davidTheMaster
TheMasterMind
Overview
########
- Strong Jaw Crunch allows Mega Sharpedo to clean offensive teams with ease late game combined with its coverage while smashing stall team at condition that the opponent team have been weakened.
- Predictability with Protect can be a downfall.
- It is prone to priority.
- Still a ridiculous cleaner and wallbreaker.
- Scolipede LO can deal with Sharpedo because he has the same ability, He will always be faster.
- It needs certain threats weakened like Keldeo to actually sweep.
Cleaner
########
set name: Cleaner
move 1: Protect
move 2: Crunch
move 3: Hydro Pump
move 4: Poison Jab
ability: Speed Boost
item: Sharpedonite
evs: 236 Atk / 92 SpA / 180 Spe
nature: Naughty
Moves
========
- Crunch is your main move; it is a huge threat to stall, semi-stall, balance, and hyper offensive teams.
- Hydro Pump covers healthy Hippowdon, Gliscor, Skarmory, Tyranitar, Terrakion, Excadrill, Landorus-T, Mamoswine, Mega Diancie, and hits other threats neutrally that resist Crunch. like Mega Lopunny and Bisharp.
- Poison Jab 2HKOes Azumarill and other bulky Fairy-types like Clefable and Mega Altaria. It also can cause problematic 30% poison damage to stall teams by hitting these types on the switch, especially Chesnaught.
- Protect allows you to get guaranteed speed boost. It has a possibility to even.
Set Details
========
- 236 Atk EVs + an Naughty nature provides max power against both offensive and stall teams.
- 180 EVs Spe for can outpseed pokemons with 135 Base Stat at +1 like Lopunny-Mega, Manectrick and at + 2 you can outspeed Scarf Latios and Scarf Keldeo (speed tie with Landorus-T if you have no raise in speed).
- 92 SpA allows you to 2HKO Skarmory and OHKO Landorus-T Defensive after Stealth Rock's damage.
Usage Tips
========
- Against hyper offense, saving it as a late-game cleaner is vital. Break as many holes with teammates, and use Mega Sharpedo to sweep once their team has been put in Crunch or any of its coverage move's kill range. Remove Thundurus-I and Klefki whenever you can get a chance. Sacking something to Thunder Wave to kill it is not a bad idea because these teams are generally really easy to sweep with using Mega Sharpedo.
- Against stall teams, Mega evolving right away is essential to break huge holes in the opponent's defense, except if your opponent has faster pokemon. Mega Sharpedo does major work against this archetype, and 2HKOes pretty much every relevant Pokemon with correct prediction.
- Mega Sharpedo has problems against bulky offense, so its not a bad idea to Mega evolve right away (you should pack a secondary win condition for these teams anyways like RP Landorus).
- Balanced teams; you can MEvo right away or save it whatever you feel is best (haven't faced one with Pedo, so I can't say much - ninja stopped it from appearing lol brokenfrog...).
- If you need 2 Speed boosts, bring this on something its normal form can naturally beat like Gliscor.
- Try not to mega evolve until Intimidate users such as Landorus-T, Gyarados, and Manectric are removed, so you can sweep without trouble.
Team Options
========
- Mega Sharpedo prefers fast, destructive teammates because it fits on HO teams and needs stuff worn down ASAP. Gengar, Landorus, and Thundurus fit in this category.
- Keldeo can spread burns which Sharpedo can abuse with Protect late-game.
- Talonflame can be used to revenge kill Keldeo, Lopunny-Mega or Priority Attacker such as Breloom, Scizor and Conkeldurr.
- Klefki is very useful since he can setup spikes which allows at Mega-Sharpedo to 2hko after 3 spikes Alomomola, Mega-Venusaur, Ferrothorn, Mega-Scizor, Breloom (On a switch for check an attack) and Thunder Wave can be used for paralysed and maybe revenge kill some pokemon scarf or faster than Mega Sharpedo after that you have mega evolve like Keldeo, Lati@s, Mega Charizard Y, etc.
