Krilowatt: Imprison (Imprison, Protect, Double Team) ~ Dazzling Gleam ~ Signal Beam (Jynx)
IF you flinch A1 AND Gallade isn't Imprisoning Imprison THEN Push Back
IF Gallade uses Encore (Krilowatt) A1 THEN Signal Beam (Gallade) A1
IF Target KOed THEN Redirect​

Rotom: Signal Beam (Jynx) ~ Shadow Ball (Jynx) ~ Signal Beam (Jynx)
IF Jynx uses a Protective/Evasive action A1 THEN Redirect to Gallade
IF your attack is Imprisoned THEN alternate Overheat (Jynx) and Ominous Wind (Jynx)
IF Target KOed THEN Redirect​

"I hate fighting Psychics... remind me to change my arena effects to "Skill Swap fails" in the future..."
 
Let's make the delay be worth it.
PS: Sorry to hear that :c *offers hug*


Expert Belt & Rare Candy
Wilde: Bulldoze ~ Earthquake ~ Earthquake

Simone: Skill Swap [Rotom's Levitate & Simone's Oblivious] ~ Helping Hand (Wilde) ~ Helping Hand (Wilde)
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
EDIT: Fixed post-round stats.

Leader Dogfish44’s team: AA---
|

HP: 125 | HP: 90
En: 100 | En: 100
Spe: 121 (+17%) | Spe: 86
Ranks: 2/3/3/3 , 1/1 | Ranks: 2/{5}4/5/{5}4 , 2/3
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Challenger Gerard's team: AAOOO
|

HP: 100 | HP: 100
En: 100 | En: 100
Spe: 92 (+10%) | Spe: 110 (+14%)
Ranks: 5/3/2/4 , 3/4 | Ranks: 1/2/{5}4/3 , 3/3
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Arena: HMS Tesla​


Weird. Last thing I remembered was walking into a gypsy's tent for a fortune-telling show... Or was it a hypnosis show? Can't really- ouch, headache trying to remember it. But now I'm ending up sitting at my usual spot in HMS Tesla, this time looking across the swimming pool at Dogfish's new oppone- hey that's the psyquic I went to see!

So is this a dream or something? While I continue to ponder, my pen has, out of professional habit, jotted down that Formula-Krilowatt and that psyquic's Jynx - yeah the name's Simon - began the battle with a lot of laser light shows, using Imprisons and Skill Swaps and whatnot. The crowd applauded politely nevertheless, since Wilde-Gallade and Pulse-Rotom-H still went at each other.

But then came the climax of the trade when Simone put her Hands on Wilde's waist and they both began to gyrate. I'm pretty sure I saw the ecstasy on Wilde's fac- whoa, that Earthquake is pretty rough. It took a surprisingly long time for the on-board seismic stabilisers to kick in. By then though, the damage has been done - half the swimming pool's water ended up splashing on poor Pulse, short-circuiting its oven and forcing it to retreat before the combination of water and ghostly electricity explodes the appliance.

So now Dogfish had no choice but to recall Pulse, his face not the only one that showed disgust at the open display in the arena. I didn't look around the restaurant - it'd be impolite - but I'm sure the general mood of the patrons are quite scandalised too.

Action 1 (Krilowatt > Jynx > Gallade > Rotom-H):
Krilowatt used Imprison!
Krilowatt sealed the moves in battle!
Other changes: Imprison [Imprison | Protect } Double Team] (Krilowatt)
-8 energy
Jynx used Skill Swap!
Jynx traded Abilities with Rotom-H!
Other changes: Oblivious (Rotom-H)
Other changes: Levitate (Jynx)
-6 energy
Gallade used Bulldoze!
But it missed Jynx!
RNG Roll (CRIT) [<=625 CRIT]: 884/10000 (NO)
[(6*0.75)+2+(7.5-4.5)]*1.5 = 14.25 damage (Krilowatt)
[(6*0.75)+2+(7.5-7.5)]*2.25 = 14.625 damage (Rotom-H)
Krilowatt and Rotom-H's Speed fell!
Stat changes: -1 Speed (Krilowatt, Rotom-H)
-5 energy
Rotom-H used Signal Beam!
RNG Roll (CRIT) [<=625 CRIT]: 9353/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 5721/10000 (NO)
[8+(7.5-4.5)]*1.5 = 16.5 damage (Jynx)
-6 energy

