I'm literally terrible at putting my thoughts into posts, so if this ends up as unreadable trash, I'm sorry.
Basically, I don't see Aegislash as any different than Tyranitar and when I teambuild I use Aegislash exactly like I'd use Ttar. To me, at least, Ttar and Aegi serve the same purpose, they partner up with special attackers like Lando, Keld, Zard-Y, Volc, and Sub CM Raikou that hate the Latis. There are differences between the two of them, Aegislash provides a check to Mega Meta, MGarde, MDiancie, Clef, and MALtaria, out of mons I actually factor in while teambuilding, and Ttar provides a check to Talon, Zard-Y, and Gengar, as well as giving me sand support to run Excadrill.
My view is exacerbated by the fact that I find non-Crumbler non-SubTox sets of Aegi to be terrible, and unless I wanted a stallbreaker I don't think I'd ever actually run SubTox on a team. Maybe I'm not thinking about this deeply enough, but I find +2 Shadow Sneaks to be piss weak, which rules out the SD set, I've never seen that Life Orb 4 attacks set do anything that a speed creeped Spooky Plate variant of Crumbler can't, and the Automize set is too weak to clean up without Spikes, which are devalued by the return of Defog Latis.
For all the people talking about how versatile Aegislash is, I've only ever felt a desire to use one set, which is:
Aegislash @ Leftovers/Spooky Plate
Ability: Stance Change
EVs: 248 HP / 8 Atk / 252 SpA
Quiet Nature
IVs: 29 Spe
- Shadow Ball
- Flash Cannon
- Pursuit/Sacred Sword/Shadow Sneak
- King's Shield
Spooky Plate scores a guaranteed 2hko on mixed hippo, and functions as a neat little lure for when that's relevant. The last slot tailors Aegi a little too what I want it to do, Pursuit traps Latis and weakned mons that are still valuable like a low HP Thundurus, Sacred Sword could score a nice OHKO on Bisharp which could be fun, and even though I've never once been in a situation where I wanted it, Sneak seems cute on a Spooky Plate set. I could be missing something, but this is the only value I see in Aegi.
As for Aegislash's apparently incredibly over centralizing effect on the meta, I don't see it. I listed off the 5 mons that I factor into my mind when teambuilding that Aegi smacks, and of course the Latis, which brings the list to 7. There's also mons that I don't really care about but I do understand are relevant, like Mega Zam and Serperior... but my point is I don't believe this statement that Aegi blanket checks a huge amount of the meta. The list of mons "Aegi makes unviable" that people are throwing around seem to be uninformed to me. Half of these, like Hawlucha, Serperior, and Mega Hera, aren't what I'd call good regardless of Aegislash being around or not. Then there's a group like Starmie or Jirachi, that aren't hurt because Aegislash beats them, but because of other factors regarding Aegislash (Starmie is made irrelevant by Defog Latis, which spike back up in usage with TTar declining, and Jirachi just checks similar shit to Aegi, but without as much presence, so most of the time you'd upgrade to Aegi). Then there's a whole group like Celebi, that I don't think are affected by Aegi. Yes Aegi checks these mons, but they can do their roles regardless of Aegi (Celebi can still pass boosts to whatever it wants too while checking Keldeo). Finally there's a handful of legitimately good mons like Mega Gardevoir that lose viability, but because they're legitimately good its worth adding the support they need (something to kill Aegi) to continue running them, while for crap like Serperior and Hawlucha it isn't.
The people talking about using multiple Aegi checks (I've heard people suggesting a minimum of 2 per team...) aren't thinking about this right. I've been using a team with 2 soft checks, Zard-Y and Hippo, and I've never once felt a desire to use more. Maybe this is because I design my teams not to give Aegi a lot of free switch ins, just like I do for every top tier threat, but realistically, Aegi is a support pokemon that supports powerful special attackers by switching into and removing their best checks. Its not an offensive threat, and running "Aegi checks" makes about as much sense to me as running "Scarf Tar checks".
Aegi has two major effects on the meta imo. It makes previously existing top tier special attackers, like Keldeo, Zard-Y, and Landorus, better, as they can now upgrade their Ttars to Aegis, and it devalues certain top tier physical attackers like Mega Metagross that both fail to benefit from Aegislash, and are checked by it. I really, really, don't think the Aegislash meta is hugely different than the meta we had before (which is what I'd refer to as the Ttar meta), there's some small shuffling of top tier threats, like I'd say the new best 5 mons are Keld/Lando/Zard-Y/Latios/Aegi instead of Keld/Lando/Meta/Alt/Ttar, defog Latis re-emerge which makes spike stacking balance bad again, but overall its much more similar than its made out to be.
As a closing thought... I think this suspect is extremely poorly timed. Landorus is by far the best mon in both the Aegislash and pre-Aegislash meta, and it somewhat baffles me that Aegislash is put up to comeback before Landorus is to be removed. Regardless of Aegislash, Landorus has literally 0 100% reliable switch ins that fit into any non stall team (and even there, Landorus can blow past almost anything with the right set), its best checks, the Latis, are prone to Pursuit coming from Aegislash, or if that does go back to Ubers then Ttar. It also has good speed that it can boost if it really wants too, and good enough bulk to live most neutral hits, basically meaning you're getting at least one kill with it every game. For a mon with basically 0 opportunity cost (...its another water weakness for Keldeo i guess?), there's nothing else even comparable too it in the meta.
