The Battle Hall - Challenge Signups (Mk. III)

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Name: Zekrom2525
Thread: http://www.smogon.com/forums/threads/battle-hall-challenge-zekrom2525.3513750/page-3
Rank: 1
Pokemon: Pichu
Ability: Static





Pichu [T-Bolt] (Male)
Nature: Mild (+ SpA - Def )
Type: Electric

Abilities:
Static
Lightning Rod(Hidden+Locked)

HP: 80
Atk: 2
Def: 0-
SpA: 3+
SpD: 2
Spe: 60
SC: 1
WC: 1
BRT: 10

EC: 0/9
MC: 0
AC: 0/5

Moves:
Thunder Shock
Charm
Tail Whip
Thunder Wave
Sweet Kiss
Nasty Plot


Egg Moves:


Bide
Endure
Disarming Voice
Wish
Volt Tackle


TM/HM:

Volt Switch
Grass Knot
Thunder Bolt
Double Team
Thunder Wave




Queue:
S0L1D G0LD
akela
Zekrom2525
 
Name: phoenixlegend
Thread: no such thing
Rank: 4
Pokemon: Darmanitan
Ability: Sheer Force


Darmanitan [Male] [Truth]
Types: Fire

Abilities::
Sheer Force / Zen Mode (Unlocked)

Nature: Brave (Atk +1, Spd / 1.15, Evasion -10%)

Stats:
HP: 110
Atk: 5(6)
Def: 2
SpA: 2
SpD: 2
Spe: 82 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 13

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up
Tackle
Rollout
Incinerate
Rage
Fire Fang
Uproar
Fire Punch
Work Up
Headbutt
Flare Blitz
Swagger
Facade
Superpower
Thrash
Belly Drum
Taunt
Overheat

Egg
Encore
Endure
Hammer Arm
Focus Punch
Yawn
Focus Energy
Take Down

TM/HM
Flame Charge
U-Turn
Roar
Toxic
Sunny Day
Grass Knot
Dig
Power-Up-Punch
Protect
Bulk Up
Will-O-Wisp
Gyro Ball
Earthquake
Bulldoze
Rest
Return
Fling
Smack Down
Facade
Torment
Psychic
Brick Break
Fire Blast
Incinerate
Hidden Power Water

Tutor
H
eat Wave
Zen Headbutt
Snatch


Queue:
phoenixlegend (FIRST)
S0L1D G0LD
akela
Zekrom2525
 
Last edited:
Copypasterino!

Name: AOPSUser
Thread: Here
Rank: 1
Ability: Run Away

Buneary "DEATH, DESTROYER OF WORLDS" (F)
Nature: Adamant (+Attack, -Special Attack)

Type: Normal

Abilities: Run Away/Klutz/Limber (Locked)

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Defense Curl
Splash
Pound
Foresight
Endure
Baby-Doll Eyes
Frustration
Quick Attack
Jump Kick

Fake Out
Encore
Thunder Punch
Fire Punch
Ice Punch

Protect
Toxic
Double Team
Substitute
Retaliate

Total: 19
 
Name: phoenixlegend
Thread: no such thing
Rank: 4
Pokemon: Darmanitan
Ability: Sheer Force


Darmanitan [Male] [Truth]
Types: Fire

Abilities::
Sheer Force / Zen Mode (Unlocked)

Nature: Brave (Atk +1, Spd / 1.15, Evasion -10%)

Stats:
HP: 110
Atk: 5(6)
Def: 2
SpA: 2
SpD: 2
Spe: 82 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 13

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up
Tackle
Rollout
Incinerate
Rage
Fire Fang
Uproar
Fire Punch
Work Up
Headbutt
Flare Blitz
Swagger
Facade
Superpower
Thrash
Belly Drum
Taunt
Overheat

Egg
Encore
Endure
Hammer Arm
Focus Punch
Yawn
Focus Energy
Take Down

TM/HM
Flame Charge
U-Turn
Roar
Toxic
Sunny Day
Grass Knot
Dig
Power-Up-Punch
Protect
Bulk Up
Will-O-Wisp
Gyro Ball
Earthquake
Bulldoze
Rest
Return
Fling
Smack Down
Facade
Torment
Psychic
Brick Break
Fire Blast
Incinerate
Hidden Power Water

