Battle Pike [Silver Rank] - ZhengTann

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Forgot something?"

[Mega Evolve] Earthquake > Earthquake > Earthquake

--------------------

ROUND ONE

ZhengTann AXX

Gray (M)
Typing
: Steel/Fighting
Ability: Inner Focus
HP/EN: 100 / 100
Stats
: 4 / 2 / 5 / 3 / 90
SC/WC/BRT: 3 / 4 / 20
Buffs: N/A
De-Buffs: Taunt (6a)

Lucy (F) @ Rare Candy
Typing
: Psychic/Fairy
Ability: Synchronise
HP/EN: KO / KO
Stats
: 2 / 4 / 5 / 4 / 80
SC/WC/BRT: 3 / 3 / 21
Buffs: N/A
De-Buffs: Fainted

Laxus (M)
Typing
: Electric
Ability: Levitate
HP/EN: KO / KO
Stats
: 4 / 3 / 5 / 3 / 43
SC/WC/BRT: 4 / 4 / 19
Buffs: N/A
De-Buffs: -10% Eva, Fainted


Pike Queen Lucy OOA

Snuggums (F) @ Gyaradosite
Typing
: Water/Flying
Ability: Intimidate
HP/EN: 100 / 100
Stats
: 5 / 4 / 1 / 4 / 81
SC/WC/BRT: 6 / 6 / 20
Buffs: N/A
De-Buffs: N/A

FIELD EFFECTS
N/A

BEGIN ROUND
Snuggums' Intimidate: -1 Atk (P) (Gray)


Snuggums mega evolved!
---
ACTION ONE
Gray used Thunder Punch!

(Crit Roll [<=625]: 1731/10000; No)
(Effect Roll {PAR} [<=1000]: 1804/10000; No)

((8 - 1.5) × 1.5 - 2) = 7.75 DMG (Snuggums)
-6 EN (Gray)

Snuggums used Earthquake!
(Crit Roll [<=625]: 5749/10000; No)
((10 + 7) × 1.5) = 25.5 DMG (Gray)
-7 EN (Snuggums)
---
ACTION TWO
Gray used Focus Blast!

(Hit Roll [<=7000]: 4856/10000; Yes)
(Crit Roll [<=625]: 2248/10000; No)
(Effect Roll {-1 SpD} [<=1000]: 7193/10000; No)

((12 + 3) × 1.5) = 22.5 DMG (Snuggums)
-(8 - 1) = 7 EN (Gray)

Snuggums used Earthquake!
(Crit Roll [<=625]: 326/10000; Yes)
((10 + 3 + 7) × 1.5) = 30 DMG (Gray)
-(7 + 4) = 11 EN (Snuggums)
---
ACTION THREE
Gray used Thunder Punch!

(Crit Roll [<=625]: 6262/10000; No)
(Effect Roll {PAR} [<=1000]: 9764/10000; No)

((8 - 1.5) × 1.5 - 2) = 7.75 DMG (Snuggums)
-6 EN (Gray)

Snuggums used Earthquake!
(Crit Roll [<=625]: 9005/10000; No)
((10 + 7) × 1.5) = 25.5 DMG (Gray)
-(7 + 8) = 15 EN (Snuggums)
---
END ROUND

ZhengTann AXX

Gray (M)
Typing
: Steel/Fighting
Ability: Inner Focus
HP/EN: 19 / 81
Stats
: 4 / 2 / 5 / 3 / 90
SC/WC/BRT: 3 / 4 / 20
Buffs: N/A
De-Buffs: Taunt (3a), -1 Atk (P-1)

Lucy (F) @ Rare Candy
Typing
: Psychic/Fairy
Ability: Synchronise
HP/EN: KO / KO
Stats
: 2 / 4 / 5 / 4 / 80
SC/WC/BRT: 3 / 3 / 21
Buffs: N/A
De-Buffs: Fainted

Laxus (M)
Typing
: Electric
Ability: Levitate
HP/EN: KO / KO
Stats
: 4 / 3 / 5 / 3 / 43
SC/WC/BRT: 4 / 4 / 19
Buffs: N/A
De-Buffs: -10% Eva, Fainted