Post Action:
+2 HP due to Dry Skin (Jynx)

Action 2 (Jynx > Gallade > Krilowatt > Rotom-H):
Jynx used Helping Hand!
(+5 Priority)
Jynx added its energy to Gallade's attack!
-14 energy
Gallade used Earthquake!
But it missed Jynx!
RNG Roll (CRIT) [<=625 CRIT]: 600/10000 (CRIT)
[(10*2*0.75)+2+(7.5-4.5)]*1.5 = 30 damage (Krilowatt)
[(10*2*0.75)+3+2+(7.5-7.5)]*2.25 = 45 damage (Rotom-H)
-7 energy
Krilowatt used Dazzling Gleam!
RNG Roll (CRIT) [<=625 CRIT]: 7262/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 5895/10000 (NO)
[(8*0.75)+3+(4.5-6)]*1.5 = 11.25 damage (Gallade)
(8*0.75)+3+(4.5-4.5) = 9 damage (Jynx)
-6 energy
Rotom-H used Shadow Ball!
RNG Roll (CRIT) [<=625 CRIT]: 7942/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 2202/10000 (NO)
[8+(7.5-4.5)]*1.5 = 16.5 damage (Jynx)
-6 energy

Post Action:
+2 HP due to Dry Skin (Jynx)

Action 3 (Jynx > Gallade > Krilowatt > Rotom-H):
Jynx used Helping Hand!
(+5 Priority)
Jynx added its energy to Gallade's attack!
-18 energy
Gallade used Earthquake!
But it missed Jynx!
RNG Roll (CRIT) [<=625 CRIT]: 9889/10000 (NO)
[(10*2*0.75)+2+(7.5-4.5)]*1.5 = 30 damage (Krilowatt)
[(10*2*0.75)+2+(7.5-7.5)]*2.25 = 38.25 damage (Rotom-H)
Rotom-H is KO'ed!
-11 energy
Krilowatt used Signal Beam!
RNG Roll (CRIT) [<=625 CRIT]: 4685/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 6508/10000 (NO)
[8+3+(4.5-4.5)]*1.5 = 16.5 damage (Jynx)
-6 energy

Post Action:
+2 HP due to Dry Skin (Jynx)

Post Round:
Krilowatt: -74.25 HP, -20 EN
Rotom-H: -97.875 HP, -12 EN, KO'ed
Gallade: -11.25 HP, -23 EN
Jynx: -52.5 HP, -38 EN


Leader Dogfish44’s team: AX---
|

HP: 51 | HP: KO
En: 80 | En: 88
Spe: {69} 121 (+17%) | Spe: 86
Ranks: 2/3/3/3 , 1/1 | Ranks: 2/{5}4/5/{5}4 , 2/3
Status: N/A | Status: N/A
Stats: -1 Speed | Stats: N/A
Other: Imprison [Imprison | Protect } Double Team] | Other: Oblivious

Challenger Gerard's team: AAOOO
|

HP: 89 | HP: 47
En: 77 | En: 62
Spe: 92 (+10%) | Spe: 110 (+14%)
Ranks: 5/3/2/4 , 3/4 | Ranks: 1/2/{5}4/3 , 3/3
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: Levitate

Arena: HMS Tesla​



Dogfish frowns but does nothing else, yet
Gerard tries to gloss over
Dogfish gives a silent lesson in British etiquette
I reff
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Zt, please mark Skill Swap and Imprison. Also, in the future, please don't roll for Crits on Krill, it has Shell Armour =)

"Well that was a wee bit of a blunder."

Electivire @ Expert Belt takes to the field!
 
Krill should be at -1 this round too.
Simone, this big bad... bear? I think it's bad news.
You shall come back later but for now. Elphaba! come out!


Rare Candy...........................Dusk Stone
 
This won't be pretty but I hope we'll be fine.
As black angel and white knight will protect me.


