As of now team 2 has been straight up offensive. Anything that kills momentum looks like a bad choice to me.
Mega Lopunny: One of the best mon's in in OU, can't really do anything wrong here tbh. Kills bisharp, has great synergy with Victini and Drag. One issue I have with Mega Lop is, every time Victini comes in, he is forced to use U turn; stacking rocky helmet and rocks damage while Team 2 has nothing that even remotely likes coming into Chomp's stabs. Couple that with rocky helmet damage, bisharp will soon be able to pick her off with sucker punch. Still a great pick if we do not fancy any other mega in the future picks.
Bisharp: Yeah there can not be enough Bisharp. Given Chomp set is rather problematic tho.
Landorus-T: My own nom. Its advantage is being able to come in on Chomp and set rocks. Eq weakness is an issue that has to be dealt with, if not now then in the next pick. Lando-T can't and doesn't need to switch in to Gengar, Dragalase(God I cant spell this thing) is already taking care of that. On the other hand, knock off means one wrong predict, and Team-1's got a dead Gengar. He can beat Bisharp as well, unless he is severly weakened. U turn is for providing momentum, has good synergy with Victini and Drag. Lando-T is like a blanket check to all 3 and counter to none; which at this point of team bulding is more useful in my opinion.
Skarmory: I feel its a little too passive. I mean its certainly great at countering the things it does, but that is to be expected from a stall mon. Killing momentum does not bode well for this team. Lead hazard set would've been better maybe, idk.
Keldeo: The moment I submitted Bisharp in the previous slate, this was brought up Eraxxer; and for good reason too. That's actually one of the reason's I did not nominate Pony myself. Keldeo is such a great mon, and it can make Team 1 regret every time they send out Bisharp. As of now, Keldeo can and will Ohko the whole Team-1. It will be getting my vote.
Mandibuzz: Its a lot like Skarmory, but even better in that it also beats Gengar. Definitely a great headache for this core. Defogging in the face of all three means, all the hazard shenanigans so far may just fall flat on its face in front of Mandy. Problem is, its a huge fairy bait and momentum killer, just like Skarmory.
Mega Alakazam: I gotta admit, Sub Zam creates serious offensive pressure. Can ohko all of the 3 if he comes out on top in the mind game. Tho I would recommend suggesting this later; since its main job is revenge killing and we need to be sure what we are revenge killing.
Chesnaught: One of the only few mons in OU whose entire moveset gives Gengar a free switch-in. I do not think Team 2 can afford that.
Mamoswine: Mamo is as awkward as always. It can kill all 3 of them, but dies to them as well. I think its best to hold of Mamo until they pick a dd dragon. I'm not sure picking yet another rocks weak mon is a good idea either.
Nice nominations overall. Whichever one gets picked, its gonna be great.
Mega Lopunny: One of the best mon's in in OU, can't really do anything wrong here tbh. Kills bisharp, has great synergy with Victini and Drag. One issue I have with Mega Lop is, every time Victini comes in, he is forced to use U turn; stacking rocky helmet and rocks damage while Team 2 has nothing that even remotely likes coming into Chomp's stabs. Couple that with rocky helmet damage, bisharp will soon be able to pick her off with sucker punch. Still a great pick if we do not fancy any other mega in the future picks.
Bisharp: Yeah there can not be enough Bisharp. Given Chomp set is rather problematic tho.
Landorus-T: My own nom. Its advantage is being able to come in on Chomp and set rocks. Eq weakness is an issue that has to be dealt with, if not now then in the next pick. Lando-T can't and doesn't need to switch in to Gengar, Dragalase(God I cant spell this thing) is already taking care of that. On the other hand, knock off means one wrong predict, and Team-1's got a dead Gengar. He can beat Bisharp as well, unless he is severly weakened. U turn is for providing momentum, has good synergy with Victini and Drag. Lando-T is like a blanket check to all 3 and counter to none; which at this point of team bulding is more useful in my opinion.
Skarmory: I feel its a little too passive. I mean its certainly great at countering the things it does, but that is to be expected from a stall mon. Killing momentum does not bode well for this team. Lead hazard set would've been better maybe, idk.
Keldeo: The moment I submitted Bisharp in the previous slate, this was brought up Eraxxer; and for good reason too. That's actually one of the reason's I did not nominate Pony myself. Keldeo is such a great mon, and it can make Team 1 regret every time they send out Bisharp. As of now, Keldeo can and will Ohko the whole Team-1. It will be getting my vote.
Mandibuzz: Its a lot like Skarmory, but even better in that it also beats Gengar. Definitely a great headache for this core. Defogging in the face of all three means, all the hazard shenanigans so far may just fall flat on its face in front of Mandy. Problem is, its a huge fairy bait and momentum killer, just like Skarmory.
Mega Alakazam: I gotta admit, Sub Zam creates serious offensive pressure. Can ohko all of the 3 if he comes out on top in the mind game. Tho I would recommend suggesting this later; since its main job is revenge killing and we need to be sure what we are revenge killing.
Chesnaught: One of the only few mons in OU whose entire moveset gives Gengar a free switch-in. I do not think Team 2 can afford that.
Mamoswine: Mamo is as awkward as always. It can kill all 3 of them, but dies to them as well. I think its best to hold of Mamo until they pick a dd dragon. I'm not sure picking yet another rocks weak mon is a good idea either.
Nice nominations overall. Whichever one gets picked, its gonna be great.