Pike Queen Lucy OOA

Snuggums (F) @ Gyaradosite
Typing
: Water/Dark
Ability: Mould Breaker
HP/EN: 62 / 67
Stats
: 7 / 5 / 2 / 5 / 81
SC/WC/BRT: 6 / 7 / 25
Buffs: N/A
De-Buffs: N/A

FIELD EFFECTS
N/A

--------------------​

TURN ORDER
Pike Queen Lucy issues actions.
ZhengTann issues actions.
Its_A_Random referees.


"Leave."

Bulldoze > Earthquake > Earthquake
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Goodbye."

--------------------

ROUND TWO

ZhengTann AXX

Gray (M)
Typing
: Steel/Fighting
Ability: Inner Focus
HP/EN: 19 / 81
Stats
: 4 / 2 / 5 / 3 / 90
SC/WC/BRT: 3 / 4 / 20
Buffs: N/A
De-Buffs: Taunt (3a), -1 Atk (P-1)

Lucy (F) @ Rare Candy
Typing
: Psychic/Fairy
Ability: Synchronise
HP/EN: KO / KO
Stats
: 2 / 4 / 5 / 4 / 80
SC/WC/BRT: 3 / 3 / 21
Buffs: N/A
De-Buffs: Fainted

Laxus (M)
Typing
: Electric
Ability: Levitate
HP/EN: KO / KO
Stats
: 4 / 3 / 5 / 3 / 43
SC/WC/BRT: 4 / 4 / 19
Buffs: N/A
De-Buffs: -10% Eva, Fainted


Pike Queen Lucy OOA

Snuggums (F) @ Gyaradosite
Typing
: Water/Dark
Ability: Mould Breaker
HP/EN: 62 / 67
Stats
: 7 / 5 / 2 / 5 / 81
SC/WC/BRT: 6 / 7 / 25
Buffs: N/A
De-Buffs: N/A

FIELD EFFECTS
N/A

BEGIN ROUND
---
ACTION ONE
Gray used Low Kick!

(Crit Roll [<=625]: 2583/10000; No)
((13 + 3 - 1.5) × 1.5 - 2) = 19.75 DMG (Snuggums)
-(7.5 - 1) = 6.5 EN (Gray)

Snuggums used Bulldoze!
(Crit Roll [<=625]: 9806/10000; No)
((6 + 7) × 1.5) = 19.5 DMG (Gray)
-5 EN (Snuggums)

Gray Fainted!

Pike Queen Lucy wins!
---
END ROUND

ZhengTann XXX

Gray (M)
Typing
: Steel/Fighting
Ability: Inner Focus
HP/EN: KO / 74
Stats
: 4 / 2 / 5 / 3 / 90
SC/WC/BRT: 3 / 4 / 20
Buffs: N/A
De-Buffs: Taunt (3a), -1 Atk (P-1)

Lucy (F) @ Rare Candy
Typing
: Psychic/Fairy
Ability: Synchronise
HP/EN: KO / KO
Stats
: 2 / 4 / 5 / 4 / 80
SC/WC/BRT: 3 / 3 / 21
Buffs: N/A
De-Buffs: Fainted

Laxus (M)
Typing
: Electric
Ability: Levitate
HP/EN: KO / KO
Stats
: 4 / 3 / 5 / 3 / 43
SC/WC/BRT: 4 / 4 / 19
Buffs: N/A
De-Buffs: -10% Eva, Fainted


Pike Queen Lucy OOA

Snuggums (F) @ Gyaradosite
Typing
: Water/Dark
Ability: Mould Breaker
HP/EN: 42 / 62
Stats
: 7 / 5 / 2 / 5 / 81
SC/WC/BRT: 6 / 7 / 25
Buffs: N/A
De-Buffs: N/A

FIELD EFFECTS
N/A

--------------------​


"That was not even a challenge. Next please."

Most unfortunate, ZhengTann. Better luck next time!

