Hmmm I think we should do something about Protect combinations.
You know, things like Protect + Wide Guard, Protect + Reflect, and Protect + Light Screen. Sure they are huge energy sinks but I think that in Doubles/Triples—Triples in particular—they are perhaps too good despite the generally steep cost. You are: Preventing your whole team from taking damage save Feint (the support moves extend the target range to whole party), supporting your whole team in the case of screens, and while taking no damage, the user's allies can also attack. There is also little counterplay to this as well, only either the choice of using setup moves or draining the energy of the Pokémon using the combination, and this is especially given the fact that you can use these combinations ordering first and have little repercussions other than a possible Energy KO but that means little if the mon using it is low on HP and/or EN hahaha (and if it is Triples, that En KO effect has less ramifications since its 2v3 for one more action). Also there is faster Pokémon using Snatch for screens I guess but that is kinda offset by simply being faster.
In my humble opinion I think we should deal with this—assuming enough people think its a big enough issue—by changing Protect's CT to None. This way, we effectively ban them and basically not have to deal with crazy combinations involving Protect again.
What do you guys think?