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Opening:
Hello guys! I am ZanbakuResh. Most of you may know me by my alt [MiniAltaria] or something with Zanbaku in the name. Today I am bringing you an ORAS OU squad that I've been using, playing and refining for the past few months or so. This team is pretty strong and by nature is extremely offensive. This is more of a tour team than anything because I am extremely lazy to ladder (also because my day time is sucked away constantly by shit) but I have had some decent results with this team and it has been really fun to play with. This squad was build with the Greninja metagame in mind but it works well even after the death of Greninja. Anyway, enough of the intro, let's get right down to it.
Team's aim:
This team, from design, is an extremely hyper offensive team that is designed to make use of plays that you would make and pressure your opponent into making mistakes. HO is a really fun archetype of playstyle and this team rewards you really well when you make good plays
First Look
In Depth Analysis
Mega Lopunny
miyazono kaori (Lopunny) @ Lopunnite
Ability: Limber
Shiny: Yes
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Fake Out
- Frustration
- Toxic / Healing Wish / Ice Punch / Heal Bell / Encore / Baton Pass / Quick Attack
When ORAS was first released and M-Lop was playable in a tier without brokenmence, my first action was to build a team that revolved around this mon. Rabbit lady here was initially PU in XY, meaning it was allowed in RU (where I resided there while waiting for brokenmence to be banned). This mon pretty much destroyed the tier and we had to put up with this shit in RU for like 3 weeks or so. I really really loved this mon because it was cute, powerful and has access to a plethora of moves that allows it to be extremely versatile. It is literally the definition of Hyper Offense (Just as how M-Man was in XY). It had pretty much unresisted coverage and both of which being stabs are extremely amazing. As you can see from the last move slot, it pretty much tells you how freaking flexible it is and I really love mons that are flexible in terms of their moveslots so I can catch opponents off guard. Our rabbit lady is now even more stronger than ever because you don't have to fear random scarfers which were designed to outspeed and revenge Gren. Jolly nature simply because Weavile, Torn-T, and LO Zam all have a potential to break my team if I don't play around them properly and I don't want to lose speed games because of an Adamant nature (Also because let's be real, who isn't a speed creeping whore? I know I sure am). Limber as the ability pre-mega, because it allows you to get free switch ins on people who like to promote mexican aids (aka thunder wave spammers) and knowing me, I will probably get parahaxed like 10000 times in a row just because I can. Fake Out is amazing on Offense since you will never ever say no to chip damage, free Mega evolution and most importantly, strong priority. Frustration is there because I personally get extremely angry and upset when I get haxed out the wazoo and seeing as it happens to me a lot (who the fuck even runs brightpowder talonflame and venomoth?!). I swear if Lop got CC, my life would be so much more easier but alas, I have to settle for HJK since it's extremely high powered and spammable stab. The last move is a toss up between so many moves, all of which I've tested. However, my personal favorites are Toxic, Healing Wish, Quick Attack or Baton Pass. It honestly depends on your personal taste and your opponent. I usually switch it up based on who I'm playing against. If I know I'm playing against a player who has a taste for stall or heavy balance, then Toxic is the way to go. If I know my opponent plays HO or Offense, then Quick Attack or Healing Wish is the way to go. If I know my opponent commonly plays balance then without a doubt Baton Pass is the way to go so that I can retain momentum. This is why I said at the beginning that this is more of a tour team than a ladder team but ultimately if you want to use this on the ladder, I suggest going for either Toxic or Quick Attack since they provide the best results.