Expert Belt & Dusk Stone
Wilde: Knock Off (Formula) ~ Earthquake ~ Bulldoze
* If Formula is under the effect of a Protective or Evasive move then use Bulldoze & push actions.
* If You're targeted by an Electric Type Damaging combo & you're not Taunted then use Substitute (15) & push actions.


Elphaba: Will-o-Wisp (Short Fuse) ~ Hex (Short Fuse) ~ Hex (Short Fuse)
* If Short Fuse is under the effect of Protective or Evasive move when you target him with Will-o-Wisp then use Substitute (20), once, and push actions.
* If you're targeted by an Electric Type Damaging move & you're NOT taunted then use Skill Swap [Nothing & Short Fuse's Motor Drive].
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"And now the news, brought to you by BBC Apocalypse. Since it takes one for me to order in these gym matches."

Electivire: Ion Deluge ~ Facade (Gallade) ~ Facade (Gallade)
Krilowatt: Torment (Gallade) ~ Whirlpool (Gallade) ~ Muddy Water
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Well at least we made it to Round 2. For A2 and A3 Gallade Struggle against random opponent. Also, just saying Whirlpool would be released if user uses another Water-type attack.
Challenger Gerard's bench: ABOOA

HP: 47
En: 62
Spe: 110 (+14%)
Ranks: 1/2/{5}4/3 , 3/3
Status: N/A


Leader Dogfish44’s team: AXA--
|

HP: 51 | HP: 100
En: 80 | En: 100
Spe: {69} 121 (+17%) | Spe: 95
Ranks: 2/3/3/3 , 1/1 | Ranks: 5/2/4/3 , 3/5
Status: N/A | Status: N/A
Stats: -1 Speed | Stats: N/A
Other: Imprison [Imprison | Protect } Double Team] | Other: N/A

Challenger Gerard's team: ABOOA
|

HP: 89 | HP: 90
En: 77 | En: 100
Spe: 92 (+10%) | Spe: 121 (+17%)
Ranks: 5/3/2/4 , 3/4 | Ranks: 1/2/{5}4/{5}4 , 2/1
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Arena: HMS Tesla​


... Just how many concubines does Wilde-Gallade keep? Oh but this one is feisty, starting off by giving a hot look at Fuse-Electivire, burning the latter. But Fuse didn't reciprocate, prompting Elphaba-Mismagius to Hex him for being incorrigible. Wilde, on the other hand, probably would still experience aftershocks from that two-way experience, until Formula-Krilowatt did his voodoo again, telepathically Tormenting Wilde's conscience and causing the latter to Struggle through the battle. And if that wasn't enough, Formula also forced Wilde into a Whirlpool as Fuse kept up a Facade of unrelenting attacks, ignoring his own burns. Gerard's team looks battered, but Dogfish probably would not risk throwing the lead to a double KO, so a switch seems imminent.

Action 1 (Mismagius > Electivire > Gallade > Krilowatt):
Mismagius used Will-o-Wisp!
Electivire is badly burned!
Status changes: BRN (Electivire)
-7 energy
Electivire used Ion Deluge!
Electivire saturated the field with charge-carrying ions!
Arena changes: Ion Deluge 6a
-7 energy
Gallade used Knock Off!
10+(7.5-4.5) = 13 damage (Krilowatt)
Krilowatt's Life Orb has been knocked off!
Other changes: Life Orb (Krilowatt)
-7 energy
Krilowatt used Torment!
Gallade is being tormented into a fury!
Other changes: Torment 6a (Gallade)
-10 energy

Post Action:
-2 HP due to Burns (Electivire)

Action 2 (Mismagius > Electivire > Gallade > Krilowatt):
Mismagius used Hex!
RNG Roll (CRIT) [<=625 CRIT]: 7166/10000 (NO)
13+3+2+(7.5-4.5) = 21 damage (Electivire)
-7 energy
Electivire used Facade!
RNG Roll (CRIT) [<=625 CRIT]: 5143/10000 (NO)
14+3+(7.5-4.5) = 20 damage (Gallade)
-8 energy
Gallade used Struggle!
RNG Roll (TARGET) [1 KRILOWATT ; 2 ELECTIVIRE]: 2 (ELECTIVIRE)
RNG Roll (CRIT) [<=625 CRIT]: 9815/10000 (NO)
5+(7.5-3) = 9.5 damage (Electivire)
- 3.8 HP (Gallade)
-5 energy
Krilowatt used Whirlpool!
RNG Roll (CRIT) [<=625 CRIT]: 1062/10000 (NO)
4+3+(3-4.5) = 5.5 damage (Gallade)
Gallade is trapped in the vortex!
Other changes: Whirlpool 4a (Gallade)
-4 energy

