Don't use this:
Manectric @ ManectriciteAbility: Lightining Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
-
Flametrower
- Hidden Power Ice
- Volt Switch
Why it's bad:
I see a lot of people use Flametrower, becuase it can be used many times without SpA Drop. but you lose many important OHKOs. An Examples is Ferrothorn, you have only a 25% to OHKO it, at the Time Ferro Sets Hazards like Stealth rocks or Spikes other examples are: Magnezone, Assault vest Bisharp and Excadrill of you can OHKO Manectric with Earthquake. but Magnezone isn't very dangerous for Manectric but it can already do some damage.
Instead, use this:
Manectric @ Manectricite
Ability: Lightining Rod
EVs: 252 SpA / 4 Def / 252 Init
Timid Nature
- Thunderbolt
-
Overheat
- Hidden Power Ice
- Volt Switch
Why It is better:
Overheat has a Power of 130! So it can OHKO all Steel Types in OU after Stealth Rock Damage, except Heatran. Other like Metagross have a little chance to survive the Attack.
// As a very, very heavy user of Manectric-Mega (like, 90% of all my teams heavy) I can easily say that this post isn't entirely true. From first glance, Overheat seems like the far better choice because Manectric doesn't get Fire STAB and OHKOing Ferrothorn/Offensive Excadrill seems great. In reality though, Flamethrower vs Overheat depends entirely on the rest of your team and how well it handles opposing matchups (stall, HO, balance, etc). Overheat MegaMan tends to perform much better vs more offensively oriented teams because it usually will get a kill and then Volt Switch (or hard switch) out. Making sure the kill
actually kills is pretty important because switching into offense can be difficult. However, vs balance, Flamethrower tends to be the move I wish I had. Balance teams tend to have the ability to play around Manectric simply due to its SAtk drop after Overheat. They can switch around and feel completely non-threatened from its Volt Switches after the drop. Obviously, this explanation is fairly vague, but Pokemon is extremely variable - there's no solid choice of one over the other. In many of my teams, I tend to pair Manectric with a NastyPass Celebi because it can potentially sweep entire teams with its perfect coverage. Although a specific case, Flamethrower over Overheat is obviously the more viable option if that's the win condition of the team.
// On another note, this thread seems to be getting derailed again. The Manectric post, Gliscor post, and now Dragonite post all have the exact same 2 Pokemon with different moves. The thing with movesets, though, is that they're entirely team-specific. I actually advocated once for a CB Ice Punch Dragonite because someone was using a team based on a Sub PuP Mega-Lopunny (without Ice Punch ofc). Dragonite tends to attact Scarf Lando-T very well, and Ice Punch is a solid OHKO.
-1 252+ Atk Choice Band Dragonite Ice Punch vs. 0 HP / 24 Def Landorus-T: 392-464 (122.8 - 145.4%) -- guaranteed OHKO
-1 252+ Atk Choice Band Dragonite Outrage vs. 0 HP / 24 Def Landorus-T: 234-276 (73.3 - 86.5%) -- guaranteed 2HKO after Stealth Rock
(Not sure why the calculator defaulted to 24 Def so I just left it)
Ice Punch Dragonite simply acts as a lure for Landorus-T to support its physically attacking teammates. Outrage does a great chunk, but not enough to OHKO after Rocks and becomes vulnerable to free Fairy switch-ins. I wouldn't suggest Ice Punch for all Dragonites, obviously, but if it does a good job of supporting the team, then by all means
get creative and lure that shit in. And as for the lack of hitting Steels, that's easily fixed by adding Superpower over Earthquake or Fire Punch. It hits both Ferrothorn, Heatran, and general steels in just 1 move, so you still have well rounded coverage with a lure.
// @ AV Slowbro vs AV Slowking
I actually really like this one, but I think you went about it wrong. Rather than say that Slowbro is meant to be a physical wall, it'd be better to say that AV Slowking fills the role as better specially defensive tank. As in, if your team is really weak to hard-hitting special attacks, it's probably a better idea to use AV Slowking over AV Slowbro. I wanted to say more, but my bias of Slowking is keeping me from giving non-opinionated arguments, so I think I'll stop there lmao. I love Slowking. I'm not a heavy user of Slowbro, so I probably shouldn't have commented on this one at all my bad.
// So I think a good way to go about this thread is to literally and directly state the role of the Pokemon and then explain why one fills that role better than the other. Something like:
Don't use Sunflora, use Venusaur!
Role: Sun Sweeper.
Here's why! Sunflora sucks because it's slow and weak and Venusaur doesn't suck because yes.
Obviously not that mundane and simplistic, but the "Role: ______" gives a better idea of what the comparison is going for.