Tutor
H
eat Wave
Zen Headbutt
Snatch


Queue:
S0L1D G0LD
akela
Zekrom2525
AOPSuser
phoenixlegend
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Challenging rank 3


Aerodactyl, Ptera (Male)
Nature: Jolly (+20% Speed, -1 Special Attack, +26% Accuracy)
Type: Rock / Flying
Abilities: Rock Head / Pressure / Unnerve (H)

Aerodactyl
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Nature: Jolly (+23% Speed, -1 Special Attack, +30% Accuracy)
Type: Rock / Flying
Abilities: Rock Head / Pressure / Unnerve (H) / Tough Claws

Aerodactyl
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

MC: 3
AC: 2/5

Attacks:

Iron Head
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Ancientpower
Crunch
Sky Drop
Rock Slide

Pursuit
Tailwind
Whirlwind
Roost
Stealth Rock

Stone Edge
Earthquake
Dragon Claw
Taunt
Total Moves: 23


No way in hell I'm digging for my thread. Some of the posts itt will have it.
 
Name: Kiesman
Thread: Here
Rank: 2
Pokemon: Snubbull
Ability: Intimidate


Hector [Male] [Snubbull]

Types:

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Intimidate: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage and their Natural Attack stage by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack and Natural Attack by one (1) stage. Only usable if a foe entered play this round.

Run Away: This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Rattled (H) LOCKED: These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. If this ability was triggered by an opponent's attack, it will also raise their Natural Speed by one (1) stage.

Nature: Careful (+ SpD, -1 SpA)

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 0
AC: 1/5

Attacks:

Level Up
Ice Fang
Fire Fang
Thunder Fang
Tackle
Scary Face
Tail Whip
Charm
Bite
Lick
Headbutt
Roar
Play Rough
Crunch

Egg
Heal Bell
Metronome
Mimic
Focus Punch
Smelling Salts

TM/HM
Protect
Earthquake
Dig
Brick Break
Bulk Up

Tutor/Other
Super Fang


Queue:
S0L1D G0LD
akela
Zekrom2525
AOPSuser
phoenixlegend
Texas Cloverleaf
Kiesman
 
Jumping in because yeah...

Name: YellowAdminSilver
Thread: Nah
Rank: 2
Pokemon: Nohface
Ability: Levitate
Belladonna is the first--and so far only--Pokémon Silver caught. Silver only caught Belladonna because she was scaring Zelda, and he thought that if she caught the Ghost Pokémon she would stop staring. Belladonna's red-eyed stared remains, however, as does Zelda's apprehension for her newest teammate. The fact that Belladonna has yet to speak a word only makes Zelda even more nervous, although her lack of words could be explained by the fact that the small Nohface doesn't have a face.

Silver hopes that Belladonna will grow a face after evolution, and maybe even be able to speak.
Zelda just wishes B would stop looking at her.

Belladonna - Nohface (F).
Type: Ghost / Steel
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray.

Abilities: Levitate /Levitate (H)

Nature: Jolly (+15% Spe / +5% Acc / -1 SpA)

Stats:
HP - 100
Atk - 2
Def - 3
SpA – 0 (-)
SpD - 3
Spe - 12 (+)
Size class - 1
Weight class - 3
Total: 13

EC:0/6
MC:0
AC: 0/5

Attacks
Level up:
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse

Egg:
Flail
Foul Play
Meteor Mash
Phantom Force
Yawn

TM:
Protect
Torment
Endure
Will-O-Wisp
Substitute

Queue:
S0L1D G0LD
akela
Zekrom2525
AOPSuser
phoenixlegend
Texas Cloverleaf
Kiesman
YellowAdminSilver
 
Taking Gold and Akela. I'll have them up shortly.

