wtf? If hazards aren't up, Tirtouga gets guaranteed set up bar taunt mons.There really isn't much that needs to prepare for Tirtouga. Yeah its a mon who uses Shell Smash, but most teams generate enough offensive pressure to deny Tirtouga set up opportunities, which essentially makes it dead weight. Yeah its a Fletchling check, but most Fletchling users carry U-turn anyway, and you simply U-turn into your Fighting mon and win. I absolutely love Tirtouga, but it simply isn't as reliable at setting up, especially because of its Speed and its vulnerabillity to priority. You can argue that Omanyte suffers the same, but it doesn't, Omanyte is actually really strong with awesome coverage. Tirtouga fails to OHKO Bulky Mienfoo at +2, Timburr at +2, is extremely weak to any Grass-type, has to rely on Stone Edge to beat Chinchou or uses Earthquake which gives it poor coverage, and in general isn't as good of a wallbreaker as other Shell Smashers are. I really don't think that it should be bumped up "simply because no one prepares for it." It doesn't need preparing for, well built teams generally have built in checks and counters to it already, just form being a team.
Probably to deal with A-Rank Tirtouga - who deserves that rank because of the SR/Knock Off/Ajet sets.Wooper for D rank
Any objections? I do not know why it was in C-, unless it has not been moved since SwirlGar.
Corphish is bulkier, hits harder before boosting, especially since it gives its own knock off support, has superpower for ferroseed. Corphsh outclasses tododile in both sets, SD has boosted aqua jet, unlike tododile, and DD just spams knock off early game, and can actually take a hit because its ability wants the right item. All about that eviolite.I would like to nominate Totodile for a rise to C+/B- rank. With Sheer Force+ LO, Totodile can become a great wallbreaker with set up moves like DD or Swords Dance. Sure, it gets compeititon from Corphish, but all Corphish has is a little more power with Adaptibility Crabhammer and Knock Off, which it doesn't even get STAB on. Totodile also has Ice Punch, which lets it hurt Grass types like Cottonee and Foongus. Sure, it can have problems with it's bulk and speed even after +1, but I think Totodile deserves a raise since I don't really think it faces that much competition from Corphish now
Also as you guys are discussing Corphish and I have seen how good it perform in tours matches its versatilly being really good as a wallbreaker and as a sweeper its time to corphish to raise, its imo the top underrated Pokemon at this point ,Corphish to A- reveals how much it is a threat with Superpower,Knock off ,Priority and Adaptability Stabs , the capacity it have to pressure offensive team with its bulk and DD set and defensive teams as well with SD set tazz thecrystalonix , I think you guys both agree :)Corphish is bulkier, hits harder before boosting, especially since it gives its own knock off support, has superpower for ferroseed. Corphsh outclasses tododile in both sets, SD has boosted aqua jet, unlike tododile, and DD just spams knock off early game, and can actually take a hit because its ability wants the right item. All about that eviolite.
Recover, Memento, good special attack, decent bulk. I heavily used Slugma, as well as Aerow, and it was very underrated. Slugma is much better than 99% of the mons listed in D rank, including Chikorita, Paras, Fennekin, Phantump, Geodude. . . It actually still irritates me that it and Minccino, are not C-... but whatever.What makes Slugma a D rank mon? I cant see anything on it that isnt outclassed by other fire types
I got the LO set from absdaddy who I'm sure will support this rise, he has the best understanding of what the LO Flame Charge set does. Though I will say Bullet Seed puts in mad work against really fat mons, especially if you can manage a 5-hit with some good rolls.I dont know if anyone has suggested this but w.e:
- Pimpkaboo (C+ -> B-):
I think we all underestimate the power of the life orb set. Has flame charge to boost speed, sneak for prio, seed bomb for main STAB, and can even use synthesis to recover lo damage off as Mambo and Cased used on one of their teams (dont know they if they built but they probs did). I think just this can raise pimpkaboo (not a misspell)
also, this is just my opinion (js)
Smh i always confuse them :(bullet seed over seed bomb but yes i agree
It can't even beat fucking SD Pawn, is bait for trappers, is a sink for momentum, and loses to hazard removers. I can think of plenty better Spikes users than Trubbish (tbh it's criminal that so few people use Omanyte) that don't suck, so I see little reason to put Trubbish up. In fact, I'm of the opinion that it should drop lolMold Breaker Pancham was a problem for Trubbish, but certainly not its biggest one. Being the easiest set-up bait in the world is what makes Trubbish so undesirable, with Pokemon such as Timburr, Fletchling, and Omanyte, among others, being able to entirely ignore Trubbish as it sets up hazards or tickles them with its attacks and then kill it and possibly the rest of its team too. There's also Defog, so it's not like having a spinblocker is a sure-fire way to keep your hazards intact either. Trubbish is anti-meta in that it can beat Mienfoo and Pawniard, as well as Spritzee and Cottonee, but besides those it's underwhelming.