The Legend Run: (AOPSUser) Almaz Mine

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Potion: 0/3 Slots
3x Potion
Super Potion: 0/1 Slots
1x Super Potion
Ether: 1/3 Slots
2x Ether
Revive: 0/1 Slots
1x Revive
Spare: 4/4 slots

Other Stuff
12x Ultra Ball
8x Cherish Ball
2x Heal Ball
2x Expert Belt
1x Rare Candy




Rotom "Infectionator" (U)
Nature: Modest (+Special Attack, -Attack)

Type: Electric/Water

Abilities: Levitate

Rotom-W
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: N/A
MC: 0
AC: N/A

Attacks:

Trick
Astonish
Thunder Wave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave
Discharge
Charge
Substitute
Electro Ball
Hex

Ominous Wind
Swift
Sucker Punch
Mud-Slap
Pain Split
Endure
Telekinesis
Snatch
Electroweb
Natural Gift
Secret Power
Signal Beam
Snore
Spite
Uproar

Thunderbolt
Thunder
Rain Dance
Sunny Day
Shadow Ball
Protect
Toxic
Dark Pulse
Light Screen
Rest
Sleep Talk
Will-O-Wisp
Volt Switch
Reflect
Charge Beam
Thief
Flash
Hidden Power (Fighting)
Facade
Dream Eater
Swagger
Psych Up
Confide
Frustration
Return
Round

Forme only moves:
Leaf Storm (Mow)
Hydro Pump (Wash)
Overheat (Heat)
Blizzard (Frost)
Air Slash (Spin)

Total: 54 - MOVEPOOL COMPLETE


Necturna "Princess Peach" (F)
Nature: Quiet (+1 Special Attack, -15% Speed, -10% Evasion)
Type: Grass/Ghost

Abilities: Forewarn/Telepathy (Unlocked)

Stats:

HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 70 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 23
-10% Evasion

EC: 6/6
MC: 0
AC: 5/5

Attacks:

Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Pain Split
Power Whip
Shadow Ball
Natural Gift
Thunder Fang
Poison Fang
Super Fang
Horn Leech
Absorb
Forest's Curse

Sketch Soak
Future Sight
Leaf Storm
Curse
Ingrain
Gravity
Leaf Blade

Protect
Hidden Power (Fighting 7)
Return
Toxic
Energy Ball
Shadow Claw
Giga Drain
Synthesis
Skill Swap
Seed Bomb
Sleep Talk
Snatch
Trick
Rest
Substitute
Double Team
Payback
Psychic
Frustration
Hyper Beam
Torment
Infestation
Facade
Nature Power

Dispel
Shadow Mend


Total: 48

Bronzong [Bronzong]
Nature: Brave (+Atk, -Spe)

Type: Psychic/Steel

Abilities: Levitate/Heatproof/Heavy Metal (Unlocked)


Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28 (-)
Size Class: 3
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Tackle
Confusion
Hypnosis
Imprison
Confuse Ray
Extrasensory
Psywave
Iron Defense
Feint Attack
Safeguard
Future Sight
Metal Sound
Gyro Ball
Extrasensory
Heal Block
Heavy Slam
Sunny Day
Rain Dance
Block

Gravity
Stealth Rock
Signal Beam
Ancientpower
Rollout
Iron Head
Zen Headbutt
Trick
Skill Swap

Earthquake
Payback
Reflect
Psyshock
Psychic
Light Screen
Shadow Ball
Rock Slide
Flash Cannon
Substitute
Protect
Double Team
Toxic
Hyper Beam
Hidden Power [Fire]
Bulldoze
Trick Room
Explosion
Solar Beam
Grass Knot
Rock Tomb
Charge Beam
Flash
Rock Polish

Total: 50



ALMAZ MINE


Almaz Mine was an underground diamond mine that was initially owned by Russians several decades ago. The Russians used to mine here for a long time and became a major source for diamonds. However after reports of several Russian miners going missing within the space of a few weeks, the initial owners sold it off to another company, not wanting to lose any more miners. The new owners fared little better as over the next few weeks, more miners went missing which then forced the owners to abandon the mine.

Nowadays the mine has been long abandoned and there is still no explanation for the disappearances. However, rumours have recently surfaced of a mysterious Pokémon living deep in these abandoned mines which while have intrigued many Pokémon trainers, no one has dared entered the mine hitherto; you could be the first. Given it is an abandoned mine however, it could be very dangerous trawling through this mine. You better hope you are prepared.