PRIZES

ZHENGTANN
3 (Battle) + 1.5 (Non-Battle) + 1 (Mons @ Lucy) = 5.5 -> 5 CC
Lucario
: 3 KOC
Gardevoir: 1 KOC
Eelektross: 3 KOC

ITS_A_RANDOM
3 (Base) + 9 (Battle) + 1.5 (Other) + 10 (Lucy) = 23.5 -> 23 UC


You may re-challenge in three days time and when the Battle Pike signups reopen, whichever comes second.

Cheers!
Its_A_Random
 
ZhengTann is challenging Silver Pike with the following Pokemon

Yuuto (Gallade @ Steadfast)
Elfman (Camerupt @ Magma Armour)
Laxus (Eelektross @ Levitate)

Yuuto Kiba, "Holy Demonic Swordsman" - Gallade (M)

A Ralts whose friends have been swept away by an unnatural rainstorm, Yuuto is the only survivor - saved by Rias. Captured by Tanner, he is originally unwilling to be forced into Rias' peerage, but Erza, Zheng's Stratagem, is the first to give him a channel for his purpose - the art of sword-fighting and the ways to become stronger. He follows after Erza as a pupil after a mentor, learning how to fight with both mind and blade, while staying beside Rias for another shot at a new life. Still, he cannot forget his past - how a Tornadus and a Thundurus had destroyed his friends and home.

He is pretty much the male counterpart to Akeno, a gentlemanly Knight who only draws his blades when provoked. Issei's arrival finally meant he has another male to spar and talk with, and despite their differences, they befriended each other with a common oath to always protect the females in Rias' peerage.


Nature: Impish (+Def, -SpAtk) - sparklingly charming and polite, but devoted inside

Type:
Psychic type: Psychic STAB; Yuuto's determination means he can lift and throw opponents with Psychic regardless of Special Attack Rank.
Fighting type: Fighting STAB: Yuuto's techniques allow him to ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Ability 1: Steadfast
Type: Passive
If Yuuto is out-flinched, he puts on a burst of extra Speed by one (1) stage, maintained at the end of each round.

Ability 2: Justified (Unlocked)
Type: Trigger
Yuuto's holy demonic swords react to dark energy, invigorating their honed edges. When hit by a Dark-type move, Yuuto's attack will increase by one (1) stage, maintained at the end of each round.


Ability 3: Inner Focus (Mega-Evo only)
Type: Passive
When an opponent attempts to flinch Yuuto, he would parry the flinching effects and continue his attacks. If Steadfast is also present, it activates.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 80

Size Class: 3
Weight Class: 4
BRT: 21

Stats (Mega-Evo):
HP: 100
Atk: Rank 7
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 110

Size Class: 3
Weight Class: 4
BRT: 24

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Aerial Ace
Brick Break
Bulldoze
Calm Mind
Close Combat
Confusion
Cut
Destiny Bond
Disable
Double Team
Drain Punch
Dual Chop
Earthquake
Encore
Endure
Facade
Feint
Fire Punch
Focus Punch
Frustration
Fury Cutter
Grass Knot
Growl
Heal Pulse
Helping Hand
Ice Punch
Knock Off
Leaf Blade
Leer
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magical Leaf
Mean Look
Mimic
Night Slash
Pain Split
Poison Jab
Power-up Punch
Protect
Psycho Cut
Psyshock
Quick Guard
Reflect
Retaliate
Rock Slide
Torment
Return
Safeguard
Shadow Sneak
Skill Swap
Slash
Snatch
Stone Edge
Stored Power
Substitute
Taunt
Teleport
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wide Guard
Will-o-Wisp
X-Scissor
Zen Headbutt
Camerupt - Elfman (M)

"Hey mon," is probably Elfman's QOTD, all day, everyday. His easy-going attitude is reflective of his species' nature - slowly pacing on with the simple pleasures of daily life. Or so it seems. Elfman is as stubborn as they come - in fact, he got into a tussle with Natsu just because they wanted to cross the same (outer) side of the ledge. It took Gray's help to wrestle him down (a fact all but Gray is unhappy about) but Zheng's capture brought him into the family. Being slow to anger doesn't mean Elfman is slow on the uptake, but it does mean that he's slow to cooldown after he gets really riled up.