Post Action:
-2 HP due to Burns (Electivire)
-2 HP due to Whirlpool (Gallade)

Action 3 (Mismagius > Electivire > Gallade > Krilowatt):
Mismagius used Hex!
RNG Roll (CRIT) [<=625 CRIT]: 4352/10000 (NO)
13+3+2+(7.5-4.5) = 21 damage (Electivire)
-11 energy
Electivire used Facade!
RNG Roll (CRIT) [<=625 CRIT]: 8730/10000 (NO)
14+3+(7.5-4.5) = 20 damage (Gallade)
-12 energy
Gallade used Struggle!
RNG Roll (TARGET) [1 KRILOWATT ; 2 ELECTIVIRE]: 1 (RKILOWATT)
RNG Roll (CRIT) [<=625 CRIT]: 4961/10000 (NO)
5+(7.5-4.5) = 8 damage (Krilowatt)
- 3.2 HP (Gallade)
-9 energy
Krilowatt used Muddy Water!
RNG Roll (CRIT) [<=625 CRIT]: 7342/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 3609/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 7942/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 8603/10000 (NO)
(9*0.75)+3+(4.5-6) = 8.25 damage (Gallade)
(9*0.75)+3+(4.5-7.5) = 6.75 damage (Mismagius)
-6 energy

Post Action:
-2 HP due to Burns (Electivire)
-2 HP due to Whirlpool (Gallade)
Stat changes: -0 Speed (Krilowatt)
Arena changes: Ion Deluge 3a
Other changes: Torment 3a, Whirlpool 2a (Gallade)

Post Round:
Krilowatt: -21 HP, -20 EN
Electivire: -48 HP, -27 EN
Gallade: -64.75 HP, -21 EN
Mismagius: -6.75 HP, -25 EN


Leader Dogfish44’s team: AXA--
|

HP: 30 | HP: 52
En: 60 | En: 73
Spe: 121 (+17%) | Spe: 95
Ranks: 2/3/3/3 , 1/1 | Ranks: 5/2/4/3 , 3/5
Status: N/A | Status: BRN
Stats: N/A | Stats: N/A
Other: Imprison [Imprison | Protect } Double Team] | Other: N/A

Challenger Gerard's team: ABOOA
|

HP: 24 | HP: 83
En: 56 | En: 75
Spe: 92 (+10%) | Spe: 121 (+17%)
Ranks: 5/3/2/4 , 3/4 | Ranks: 1/2/{5}4/{5}4 , 2/1
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: Torment 3a, Whirlpool 2a | Other: N/A

Arena: HMS Tesla (Ion Deluge 3a)​



Dogfish tries to Switch
Gerard tries to protect his Gallade
I reff
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Good day, New York!

Cyclohm: Hurricane (Gallade) ~ Electroweb ~ Hyper Beam (Mismagius)
IF Gallade uses a non-consecutive Protective/Evasive action THEN Hydro Pump (Mismagius) AND Push Back
IF Sunny Day is up when you are to act AND you aren't Taunted THEN Rain Dance AND Push Back
IF Gallade KOed AND you are targetting Gallade THEN Thunder (Mismagius)​

Eelektross: Bind (Gallade) ~ Crunch (Mismagius) ~ Knock Off (Mismagius)
IF Gallade uses a non-consecutive Protective/Evasive action AND you're Taunted THEN Knock Off (Mismagius) AND Push Back
IF Gallade uses a non-consecutive Protective/Evasive action THEN Hone Claws (Mismagius) AND Push Back
IF Gallade KOed AND you are targetting Gallade THEN Knock Off (Mismagius)​
 
Don't give up my dears, this will soon be over!