Player Options
a) Enter Almaz Mine.
b) Leave Almaz Mine.


AOPSUser
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Almaz Mine - Diamond in the Rust

Upon heading into the mine, you start to walk down the path defined by the mine cart trail through the tunnel. The place seems to be well illuminated despite being abandoned for so long. Eventually you notice something shiny on the ground. You examine it and you realise that you have found a real diamond! You can pick it up and sell it at a later date once you leave this mine but it is so conveniently placed that it could be a trap. There is no turning back at this point so you will need to make a decision. What will you do?

Player Options
a) Pick up the diamond and face a very quick death.
b) Leave the diamond where it is.

AOPSUser
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
You decide that picking up the diamond is not really worth it so you ignore it and move on deeper into the mine, wondering what dangers await you...

Almaz Mine - Miner's Break Room

Continuing your trek down the tunnel, you come to what looks like the first proper room you have come to since entering this mine. The area is pretty wide, somewhat illuminated and seemingly endless manmade objects that have been long abandoned as evidenced by the numerous cobwebs and dustmites on the objects as you approached one of them. After examining the object, you turn around and notice a Graveler and a Kirlia looking at you. It seems like you have invaded their territory as the two pounce on you. Time to show these two a lesson before they school you.

Miner's Break Room (NM)

The area here seems to be just an ordinary area where the miners used to go to take a break from the exhausting job of mining for diamonds before returning to the job. There is not much here to note.

  • Arena Type: Cave.
  • Restrictions: No External Water Source, No External Grass, Poor Sunlight.
  • Combination Timers: 1 (Status), 1 (Damaging).


Graveler (M)
NATURE
: Adamant (+1 Attack, -1 Sp. Attack)

TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy / Sand Veil (H)

STATS
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35
Size Class: 2
Weight Class: 5
Base Rank Total: 15

EC: 4/9
MC: 0
AC: 5/5

ATTACKS
Bulldoze
Defence Curl
Double-Edge
Earthquake
Explosion
Harden
Magnitude
Mud Sport
Rock Blast
Rock Polish
Rock Throw
Rollout
Self-Destruct
Smack Down
Stealth Rock
Stone Edge
Tackle

Hammer Arm
Rock Slide
Wide Guard

Fire Punch
Sleep Talk
Thunder Punch

Gyro Ball
Protect
Substitute

Flail
Focus Punch
Counter
MC Allocation: 10


Kirlia (F)
NATURE
: Modest (+1 Sp. Attack, -1 Attack)

TYPE: Psychic / Fairy
ABILITIES: Synchronise / Trace / Telepathy (H)

STATS
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 5/5

ATTACKS
Calm Mind
Charm
Confusion
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Future Sight
Growl
Heal Pulse
Hypnosis
Imprison
Lucky Chant
Magical Leaf
Psychic
Stored Power
Teleport

Ally Switch
Confuse Ray
Will-O-Wisp

Hyper Voice
Magic Coat
Sleep Talk

Protect
Substitute
Dazzling Gleam

Icy Wind
Taunt
Trick Room


|


"SMASH CRUSH DESTROY!" | "Why am I stuck with this ruffian -_-''"

Graveler: Rock Slide - Rock Slide
IF
Rock Slide is Imprisoned THEN Rock Blast (Necturna)
IF Tormented AND Rock Slide was used on the action prior THEN Rock Blast (Necturn)
Kirlia: Icy Wind - Dazzling Gleam
[ONCE]IF
P/E A1 THEN Switch A1 and A2 around

Player Orders

AOPSUser
 
Oh god pls no flinch

Rotom-W: Hydro Pump (Graveler) --- Hydro Pump (Graveler)
IF Graveler is KOed, THEN use Shadow Ball (Kirlia).

Necturna: Power Whip (Graveler) --- Horn Leech (Graveler)
IF Graveler is KOed, THEN use Shadow Ball (Kirlia).

Bronzong: Heavy Slam (Kirlia) --- Iron Head (Graveler)
IF Graveler is KOed, THEN redirect to Kirlia.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ACTION 1!