Jesus Christ this line has people:
Zekrom2525
AOPSuser
phoenixlegend
Texas Cloverleaf
Kiesman
 
Last edited:
Challenging rank 4 using Aurumoth Holding Rare Candy

Name: Rainman Legends
Thread: Here
Rank: 4
Pokemon: Aurumoth
Ability: No Guard


Aurumoth (Phantom) (M)
Type:
Bug: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Weak Armor: No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

No Guard: This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Illusion (H): Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Quiet: +1 SpAtk, Speed ÷ 1.15, -10% Evasion

HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 1
AC: 5/5

Moves:

Level-Up:
Dragon Dance
Quiver Dance
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Will-o-wisp
Wish
Healing Wish
Tail Glow
Final Gambit
Zen Headbutt
Ancientpower

Egg Moves:
Bug Buzz
Counter
Disable
Hydro Pump
Close Combat
Megahorn

TM Moves:
Psychic
Shadow Ball
Protect
Reflect
Light Screen
Blizzard
Thunder
Overheat
Focus Blast
Solarbeam
Hidden Power (Ground)
Ice Beam
Thunderbolt

Move Tutors:
Magic Coat
Skill Swap
Helping Hand


Queue:
Rainman Legends
 
Now that I'm caught up with things school-wise, I'm about to get back in the swing of ASB! Now let's give Skrelp some training!

Name: Shiny Fairymon
Thread: http://www.smogon.com/forums/threads/battle-hall-challenge-shiny-fairymon.3524850/
Rank: 1
Pokemon: Skrelp
Ability: Poison Touch

Skrelp

Skrelp [Poseidon] (M)
Nature: Quiet (plus special attack, minus speed)

Type: Water/Poison:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities: Poison Point, Poison Touch, Adaptability (LOCKED)
Poison Point: By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
Poison Touch: By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Touch is toggled and Poison Point is on its default effect, contact attacks will trigger a 30% Toxic chance.
Adaptability (LOCKED): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:
HP: 90
Attack: 2
Defense: 2
Special Attack: 3 (+)
Special Defense: 2
Speed: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Attacks:
Level-Up:
Tackle.
Smokescreen.
Water Gun.
Feint Attack.
Tail Whip.
Bubble.
Acid.
Camouflage.
Poison Tail
Water Pulse.

TM:
Thunderbolt.
Shadow Ball.
Venoshock.
Rest.
Sleep Talk.

Egg:
Acid Armor.
Play Rough.
Haze.
Toxic Spikes.
Venom Drench.


Queue:
Gale Wing Srock (Subref)
Rainman Legends
Shiny Fairymon
 
oh yea, i still need to start another one of these :o


Thread
Rank: 1
Pokemon: Fennekin
Ability: Blaze

Fennekin (Mariko) Female
Nature:
Modest
Type:
Fire: STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Blaze:
Type: Passive
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Magician (DW):
Type: Passive
This Pokemon is crafty and will steal items from an opposing Pokemon during any of its damaging attacks if it does not have one of its own.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 13


EC: 2/9
AC: 2/5
MC: 0

Attacks: 27/58 Total
Double Team
Ember
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Foul Play
Heat Wave
Howl
Hypnosis
Light Screen
Lucky Chant
Magic Coat
Magic Room
Overheat
Protect
Psybeam
Psychic
Psyshock
Scratch
Solar Beam
Substitute
Sunny Day
Tail Whip
Toxic
Willowisp
Wish
 
...I'm feeling a little bit crazy today.

Clearing the queue, expect your OP's to be up soon! :)

Queue:
None!
 
Name: Elevator Music
Thread: Here
Ranks: 3
Pokemon: Wigglytuff
Ability: Competitive
Info:

Wigglytuff [Pukurin] (F)
Nature: Quiet (+1 Atk, -15% Spe, -10% Eva)
Type: Normal/Fairy

Abilities: Cute Charm / Competitive / Frisk (Unlocked)

Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 39 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: 9/9
MC: 0
AC: 5/5

Moves: (91/128)
Charm
Copycat
Defense Curl
Disable
Disarming Voice
Double Slap
Double-Edge
Gyro Ball
Mimic
Play Nice
Play Rough
Pound
Rest
Rollout
Round
Sing
Sweet Kiss