Expert Belt & Dusk Stone
Wilde: Pain Split (Murena) ~ Chill ~ Focus Punch (Murena)

Elphaba: Will-o-Wisp (Murena) ~ Icy Wind ~ Phantom Force (Murena)
 
Last edited:
Let me know if you spot any errors.

Gym Leader Dogfish44: (BXBAA)

Krilowatt (M)
HP: 30
En: 60
Ranks: 2/3/3/3
Speed: 121
SC/WC: 1/1
Abilities: Trace/Magic Guard/Shell Armor
Item: Life Orb(N/A)
Stats: +17% Acc
Status: N/A
Other: N/A


Electivire (M)
HP: 52
En: 73
Ranks: 5/2/4/3
Speed: 95
SC/WC: 3/5
Abilities: Motor Drive/Vital Spirit
Item: Expert Belt
Stats: N/A
Status: N/A
Other: N/A

|

Cyclohm (M) | Eelektross (F)
HP: 110 | HP: 100
En: 100 | En: 100
Ranks: 1/5/5/3 | 4(5)/3/5/3
Speed: 80 | 43
SC/WC: 4/4 | 4/4
Abilities: Shield Dust/Static/Overcoat | Levitate
Item: Expert Belt | Expert Belt
Stats: N/A | -10% Eva
Status: N/A | N/A
Other: N/A | N/A
Gerard: (ABOOA)

Jynx (F)
HP: 47
En: 62
Ranks: 1/2/4(5)/3
Speed: 110
SC/WC: 3/3
Abilities: Oblivious/Forewarn/Dry Skin
Item: Rare Candy
Stats: +14% Acc
Status: N/A
Other: N/A

|

Gallade (M) | Mismagius (F)
HP: 24 | HP: 83
En: 56 | En: 75
Ranks: 5/3/2/4 | 1/2/4(5)/4(5)
Speed: 92 | 121
SC/WC: 3/4 | 21
Abilities: Steadfast/Justified | Levitate
Item: Expert Belt | Dusk Stone
Stats: +10% Acc | +17% Acc
Status: N/A | N/A
Other: Torment (3a) | N/A​
Arena: Ion Deluge (3a)​

Gerard's Pokemon really dig into Eelektross, severely weakening it this round. Gallade manages to keep itself from fainting using a very exhausting Pain Split, although I highly doubt it will survive through the next round. Mismagius seems to be feeling it as well, after getting hit by an Ion Deluge-modified Hyper Beam from Cyclohm. Well, let's see if there even is a next round...

Action 1:
Mismagius used Will-O-Wisp (Eelektross)!
Other Change: BRN (Eelektross)
-7 energy​
Gallade used Pain Split (Eelektross)!
+25 HP (Gallade)
-25 HP (Eelektross)
-44 energy​
Cyclohm used Hurricane (Gallade)!
RNG Roll (Crit) [<=625 Crit]: 7523/10000 (No)
(11+2+(7.5-6))*1.5 = 21.75 damage (Gallade)
RNG Roll (Effect) [<=3000 Effect]: 8197/10000 (No)
-8 energy​
Eelektross used Bind (Gallade)!
RNG Roll (Hit) [<=8500 Hit]: 7457/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 1571/10000 (No)

(3+3-3+(7.5-4.5)) = 6 damage (Gallade)
Other Change: Bind (Gallade)
-4 energy​
Post-action:
-2 HP due to BRN (Eelektross)
-2 HP due to Bind (Gallade)​

Action 2:
Mismagius used Icy Wind (Cyclohm/Eelektross)!
RNG Roll (Crit (Cyclohm)) [<=625 Crit]: 4029/10000 (No)
RNG Roll (Crit (Eelektross)) [<=625 Crit]: 6000/10000 (No)

(4.5+(7.5-4.5))*1.5 = 11.25 damage (Cyclohm)
(4.5+(7.5-4.5)) = 7.5 damage (Eelektross)
Stat Change: -1 Spe (Eelektross)
-5 energy​
Gallade used Chill!
+12 energy​
Cyclohm used Electroweb (Mismagius/Gallade)!
RNG Roll (Hit (Mismagius)) [<=9500 Hit]: 2040/10000 (Hit)
RNG Roll (Hit (Gallade)) [<=9500 Hit]: 5507/10000 (Hit)
RNG Roll (Crit (Mismagius)) [<=625 Crit]: 8234/10000 (No)
RNG Roll (Crit (Gallade)) [<=625 Crit]: 9327/10000 (No)

