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solid gold
Gemini (Kanghaskhan) (F)
Nature: Naive
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Early Bird
Scrappy
Inner Focus (HA Locked)
Parental Bond (Mega)
Stats:
Hp: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 104 (+15% speed, +12% accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 18
Gemini (Kanghaskhan) (F)
Nature: Naive
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Hp: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 3 (-)
Spe: 115 (+15% speed, +15% accuracy)
Size Class: 4
Weight: Class: 5
Base Rank Total: 23
MC: 0
AC: 2/5
Moves (23/???):
Comet Punch (*)
Leer (*)
Fake Out (*)
Bite (*)
Tail Whip (*)
Double Hit (*)
Mega Punch (*)
Rage (*)
Crunch
Endure
Sucker Punch
Circle Throw
Counter (*)
Disable (*)
Endeavor (*)
Focus Energy (*)
Focus Punch (*)
Earthquake (*)
Fire Blast (*)
Rest (*)
Giga Impact
Sleep Talk (*)
Power-Up-Punch (*)
Hyuudora (Gyarados) (M)
Nature: Relaxed
Type: Water/Flying
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Intimidate
Moxie (HA UNLOCKED)
Mold Breaker (Mega-Only)
Stats:
Hp: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 70 (-15% speed, -10% evasion)
Size Class: 6
Weight Class: 6
Base Rank Total: 20
Hyuudora (Gyarados) (M)
Nature: Relaxed
Type: Water/Dark
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Mega Stats:
Hp: 100
Atk: Rank 7
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 5
Spe: 70 (-15% speed, -10% evasion)
Size Class: 6
Weight Class: 7
Base Rank Total: 25
EC: 6/6
MC: 0
AC: 5/5
KOC: 0
Moves (54/86):
Thrash
Bite
Splash (*)
Tackle (*)
Ice Fang
Aqua Tail
Rain Dance
Crunch
Dragon Dance
Hyper Beam
Toxic
Body Slam
Water Gun
Zap Cannon
Taunt
Ice Beam
Blizzard
Protect
Endure
Thunderbolt
Earthquake
Double Team
Reflect
Bide
Flamethrower
Fire Blast
Torment
Facade
Skull Bash
Rest
Brine
Scald
Incinerate
Payback
Giga Impact
Stone Edge
Avalanche
Thunder Wave
Bulldoze
Dragon Tail
Sleep Talk
Rock Smash
Waterfall
Whirlpool
Dive
Bounce (*)
Icy Wind
Iron Head
Outrage
Bubble (*)
Dragon Rage (*)
Hydro Pump (*)
Reversal (*)
vs
VV
Smeargle[Male]
Types: Normal
Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)
Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
Nature: Serious (No effect on stats)
Stats:
HP: 90
Atk: 1
Def: 2
SpA: 1
SpD: 2
Spe: 75
Size Class: 2
Weight Class: 4
Base Rank Total: 11
MC: 4
AC: 5/5
Attacks:
Physical
Aerial Ace
Aqua Tail
Bide
Body Slam
Brave Bird
Brick Break
Bullet Seed
Circle Throw
Comet Punch
Counter
Cross Chop
Crunch
Dig
Drain Punch
Earthquake
Endeavor
Facade
Fake Out
Fire Fang
Fire Punch
Flare Blitz
Fly
Focus Punch
Force Palm
Foul Play
Giga Impact
Ice Fang
Ice Punch
Iron Tail
Metal Burst
Night Slash
Outrage
Poison Fang
Poison Jab
Psycho Cut
Reversal
Rock Tomb
Rock Slide
Smack Down
Stone Edge
Superpower
Thrash
Thunder Fang
Thunder Punch
U-Turn
Wake-Up Slap
Wild Charge
X-Scissor
Zen Headbutt
Special
Dazzling Gleam
Dream Eater
Earth Power
Focus Blast
Future Sight
Hydro Pump
Hyper Beam
Infestation
Mirror Coat
Misty Terrain
Moonblast
Psychic
Solar Beam
Surf
Trump Card
Venoshock
Other
Agility
Confuse Ray
Copycat
Cotton Guard
Defog
Detect
Destiny Bond
Disable
Double Team
Encore
Endure
Foresight
Grassy Terrain
Gravity
Guard Swap
Hail
Helping Hand
Leech Seed
Light Screen
Magic Coat
Me First
Perish Song
Power Swap
Quick Guard
Rain Dance
Reflect
Refresh
Rest
Roar
Roost
Safeguard
Sandstorm
Sketch x 30
Skill Swap
Sleep Talk
Stealth Rock
Sticky Web
Substitute
Sunny Day
Synthesis
Tail Glow
Tailwind
Taunt
Thunder Wave
Transform
