Stratos
Banned deucer.
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psyshock
move 3: Moonlight
move 4: Trick Room / Moonblast
item: Safety Goggles
evs: 252 HP / 252 Def / 4 SpD
nature: Bold
[SET COMMENTS]
Moves
========
Calm Mind makes Cresselia a very threatening cleaning wall, as most Pokemon are not able to damage it faster than it can heal itself and very few can take boosted Psyshocks with ease. Even though Dark-types are immune to it, Psyshock is still Cresselia's main attacking option, as Cresselia needs the STAB boost to deal sufficient damage after a Calm Mind or two. Psyshock is recommended over Psychic solely for the mirror match. Moonlight is Cresselia's best healing option because rain and sand are uncommon. As a Trick Room setter, this Cresselia is able to support its team and pull its weight even when it can't use Calm Mind, and under Trick Room, it is able to move first, making it that much scarier. However, if you're not running Cresselia on a Trick Room team, Moonblast is the best option for the fourth slot to patch up Psyshock's coverage issues, though Cresselia will probably still need team support to muscle through Dark-types, most of which come close to OHKOing it. However, the only two mandatory slots are Calm Mind and Psyshock; Cresselia can run a variety of moves, including Substitute (to avoid burns), Rest (for more reliable healing with better PP than Moonlight), Ice Beam or Icy Wind, and Hidden Power Ground (to hit Heatran, Aegislash, and Bisharp), but the recommended set is the standard.
Set Details
========
Cresselia runs maximum HP and Defense EVs because Calm Mind will boost its Special Defense. Safety Goggles is the recommended item because the easiest way to dispatch this Cresselia is to put it to sleep, though Leftovers (with Substitute) and Chesto Berry (with Rest) are also options.
Usage Tips
========
If you plan to win with Calm Mind, it is absolutely critical to avoid letting Cresselia get burned, especially before it has set up, as burns destroy its effectiveness by forcing it to heal almost every turn. The game plan for this set is simple: come in on two foes that can't outdamage Moonlight, set up a Trick Room or Calm Mind, and become virtually invincible. Don't be afraid to set up early; thanks to Cresselia's bulk, it can set up multiple times throughout a match, and setting up is a great way to lure in Cresselia's checks for its partner to dismantle. Cresselia can support its team throughout the match by plugging away with +1 or +2 Psyshocks to soften up the opposing team, and Cresselia has a much easier time sweeping when it has partner support.
Team Options
========
Because Cresselia is capable of offering Trick Room support, it fits quite well on Trick Room teams as an extremely bulky setter that doesn't fear being OHKOed. In return, it appreciates Fake Out and redirection support, which can give it a much easier time setting up, block Taunt and burns, and help Cresselia get past certain threats such as Kangaskhan. Of course, it wants teammates that can remove Dark- and Steel-types consistently, which means Fighting-, Fairy-, and Fire-types are most effective. On non-Trick Room teams, Keldeo is a very good partner, as it lures in setup bait such as Amoonguss and Venusaur and is able to handle all of the common Dark- and Steel-types.
name: Calm Mind
move 1: Calm Mind
move 2: Psyshock
move 3: Moonlight
move 4: Trick Room / Moonblast
item: Safety Goggles
evs: 252 HP / 252 Def / 4 SpD
nature: Bold
[SET COMMENTS]
Moves
========
Calm Mind makes Cresselia a very threatening cleaning wall, as most Pokemon are not able to damage it faster than it can heal itself and very few can take boosted Psyshocks with ease. Even though Dark-types are immune to it, Psyshock is still Cresselia's main attacking option, as Cresselia needs the STAB boost to deal sufficient damage after a Calm Mind or two. Psyshock is recommended over Psychic solely for the mirror match. Moonlight is Cresselia's best healing option because rain and sand are uncommon. As a Trick Room setter, this Cresselia is able to support its team and pull its weight even when it can't use Calm Mind, and under Trick Room, it is able to move first, making it that much scarier. However, if you're not running Cresselia on a Trick Room team, Moonblast is the best option for the fourth slot to patch up Psyshock's coverage issues, though Cresselia will probably still need team support to muscle through Dark-types, most of which come close to OHKOing it. However, the only two mandatory slots are Calm Mind and Psyshock; Cresselia can run a variety of moves, including Substitute (to avoid burns), Rest (for more reliable healing with better PP than Moonlight), Ice Beam or Icy Wind, and Hidden Power Ground (to hit Heatran, Aegislash, and Bisharp), but the recommended set is the standard.