(4.5+3+(7.5-7.5)) = 7.5 damage (Mismagius)
(4.5+3+(7.5-6)) = 9 damage (Gallade)
Stat Change: -1 Spe (Mismagius/Gallade)
-4 energy​
Eelektross used Crunch (Mismagius)!
RNG Roll (Crit) [<=625 Crit]: 6105/10000 (No)
(8+2-3+(7.5-3))*1.5 = 17.25 damage (Mismagius)
RNG Roll (Effect) [<=2000 Effect]: 4543/10000 (No)
-6 energy​
Post-action:
-2 HP due to BRN (Eelektross)
-2 HP due to Bind (Gallade)​

Action 3:
Gallade is tightening its focus!
-9 energy​
Cyclohm used Hyper Beam (Mismagius)!
RNG Roll (Hit) [<=9000 Hit]: 8914/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 5047/10000 (No)

(15+3+(7.5-7.5)) = 18 damage (Mismagius)
Other Change: Sluggish (Cyclohm)
-10 energy​
Mismagius hid in the shadows!
-5.5 energy​
Eelektross used Knock Off (Mismagius)!
Missed (Mismagius)
-7 energy​
Mismagius used Phantom Force (Eelektross)!
RNG Roll (Crit) [<=625 Crit]: 1091/10000 (No)
(9+3+2+(1.5-4.5)) = 11 damage (Eelektross)
-5.5 energy​
Gallade used Focus Punch (Eelektross)!
RNG Roll (Crit) [<=625 Crit]: 8148/10000 (No)
(15+3+(7.5-4.5)) = 21 damage (Eelektross)​
Post-action:
-2 HP due to BRN (Eelektross)
-2 HP due to Bind (Gallade)​

Gym Leader Dogfish44: (BXBAA)

Krilowatt (M)
HP: 30
En: 60
Ranks: 2/3/3/3
Speed: 121
SC/WC: 1/1
Abilities: Trace/Magic Guard/Shell Armor
Item: Life Orb(N/A)
Stats: +17% Acc
Status: N/A
Other: N/A


Electivire (M)
HP: 52
En: 73
Ranks: 5/2/4/3
Speed: 95
SC/WC: 3/5
Abilities: Motor Drive/Vital Spirit
Item: Expert Belt
Stats: N/A
Status: N/A
Other: N/A

|

Cyclohm (M) | Eelektross (F)
HP: 99 | HP: 29
En: 78 | En: 83
Ranks: 1/5/5/3 | 4(5)/3/5/3
Speed: 80 | 43(24)
SC/WC: 4/4 | 4/4
Abilities: Shield Dust/Static/Overcoat | Levitate
Item: Expert Belt | Expert Belt
Stats: N/A | -10% Eva, -1 Spe
Status: N/A | BRN
Other: Sluggish (1a) | N/A
Gerard: (ABOOA)

Jynx (F)
HP: 47
En: 62
Ranks: 1/2/4(5)/3
Speed: 110
SC/WC: 3/3
Abilities: Oblivious/Forewarn/Dry Skin
Item: Rare Candy
Stats: +14% Acc
Status: N/A
Other: N/A

|

Gallade (M) | Mismagius (F)
HP: 28 | HP: 40
En: 15 | En: 52
Ranks: 5/3/2/4 | 1/2/4(5)/4(5)
Speed: 92(52) | 121(69)
SC/WC: 3/4 | 21
Abilities: Steadfast/Justified | Levitate
Item: Expert Belt | Dusk Stone
Stats: +10% Acc | +17% Acc
Status: N/A | N/A
Other: Bind (1a) | N/A​
Arena: N/A​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
It's a little bit hypocritical, but eh. I just want this one out of my list at this point. DQ, I guess? Given Gerard's not been on in nearly a month.

Elevator Music, sorry for wastin' your time there =\. I think rewards are still fair game, which means Eelektross will need 3 MC (Since it's no longer maxxed, thnks ORAS)
 
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