Having a family to be with changes Elfman - he is becoming more and more a stolid guardian than a laid-back jock. Steadfast to the point of tactless, he will not give way if he feels that his family is threatened. He is especially protective of Mirajane, and will often go out of his way to help her in any way perceived possible.

Nature: Quiet (+1 SpAtk, -15% Speed, -10% evasion)

Type:
Fire type: Fire STAB; immune to burn status.



Ground type: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Ability 1: Magma Armour
Type: Passive
Elfman has a strong, heated armor that makes it incapable of being frozen. His armor also reduces the Base Attack Power of all incoming attacks by one (1).

Ability 2: Solid Rock
Type: Passive
Elfman’s solid body and durable constitution causes the Base Attack Power of incoming super-effective attacks to be reduced by two (2).

Ability 3: Anger Point (DW Unlocked)
Type: Passive
When struck with a critical hit, Elfman becomes enraged and its Attack rises to maximum (Stage 6). However, his Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the Pokemon's natural Attack stage. Critical hits from self-targeting moves do not activate Anger Point.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (40/1.15)
Size Class: 4
Weight Class: 6

EC: 6/6 Evolution at 6
MC: 0
AC: 5/5

Attacks:
Amnesia
Ancient Power
Body Slam
Bulldoze
Defense Curl
Dig
Double Team
Double-Edge
Earth Power
Earthquake
Ember
Endure
Eruption
Fire Blast
Fissure
Flame Burst
Flamethrower
Flash Cannon
Focus Energy
Frustration
Giga Impact
Growl
Heat Wave
Hidden Power Grass
Hyper Beam
Incinerate
Iron Head
Lava Plume
Magnitude
Mimic
Mud Bomb
Mud-Slap
Overheat
Protect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Tomb
Rollout
Sleep Talk
Solar Beam
Stealth Rock
Stone Edge
Substitute
Tackle
Take Down
Toxic
Will-O-Wisp
Yawn
Laxus - Eelektross (M)

Misunderstood since he had memory about his gender and sexuality, Laxus often feels angry at the world. At capture, he felt that only Zheng was non-judgemental to him, and more important, his anger. Yet, he still often lashes out at the people he loved because he's angry with himself for being weak. And he tries to be stronger by projecting his will upon others. Erza and Mirajane are the two who'd stand up to his reckless tantrums, not allowing him to hurt himself or those around him.

Nature: Quiet (+ SpA, -15% Speed, -10% Evasion)

Type:
Electric type: Electric STAB; immune to paralysis status.

Abilities:
Ability 1: Levitate
Type: Passive
Laxus naturally floats above the earth when released, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 43 (50/1.15) (-)

Size Class: 4
Weight Class: 4
BRT: 19

EC: 9/9
MC: 0

Attacks:
Acid
Acid Spray
Acrobatics
Aqua Tail
Bind
Bounce
Brick Break
Charge Beam
Coil
Crunch
Crush Claw
Discharge
Double Team
Dragon Claw
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash Cannon
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Power-up Punch
Protect
Rest
Rock Slide
Rock Tomb
Signal Beam
Sleep Talk
Spark
Strength
Super Fang
Superpower
Tackle
Thrash
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
U-turn
Volt Switch
Wild Charge
Zap Cannon


Door 1/6
Door 9- Smoke Ball / Ninjask (Speed Boost @ Smoke Ball, Adamant ♂ 100/4/2/1/2/160)
Door 42- Restore 50 HP to active mon / Active mon's En is halved.
Door 48- Restore 50 HP and 50 En to active mon / Gallade (Steadfast @ Mental Herb, Impish ♂ 100/5/4/2/4/80)


Yuuto
HP: 100
EN: 100
5/4/2/4/80

Elfman
HP: 100
EN: 100
4/3/5/3/34/ -10% Eva

Laxus
HP: 100
EN: 100
4/3/5/3/43/ -10% Eva


"Absolute mystery as to what you'll choose here... not..."
 