Set Details
========
Cresselia runs maximum HP and Defense EVs because Calm Mind will boost its Special Defense. Safety Goggles is the recommended item because the easiest way to dispatch this Cresselia is to put it to sleep, though Leftovers (with Substitute) and Chesto Berry (with Rest) are also options.
Usage Tips
========
If you plan to win with Calm Mind, it is absolutely critical to avoid letting Cresselia get burned, especially before it has set up, as burns destroy its effectiveness by forcing it to heal almost every turn. The game plan for this set is simple: come in on two foes that can't outdamage Moonlight, set up a Trick Room or Calm Mind, and become virtually invincible. Don't be afraid to set up early; thanks to Cresselia's bulk, it can set up multiple times throughout a match, and setting up is a great way to lure in Cresselia's checks for its partner to dismantle. Cresselia can support its team throughout the match by plugging away with +1 or +2 Psyshocks to soften up the opposing team, and Cresselia has a much easier time sweeping when it has partner support.
Team Options
========
Because Cresselia is capable of offering Trick Room support, it fits quite well on Trick Room teams as an extremely bulky setter that doesn't fear being OHKOed. In return, it appreciates Fake Out and redirection support, which can give it a much easier time setting up, block Taunt and burns, and help Cresselia get past certain threats such as Kangaskhan. Of course, it wants teammates that can remove Dark- and Steel-types consistently, which means Fighting-, Fairy-, and Fire-types are most effective. On non-Trick Room teams, Keldeo is a very good partner, as it lures in setup bait such as Amoonguss and Venusaur and is able to handle all of the common Dark- and Steel-types.
Calm Mind
########
name: Calm Mind
move1: Calm Mind
move2: Psyshock
move3: Moonlight
move4: Trick Room / Moonblast
item: Safety Goggles
evs: 252 HP / 252 Def / 4 SpD
nature: Bold
Moves
========
========
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name: Calm Mind
move1: Calm Mind
move2: Psyshock
move3: Moonlight
move4: Trick Room / Moonblast
item: Safety Goggles
evs: 252 HP / 252 Def / 4 SpD
nature: Bold
Moves
========
- Calm Mind makes Cresselia a threatening cleaning wall, able to outlast the opponent and dunk things with STAB.
- Also after a boost or two Cresselia becomes capable of doing actual damage to things, so it can support its team throughout the game by firing off attacks.
- Psyshock for main attack cuz otherwise u dont hit hard enough at +1/+2 to be useful, shock>chic for the mirror mostly, tho even shock is only doing like 40% at +6
- Moonlight for healing duh
- with TR cress is able to support its team even when it can't get calm minds up (this set is best on semi or full TR probably) and also lets itself go first which makes it a lot scarier
- Moonblast if youre not TR allows u to dunk darks
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- Max def bc u cant boost that shit
- Goggles bc the best way to take out this cress is by putting it to sleep and goggles prevents u from doin that
- The only two really mandatory slots are CM and STAB, you can use a bunch of different things like Sub/Lefties, ChestoRest, Ice Beam/Icy Wind, HP Ground, or Safeguard, but the set shown is usually most effective
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- avoid burns
- get it in on two things that cant do much to cress, get up tr/cm, ta-da youre invincible
- make sure u are able to clear out darks ofc
- can actually start on your sweep surprisingly early, dont wait till endgame to do it a lot of the time, +1 psyshocks are really nice for knocking things into KO range for ur partner, and partners are really nice for helping cress sweep.
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- as i said, good as a tr setter for semi/full tr
- make sure ur team can remove darks—fairies and fighters ofc are best for this
- fake out or redirection support really help it get the cruise goin
- idk what else to put here
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