Trick
Toxic
Will-O-Wisp
Wish
solid gold
Gemini (Kanghaskhan) (F)
Nature: Naive
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Early Bird
Scrappy
Inner Focus (HA Locked)
Parental Bond (Mega)
Stats:
Hp: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 104 (+15% speed, +12% accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 18
Gemini (Kanghaskhan) (F)
Nature: Naive
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Hp: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 3 (-)
Spe: 115 (+15% speed, +15% accuracy)
Size Class: 4
Weight: Class: 5
Base Rank Total: 23
MC: 0
AC: 2/5
Moves (23/???):
Comet Punch (*)
Leer (*)
Fake Out (*)
Bite (*)
Tail Whip (*)
Double Hit (*)
Mega Punch (*)
Rage (*)
Crunch
Endure
Sucker Punch
Circle Throw
Counter (*)
Disable (*)
Endeavor (*)
Focus Energy (*)
Focus Punch (*)
Earthquake (*)
Fire Blast (*)
Rest (*)
Giga Impact
Sleep Talk (*)
Power-Up-Punch (*)
Hyuudora (Gyarados) (M)
Nature: Relaxed
Type: Water/Flying
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Intimidate
Moxie (HA UNLOCKED)
Mold Breaker (Mega-Only)
Stats:
Hp: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 70 (-15% speed, -10% evasion)
Size Class: 6
Weight Class: 6
Base Rank Total: 20
Hyuudora (Gyarados) (M)
Nature: Relaxed
Type: Water/Dark
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Mega Stats:
Hp: 100
Atk: Rank 7
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 5
Spe: 70 (-15% speed, -10% evasion)
Size Class: 6
Weight Class: 7
Base Rank Total: 25
EC: 6/6
MC: 0
AC: 5/5
KOC: 0
Moves (54/86):
Thrash
Bite
Splash (*)
Tackle (*)
Ice Fang
Aqua Tail
Rain Dance
Crunch
Dragon Dance
Hyper Beam
Toxic
Body Slam
Water Gun
Zap Cannon
Taunt
Ice Beam
Blizzard
Protect
Endure
Thunderbolt
Earthquake
Double Team
Reflect
Bide
Flamethrower
Fire Blast
Torment
Facade
Skull Bash
Rest
Brine
Scald
Incinerate
Payback
Giga Impact
Stone Edge
Avalanche
Thunder Wave
Bulldoze
Dragon Tail
Sleep Talk
Rock Smash
Waterfall
Whirlpool
Dive
Bounce (*)
Icy Wind
Iron Head
Outrage
Bubble (*)
Dragon Rage (*)
Hydro Pump (*)
Reversal (*)
vs
VV
Smeargle[Male]
Types: Normal
Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)
Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
Nature: Serious (No effect on stats)
Stats:
HP: 90
Atk: 1
Def: 2
SpA: 1
SpD: 2
Spe: 75
Size Class: 2
Weight Class: 4
Base Rank Total: 11
MC: 4
AC: 5/5
Attacks:
Physical
Aerial Ace
Aqua Tail
Bide
Body Slam
Brave Bird
Brick Break
Bullet Seed
Circle Throw
Comet Punch
Counter
Cross Chop
Crunch
Dig
Drain Punch
Earthquake
Endeavor
Facade
Fake Out
Fire Fang
Fire Punch
Flare Blitz
Fly
Focus Punch
Force Palm
Foul Play
Giga Impact
Ice Fang
Ice Punch
Iron Tail
Metal Burst
Night Slash
Outrage
Poison Fang
Poison Jab
Psycho Cut
Reversal
Rock Tomb
Rock Slide
Smack Down
Stone Edge
Superpower
Thrash
Thunder Fang
Thunder Punch
U-Turn
Wake-Up Slap
Wild Charge
X-Scissor
Zen Headbutt
Special
Dazzling Gleam
Dream Eater
Earth Power
Focus Blast
Future Sight
Hydro Pump
Hyper Beam
Infestation
Mirror Coat
Misty Terrain
Moonblast
Psychic
Solar Beam
Surf
Trump Card
Venoshock
Other
Agility
Confuse Ray
Copycat
Cotton Guard
Defog
Detect
Destiny Bond
Disable
Double Team
Encore
Endure
Foresight
Grassy Terrain
Gravity
Guard Swap
Hail
Helping Hand
Leech Seed
Light Screen
Magic Coat
Me First
Perish Song
Power Swap
Quick Guard
Rain Dance
Reflect
Refresh
Rest
Roar
Roost
Safeguard
Sandstorm
Sketch x 30
Skill Swap
Sleep Talk
Stealth Rock
Sticky Web
Substitute
Sunny Day
Synthesis
Tail Glow
Tailwind
Taunt
Thunder Wave
Transform
Trick
Toxic
Will-O-Wisp
Wish