- Baton pass SD Celebi can allow Sharpedo to get more OHKO.
- The combo rocky helmet + rough skin to Garchomp Bulky Defensive helps sharpedo a lot, because physical attackers like landorus T are being worn down really easily.
- Magnezone is welcome for trapping steel-types and give Mega Sharpedo switch-in opportunities with its Volt Switch.
- Bisharp also discourages the use of Defog allowing you to keep hazards on the field.
- Spikes and Toxic Spikes are welcome as well along with any residual damage. Spikes provides more damage for Mega Sharpedo to abuse, and Toxic Spikes allows it to abuse Protect for chip damage. Scolipede makes an excellent lead since he can use both Spikes/Toxic Spikes. It encourages your opponent from leading with a priority user such as Talon flame while you can kill it with Rock Slide or weaken it with Endeavor assuming you're running Focus Sash. Against non- Priority Users teams it can just spam the crap outta both hazards, Tentacruel can be played as a Toxic Spikes setter if your team is oriented balance or bulky offense as he has a correct bulk. He can also spin Entry Hazard and absorb Toxic Spikes due to his poison type. Spikes User like Skarmory and Klefki can have the same role as Scolipede in HO team, Skarmory can be played Custap Berry and spam spikes, Klefki can also spam spikes and runs dual screen, as tentacruel, they are bulky, so they can be played in balance or bulky offense team. Ferrothorn can also come in a balance team for the same reason.
Other Options
########
- Zen Headbutt can be used to hit Keldeo and Lopunny-Mega.
- Aqua Jet can be used to kill a weakened Talonflame or Thundurus, but it misses coverage.
- Destiny Bond, but you lose your Mega which sucks.
- A well-played Substitute can be used over Protect, but it can be a liability at times.
- Surf or Scald if you want to burn can be used over Hydro Pump if you hate missing, but you lose necessary power to plow past crap like Skarmory.
- Ice Fang or Ice Beam can hit double typings weakness pokemons such as Landorus-i, Dragonite, Gliscor.
- Waterfall allows Mega Sharpedo to hit Gliscor Spe Def.
- Zen Headbutt can be used to hit Keldeo, Lopunny-Mega and Breloom.
- Poison Fang can threaten bulky pokemons like Chesnaught which is one of its best checks, and provide 2HKO against Mega Altaria and Azumarill, also can empoisoned.
- Double-Edge can be used to 2HKO Keldeo, but Mega Sharpedo will miss the ability to hit Fairy-types and Chesnaught.
- Taunt can prevent pokemon such as Skarmory, Scizor, Mandibuzz from using roost.
Checks & Counters
########
**Priority**: Breloom, Conkeldurr, Dragonite, and Talonflame can all OHKO Sharpedo, if not do massive damage then pokemon with Thunder Wave Priority like Thundurus-I and Klefki can paralyze it.
**Bulky Grass Type**: Bulky Grass-types can usually come safely against Sharpedo's attacks such as Mega Venusaur (can Synthesis and Giga Drain), Ferrothorn (can totally wall it and possibly set up entry hazards on it) and Breloom (ohko with mach punch).
**Bulky Water Type**: Bulky Water-types such as Empoleon (resiste all Sharpedo's attacks and and has immunity to the poison), Gyarados-Mega and Alomomola are the absolute best way of stopping Sharpedo. Keldeo can check it aswell if it lacks Zen Headbutt.
**Steel Type**: Sharpedo is bothered by Scizor/-Mega which can setup with Swords Dance and Roost on him, Ferrothorn and Skarmory (if you are not running Hydro Pump) are excellent counters, as they can take any hit from Sharpedo and possibly set up entry hazards on it.
**Bulky Attackers**: Sharpedo relies on OHKOing everything late-game, so a healthy attacker that can take Crunch or any of its coverage moves, such as Keldeo and Azumarill, will suffice for checking it.