"Actually not what I expected, but Ninjask IS a Flying-type I suppose..."

RNG roll (for boon) 7/10 = Ill
Elfman lost 50 EN!

Door 2/6
Door 28- Passho Berry / Ditto (Imposter @ Metal Powder, Serious 90/2/2/2/2/48)
Door 13- Razor Claw / Absol (Super Luck @ Razor Claw, Hasty ♂ 100/5/1/3/2/87 +9% Acc)
Door 37- Weakness Policy / Durant (Hustle @ Micle Berry, Careful ♂ 90/4/4/1/3/109)


Yuuto
HP: 100
EN: 100
5/4/2/4/80

Elfman
HP: 100
EN: 50
4/3/5/3/34/ -10% Eva

Laxus
HP: 100
EN: 100
4/3/5/3/43/ -10% Eva

Used doors: 42


"We'll see how your luck changes as we go on."
 

"Yeeeah Durant doesn't like that match-up..."

RNG roll (for boon) 4/10 = Boon
Weakness Policy get!

Door 3/6
Door 9- Smoke Ball / Ninjask (Speed Boost @ Smoke Ball, Adamant ♂ 100/4/2/1/2/160)
Door 36- Starf Berry / Smeargle (Technician @ Mental Herb, Naïve ♂ 90/1/2/1/1/87 +9% Acc)
Door 16- King's Rock / Mon of Ref's choice is put to Deep Sleep and Poisoned badly, poison starting at -2DPA.


Yuuto
HP: 100
EN: 100
5/4/2/4/80

Elfman
HP: 100
EN: 50
4/3/5/3/34/ -10% Eva

Laxus
HP: 100
EN: 100
4/3/5/3/43/ -10% Eva

+1 Weakness Policy

Used doors: 37, 42


"Looks like that Ninjask REALLY wants to fight you!"
 

"How very gentlemanlike of you!"

RNG roll (for boon) 4/10 = Boon
Smoke Ball get!

Door 4/6
Door 8- Type Specific Item (Silk Scarf, Charcoal etc) chosen by player / Excadrill (Mold Breaker @ Soft Sand, Impish ♂ 110/5/3/1/3/88)
Door 3- Choice Band / Haxorus (Mold Breaker @ Choice Band, Adamant ? 100/7/3/1/3/97)
Door 22- Icy Rock / Abomasnow (Snow Warning @ Ice Gem, Modest ? 100/2/3/4/3/60)


Yuuto
HP: 100
EN: 100
5/4/2/4/80

Elfman
HP: 100
EN: 50
4/3/5/3/34/ -10% Eva

Laxus
HP: 100
EN: 100
4/3/5/3/43/ -10% Eva

+1 Weakness Policy
+1 Smoke Ball

Used doors: 9, 37, 42


"Poor Ninjask..."
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
[09:33:31] Zt Frosty - the Pike Weakness Policy question?
[09:33:45] Frosty I sent you a msg I think
[09:33:49] Frosty So with reissued
[09:33:51] Frosty *go


"Or maybe you are just a precursor for things to come?"
Equipping Weakness Policy to Yuuto the Gallade.
Gallade's door.
 
Last edited:

"Err this doesn't sound like a fun battle."

RNG roll (for boon) 4/10 = Boon
Choose between a TwistedSpoon, Black Belt, Charcoal, Soft Sand, or Magnet

Door 5/6
Door 32- Mental Herb / All your mons are Taunted! This DOES NOT fade upon switching.
Door 17- Macho Brace/ Bibarel (Simple @ Macho Brace, Jolly ♀ 100/3/2/1/2/82 +8% Acc)
Door 1- Life Orb / Active mon's Perish Count is set to 3 and does NOT fade if the pokemon uses U-Turn, Volt Switch or Parting Shot, even if said pokemon actually switches out through the usage of said moves.