Heal Pulse
Misty Terrain
Perish Song
Punishment
Wish

Attract
Bide
Blizzard
Brick Break
Curse
Dazzling Gleam
Dig
Double Team
Dream Eater
Dynamic Punch
Echoed Voice
Facade
Fire Blast
Flamethrower
Flash
Focus Blast
Giga Impact
Grass Knot
Hidden Power (Ground)
Hyper Beam
Ice Beam
Incinerate
Light Screen
Protect
Psych Up
Psychic
Rage
Rain Dance
Reflect
Retaliate
Safeguard
Shadow Ball
Skull Bash
Sleep Talk
Solar Beam
Substitute
Sunny Day
Swagger
Teleport
Thunder
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Water Gun

Bounce
Counter
Covet
Drain Punch
Endeavor
Endure
Fire Punch
Focus Punch
Gravity
Heal Bell
Helping Hand
Hyper Voice
Ice Punch
Icy Wind
Knock Off
Magic Coat
Magic Room
Nightmare
Pain Split
Petal Dance
Recycle
Role Play
Snatch
Stealth Rock


QUEUE:
Elevator Music
 
Name: Zekrom2525
Thread: http://www.smogon.com/forums/threads/battle-hall-challenge-zekrom2525.3513750/page-3
Rank: 2
Pokemon: Smeagle
Ability: Own Tempo





Smeargle [Male] [Sketch]
Types:


Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Own Tempo/Technician/Moody (Hidden Ability Locked)


Nature: Serious (No effect on stats)

Stats:
HP: 90
Atk: 1
Def: 2
SpA: 1
SpD: 2
Spe: 75
Size Class: 2
Weight Class: 4
Base Rank Total: 11

MC: 26 ( - 6 = 20 )
AC: 0/5

Attacks:

Physical


None


Special

Hydro Pump
Ice Beam


Other

Rest

Sketch
Sketch
Sketch
Sketch
Sketch
Sketch
Sketch
Sketch
Sketch
Sketch
Sketch
Sketch
Sketch



QUEUE:
Elevator Music
Zekrom2525
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Name: Frosty
Thread: http://www.smogon.com/forums/threads/battle-hall-challenge-frosty.3449236/page-24#post-6202476
Rank: 4
Pokemon: Greninja
Ability: Protean
Item: Rare Candy


Garo Master the Greninja(M)
Type:
Water/Dark
Abilities: Torrent/Protean (U)
Nature: Naive (-1SpD, +Spe, +23% acc)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 6
AC: 5/5

Attacks:
Level Up

Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Smack Down
Substitute
Bounce
Double Team
Hydro Pump
Spikes
Feint Attack
Water Shuriken
Extrasensory
Haze
Mat Block
Night Slash
Shadow Sneak

Egg
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport

TM/HM
Toxic
Protect
Surf
Ice Beam
Blizzard
Hidden Power (Fairy)
Taunt
Dig
Rock Tomb
Aerial Ace
Rest
Scald
Acrobatics
Rock Slide
Grass Knot
U-Turn
Waterfall
Dive
Power Up Punch
Hydro Cannon
Hyper Beam
Smack Down
Sleep Talk
Dark Pulse

XYTutor
Icy Wind
Role Play
Snatch
Water Pulse
Gunk Shot
Ice Punch
Low Kick

Shadow Mend


QUEUE:
Elevator Music
Zekrom2525
Frosty
 
Let's toss a near-freshmon into battle because WHAT CAN GO WRONG.

Name: goldthunderbird999
Challenge Thread (if any):[/B] http://www.smogon.com/forums/threads/battle-hall-challenge-goldthunderbird999.3508322/
Rank: 2
Pokemon: Froakie
Pokemon Ability: Protean


Male Froakie (Kaeru)
Types: Water

Abilities:
Torrent / Protean (UNLOCKED)

Nature: Hasty (+15% Speed, +23% Accuracy, -1 Defense)

Stats:
HP:
90
Atk: 2
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 82 (+15% Speed, +23% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 1/9
MC: 0
AC: 5/5

Attacks:
Level Up

Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling

Egg
Water Sport
Toxic Spikes
Mind Reader
Camouflage
Mud Sport

TM/HM
Surf
Ice Beam
Grass Knot
Protect
Scald


QUEUE:
Elevator Music
Zekrom2525
Frosty
goldthunderbird999


EDIT: Forgot queue ;-;
 
Last edited:
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