Overview
########
With its new gift, Mega Sharpedo can easily clean teams with its STAB Crunch, complemented by Hydro Pump and it's great coverage moves, Double-Edge and Poison Jab. Mega Sharpedo even has a favorable match-up against any archetype. It's predictability, vulnerability to priority, and the fact that it need certain threats to be worn down to sweep, can be problematic, but it is still a devastating sweeper and wallbreaker.
Cleaner
########
set name: Cleaner
move 1: Protect
move 2: Crunch
move 3: Hydro Pump
move 4: Poison Jab
ability: Speed Boost
item: Sharpedonite
evs: 236 Atk / 92 SpA / 180 Spe
nature: Naughty
Moves
========
Protect is necessary for Sharpedo who allows you to get guaranteed speed boost and then Mega evolve for be faster, can also used to scout a moveset like pokemon with a Choice items.Crunch hurts against Stall, Semi-Stall, balance and Hyper Offense teams. Hydro Pump covers healthy Hippowdon, Gliscor, Skarmory, Tyranitar, Terrakion, Excadrill, Landorus-T, Mamoswine, Mega Diancie, and hits other threats neutrally that resist Crunch like Mega Lopunny and Bisharp. Poison Jab great move for hit Bulky Fairy Types such as Azumarill, Clefable and Mega Altaria are all 2OHKOes, It also can cause problematic 30% poison damage to stall teams by hitting these types on the switch, especially Chesnaught.
Set Details
========
The Spread 236 Atk / 92 SpA / 180 Spe was designed for can outpseed pokemons with 135 Base Stat at +1 like Lopunny-Mega, Manectric-Mega and at + 2 you can outspeed Scarf Latios and Scarf Keldeo, the investment in SpA for get 2HKO Skarmory and OHKO Defensive Landorus-T after Stealth Rock's damage then rest in Atk provides a maximum power against both offensive and stall teams. An other Spread it's possible if you want run all physical move on Sharpedo it's 252 Atk / 4 Spdef / 252 Speed Adamant or Jolly nature regardless what you want.
Usage Tips
========
Against hyper offense, saving it as a late-game cleaner is vital. Break as many holes with teammates, and use Mega Sharpedo to sweep once their team has been put in Crunch or any of it's coverage move's kill range. Remove Thundurus-I and Klefki whenever you can get a chance. Sacking something to Thunder Wave to kill it is not a bad idea because these teams are generally really easy to sweep with using Mega Sharpedo, then against stall teams, Mega evolving right away is essential to break huge holes in the opponent's defense, except if your opponent has faster pokemon. Mega Sharpedo does major work against this archetype, and 2HKOes pretty much every relevant Pokemon with correct prediction but Mega Sharpedo has problems against bulky offense, so it's not a bad idea to Mega evolve right away (you should pack a secondary win condition for these teams anyways like RP Landorus) for Balanced teams, you can Mega Evolve right away or save it whatever you feel is best (haven't faced one with Pedo, so I can't say much - ninja stopped it from appearing lol brokenfrog...), if you can sweep and if you also need 2 speed boost, bring this in on something it's normal form can naturally beat like Gliscor and finally don't try not to mega evolve until Intimidate users such as Landorus-T, Gyarados, and Manectric are removed, so you can sweep without trouble.