Basically, I don't see Aegislash as any different than Tyranitar and when I teambuild I use Aegislash exactly like I'd use Ttar. To me, at least, Ttar and Aegi serve the same purpose, they partner up with special attackers like Lando, Keld, Zard-Y, Volc, and Sub CM Raikou that hate the Latis. There are differences between the two of them, Aegislash provides a check to Mega Meta, MGarde, MDiancie, Clef, and MALtaria, out of mons I actually factor in while teambuilding, and Ttar provides a check to Talon, Zard-Y, and Gengar, as well as giving me sand support to run Excadrill.
My view is exacerbated by the fact that I find non-Crumbler non-SubTox sets of Aegi to be terrible, and unless I wanted a stallbreaker I don't think I'd ever actually run SubTox on a team. Maybe I'm not thinking about this deeply enough, but I find +2 Shadow Sneaks to be piss weak, which rules out the SD set, I've never seen that Life Orb 4 attacks set do anything that a speed creeped Spooky Plate variant of Crumbler can't, and the Automize set is too weak to clean up without Spikes, which are devalued by the return of Defog Latis.
For all the people talking about how versatile Aegislash is, I've only ever felt a desire to use one set, which is:
Aegislash @ Leftovers/Spooky Plate
Ability: Stance Change
EVs: 248 HP / 8 Atk / 252 SpA
Quiet Nature
IVs: 29 Spe
- Shadow Ball
- Flash Cannon
- Pursuit/Sacred Sword/Shadow Sneak
- King's Shield
Spooky Plate scores a guaranteed 2hko on mixed hippo, and functions as a neat little lure for when that's relevant. The last slot tailors Aegi a little too what I want it to do, Pursuit traps Latis and weakned mons that are still valuable like a low HP Thundurus, Sacred Sword could score a nice OHKO on Bisharp which could be fun, and even though I've never once been in a situation where I wanted it, Sneak seems cute on a Spooky Plate set. I could be missing something, but this is the only value I see in Aegi.
As for Aegislash's apparently incredibly over centralizing effect on the meta, I don't see it. I listed off the 5 mons that I factor into my mind when teambuilding that Aegi smacks, and of course the Latis, which brings the list to 7. There's also mons that I don't really care about but I do understand are relevant, like Mega Zam and Serperior... but my point is I don't believe this statement that Aegi blanket checks a huge amount of the meta. The list of mons "Aegi makes unviable" that people are throwing around seem to be uninformed to me. Half of these, like Hawlucha, Serperior, and Mega Hera, aren't what I'd call good regardless of Aegislash being around or not. Then there's a group like Starmie or Jirachi, that aren't hurt because Aegislash beats them, but because of other factors regarding Aegislash (Starmie is made irrelevant by Defog Latis, which spike back up in usage with TTar declining, and Jirachi just checks similar shit to Aegi, but without as much presence, so most of the time you'd upgrade to Aegi). Then there's a whole group like Celebi, that I don't think are affected by Aegi. Yes Aegi checks these mons, but they can do their roles regardless of Aegi (Celebi can still pass boosts to whatever it wants too while checking Keldeo). Finally there's a handful of legitimately good mons like Mega Gardevoir that lose viability, but because they're legitimately good its worth adding the support they need (something to kill Aegi) to continue running them, while for crap like Serperior and Hawlucha it isn't.
The people talking about using multiple Aegi checks (I've heard people suggesting a minimum of 2 per team...) aren't thinking about this right. I've been using a team with 2 soft checks, Zard-Y and Hippo, and I've never once felt a desire to use more. Maybe this is because I design my teams not to give Aegi a lot of free switch ins, just like I do for every top tier threat, but realistically, Aegi is a support pokemon that supports powerful special attackers by switching into and removing their best checks. Its not an offensive threat, and running "Aegi checks" makes about as much sense to me as running "Scarf Tar checks".
Aegi has two major effects on the meta imo. It makes previously existing top tier special attackers, like Keldeo, Zard-Y, and Landorus, better, as they can now upgrade their Ttars to Aegis, and it devalues certain top tier physical attackers like Mega Metagross that both fail to benefit from Aegislash, and are checked by it. I really, really, don't think the Aegislash meta is hugely different than the meta we had before (which is what I'd refer to as the Ttar meta), there's some small shuffling of top tier threats, like I'd say the new best 5 mons are Keld/Lando/Zard-Y/Latios/Aegi instead of Keld/Lando/Meta/Alt/Ttar, defog Latis re-emerge which makes spike stacking balance bad again, but overall its much more similar than its made out to be.
As a closing thought... I think this suspect is extremely poorly timed. Landorus is by far the best mon in both the Aegislash and pre-Aegislash meta, and it somewhat baffles me that Aegislash is put up to comeback before Landorus is to be removed. Regardless of Aegislash, Landorus has literally 0 100% reliable switch ins that fit into any non stall team (and even there, Landorus can blow past almost anything with the right set), its best checks, the Latis, are prone to Pursuit coming from Aegislash, or if that does go back to Ubers then Ttar. It also has good speed that it can boost if it really wants too, and good enough bulk to live most neutral hits, basically meaning you're getting at least one kill with it every game. For a mon with basically 0 opportunity cost (...its another water weakness for Keldeo i guess?), there's nothing else even comparable too it in the meta.
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