Yuuto
HP: 100
EN: 100
5/4/2/4/80

Elfman
HP: 100
EN: 50
4/3/5/3/34/ -10% Eva

Laxus
HP: 100
EN: 100
4/3/5/3/43/ -10% Eva

+1 Weakness Policy
+1 Smoke Ball

Used doors: 8, 9, 37, 42


"You're in for a big ill eventually... hehe...."
 

"Now even if we get an ill it's gonna sound like it's rigged, isn't it?"

RNG roll (for boon) 8 = Ill
Maid received a Poke Ball!


Bibarel ♀
Nature: Jolly (Spe +11, Accuracy +8%, SpA: -1)
Type: Normal / Water
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability: Simple - (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the stage modifier. Stats still maximize or minimize at six stages.

Item: Macho Brace

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 82 (+)

Height Class: 2
Weight Class: 3
BRT: 15

Attacks:
Tackle
Growl
Defense Curl
Rollout
Water Gun
Headbutt
Hyper Fang
Yawn
Amnesia
Take Down
Superpower
Super Fang
Curse

Aqua Tail
Endure
Odor Sleuth
Quick Attack
Skull Bash
Sleep Talk

Toxic
Taunt
Protect
Dig
Facade
Rest
Giga Impact
Thunder Wave
Bulldoze
Pluck
Substitute
Dive



"Well, time for Bibarel to WRECK SHIT UP WOOOOOOOO!"
Curse -> Aqua Tail -> Aqua Tail
If Elfman is the evasive stage of a D/E move when you would attack, change that action to Curse
If damaging Grass-type combo, change remaining actions to Dive (suspend) -> Dive (emerge) -> Aqua Tail
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Second Ill means I'm probably screwed this run. Might as well take someone down with me!

"I'm gonna show you how a real mon trade blows!"
Will-o-Wisp > Solar Beam > Hidden Power Grass
 

"That burn will not save you!!"

Pre-Round stats:

Bibarel @ Macho Brace
HP: 100
EN: 100
3/2/1/2/82/ +8% Acc

Elfman @ Weakness Policy
HP: 100
EN: 50
4/3/5/3/34/ -10% Eva

Action 1
Bibarel used Curse! (6 EN)
+4 Atk/Def
-4 Speed

Will-o-Wisp -> Bibarel (6 EN)
RNG roll (to hit) 8759 = miss
Wow...

Action 2
Elfman is absorbing light! (8 EN)

Aqua Tail -> Elfman (6 EN)
RNG roll (to crit) 1891 = no crit
(9-1+3+(3-3)1.5)(2.25)+8 = 32.75 DMG
Weakness Policy activated!

Solar Beam -> Bibarel
RNG roll (to crit) 324 = crit
(12+3+(5-2)1.5)(1.5)+4 = 33.25 DMG

Action 3
Hidden Power -> Bibarel (4 EN)
RNG roll (to crit) 101 = crit
(6+3+(5-2)1.5)(1.5)+4 = 19.75 DMG

Aqua Tail -> Elfman (6 EN)
RNG roll (to crit) 475 = crit
(9-1+3+3+(3-3)1.5)(2.25)+8 = 39.5 DMG


Post-Round stats:

Bibarel @ Macho Brace
HP: 42
EN: 82
3/2/1/2/82/ +8% Acc
+3 Atk
+3 Def
-3 Speed

Elfman
HP: 28
EN: 32
4/3/5/3/34/ -10% Eva
+2 Atk
+2 SpA


"Erm.... wow... just plain wow."
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Glitchy rolls got me thinking Camerupt suddenly had Grass STAB all of a sudden.

"You ain't gonna bring me down without a fight, mon!"
Solar Beam > Solar Beam > Solar Beam
IF Bibarel would use a non-combo damaging Water-type move A1 or A2, THEN replace that action with Dig instead.
IF Bibarel would use a damaging Water-type combo, THEN replace that action with Dig (suspend) instead.
 

"Abusable sub is abusable."
Dive -> Dive -> Dive

Elfman dug underground! (9 EN)

Bibarel dug underwater! (9 EN)

Dig -> Bibarel
Miss

Dive -> Elfman
RNGroll (to crit) 7706 = no crit
(8-1+3+(3-3)1.5)(2.25)+6 = 28.5 DMG
Elfman fainted!