Team Options
========
Mega Sharpedo prefers fast, destructive teammates because it fits on HO teams and needs stuff worn down ASAP. Gengar, Landorus, and Thundurus fit in this category, great partner as Magnezone is welcome for trapping steel-types and give Mega Sharpedo switch-in opportunities with its Volt Switch and Talonflame can be used to revenge kill Keldeo, Lopunny-Mega or Priority Attacker such as Breloom, Scizor and Conkeldurr. The combo Rocky Helmet + Rough Skin to Garchomp Bulky Defensive helps sharpedo a lot, because physical attackers like landorus-Therian are being worn down really easily, also Baton pass SD Celebi can allow Sharpedo to get more OHKO.Spikes and Toxic Spikes are welcome as well along with any residual damage. Spikes provides more damage for Mega Sharpedo to abuse, and Toxic Spikes allows it to abuse Protect for chip damage. Scolipede makes an excellent lead since he can use both Spikes/Toxic Spikes. It encourages your opponent from leading with a priority user such as Talon flame while you can kill it with Rock Slide or weaken it with Endeavor assuming you're running Focus Sash. Against non- Priority Users teams it can just spam the crap outta both hazards, Tentacruel can be played as a Toxic Spikes setter if your team is oriented balance or bulky offense as he has a correct bulk. He can also spin Entry Hazard and absorb Toxic Spikes due to his poison type. Spikes User like Skarmory and Klefki can have the same role as Scolipede in HO team, Skarmory can be played Custap Berry and spam spikes, Klefki can also spam spikes and runs dual screen, as tentacruel, they are bulky, so they can be played in balance or bulky offense team. Ferrothorn can also come in a balance team for the same reason, so Klefki is very useful since he can setup spikes which allows at Mega-Sharpedo to 2hko after 3 spikes Alomomola, Mega-Venusaur, Ferrothorn, Mega-Scizor, Breloom (On a switch for check an attack) and Thunder Wave can be used for paralysed and maybe revenge kill some pokemon scarf or faster than Mega Sharpedo after that you have mega evolve like Keldeo, Lati@s, Mega Charizard Y, etc which allow Bisharp also discourages the use of Defog allowing you to keep hazards on the field.
Other Options
########
Zen Headbutt can be used to hit Keldeo, Lopunny-Mega and Breloom, Double-Edge can be used to 2HKO Keldeo, but Mega Sharpedo will miss the ability to hit Fairy-types and Chesnaught and also Poison Fang can threaten bulky pokemons like Chesnaught which is one of its best checks, and provide 2HKO against Mega Altaria and Azumarill, also can empoisoned. Waterfall allows Mega Sharpedo to hit Gliscor Spe Def otherwise Ice Fang or Ice Beam can hit double typings weakness pokemons such as Landorus-i, Dragonite, Gliscor or Surf or Scald if you want to burn can be used over Hydro Pump if you hate missing, but you lose necessary power to plow past crap, for have a priority move Aqua Jet can be used to kill a weakened Talonflame or Thundurus, but it misses coverage. Some statut move like Taunt can prevent pokemon such as Skarmory, Scizor, Mandibuzz from using roost or a well-played Substitute can be used over Protect, but it can be a liability at times and finally at your last resort Destiny Bond can be used if your Mega Sharpedo gonna die
Checks & Counters
########
**Priority**: Breloom, Conkeldurr, Dragonite, and Talonflame can all OHKO Sharpedo, if not do massive damage then pokemon with Thunder Wave Priority like Thundurus-I and Klefki can paralyze it.
**Bulky Grass Type**: Bulky Grass-types can usually come safely against Sharpedo's attacks such as Mega Venusaur (can Synthesis and Giga Drain), Ferrothorn (can totally wall it and possibly set up entry hazards on it) and Breloom (ohko with mach punch).
**Bulky Water Type**: Bulky Water-types such as Empoleon (resiste all Sharpedo's attacks and and has immunity to the poison), Gyarados-Mega and Alomomola are the absolute best way of stopping Sharpedo. Keldeo can check it aswell if it lacks Zen Headbutt.
**Steel Type**: Sharpedo is bothered by Scizor/-Mega which can setup with Swords Dance and Roost on him, Ferrothorn and Skarmory (if you are not running Hydro Pump) are excellent counters, as they can take any hit from Sharpedo and possibly set up entry hazards on it.
**Bulky Attackers**: Sharpedo relies on OHKOing everything late-game, so a healthy attacker that can take Crunch or any of its coverage moves, such as Keldeo and Azumarill, will suffice for checking it.
Last edited: