Hello, I'd like to add some thoughts since I have obtained requirements. After days of deliberation, I am finally voting ban on Landorus-I for the following reasons:
- His absurd power for each move boosted by sheer force. Earth power is 228 base power with STAB, sheer force and life orb (furthermore no recoil). It is a move with a BP that is rivaled by megas, yet he is not a mega. Moreover, he can run a mixed set without losing any power.
- Since an excessively powerful STAB is not enough to send a pokemon to ubers, Landorus also has decent bulk and has good speed in relation to the rest of the tier.
- Its versatility allows Landorus to deal with all the play styles; an offensive team can hardly switch-in against Landorus and it can destroys hyper offensive teams with rock polish or simply killing a mon on each free turn. Balanced teams don't necessarily have an appropriate switch-in for Landorus neither. Stall teams can be swept by Landorus with calm mind, and even though Chansey may still be alive, Chansey can still lose against knock off/focus blast/calm mind. Moreover he can adopt a lot of roles: stealth rock setter, calm minder, all-out attacker, rock polisher, mixed attacker.
- The genie only has two weaknesses: water and ice. The second is not that common (Kyurem-b, Weavile and eventually Mamoswine in OU). Yes, some pokemon can learn ice beam/punch or even hp ice, but the mons that have those moves are predictable (Thundurus' hp ice or Lopunny's ice punch are obvious). With only two weaknesses and two immunities, Landorus is able to switch in on a lot of stuff, allowing him to potentially set up.
- The metagame I faced during my reqs period was, for me, more enjoyable than the prior one.
Good luck to the last ladderers !
- His absurd power for each move boosted by sheer force. Earth power is 228 base power with STAB, sheer force and life orb (furthermore no recoil). It is a move with a BP that is rivaled by megas, yet he is not a mega. Moreover, he can run a mixed set without losing any power.
- Since an excessively powerful STAB is not enough to send a pokemon to ubers, Landorus also has decent bulk and has good speed in relation to the rest of the tier.
- Its versatility allows Landorus to deal with all the play styles; an offensive team can hardly switch-in against Landorus and it can destroys hyper offensive teams with rock polish or simply killing a mon on each free turn. Balanced teams don't necessarily have an appropriate switch-in for Landorus neither. Stall teams can be swept by Landorus with calm mind, and even though Chansey may still be alive, Chansey can still lose against knock off/focus blast/calm mind. Moreover he can adopt a lot of roles: stealth rock setter, calm minder, all-out attacker, rock polisher, mixed attacker.
- The genie only has two weaknesses: water and ice. The second is not that common (Kyurem-b, Weavile and eventually Mamoswine in OU). Yes, some pokemon can learn ice beam/punch or even hp ice, but the mons that have those moves are predictable (Thundurus' hp ice or Lopunny's ice punch are obvious). With only two weaknesses and two immunities, Landorus is able to switch in on a lot of stuff, allowing him to potentially set up.
- The metagame I faced during my reqs period was, for me, more enjoyable than the prior one.
Good luck to the last ladderers !