Post-Round stats:

Bibarel @ Macho Brace
HP: 42
EN: 73
3/2/1/2/82/ +8% Acc
+3 Atk
+3 Def
-3 Speed

Elfman
HP: 0
EN: KO
4/3/5/3/34/ -10% Eva


"Well that makes the rest of this run a lot easier!"

Door 6/6
Door 38- Lagging Tail / Bastiodon (Hustle @ Armor Fossil, Mild ♂ 90/2/6/3/5/30)
Door 44- Restore 50 HP to any living mon / Slaking (Truant @ Life Orb, Calm ♂ 125/5/4/3/4/100)


Yuuto
HP: 100
EN: 100
5/4/2/4/80

Elfman
HP: 0
EN: KO
4/3/5/3/34/ -10% Eva

Laxus
HP: 100
EN: 100
4/3/5/3/43/ -10% Eva

+1 Weakness Policy
+1 Smoke Ball
+1 Magnet

Used doors: 8, 9, 17, 37, 42


"Honestly even if you get the ill here I wouldn't worry too much."
 

"I don't even know if Bastiodon has a move that's SE against Gallade..."

RNG roll (for boon) 5 = Boon
Lagging Tail get!

Status:

Yuuto
HP: 100
EN: 100
5/4/2/4/80

Laxus
HP: 100
EN: 100
4/3/5/3/43/ -10% Eva

+1 Weakness Policy
+1 Smoke Ball
+1 Magnet
+1 Lagging Tail


"Hmm... Lucky you, I suppose, getting better than house odds. Why don't you attach your items while I get Lucy for you."
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Eh, 2 Ills mean this challenger has an unfeasible success rate anyway.

"Uggh, that was a good fight, mon- Wait, where's Laxus and that Kiba kid?"
Equipping Weakness Policy to Yuuto the Gallade.
Equipping Smoke Ball to Laxus the Eelektross.
 

Pike Queen Lucy would like to battle!



Shuckle ♂ - Chuck
Nature: Brave (Atk: +1, Spe: -15%, -10% evasion)
Type: Rock/Bug
Ability: Sturdy
Item: Mental Herb

Stats:

Shuckle
HP: 80
Atk: Rank 2 (+)
Def: Rank 10
SpA: Rank 1
SpD: Rank 10
Spe: 4 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 24

Attacks:

Acid
Acupressure
After You
Ancient Power
Attract
Bide
Bind
Body Slam
Bug Bite
Bulldoze
Captivate
Confide
Constrict
Curse
Defense Curl
Dig
Double-Edge
Double Team
Earth Power
Earthquake
Encore
Endure
Facade
Final Gambit
Flash
Frustration
Gastro Acid
Guard Split
Gyro Ball
Headbutt
Helping Hand
Hidden Power (Ice)
Infestation
Knock Off
Mimic
Mud-Slap
Natural Gift
Power Split
Power Trick
Protect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Sand Tomb
Secret Power
Shell Smash
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Stealth Rock
Sticky Web
Stone Edge
Strength
String Shot
Struggle Bug
Substitute
Sunny Day
Swagger
Sweet Scent
Toxic
Venoshock
Withdraw
Wrap

Serperior ♀ - Bowie
Nature: Timid (Spe +17, Accuracy +19%, Atk: -1)
Type: Grass
Ability: Contrary
Item: Rare Candy

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 130 (+)

Height Class: 3
Weight Class: 4
BRT: 19

Attacks:


Aerial Ace
Aqua Tail
Attract
Bind
Calm Mind
Captivate
Coil
Confide
Cut
Double Team
Dragon Pulse
Dragon Tail
Energy Ball
Facade
Flash
Frenzy Plant
Frustration
Gastro Acid
Giga Drain
Giga Impact
Glare
Grass Knot
Grass Pledge
Grassy Terrain
Growth
Hidden Power (Rock)
Hyper Beam
Iron Tail
Knock Off
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Light Screen
Magical Leaf
Mean Look
Mega Drain
Mirror Coat
Natural Gift
Nature Power
Outrage
Protect
Pursuit
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Seed Bomb
Slam
Sleep Talk
Snatch
Snore
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Tackle
Taunt
Torment
Toxic
Twister
Vine Whip
Worry Seed
Wrap
Wring Out