Rotom used Hydro Pump (Graveler)! (-7en)
Hit: 6 (yes)
Crit:12
Damage: (12+3+2+3-1)*2.25= 42.75hp

Necturna used Power Whip (Graveler)! (-7en)
Hit: 84
Crit:10
Damage: (12+3+1.5-1+2)*2.25= 39.375

Kirlia used Icy Wind! (-5en)
Hit:37
Crit:13 7 6
Damage:
vs Rotom: (6*0.75)*0.67= 3hp
vs Necturna: (6*0.75-1.5)*1.5= 4.5hp
vs Bronzong: (6*0.75-3)*0.67= 1hp

Graveler used Rock Slide! (-5en)
Hit: 96 (miss Rotom)
Crit: 5 1 (crit bronzong)
Effect: 6 (no)
Damage:
vs Rotom: miss
vs Necturna: (8*0.75+3)= 9hp
vs Bronzong: (8*0.75+3+3-3)*0.67= 6hp

Bronzong used Heavy Slam (Kirlia)! (-10en)
Crit: 11 (no)
Damage: (16+3+1+3)*1.5= 34.5hp

ACTION 2!

Kirlia used Dazzling Gleam! (-5en)
Crit: 12, 9, 4 (no no no)
Damage:
vs Rotom: (8*0.75+3)= 9hp
vs Necturna: (8*0.75-1.5+3)= 7.5hp
vs Bronzong: (8*0.75+3-3)*0.67= 4hp

Rotom used Hydro Pump (Graveler)! (-11en)
Hit: 56
Crit: not needed
Damage: 42.75hp

Graveler fainted!

Necturna used Shadow Ball (Kirlia)! (-5en)
Crit: 9 (no)
Effect: 9 (no)
Damage: (8+3+2+3)*1.5= 24hp

Bronzong used Iron Head (Kirlia)! (-5en)
Crit: 7 (no)
Damage: (8+3+1+3)*1.5= 22.5hp



Hp: 78
En: 82
2/4/5/4/86
Other:
Item: Expert Belt


Hp: 79
En: 88
5/4/4/5/70
Other:
Item: Expert Belt


Hp: 89
En: 85
4/6/3/6/28
Other:
Item: Rare Candy

- - - - - - - - - - - VS - - - - - - - - - - - -


Hp: 9
En: 90
1/2/4/2/50
Other:

ded graveler



"Yay, he is gone!....actually can you bring him back? I am scared here >_<"

Player Orders
AOPSUser

 
How about you join him in Pokemon heaven or whereever?

Rotom: Shadow Ball (Kirlia)*2
IF Kirlia is under the effects of a Protective/Evasive move, THEN Chill.
IF Kirlia has Double Team clones, THEN use Discharge.

Necturna: Shadow Sneak (Kirlia)*2
IF Kirlia is under the effects of a Protective/Evasive move, THEN Chill.
IF Kirlia has Double Team clones, THEN Chill.

Bronzong: Flash Cannon (Kirlia)*2
IF Kirlia is under the effects of a Protective/Evasive move, THEN Chill.
IF Kirlia has Double Team clones, THEN use Protect.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus


"Rude"

Explosion

KO for 3en

You do the math



Hp: 78
En: 82
2/4/5/4/86
Other:
Item: Expert Belt


Hp: 79
En: 85
5/4/4/5/70
Other:
Item: Expert Belt


Hp: 89
En: 85
4/6/3/6/28
Other:
Item: Rare Candy

- - - - - - - - - - - VS - - - - - - - - - - - -


Kirlia
Hp: KO
En: ko
1/2/4/2/50
Other:

ded graveler


Manage your team

AOPSUser

 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Because you are nice to your ref? Also yay copy and paste scenario!

After taking out the last of the lackeys, you tend to your team and find an exit to this place that you did not notice before. Sadly there are no mine carts here so you are going to have to take the long road down the tunnel. Nevertheless you take the tunnel, hoping it will take you towards your destination.

Almaz Mine - Rusted Mine Cart

After a long walk down the tunnel, you come to an area where there is a mine cart here, except it is blocking the tunnel moving on further and that it seems rusted as all hell. If you could find some oil, you could be able to get the mine cart moving. You look to your right and find that there is an area below you with some chests to the side. There could be some oil there. What do you do?

Player Options
a) Get on the Mine Cart and move on.
b) Go down to the area below.

AOPSUser

 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Needing to search for oil, you find a ladder and climb your way down to the area below. There is not too much here and the area is quite small. There are nine treasure chests laid out in a grid like this:

_ A B C
1 X X X
2 X X X
3 X X X

You have no idea what each chest contains and they all appear to be unlocked. You can open up any one of them or you can head back up to the top area. What will you do?

Player Options
a) Open up the Treasure Chest at position {A/B/C}{1/2/3}
b) Head back up to the Mine Cart area.