arima kousei (Raikou) @ Choice Specs
Ability: Pressure
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
ryota watari (Keldeo) @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Scald
- Secret Sword
- Substitute
Back when this squad was created, Specs Keld was still the in thing to run. However, due to the fact that we were already chocked full on choiced users, we decided to initially settle on LO Calm Mind 3 Attacks Keld. However, because it's easily whittled down, we ended up settling on Sub CM Keld and we loved it a lot. Keld fulfills many roles on this team. It acts as a failsafe against dangerous threats such as Bisharp, Landorus of both formes. It is also the most effective Pokemon against stall as between Stealth Rock, burn damage and the potential to set up calm minds and fire off attacks that hit on two sides of the spectrum, not even Pokemon such as Cress and Sab want to deal with it, especially when there are strong threats like Specs Raik at the back to support Keld. While Keldeo performs decently well against stall teams, it actually works pretty decently against other archetype of playstyles as well; most offensive and balanced teams have problems taking powerful attacks for a elongated amount of time as well. Furthermore, with Sub and CM, it has the capability to find opportunities to set up subs and with that, it can fire off free scalds to fish for burns as well as weaken it's counters to the point where it could no longer freely come in on Keld. It also wards off other common leads such as Ttar, Tran and obviously it doesn't fare too badly against opposing Keldeos. Thundy and M-Venu is dealt with by other members hence it isn't too big of a deal to worry about (WHEN IS RAIKOU GOING TO GET VOLT ABSORB?!!?!). Scald is by far Keld's most spammable move, as the burns against Pokemon such as Lati twins, Venu, Amoong, Alom, Cress are incredibly helpful to take them out. Secret Sword gets great coverage together with its water moves and hurts Pokemon such as Chansey who is absolute set up fodder for SubCM Keld. It also does massive damage to Rotom-W and makes Keld our best answer to Suicune, as we will always win a CM war due to our access to Secret Sword. Secret Sword also already does a huge amount of damage to both Gyara and M-Gyara, not to mention that we have can always fish for burns by going for Scald. There really isn't much to say about SubCM Keld as it is a rather standard Pokemon. We have considered using a Choice Scarf set before, but we really found its power underwhelming compared to the fact that you had no more flexibility to change up moves. It also didn't help much with stuff that we are weak to and made us a lot more susceptible to stall, so we stuck with Sub CM.
sawabe tsubaki (Latias) (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
takeshi aiza (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Knock Off
igawa emi (Ferrothorn) (F) @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 52 Def / 204 SpD
Sassy Nature
IVs: 0 Spe
- Leech Seed
- Protect
- Stealth Rock
- Gyro Ball
Threats:
will update this in a bit
Replays:
Closing Words and Shoutouts
Thank you for making it this far. Hope you enjoyed reading this wall of text [:
Keeping my shoutouts in hides tag cause I can [:
Shoutouts to my IRL friends who are like super cool bros that helped me test the squad out or helped me in my competitive pokemon journey
Blader96 Alpha1234 yuruuu Timeless JunYuan (for building this with me) MakiMakiMaaaaaa (for always skyping and helping me out) and Jun Kai (for skyping and demolishing tours with me ^_^)
Blader96 Alpha1234 yuruuu Timeless JunYuan (for building this with me) MakiMakiMaaaaaa (for always skyping and helping me out) and Jun Kai (for skyping and demolishing tours with me ^_^)
Shoutouts to everyone in the BOF fam in particular Ninety Nine for always being such a cool bro as well as being teaching me how to not sleep, Rumor for making the absolute BEST drawings, Alkov for being another bro
Shoutouts to my bros in the RU room for being the absolutely best people to hangout with! aoemica lighthouses KingT gorex Kableye thecrystalonix (for being the best tester and great fren) Scythe Soulgazer (for being a fellow weeab <3) Cowtao xastify and Arikado (who is forever drunk) firehusky for hitting me up with a squad, also one more shoutout I almost missed is my bro Mysteria who is always shrouded in a mystery
SPECIAL SHOUTOUTS TO Recreant FOR BEING THE BEST FEMALE USER ON SMOGON THAT I KNOW [:
importable
Please remember to keep the nicknames and give credit where credit is due [:
importable
Please remember to keep the nicknames and give credit where credit is due [:
miyazono kaori (Lopunny) @ Lopunnite
Ability: Limber
Shiny: Yes
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Fake Out
- Frustration
- Toxic
igawa emi (Ferrothorn) (F) @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 52 Def / 204 SpD
Sassy Nature
IVs: 0 Spe
- Leech Seed
- Protect
- Stealth Rock
- Gyro Ball
sawabe tsubaki (Latias) (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
takeshi aiza (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Knock Off
ryota watari (Keldeo) @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Scald
- Secret Sword
- Substitute
arima kousei (Raikou) @ Choice Specs
Ability: Pressure
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
Ability: Limber
Shiny: Yes
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Fake Out
- Frustration
- Toxic
igawa emi (Ferrothorn) (F) @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 52 Def / 204 SpD
Sassy Nature
IVs: 0 Spe
- Leech Seed
- Protect
- Stealth Rock
- Gyro Ball
sawabe tsubaki (Latias) (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
takeshi aiza (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Knock Off
ryota watari (Keldeo) @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Scald
- Secret Sword
- Substitute
arima kousei (Raikou) @ Choice Specs
Ability: Pressure
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
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