Dragalge ♀ - Linda
Nature: Quiet (+1SpA, -Spe, -10%evasion)
Type: Poison/Dragon
Ability: Adaptability
Item: Lagging Tail

Stats:


HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 5
Spe: 38 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20


Attacks:


Acid
Acid Armor
Aqua Tail
Attract
Bounce
Bubble
Camouflage
Confide
Dive
Double Team
Draco Meteor
Dragon Pulse
Dragon Tail
Facade
Feint Attack
Focus Blast
Frustration
Giga Impact
Gunk Shot
Hail
Haze
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Icy Wind
Iron Tail
Outrage
Play Rough
Poison Tail
Protect
Rain Dance
Rest
Return
Round
Scald
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Sludge Bomb
Sludge Wave
Smokescreen
Snore
Substitute
Surf
Swagger
Tackle
Tail Whip
Thunder
Thunderbolt
Toxic
Toxic Spikes
Twister
Venom Drench
Venoshock
Waterfall
Water Gun
Water Pulse

"I've seen teams in worse shape, but it's not like you have a chance. Chuck will show you just how doomed you are."
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus

"Time to see if you're really the immovable wall."
Thunderbolt > Bind > Thunderbolt
IF Chuck-Shuckle is under the effects of Protective/Evasive moves, THEN replace that action with Coil instead, pushing remaining queue back.
IF Chuck-Shuckle would use Bide, THEN replace the action queue with Power-up Punch > Coil > Thunder Punch instead, starting from the action Bide is used.
 

"Let's do something... hilarious."
Power Trick -> Smack Down -> Earthquake

Pre-Round stats:

Laxus @ Smoke Ball
HP: 100
EN: 100
4/3/5/3/43/ -10% Eva

Chuck @ Mental Herb
HP: 80
EN: 100
2/10/1/10/4/ -10% Eva

Action 1
Thunderbolt -> Chuck (6 EN)
RNG roll (to crit) 7898 = no crit
RNG roll (to para) 8283 = no para
(9-1+3-4+(5-6)1.5) = 5.5 DMG

Chuck used Power Trick! (7 EN)

Action 2
Bind -> Chuck (4 EN)
RNG roll (to hit) 3783 = hit
RNG roll (to crit) 9484 = no crit
(4-1+(4-2)1.5)(.67) = 4 DMG

Smack Down -> Laxus (3 EN)
RNG roll (to crit) 6601 = no crit
(5+3+4+(6-3)1.5) = 16.5 DMG

Bind -> Chuck (2 DMG)

Action 1
Thunderbolt -> Chuck (6 EN)
RNG roll (to crit) 4499 = no crit
RNG roll (to para) 8814 = no para
(9-1+3-4+(5-6)1.5) = 5.5 DMG

Earthquake -> Laxus (7 EN)
RNG roll (to crit) 7771 = no crit
(10+4+(6-3)1.5)(1.5) = 27.75 DMG

Bind -> Chuck (2 DMG)


Post-Round stats:

Laxus @ Smoke Ball
HP: 56
EN: 84
4/3/5/3/43/ -10% Eva
Smack Down (4a)

Chuck @ Mental Herb
HP: 61
EN: 83
10/2/1/10/4/ -10% Eva
Power Trick (3a)
Bind (2a)


"Who needs to be unbreakable when you can break everything else instead?"
Earthquake -> Stone Edge -> Earthquake
If P/E move, change that action to Sticky Web the first time and Double Team (2 clones) the second, pushing back each time. Do not activate consecutively.
If damaging Fighting-type combo, change that action to Substitute (15) and change the following action to Earthquake
If damaging Steel-type combo, change that action to Substitute (15) and change the following action to Earthquake
 

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