AOPSUser

 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
You open up the Treasure Chest in position A/1 and inside lies what you have been looking for: Some Mine Cart oil! This will very much come in useful for progressing deeper into the mine! You store the oil in the bag as you must now make a decision. What do you do now?

(+1 Mine Cart Oil)

Player Options
a) Open up the Treasure Chest at position {A/B/C}{1/2/3} (out: A1)
b) Head back up to the Mine Cart area.

AOPSUser

 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
You open up the Treasure Chest in position C3 and inside lies what you have been looking for: Some Mine Cart oil! This will very much come in useful for progressing deeper into the mine! You store the oil in the bag as you must now make a decision. What do you do now?

(+1 Mine Cart Oil. Total of 2)
Player Options
a) Open up the Treasure Chest at position {A/B/C}{1/2/3} (out: A1 and C3)
b) Head back up to the Mine Cart area.

AOPSUser
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Almaz Mine - Rusted Mine Cart

After a long walk down the tunnel, you come to an area where there is a mine cart here, except it is blocking the tunnel moving on further and that it seems rusted as all hell. If you could find some oil, you could be able to get the mine cart moving. You look to your right and find that there is an area below you with some chests to the side. There could be some oil there. What do you do?

Player Options
a) Get on the Mine Cart and move on.
b) Go down to the area below. Troll me -_-

AOPSUser

 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
I <3 copy paste updates
Almaz Mine - Mine Cart Tracks

After a few minutes in the mine cart, you come to the end of the track and get off. You find yourself in a large room in the underground. The ceiling is not too high above you but as you look down, there is a whole area below you. You notice there is a mine cart ahead of you that takes you to the other side of the area over a track that goes across the room without much to support it. You also notice a set of steps that can take you further down this area without the worry of mine carts. What do you do?

Player Options
a) Get on the Mine Cart and move on.
b) Take the steps down to the area below.

(You have 1 Mine Oil)

AOPSUser
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
You approach the mine cart and see it will move. After trying a bit, it looks like it will not budge. Luckily you have some Mine Cart Oil on you so you use some of it and suddenly the Mine Cart will actually move! You hop onto the mine cart and it takes you to the other side of the room. After getting off the mine cart at the end of its track, you notice there is another mine cart waiting here that takes you back to the other side but lower and it seems like there is a treasure chest over there! You also notice that there are a set of steps you could take to get to the bottom of this area without further worries. What do you do?

Player Options
a) Get on the Mine Cart and move on.
b) Take the steps down to the area below.´

(You have 0 Mine Oil)

AOPSUser

 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Not willing to take the mine cart to the other side, you take the safe option down the set of stairs. Before you know it, a Whimsicott shows up and grabs Rotom-W and flies away with it! It will take you two rounds to find the Whimsicott. In the meantime, the Whimsicott fires a seed to trap your Pokémon before growthing up to make it stronger. This is going to hurt.

(Leech Seed and Growth used for 15en)
Mining Area

This is simply a place where people used to mine before moving on. There is nothing special here.

  • Arena Type: Cave.
  • Restrictions: No External Water Source, No External Grass, Poor Sunlight.
  • Combination Timers: 1 (Status), 1 (Damaging).


Whimsicott (M) @ Wide Lens (T_T)
NATURE
: Timid (+15% Speed, -1 Attack, +21% Accuracy)

TYPE: Grass / Fairy
ABILITIES: Prankster / Infiltrator / Chlorophyll (H)

Drop: Power Belt

STATS
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 134 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

ATTACKS
Absorb
Charm
Cotton Guard
Cotton Spore
Endeavour
Energy Ball
Fairy Wind
Giga Drain
Growth
Gust
Helping Hand
Hurricane
Leech Seed
Mega Drain
Moonblast
Poison Powder
Razor Leaf
Solar Beam
Stun Spore
Sunny Day
Tailwind

Beat Up
Encore
Grass Whistle
Switcheroo
Worry Seed

Covet
Knock Off
Seed Bomb
Sleep Talk
Snore

Grass Knot
U-Turn
Swagger
Hyper Beam
Safeguard
Light Screen

Dazzling Gleam
Protect
Shadow Ball
Substitute
Taunt




"Surprise!"

Knock Off - Energy Ball - Giga Drain
IF
P/E AND this sub wasn't activated on the action prior THEN Growth AND push back
IF Light Screen AND Rotom isn't taunted THEN Taunt AND push back

Player Orders

AOPSUser
 

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